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PolyCast Episode 260: "Not Just a Lame Clip Show XIX"
By DanQ at 2016-07-23 14:50
Image It's been brought. The two-hundred-and-sixtieth episode of Civilization strategy podcast PolyCast, "Not Just a Lame Clip Show XIX", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with three guest co-hosts in the eighteenth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

- 00m37s | Forum Talk
An exhaustive fan review of Civilization: Beyond Earth expansion pack Rising Tide is given its own such treatment (recorded for Episode 246) while a study of Civilization V multiplay leads to quanitative and qualitative questions as well as answers (26m36s; recorded for Episode 251).
- 43m20s | Forum Talk
Merge onto development memory lane for the original Civilization (recorded for Episode 242); then, turn onto accolade boulevard for CivV topping a chart for turn-based strategy games (56m37s; recorded for Episode 249).

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civ community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay. PolyCast Episode 261 is to be released on July 30th, one week after its recording.

PolyCast Episode 261 Topics List
By DanQ at 2016-07-21 16:53
Image This Saturday, July 23rd, 2016 is to see the fifteenth recording of Civilization strategy podcast PolyCast's tenth season. Beginning at 12PM ET North America (timezone converter), Episode 261's topics list is set as follows:

News
- All Civilization VI Leader Portraits Revealed(?)
http://forums.civfanatics.com/showthread.php?t=570683
http://forums.civfanatics.com/showthread.php?t=570739
(http://forums.civfanatics.com/showthread.php?t=571065)
- "First Look": CivVI's China
https://www.youtube.com/watch?v=ENMzcvQVvzA
(http://forums.civfanatics.com/showthread.php?t=571050)
- "First Look": CivVI's Aztecs, "Early Access"
https://www.youtube.com/watch?v=Iw79o14yj6E
https://www.facebook.com/civ/posts/10154232644005359
(http://forums.civfanatics.com/showthread.php?t=571175)
- CivIV Theme Composer Doing the Same for VI
https://www.facebook.com/civ/posts/10154206469050359
(http://forums.civfanatics.com/showthread.php?t=570624)
- The Art of CivVI
https://www.youtube.com/watch?v=Lf_U-mbM6zA
http://www.fastcocreate.com/3060842/...bold-new-world
(http://forums.civfanatics.com/showthread.php?t=570766)
- The CivVI Development Team
https://www.youtube.com/watch?v=2dH9MZkrXVQ

Forum Talk
- Should I Learn How to Play CivV in Preparation for CivVI?
http://forums.civfanatics.com/showthread.php?t=570859

Miscellaneous
- "10 Biggest Changes in Civ 6!"
(https://www.youtube.com/watch?v=kA7LgQX01Ng)
- AMD, Firaxis/2K Bring DirectX 12 to CivVI
http://www.pcworld.com/article/30952...-showcase.html
(https://www.facebook.com/AMDGaming/p...93022527436900)

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

One More Turn Episode 408: "Realization"
By DanQ at 2016-07-20 20:44
Image Emotional turbulence meets physical altercation. The eighth episode of dramedy podcast One More Turn's (OMT) fourth season is now available. Entitled "Realization", it has a runtime of 07m36s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability.

OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the show's writer and creator. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series. Episode 409 is scheduled for release on July 27th, 2016.

HOF Civ5 Update
By Denniz at 2016-07-17 08:03

The Civilization V Hall of Fame has been updated. 60 games were accepted since the previous update.

Congratulations to Sclb for the highest Firaxis score of the update with a Emperor, Time, Quick, Standard, Continents, Germany (Bismark) [BNW] game for 14487 points.

Sclb was the most active player during this update, submitting 10 games.

sexten was the most active player during this update, submitting 10 games.

