CHAT TOPIC: Play the World Pre-release Chat with Firaxis
DATE: October 4th, 2002 4PM EST
This is part 3 of the edited chat log and covers the third hour of the chat. ------------------------------------------------------
[18:01] <+FXS_Speed_Bump> Warp: Multiplayer is whatever you want to make it
[18:01] <+Soren_Johnson_Firaxis> Civ III: When Jackals Attack
[18:01] <@Chieftess> Chieftess: Yeah, I was wondering what that jackal.txt was doing. ;)
[18:01] <@Chieftess> <cgannon64> Answer honestly: When you "work" on Civ3, how much of that time are you playing? (Meaning, should I envy you a little, or a alot? ;)
[18:01] <+FXS_Sombrero> The win button is always in the back of my mind.
[18:01] <+FXS_Speed_Bump> Chieftess: don't ask
[18:02] <+Mike_Breitkreutz_FIRAXIS> I've only played 1 game of PTW because I'm always too busy working on it....
[18:02] <+FXS_Speed_Bump> cgannon: I am the QA manager...envy me
[18:02] *** Guest15092 (~java@=mU97-475-61-693.client.attbi.com)
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[18:02] <+Mike_Breitkreutz_FIRAXIS> Phe4r his l33t skillZ!
[18:02] <+Soren_Johnson_Firaxis> cgannon: depends on the time period... I play a lot near the end of project but not as much at the beginning
[18:02] <+FXS_Sombrero> I covet Barry's office
[18:02] <+Mike_Breitkreutz_FIRAXIS> You mean "office"
[18:02] <+FXS_Sombrero> sorry, that was a cheap shot Barry.
[18:02] <+Mike_Breitkreutz_FIRAXIS> :)
[18:02] <@Chieftess> Chieftess: I envy the programmers. :)
[18:02] <+FXS_Speed_Bump> I have tape down for walls now
[18:02] <@Chieftess> <anarchywrksbest> Who do you like better - Chieftess or Grey Fox? ;)
[18:02] <+Soren_Johnson_Firaxis> hey, he has the biggest office here!
[18:03] <@Chieftess> anarchywrksbest> Why did you make the railways look like flowers? Surely someone was feeling particularly mellow that day?
[18:03] <@Chieftess> [18:01] <anarchywrksbest> Civ III: Because its Worth it!
[18:03] <@Chieftess> [18:02] <anarchywrksbest> This is like a soap opera!
[18:03] <+Mike_Breitkreutz_FIRAXIS> Yeah but he has to share it
[18:03] <+FXS_Sombrero> Hmm.. never thought of it like that?
[18:03] <+FXS_Speed_Bump> I couldn't choose between them... ;-)
[18:04] <@Chieftess> <Wise> Whats the phone #
[18:04] <@Chieftess> [18:01] <Wise> Why the cange from CApture the Princess to captuer the flag :p
[18:04] <+Mike_Breitkreutz_FIRAXIS> It's Capture the PRINCESS
[18:04] <@Chieftess> <Damnit_this_is_PROPAGANDA> How about Civ III: Infogrames' Goldmine? :)
[18:04] <@Chieftess> [18:01] <Damnit_this_is_PROPAGANDA> You still micromanage. In order to get the proper use of out of improvements, you need to place them in a beneficial place. It's really no different to the worker-system. Just that you can set a tax on PW, so that you can get the faster and most beneficial output out of it.
[18:04] <+Soren_Johnson_Firaxis> because Morris is a stickler for political correctness.
[18:04] <@Chieftess> <Damnit_this_is_PROPAGANDA> How about Civ III: Infogrames' Goldmine? :)
[18:04] <@Chieftess> [18:04] <Damnit_this_is_PROPAGANDA> You still micromanage. In order to get the proper use of out of improvements, you need to place them in a beneficial place. It's really no different to the worker-system. Just that you can set a tax on PW, so that you can get the faster and most beneficial output out of it.
[18:04] <@Chieftess> ] <AnarchyRulz> you names a greek city apolyton...I DEMAND A CFC CITY FOR AMERICA
[18:05] <+FXS_Speed_Bump> Prop: You do it your way...I'll do it mine I prefer to make my own decisions
[18:05] <+FXS_Sombrero> We don't cope well with demands ;)
[18:05] <+Mike_Breitkreutz_FIRAXIS> Apolyton sounds like a city name but CFC doesn't....
[18:05] <@Chieftess> <VaderFLAG2> Soren: What did you change (or what changed) to make barbs so much more of a pain?
[18:05] <@Chieftess> They named a Greek city Apolyton!?
