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PolyCast Episode 208: "Some Flexibility Required"
By DanQ at 2014-08-23 00:20
Image Ready assembly. The two-hundred-and-eighth episode of PolyCast, "Some Flexibility Required", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with first-time guest co-host Kyle "TheGrumpyBuddha". Carrying a runtime of 59m59s, the summary of topics is as follows:

- 01m56s | Open Mic
Responding to an email about Civilization: Beyond Earth as it compares to Civilization V (recorded for Episode 204).
- 03m41s | News
Coverage of CivBE a plenty at Gamescom 2014 receives a mixed reception within the Civ community is followed by take aways from first livestream for the game from developer Firaxis Games (11m27s) while members of its team respond to an inquiry as to why the game's maps don't look particularly alien (22m43s).
- 26m52s | Senate
Investigating the changes to all the uniques of Civilization V France brought about by its second expansion, Brave New World.
- 43m32s | Miscellaneous
Behind the curtains of Firaxis Games on its people, philosophy and practices (recorded for Episode 207) and how to keep CivV interesting in lead-up to the pending release of Civilization: Beyond Earth (49m02s; recorded for Episode 207).

- Intro/Outro | Miscellaneous
Bringing one's own audio clips, false advertising, denial from a release and trying to satisfy all while satisfying none.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

Firaxicon announced! Firaxis Convention to be held on September 27-28
By Camikaze at 2014-08-22 02:01

Firaxis has announced the first official Firaxicon, to take place at the Embassy Suites Baltimore in Hunt Valley, MD, on Saturday and Sunday, September 27-28, 2014.

The event details include:
  • Meet, greet and game with members of the Firaxis Games team!
  • Enjoy 'An Evening with Sid Meier' featuring an exclusive presentation by Sid
  • Play Sid Meier's Civilization: Beyond Earth almost a month before release!
  • Tour the Firaxis Games office, and meet their friendly Mechtoid
  • Enjoy hours of panels, presentations and more - all focused on Firaxis Games
  • Play boardgames against (and with!) Firaxis Games’ designers
  • Get unique Firaxicon swag, just for attending
  • Get access to Firaxis Games merchandise

Tickets cost $40 and covers all events (including dinner & drinks at the Firaxis Feast, and free swag), and can be bought via the event page, which also lists further event details.

STEAM Sale - 2K Publisher Weekend 2014
By leif erikson at 2014-08-21 09:48
This is 2K Weekend at STEAM as they are selling 2K Games at up to 80% off through August 24th.

You can find the STEAM Sale here.

In addition, STEAM has announced that Civilization: Beyond Earth can now be pre-ordered.

If you wish to pre-order Civilization: Beyond Earth from someplace other than STEAM, please check the Official Civ:BE web site for additional outlets.

They have also announced a new pack that includes CivIII Complete, CivIV, CiV and Civ:BE plus the Exoplanets Map Pack.

2nd Firaxis Beyond Earth livestream (Thursday August 21)
By Camikaze at 2014-08-21 07:55
A second livestream of Civilization: Beyond Earth will be broadcast on Firaxis Games' Twitch channel today at 2pm EDT (11am PDT/7pm BST/8pm CET/Friday 4am AEST). Firaxian Pete Murray noted:
Quote:
Originally Posted by PeteMurray View Post
We'll go over how you build your colony to settle on the planet, going over the abilities of the sponsors, colonists, cargo and spacecraft. In detail. Hypothetical builds will be put together.

Shenanigans may occur in the background again.
Discuss the stream in the CivBE forum.
Firaxis Twitch channel.

HOF Civ5 Update
By Denniz at 2014-08-16 21:01

The Civilization V Hall of Fame has been updated. 60 games were accepted since the previous update.

Congratulations to Ossi for the highest Firaxis score of the update with a King, Science, Marathon, Huge, Highlands, Poland (Casimir III) [BNW] game for 8570 points.

steveymer was the most active player during this update, submitting 5 games.

