Civilization VI: Governments

ANCIENT Era
Chiefdom
CLASSICAL Era
Autocracy
Oligarchy
Classical Republic
MEDIEVAL Era
Monarchy
RENAISSANCE Era
Theocracy
Merchant Republic
MODERN Era
Fascism
Communism
Democracy

ANCIENT Era

Chiefdom

Military slots: 1
Economic slots: 1
Bonus Type: NO_GOVERNMENTBONUS

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CLASSICAL Era

Autocracy

Required Civic: Political Philosophy
Military slots: 2
Economic slots: 1
Wildcard slots: 1
Bonus Type: GOVERNMENTBONUS_WONDER_CONSTRUCTION

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Oligarchy

Required Civic: Political Philosophy
Military slots: 1
Economic slots: 1
Diplomatic slots: 1
Wildcard slots: 1
Bonus Type: GOVERNMENTBONUS_COMBAT_EXPERIENCE

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Classical Republic

Required Civic: Political Philosophy
Economic slots: 2
Diplomatic slots: 1
Wildcard slots: 1
Bonus Type: GOVERNMENTBONUS_GREAT_PEOPLE

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MEDIEVAL Era

Monarchy

Required Civic: Divine Right
Military slots: 3
Economic slots: 1
Diplomatic slots: 1
Wildcard slots: 1
Bonus Type: GOVERNMENTBONUS_ENVOYS

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RENAISSANCE Era

Theocracy

Required Civic: Reformed Church
Military slots: 2
Economic slots: 2
Diplomatic slots: 1
Wildcard slots: 1
Bonus Type: GOVERNMENTBONUS_FAITH_PURCHASES

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Merchant Republic

Required Civic: Exploration
Military slots: 1
Economic slots: 2
Diplomatic slots: 1
Wildcard slots: 2
Bonus Type: GOVERNMENTBONUS_GOLD_PURCHASES

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MODERN Era

Fascism

Required Civic: Totalitarianism
Military slots: 4
Economic slots: 1
Diplomatic slots: 1
Wildcard slots: 2
Bonus Type: GOVERNMENTBONUS_UNIT_PRODUCTION

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Communism

Required Civic: Class Struggle
Military slots: 3
Economic slots: 3
Diplomatic slots: 1
Wildcard slots: 1
Bonus Type: GOVERNMENTBONUS_OVERALL_PRODUCTION

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Democracy

Required Civic: Suffrage
Military slots: 1
Economic slots: 3
Diplomatic slots: 2
Wildcard slots: 2
Bonus Type: GOVERNMENTBONUS_DISTRICT_PROJECTS

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