[18:05] <@Chieftess> Hey, we're a Great Wonder! :D
[18:06] <+FXS_Speed_Bump> Maybe a city called Thunderfall...
[18:06] <+Soren_Johnson_Firaxis> prop: it is similar and probably wrongly maligned... i'm saying that it's a difference between being concrete and being abstract for a new user. We chose the former
[18:06] <+Soren_Johnson_Firaxis> doh!
[18:06] <@Chieftess> <Hygro> how are barbarians more painful?
[18:06] <+FXS_Speed_Bump> They are sneakier now
-- Chat Was Opened Here --
[18:06] <+Mike_Breitkreutz_FIRAXIS> Hygro: they got smarter
[18:06] * @Chieftess 1,4[ 8,4News Flash1,4 ] Ok, everyone is free to talk! :)
[18:06] <Zuaove> I demand that a CTP-style worker system be implemented at once.
[18:07] <VaderFLAG2> Smarter how?
[18:07] <anarchywrksbest> YEAH!
[18:07] <kunz323> PARDON ME, how many civs can play at once in the expansion?
[18:07] <cgannon64> Yeah!
[18:07] <m_m_x> bla bla
[18:07] <Zuaove> ALSO, GET RID OF CULTURE-FLIPPING. ITS BRAINDEAD!
[18:07] <Some_God> yaya
[18:07] <+Soren_Johnson_Firaxis> vader: to be honest... i don't know! it was a combination of strictly unrelated things. what ai programmers call emergent behavior
[18:07] <Zuaove> :)
[18:07] <+FXS_Sombrero> Uber, you spelled Zouave wrong.
[18:07] <+FXS_Speed_Bump> They don't blindly attack and they will tear up imprvements like nobody's business
[18:07] <anarchywrksbest> Alright!
[18:07] <Some_God> OH BOY TIME to spam ;)
[18:07] <anarchywrksbest> NO SPAM!
[18:07] <cgannon64> Yes, who is impersonating Zouave?
[18:07] <Some_God> kidding
[18:07] <Coracle> Well, this I know how to spell.
[18:07] <@Chieftess> Don't even think about it. :)
[18:07] <+Mike_Breitkreutz_FIRAXIS> Default number of civs hasn't changed: 4, 6, 8, 12, or 16. However, using the editor, up to 31 can play (but we only provide 24)
[18:07] <Hygro> Thebes is a Major Greek Citystate, so why is it the Egpytian Capitol?
[18:07] <RexExitium> Well that was certainly the crappiest interview ever. [18:07] <anarchywrksbest> Sorry about impersonating you Mike ;)
[18:07] <VaderFLAG2> Can you give an example of the emergent behavior? The causality is interesting, but I'd rather know how it manifests itself =p
[18:07] <cgannon64> Eek, barbs attacking improvments?
[18:07] <RexExitium> No offense, of course. But they should be allowed to complete their answers.
[18:08] <kunz323> thank you
[18:08] <RexExitium> Next time don't give them 10 questions at a time.
[18:08] <anarchywrksbest> BUT IT WAS REALLY FUNNY!
[18:08] <MatrixCL> Is it even fun to play against 30?
[18:08] <RexExitium> Yes, it was funny. I'll give it that. :)
[18:08] <Some_God> Mike it is sad you play the game your creating once. You dont get that sigh of happienes until when the game is finished : (
[18:08] <cgannon64> Now I can barely read what is going on...maybe everyone talking was bad...
[18:08] <RexExitium> Somebody's going to have a helluva time cleaning up the log.
[18:08] <Coracle> I tried to be Soren, but they wouldn't voice me.
[18:08] <@Chieftess> I'll give it to Grey Fox. ;-)
[18:09] <m_m_x> lol
[18:09] <@Chieftess> The flood gates are open! :D
[18:09] <AnarchyRulz> CORACLE FOR PRESIDENT
[18:09] <evilmonkey> oh that was long
[18:09] <Hygro> Run for the hills!
[18:09] <Coracle> www.spam.com
[18:09] <RexExitium> Seriously though, guys, next time let them finish their answers.
[18:09] <cgannon64> Have you guys considered making trade routes, ala CTP, so blockading is easier?
[18:09] <+Mike_Breitkreutz_FIRAXIS> MatrixCL: Is it fun? I think that's up to each player to find out for himself/herself
...
[18:09] <RexExitium> With a "-done"
[18:09] <+Soren_Johnson_Firaxis> vader: for example, in the path manager, the ai know prefers to move to empty squares - all other things being equal. thus, a stack of barb horseman will split themselves up when going for you... attacking different squares and different cities. I implemented the change because of the SoD problem, but it also helped the barb ai.