Only 3 players were brave enough to take on Deity this update:
Acken - 1180 AD, Turn 178, 3974 points, Deity, Domination, Standard, Standard, Pangaea, Babylon (Nebuchadnezzar II) [BNW]
illusiondrmr - 1914 AD, Turn 334, 3384 points, Deity, Diplomacy, Standard, Standard, Fractal, Greece (Alexander) [BNW]
Memoryjar - 1840 AD, Turn 290, 1989 points, Deity, Science, Standard, Standard, Continents, Shoshone (Pocatello) [BNW]

Gauntlet Results:
G-Minor LXXXII - Culture, Settler, Standard, Shuffle, Epic, Ethiopia (Haile Selassie)
1st Acken - 875 BC T-125
2nd Swissy - 850 BC T-126
3rd Bleidraner - 825 BC T-127

** New Gauntlets Starting **
G-Minor LXXXIII - Domination, King, Large, Lakes, Standard, Russia (Catherine)


>> Civ V HOF
>> Discussion Thread

ModCast Focus: "Civilization III"
By DanQ at 2014-08-16 15:19
Image Catch the wave. The first ModCast (MC) special, entitled "Focus: "Civilization III"", is now available with a runtime of 01h38m29s. MC regular co-host Rob "Rob (R8XFT)" Riley, Jonathan "Plotinus" Hill, John "El Justo" O'Neill and Balthasar "Balthasar" Syennisis are lead by Bruce "Blue Monkey" Long as they explore what has happened, what is happen and what is to happen in the modding of Civilization III.

The summary of topics is as follows:

- 06m44s | Introduction to Modding
When each panelist was introduced to modding in the Civilization franchise, including how they got to playing Civ in the first place.
- 17m17s | Interest in History
The influence of having an interest in history on Civ playing, modding and at times how it translated from schooling and transferred into career choices.
- 23m38s | Challenges with History
Where history presents a challenge for modding in Civilization III and what can, and has, been done to respond to them.
- 35m18s | Methodology for History
Reflecting the immersion of history in gameplay through CivIII modding with the citation of key works and individuals within the game's community.
- 45m35s | Influences on Modding
How Civilization III modders can have their works' trajectory impacted by community participation and feedback.
- 56m46s | Lessons from Modding
Why design decisions in one work led future works from that modder, and perhaps others, to follow or move away particular approaches.
- 68m50s | Future of Modding
Taking the pulse of the Civilization III community and projecting its future based on precedents set in its past and present.

This is second production in ModCast's sixth season, following its season premiere fiftieth episode last month. The show is the first spin-off of the Civ strategy-centric PolyCast, and this is the first "Focus" special not under that heading. Fellow sibling RevCast focuses on Civilization: Revolution, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

One More Turn Season 1 Commentary
By DanQ at 2014-08-12 23:26
Image Most of the cast, and all of the crew, revisit the show's first season and share what they see for the next. The fourth One More Turn bonus feature production, a commentary on the show's first season, is now available. It has a runtime of 01h07m24s. OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the dramedy's writer and creator.

A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series.

This production concludes One More Turn's freshman season; renewed for a sophomore season also to consist of thirteen episodes, its scripts are in the process of being written.

HOF Civ4 Update
By Denniz at 2014-08-11 18:14
ImageThe Civilization IV Hall of Fame has been updated. 41 games were accepted since the previous update.

Congratulations to Mad2rix for the highest score of the update with a Standard, Marathon, Monarch, Domination game for 403092 points.

NobleZarkon was the most active player during this update, submitting 8 games.

Only 0 players were brave enough to take on Deity this update.