Only 5 players were brave enough to take on Deity this update
blatc - 1545 AD, Turn 219, 3893 points, Deity, Science, Standard, Standard, Great Plains Plus, Aztec (Montezuma) [BNW]
blatc - 1535 AD, Turn 217, 3667 points, Deity, Science, Standard, Standard, Great Plains Plus, Maya (Pacal) [BNW]
blatc - 1510 AD, Turn 212, 3969 points, Deity, Science, Standard, Standard, Great Plains, Maya (Pacal) [BNW]
dribnairb - Jan 1959 AD, Turn 569, 5302 points, Deity, Culture, Epic, Standard, Terra, Netherlands (William) [BNW]
Manpanzee - 1430 AD, Turn 203, 4632 points, Deity, Science, Standard, Standard, Great Plains, Egypt (Ramesses II) [BNW]
Manpanzee - 1380 AD, Turn 198, 4310 points, Deity, Science, Standard, Standard, Great Plains, Korea (Sejong) [BNW]
Sclb - 910 AD, Turn 236, 3235 points, Deity, Culture, Epic, Standard, Terra, Huns (Attila) [BNW]
vadalaz - 1470 AD, Turn 207, 4209 points, Deity, Science, Standard, Standard, Great Plains, Maya (Pacal) [BNW]
vadalaz - 155 BC, Turn 163, 3242 points, Deity, Culture, Epic, Standard, Terra, Huns (Attila) [BNW]

Gauntlet Results:
G-Major LXXIII - Culture, Deity, Standard, Terra, Epic, Any Leader
1st vadalaz - 155 BC T-163
2nd Sclb - 910 AD T-236
3rd dribnairb - Jan 1959 AD T-569

G-Minor CXXIV - Science, King, Small, Small Continents, Standard, Zulu (Shaka)
1st JoeSham - 1685 AD T-247
2nd Sclb - 1745 AD T-259
3rd Matty B - 1854 AD T-297

** New Gauntlets Starting **
G-Major LXXIV - Domination, Emperor, Standard, Small Continents, Epic, Indonesia (Gajah Mada) (check options)
G-Minor CXXV - Culture, Warlord, Standard, Large Islands, Standard, Brazil (Pedro II)


>> Civ V HOF
>> Discussion Thread

PolyCast Episode 259: "Rock, Paper, Scissors"
By DanQ at 2016-07-16 08:44
Image Knowing what you know and don't know. The two-hundred-and-fifty-ninth episode of PolyCast, "Rock, Paper, Scissors", features regular co-hosts Stephanie "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-hosts Jon "CanuckSoldier" Ryder and Jonah Falcon. It carries a runtime of 59m59s.

The summary of topics is as follows:

- 02m14s | News
Three Civilization VI civs have been revealed or otherwise confirmed: England, Egypt (07m31s) and Japan (15m02s); then, all about the Builder unit (23m00s).
- 29m39s | Open Mic
Not one but two sources of feedback for Episode 258 are raised, replied to and expounded upon.
- 40m14s | Forum Talk
Too early in some respects and others not: laying a preliminary strategic framework for CivVI.
- 52m21s | Miscellaneous
Trying to come to grips with Science Victories in Civilization V leads to a group creating a video to humourously do just that.

- Intro/Outro | Miscellaneous
Would you rather more civilizations or more leaders, and is it exploit or imbalance.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

One More Turn Episode 407: "Third Wheel"
By DanQ at 2016-07-13 18:13
Image Everything is awkward. The seventh episode of dramedy podcast One More Turn's (OMT) fourth season is now available. Entitled "Third Wheel", it has a runtime of 07m44s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability.

OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the show's writer and creator. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series. Episode 408 is scheduled for release on July 20th, 2016.

Civilzation 6 - The First Four Leaders
By bite at 2016-07-12 06:55
As we lead up to the release of Civilization 6, we have had our first look at four of the eighteen civilizations that will be in the base game.

In Civilization 6 bonuses are attached a little bit differently, firstly you have a Leader Agenda, these are what motivate the AIs and are based off their real life counterparts. Then you have a Civilization Ability which is a bonus based of the Civilization as a whole that usually lasts the whole game, a Leader ability which is a bonus based off the Leader and may only be available during the same time the Leader was around, then we have a Civilization Unique Unit, and finally a Civilization Unique Building/District/Tile Improvement. So with all that in mind let's break down those first four Civs.