[18:09] <Coracle> cg, that was pretty good.
[18:09] <Warpstorm> So, no joint victory :( I guess that means I'll have to backstab 'em before the end ;)
[18:09] <Wise> Mike had you thought of the Hotseat users--->AI----->.Sav scenario with diplomacy?
[18:10] <Some_God> Mike it is sad you play the game your creating once. You dont get that sigh of happienes until when the game is finished : (
[18:10] <Hygro> I'm bothoered by Thebes being Egyptian when really it was the Greek citystate that beat Sparta!
[18:10] <+FXS_Speed_Bump> Wise: no...great idea though
[18:10] <Coracle> Soren, I'm going to destroy you in MP!
[18:10] <+Mike_Breitkreutz_FIRAXIS> Wise: No I hadn't (doh!) but that's a good idea and is certainly do-able since games saved in different MP modes can be loaded into others (including SP, I think).
[18:10] <Hygro> why is thebes egyptian?! tell me tell me tell me!
[18:10] <ddawg> i think they were refering to another thebes, not the greek city
[18:10] <+Mike_Breitkreutz_FIRAXIS> Some_God: I can play it more when we're finished
[18:10] <VaderFLAG2> soren: Ah, interesting- so it'll be more of a bloom effect on barbarian uprisings, instead of 3 or 4 squares of 4-8x stacks of horsemen
[18:11] <+Soren_Johnson_Firaxis> not when i culture flip all your cities!
[18:11] <ddawg> there was an egyptian city called thebes as well
[18:11] <cgannon64> How many people here are going to use the GameSpy partnering program?
[18:11] <+FXS_Speed_Bump> Coracle: If you can beat the AI on Deity...you can beat Soren...He IS the AI ;-)
[18:11] <Wise> lol
[18:11] <Hygro> haha
[18:11] <cgannon64> Meaning gamespy arcade
[18:11] <Some_God> Fairaxis where is your building located in NYC? Does it have a showing room (BTW I live in NYC)
[18:11] <Isak> Warpstorm - if you paint a few watercolor tiles for my upcoming mod, I'll let you win a few games :) As in Joint Victory
[18:11] <VaderFLAG2> But does Soren start with multiple units and get a production bonus whenever he plays? ;p
[18:11] <+Mike_Breitkreutz_FIRAXIS> We are not in NYC....
[18:11] <RexExitium> GSA is a mess.
[18:11] <Some_God> wat\
[18:11] <+Soren_Johnson_Firaxis> actually, they are including a copy of me in each box.
[18:11] <+Mike_Breitkreutz_FIRAXIS> VaderFlag: Soren has the debugger...
[18:11] <Coracle> The AI bows down to me in greatness, and Soren will too!
[18:11] <+FXS_Speed_Bump> Vader: yes...it's in the code ;-)
[18:11] <RexExitium> The only good implementation I've seen of GSA is Kohan: The Awakening. [18:11] <MatrixCL> Infogrames is in NY, Some_God.
[18:11] <anarchywrksbest> Any chance of a free copy of PTW??
[18:12] <+Mike_Breitkreutz_FIRAXIS> He gets as many free units as he wants >:)
[18:12] <ssmith619> Wow, we all get voice?
[18:12] <ssmith619> Funfun.
[18:12] <Hygro> hey wait.. anarchy IS a good gov't huh?
[18:12] <Some_God> retard is 30 min slow
[18:12] <Some_God> j/k
[18:12] <+FXS_Speed_Bump> Chieftess: Not right now but I know where to find you.
[18:12] <VaderFLAG2> When you Firaxians play in tournaments/publ
ic pick up games/etc do you plan on being incogneto?
[18:12] <arkammler> What is the order of the civ in the new civ weeks?
[18:12] <Killzig> argh... so intensely painful [18:13] <cgannon64> Everyone is quitting, now that the chat is free
[18:13] <evilmonkey> KILLZIG!;D '
[18:13] <RexExitium> Not much to talk about considering most of the "fun chat" went on during the interview.
[18:13] <+Mike_Breitkreutz_FIRAXIS> I like being incognito because I'm not very good ;)
[18:13] <Coracle> I wonder if CF-preventive garrison has been reduced to minimal. I mean, ITS TOTALLY ILLOGICAL FOR ME TO HAVE TO PLACE 50 UNITS IN SIZE 3 CITY TO KEEP IT FROM FLIPPING. FIX IT AT ONCE!!