Gauntlet Results:
G-Minor 189 - Conquest, Monarch, Ancient, Small, Normal, Terra, Rome (check options)
1st Pollina - 925 BC
2nd TalladegaKnight - 600 BC
3rd Walter_Wolf - 525 BC

** New Gauntlets Starting **
G-Minor 190 - Space Colony, Noble, Ancient, Standard, Quick, Boreal, (check options)


>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

PolyCast Episode 207: "On All the Faults"
By DanQ at 2014-08-09 13:26
Image Time to address. The two-hundred-and-seventh episode of PolyCast, "On All the Faults", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with first-time guest co-host Fabio "Fabio1701" Luelmo. Carrying a runtime of 59m59s, the summary of topics is as follows:

- 03m19s | Open Mic
Responding to feedback on Episode 205 that questioned the "backlash" against the Downloadable Content (DLC) Map Pack inclusion with Civilization: Beyond Earth pre-orders, revisiting a "most addictive" games list and a case for the Patronage over Rationalism CivV Social Policy in feedback for Episode 206; then, two emails and a tweet from a new show listener challenging and accepting themselves to meet a consumption deadline.
- 16m16s | Forum Talk
How enabling Raging Barbarians in Civilization V does, and does not, change a player's city build order, behaviour and more is followed by a contentious debate on whether the XCom Squad unit is overpowered or not (22m57s) and giving cites away during loosing multiplayer matches: cheat or tactic?
- 38m15s | News
Meeting the Polystralia and Franco-Iberia factions in the up-and-coming Civ: BE.

- Intro/Outro | Miscellaneous
Liking to dislike, username origin, roleplaying and forgetfulness.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

Beyond Earth livestream (Thursday August 7th)
By Camikaze at 2014-08-07 03:04
Firaxis Games will be livestreaming Civilization: Beyond Earth today on their new Twitch channel. The stream will take place at 2pm EDT (11am PDT, 7pm BST, 8pm CET, 4am Friday AEST).

One More Turn Poll #2: "Favourite Season 1 Episode"
By DanQ at 2014-08-06 20:42
Image The first season of the One More Turn (OMT) dramedy podcast concluded last month. A story set in the near future, OMT features geeks deal with non-geeky problems. In acknowledgment of this, the second poll of the show's audience asks: "What was your favourite Season 1 episode?" You can answer in response in the related thread.

One can follow the show on Twitter and check out its YouTube channel for caption capability. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series. The commentary for One More Turn's freshman season is be released on August 13th, 2014.

Mods of the Week - July 2014
By Camikaze at 2014-08-06 03:00
Each week we feature a mod made by one of our members on our Facebook page. You can submit your mod for consideration in the Creation & Customization forums for Civ5, Civ4, Civ3 or Civ2. July saw 4 Mods of the Week, from XV to XVIII.

Mod of the Week XV - Cities of Marble for Civ5 BNW, by Machiavelli24.
Spoiler:
There are many cities of brick but can you build a city of marble? With new and modified National Wonders you'll be able to specialize your cities like never before, raising the small and obscure city to glory and greatness!

Key Mechanical Differences:
-Multiple new National Wonders.
-Significant changes to existing National Wonders.

Highlights:
-Heroic Epic: now gives a free Great General upon construction -- useful if you are planning to swiftly conquer a vulnerable neighbor or if you need to make a heroic defense against an invading horde!
-Grand Bathhouse: A new National Wonder for Granaries that provides a free Aqueduct and makes newly founded cities start with an extra population. For those going wide or tall.
-National College: instead of giving a large science boost the National College now gives you scientist slots and a single free tech upon completion. Do you complete the National College early to get a critical technology? Or do you delay building the National College in order to grab an expensive technology for free?
-Circus Maximus: now provides additional happiness from every Circus and Colosseum in your empire, providing a critical boost for expansionist empires.
-Grand Waystation: a new National Wonder for Caravansaries. It provides an additional trade route and extra copies of luxury goods, supporting all kinds of trade.
-Great Temple: now gives faith for every religion that has at least one follower in the city it is built. Trade routes from the city will spread your religion faster and the foreign religion the trade route brings back will improve your faith generation!
-Diplomatic Mission: a new National Wonder for Constables that provides an additional spy and delegate. By hook or by crook you will achieve your agenda.
-National Intelligence Agency: on top of improving spies it now provides happiness for every Courthouse and Police Station, ensuring a player who seeks to conquer the world won't have anything to fear from their new subjects.