America


Everyone give a warm welcome to Theodore Roosevelt who will be leader of the Americans for the first time in a Civilization game. Teddy is someone who really cares about his home continent and so with his 'Big Stick' Agenda, he takes a dislike to Civilizations that start wars on his own continent.

When it comes to his unique bonuses you can see that it is not just playing to one particular play style and indeed when we look at the other Civilizations they too have a wide set of bonuses. Teddy's leader bonus is that he can build the Rough Rider that gets a bonus to fighting on its home continent, once again doubling down on his don't mess around in my backyard manner, but as well as this he also gives bonus tourism for National Parks, helping you win that elusive culture victory. This is reinforced with the Unique Building which is a Film Studio which once again increases your Tourism, look out France, America is coming for your Culture crown. If war is afoot then look out for his P-51 Mustang's controlling the skies. Finally America's Civilization Bonus is 'Founding Fathers' which shortens the time that you need to get 'Governmental Legacy Bonuses' and I left this to the end because we have no idea what that means and if Firaxis could let us know that would be great. So America has a little bit of war and a little bit of Tourism and some government in the mix, it could be quite interesting.

Egypt


You might be able to sass, but you don't sass as well as Cleopatra does, after taking a two game break Cleo is back. At this point you might be saying “but she lead to Egypt being destroyed” or, “she was really Greek”, or “'insert name' would be a better leader”, and all of this might be true, however, Firaxis has stated that they are going for leaders with big personalities and you have to admit Cleo is a big Personality. This is exemplified with her Agenda 'Queen of the Nile' where she respects Civilizations with large armies, but if you have a small army you better know she will make you regret it.

Cleo's love for rivers doesn't stop there, with the Egyptian Civilization Ability 'Iteru' which gives Egypt the ability to build wonders and districts quicker if they are on the side of rivers, so while they are not as Wonder Buildy as Civ 5, this should be a nice boost. While Cleo herself has a bonus to trade routes, She gets a bonus to gold to trade route she starts, those who trade with her also get bonus gold, and they get some food as well, so it might be better to keep Egypt around then take them down. As well as this, Egypt get the Maryannu Chariot Archers, which get a movement bonus if you start the turn on flat land, and the Sphinx, whilst is a unique tile that only the Egyptians can build which give you culture and faith, which is increased if you build it next to a Wonder. So Cleo gets a little bit of war, a little bit of trade, a little bit of culture, and a little bit of Wonders, but all the sass, once again they are not a one victory type for Civs so far.

England


Next we have England, or is it Britain, well maybe after the Brexit that might all get sorted out again, but then who is leading England, well it's none other than Victoria, Queen by the Grace of God, of the United Kingdom of Great Britain and Ireland, Defender of the Faith, Empress of India, or just Vicky to her friends. But Vicky has not revealed all her secrets yet, so we don't know what her Agenda is at the moment, but one would suggest that you would not want to find yourself on the wrong end of it.

But what we do know is very interesting, very interesting indeed. For a Civilization bonus England gets the 'British Museum', which means Archaeological Museums have extra artefact slots and each museum gives more archaeologists, so look out, England has museums and they are ready to fill them with your artefacts if you're not careful. Vicky also gets the special unit Red Coat, which not only can embark onto a land tile without losing a movement but also gets a bonus fighting away from Vicky's home continent, so beware the ocean won't save you from an English onslaught. This is reinforced by England's unique unit the Sea Dog, which not only can bully other navel units, they can also capture defeated enemies. Finally England gets to build the Royal Navy Dockyard district which is an upgraded version of the Harbor, that not only gives ships bonus movement but also bonus gold for dockyards on other continents. So Vicky gets a bit of war, a bit of Tourism, and a bit of expansion.