[18:13] <Coracle> :))))))))))
[18:13] <+Mike_Breitkreutz_FIRAXIS> culture flipping rules
[18:13] <cgannon64> i agree mike
[18:13] <+Mike_Breitkreutz_FIRAXIS> ruleZ
[18:14] <ssmith619> It does. That's true.
[18:14] <Hygro> i ike it also
[18:14] <MatrixCL> CF rules!
[18:14] <eyrei> yes, culture flipping rules
[18:14] <cgannon64> it adds challenge for warmongerers
[18:14] <@Chieftess> I enjoy CF too! [18:14] <Some_God> Fairaxis I got a 56k... I heard someone say that if you have 56k dont buy It...should I or will the game online be choppy?!?!
[18:14] <^^-X-^^> ¤ÇÂäÃÇèÐäÍéÊѵÇì
[18:14] <anarchywrksbest> Can i just say it is very good of the Firaxian to cone and help answer our questions. We Civ fans salute you!
[18:14] <@Chieftess> Great for builders.
[18:14] <ssmith619> Are there going to be any other culture monder civilations other than the Babylonians?
[18:14] <VaderFLAG2> Soren: Tell me more about this copy of you in each box... will it be like the dress-up magnetic michealangelo's david? Dress him up like a musketman today, a spearman tomorrow?
[18:14] <@Chieftess> ^^-X-^^ - can you talk in English?
[18:14] <Coracle> Mike, I would have liked Civ-Flipping, of course, with warning pop-ups and all the like.
[18:14] <Isak> Pseudo-Coracle: It's illogical for you to keep on trying ;)
[18:14] <^^-X-^^> ¤Ø³ÍÐäáѹÇÐäÍéàÎÕéÂ
[18:14] <+FXS_Speed_Bump> Some_God: We have tested it on 56K and it's slow but playable
[18:14] <cgannon64> 15 WHo's idea was CF?
[18:14] <Some_God> k
[18:14] <Some_God> thnx
[18:15] <+FXS_Sombrero> +++ NO CARRIER
[18:15] <Hygro> egypt and persia are major culture guys too-- the industrious helps a little (a lot with factores and all)
[18:15] <+Mike_Breitkreutz_FIRAXIS> I haven't played on a 56k but I'm told that only turnless starts to have slowness problems. The other modes don't require nearly as much bandwidth due to the inherent speed of TBS games...
[18:15] <cgannon64> Did sid come up with CF, or one of you?
[18:15] <Some_God> k
[18:15] <@Chieftess> hehe.. I remember those +++ NO CARRIERs from the DOS days. :)
[18:15] <Coracle> Any of you regular forumers remember that Gamespy preview that was misquoted as offering Civilization-Fl
ipping?
[18:15] <+Mike_Breitkreutz_FIRAXIS> Actually, I don't know whose idea it was... Jeff Briggs, maybe?
[18:15] <cgannon64> ah yes lol Coracle
[18:15] <Some_God> C:\DOS
[18:15] <+Mike_Breitkreutz_FIRAXIS> deltree c:\
[18:15] <Some_God> C:\DOS\RUN
[18:16] <Coracle> That option would r0x0rz!
[18:16] <Hygro> C:\dos run
[18:16] <+Soren_Johnson_Firaxis> it came up in discussions Jeff B and I had regarding how to give culture more bite.
[18:16] *** Guest30178 has quit IRC (QUIT: User exited)
[18:16] <Hygro> ol
[18:16] <Hygro> lol
[18:16] <cgannon64> I remember playing Colonization in Dos
[18:16] <Some_God> RUN\DOS\RUN
[18:16] <Coracle> c:\con\con
[18:16] <MatrixCL> Hey, Javier played the Game of the Month twice. Why not more of you and why doesn't he play it anymore? :-(
[18:16] <RexExitium> Colonization owned.
[18:16] <ssmith619> Colonization was an awesome game.
[18:16] <Some_God> =þ
[18:16] <+Soren_Johnson_Firaxis> LOAD"*",8,1
[18:16] <Coracle> Crisis in the Kremlin is an awesome game!
[18:16] <RexExitium> It's up there with Master of Magic and Master of Orion.
[18:16] <Coracle> Anyone play it?
[18:16] <+Mike_Breitkreutz_FIRAXIS> I once wrote a DOS uninstall that would potentially wipe out your hard drive!
[18:16] <+FXS_Speed_Bump> Javier is way too busy right now
[18:16] <cgannon64> I did't like colonization too muchm b/c it had only one victory option
[18:16] <+FXS_Speed_Bump> Yeah Soren
[18:16] <Some_God> DAMN U MIKE YOU FRIED MY COMP!!!!!!