CivFanatics Thread >>> http://forums.civfanatics.com/showthread.php?t=520312
Steam Workshop >>> http://steamcommunity.com/sharedfile.../?id=223742634
Download from CivFanatics >>> http://forums.civfanatics.com/downlo...=file&id=22271


Mod of the Week XVI: The Sioux, by Tomatekh, for Civ 5 BNW.
Spoiler:
The Sioux are a Native American people in North America, traditionally belonging to the Great Sioux Nation or "Seven Council Fires". They can be subdivided into three major divisions based on dialect and culture: the Santee, the Yankton-Yanktonai, and the Lakota. As each of the Council Fires adapted to different Plains environments, their lifestyles changed and diverged from one another. Yet, they maintained their political, economic, and social ties through intermarriage, trade, religious ceremonies, communal hunting, and military alliances. They are perhaps best known today through the image of the Lakota hunting Buffalo across the Great Plains and as a symbol of native resitance to U.S. westward expansion. The Sioux first came into contact with Europeans during the 17th century, which would begin a series of conflicts as European settlers continued to push west onto Sioux lands. After three major wars and numerous other skirmishes, the battle of Wounded Knee in December 1890 marked the end of Sioux resistance as hundreds of Sioux men, women, and children were massacred by U.S. troops. Today, the majority of the Sioux live at the 2,782 square mile Pine Ridge Reservation in South Dakota.

Leader: Sitting Bull

UA: Great Buffalo Hunt: Starting with your second City, settling near Plains Tiles will spawn a Buffalo Bonus Resource which will periodically roam throughout the map.* Buffalo provide a large base tile yield and may claim neutral territory.

UU: Strong Heart: Replaces Knight. Can receive defensive bonuses. +25% vs gunpowder units. The first Strong Heart trained will also act as a Great General, providing a combat bonus to nearby land units. If this unit is killed the bonus transfers to another random Strong Heart warrior.

UI: Tipi: Available at Trapping. +1 Food, +1 Culture. +1 Food after Horseback Riding. If built near a City near which Buffalo is also present, you have the option to move 1 Population from your largest City to the Tipi City. On City capture, all non-pillaged Tipi in the City Radius are removed. 1 Population per removed Tipi is redistributed to your remaining Cities.** Short build time. Does not remove Forests. Requires Flatland Plains tiles. May not be built adjacent to another Tipi or on Resource tiles.


Mod of the Week XVII - History Rewritten for Civ4, by Xyth.
Spoiler:
"History will be kind to me, for I intend to write it." - Winston Churchill

History Rewritten is an expansion and enhancement of BtS designed for both Mac and Windows, single and multiplayer. Play as one of 52 civilizations, each with two unique units, a unique building, a unique wonder, custom city and unit art. Strive for dominance against 154 animated leaders, each with a unique combination of traits and customized personality. Found cities with names dynamically chosen to consider leader and era. Discover natural wonders, savannah, wetlands, reefs, islands, and many new resources. Select improvements to best match your terrain and keep pollution manageable - cottage spam won't get you far in this mod! Advance through a completely rebuilt and more detailed techtree, use prophets to found 18 diverse religions, and compete against 14 overhauled real-world corporations. Specialize your cities to independently generate different great people (including great doctors). Choose from 36 civics carefully... lest dissent rise high in your cities and trigger a civil war!

The philosophy of History Rewritten is that new content and new mechanics are great, but only when they are designed and integrated well; carefully balanced, using quality art, and with a unique role to play. Many aspects of BTS (and its UI) have been rebalanced or redesigned to accommodate this, some quite extensively. The mod is actively developed; there have been 21 updates since release back in 2010, and more are planned. Coming soon: Tenets and Faith!

History Rewritten values historical accuracy, but equally strives for historical diversity and to avoid determinism. After all, you are not recreating history - you are rewriting it!

CivFanatics subforum >>> http://forums.civfanatics.com/forumdisplay.php?f=448
CivFanatics download >>> http://forums.civfanatics.com/downlo...=file&id=14855


Mod of the Week XVIII - The Dene Peoples for Civ5, by Neirai and TPangolin.
Spoiler:
This mod adds the aboriginal people of Nothern America, the Dene, to the game, led by Thanadelthur - an Ex-Slave who forged peace between her people, the Cree and the Hudson's Bay Company. The Dene are a Musical people, with strong ties to Tundra, Faith and Music.