Japan


And last but not least is Japan led by Hojo Tokimune, a warrior and poet and spreader of the faith. This leans into Hojo's agenda 'Bushido' which means that he respects civilizations with a large army, however as long as they back that army up with strong culture or faith.

While other civilizations have very diverse bonuses, Japan has a more focused set, but they still give you a lot of options. Japan's bonuses play off its history and its geography, with its civilization bonus 'Meiji Restoration' which gives you a boost to the adjacency bonus of districts, this allows you to get more bonuses from a smaller amount of land and could come very handy on islands. This feeds into Hojo's ability 'Divine Wind' which gives a bonus to units fighting on land next to the coast, and boats fighting in shallow water. As with every iteration of Civilization, the Samurai is back and like Civ 5 no matter how damaged it gets, it still fights like it is at full strength. Finally and most interestingly, instead of the factory Japan can build the Electronics Factory which not only gives bonus production but also gives culture to all nearby cities. All of these work well together, but looks out island maps, because what ya gonna do when Hojo comes for you.


There we have the first four civilizations, now we also have confirmed that China, Spain and India, will be in the game and when we know more we'll let you know.


If you want to know more see our Features Thread

If you want to discuss Civ 6 see our Discussion Forum

HOF Civ4 Update
By Denniz at 2016-07-11 06:54
ImageThe Civilization IV Hall of Fame has been updated. 9 games were accepted since the previous update.

Congratulations to shulec for the highest score of the update with a Large, Epic, Emperor, Space Colony game for 215191 points.

Tzar Sasha was the most active player during this update, submitting 2 games.

ajw2255 was the most active player during this update, submitting 2 games.

Only 1 player was brave enough to take on Deity this update:
fizbankovi - 1886 AD, Standard, Normal, Deity, Cultural game for 59512 points
>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

ModCast Episode 65: "Consistency is Crucial"
By DanQ at 2016-07-09 15:05
Image Alliteration and more. The sixty-fifth episode of ModCast is now netcasting. Entitled "Consistency is Crucial" with a runtime of 53m40s, features regular co-hosts Rob "Rob (R8XFT)" Riley and Jan "Janboruta" Boruta with first-time guest co-hosts "Chrisy15" and "senshidenshi".

The summary of topics is as follows:

- 03m54s | News
With the development and pending release of Civilization VI now known, laying the initial groundwork of understanding, speculation and expectation of what its modding support will encompass and community will realize.
- 34m58s | Miscellaneous
Meanwhile, what is up-and-coming for CivV mods from civilizations to units and events.

ModCast is the first spin-off of the Civ strategy-centric PolyCast; fellow sibling TurnCast focuses on Civ multiplay.

PolyCast Episode 259 Topics List
By DanQ at 2016-07-07 18:54
Image This Saturday, July 9th, 2016 is to see the fourteenth recording of Civilization strategy podcast PolyCast's tenth season. Beginning at 12PM ET North America (timezone converter), Episode 259's topics list is set as follows:

News
- Civilization VI "First Look": England
https://www.youtube.com/watch?v=FkIT6iMeYjE
(http://forums.civfanatics.com/showthread.php?t=569964)
- "First Look": Egypt
https://www.youtube.com/watch?v=0YFh38ImZ58
(http://forums.civfanatics.com/showthread.php?t=567990)
- "First Look": Japan
https://www.youtube.com/watch?v=ZHgVlRdO72U
(http://forums.civfanatics.com/showthread.php?t=569472)
- "First Look": Builders
https://www.youtube.com/watch?v=cQzQR9SKYQo
(http://forums.civfanatics.com/showthread.php?t=570074)

Open Mic
- Episode 258 Feedback
http://forums.civfanatics.com/showthread.php?t=570163
http://forums.civfanatics.com/showthread.php?t=570164

Forum Talk
- Way Too Early Strategy Plans?
http://forums.civfanatics.com/showthread.php?t=570319

Miscellaneous
- "Science Victory" Video
https://www.youtube.com/watch?v=eBencHUUBiw

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

 
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