Music has always been very central to the Dene way of life. However, traditionally, the Dene only used one instrument: the drum. Drum circles with participants from all walks of Dene life were often formed, with the intent of channeling their respective spirit animals into the heart of the music.

The Sacred Drummer is the unique unit for the Dene, replacing the Great Prophet. Upon birth, it beckons the beginning of a sacred ritual commonly know as a Prophet Dance. The participants of the Prophet Dance danced with vigour, in order to hasten the renewal of the world and the subsequent return of the dead. This increases the Happiness of the empire alongside the rate at which Great People are born for all cities connected to the empire.

The Dene also have access to the Unique Yellowknife Encampment Improvement that progressively supplies Food, Faith, Iron and Musician Points for this unique Tundra-bound Civilization.

More info & discussion >>> http://forums.civfanatics.com/showthread.php?t=512802
Steam Workshop download >>> http://steamcommunity.com/sharedfile.../?id=286913450
CivFanatics Database download >>> http://forums.civfanatics.com/downlo...=file&id=23012

HOF Civ5 Update
By Denniz at 2014-08-03 08:44

The Civilization V Hall of Fame has been updated. 38 games were accepted since the previous update.

Congratulations to Bram for the highest Firaxis score of the update with a Immortal, Diplomacy, Standard, Standard, Pangaea, Poland (Casimir III) [BNW] game for 6918 points.

cetti was the most active player during this update, submitting 7 games.

Only 2 players were brave enough to take on Deity this update:
Bram - 2275 BC, Turn 69, 1433 points, Deity, Domination, Epic, Duel, Archipelago, Carthage (Dido) [BNW]
teqofc - 1828 AD, Turn 284, 1900 points, Deity, Science, Standard, Standard, Pangaea, Poland (Casimir III) [BNW]
teqofc - 1812 AD, Turn 276, 2245 points, Deity, Science, Standard, Standard, Pangaea, Shoshone (Pocatello) [BNW]
teqofc - 1834 AD, Turn 287, 2578 points, Deity, Science, Standard, Standard, Lakes, Aztec (Montezuma) [BNW]

Gauntlet Results:
G-Major L - Culture, Emperor, Standard, Small Continents, Standard, Japan (Oda Nobunaga)
1st glory7 - 760 AD T-148
2nd morganknight - 1050 AD T-165
3rd Bleidraner - 1240 AD T-184

G-Minor LXXXI - Diplomacy, King, Standard, Arborea, Standard, Denmark (Harald)
1st Memoryjar -1705 AD T-251
2nd Bleidraner - 1740 AD T-258
3rd Bram - 1780 AD T-266

** New Gauntlets Starting **
G-Major LI - Domination, Immortal, Large, Terra, Quick, America (Washington)
G-Minor LXXXII - Culture, Settler, Standard, Shuffle, Epic, Ethiopia (Haile Selassie)


>> Civ V HOF
>> Discussion Thread

TurnCast Episode 48: "All This Banter"
By DanQ at 2014-08-02 14:01
Image Keeping up. Regular players Daniel "DanQ" Quick, "Makahlua", Scott "AlphaShard" Dirk and "UberMarklar" are accompanied by fellow co-operative Civilization V multiplayer players in the forty-seventh episode TurnCast (TC) entitled "All This Banter". Now netcasting with a runtime of 09m59s snippets include two timing, working it, third wheel, anticipation expectation, and have troll.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast, covers Civ on social media.

One More Turn "Series Genesis"
By DanQ at 2014-07-30 11:31
Image Getting to here from there: from concept to creation, how this adventure in storytelling came about. The third One More Turn bonus feature production, "Series Genesis", is now available. It has a runtime of 14m12s. OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the dramedy's writer and creator.

A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series.

The commentary for One More Turn's freshman season is be released on August 13th, 2014.

 
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