[18:16] *** Some_God was 4[kicked]3 from #civfanatics by Chieftess (° Dark Style Pro II ° Caps Kicker...)
[18:16] <+FXS_Sombrero> Matrix: some of us are very busy! Some of us are even working on The Next Big Thing (tm)
[18:16] <ssmith619> I still play it...but illegally. My old CD doesn't work, so I got a hacked one. I hope I'm not taking away too many royalties. ;-)
[18:16] <@Chieftess> I made a fake .exe that crashed DOS at bootup. ;)
[18:16] <VaderFLAG2> What's Javier's title? Haven't heard his name mentioned before
[18:17] <+Soren_Johnson_Firaxis> did we trademark the name already?
[18:17] <+Mike_Breitkreutz_FIRAXIS> Javier == programmer
[18:17] <Warpstorm> How about immigration (having to deal with foreigners)
[18:17] <evilmonkey> lololol nice script chieftess :P
[18:17] <+FXS_Sombrero> you bet Soren
[18:17] <+Mike_Breitkreutz_FIRAXIS> He handled most of the SP enhancements for PTW
[18:17] <Hygro> isn't learning to beat diety kinda take the majic out of the game? you gotta be a munchkin about everything and can't imagine much of anything :-(
[18:17] <+FXS_Speed_Bump> He's a programmer
[18:17] <+Soren_Johnson_Firaxis> Javier==Camelot Addict
[18:17] <cgannon64> I've gotton a virus that got me stuck in DOS...had to kill virus f/ DOS!
[18:17] <Coracle> It's a Cold-War management game. You take control of the Soviet Union, choosing a side that you prefer to side with. You can be reformist, hard-line, or nationalist.
[18:17] <MatrixCL> Ok, well, it was an honour that Javier played it in the first place. ;-)
[18:17] <Coracle> It's really fun.
[18:17] <@Chieftess> It was MUCH sipmler than a script..
[18:17] <Wise> I thought the (tm) was a good touch
[18:17] <+Mike_Breitkreutz_FIRAXIS> He also implemented translucent sprite drawing as an intern
[18:17] <Coracle> I was able to keep the USSR and the Warsaw Pact alive until 2005
[18:17] <+FXS_Speed_Bump> Maybe we can all play in a few weeks... ;-)
[18:17] <+FXS_Sombrero> Thanks Uber but I'd rather play Raid Over Moscow [18:17] <+Soren_Johnson_Firaxis> Javier did most of the Civilopedia... saved us at the end of the project.
[18:18] <+Mike_Breitkreutz_FIRAXIS> Raid Over Moscow was awesome
[18:18] *** Guest50505 (~java@=Jmiqyz48uii.a2000.nl) 4[joined] #civfanatics.
[18:18] <ssmith619> How about immigration? Sounds like a great idea. If you're connected to other civilizations the citizens can emigrate.
[18:18] <@Chieftess> Translucent sprite drawing is a sinch. :) [18:18] <VaderFLAG2> FXS_Speed_Bump: I think you'd have a truckload of volunteers for that
[18:18] <+Soren_Johnson_Firaxis> ...even though traslucent sprite drawing is impossible!
[18:18] <Coracle> Sombrero, have you played Crisis in the Kremlin?
[18:18] <+Mike_Breitkreutz_FIRAXIS> lol
[18:18] <Hygro> hey, is the gonna be posted on the site? like the open floodgate spamming part?
[18:18] <Some_God> Mike you fried My Comp with that program you made!!!!!! Ill KIll You!!!!!!
[18:18] <cgannon64> ssmith--see my thread on it here
[18:18] <Some_God> j/k
[18:18] <+Soren_Johnson_Firaxis> gimme BeachHead!
[18:18] <@Chieftess> In theory, adding/subtracting the video memory should do it. ;)
[18:18] <+FXS_Sombrero> w00t! Beach Head!
[18:18] <+FXS_Speed_Bump> Yeah Beach Head
[18:18] <+Mike_Breitkreutz_FIRAXIS> Sorry but I never released that program.... ;)
[18:18] <+Soren_Johnson_Firaxis> (my first computer game, btw...)
[18:18] <+FXS_Sombrero> Shoot the score sprite for extra points!
[18:19] <+Soren_Johnson_Firaxis> absolutely!
[18:19] <Hygro> release it release it!!!
[18:19] <Some_God> plz
[18:19] <+FXS_Sombrero> Space Taxi anyone?
[18:19] <+Soren_Johnson_Firaxis> worked for the plane explosions too
[18:19] <Some_God> mike
[18:19] <Hygro> (for free on your website :-)
[18:19] <+Mike_Breitkreutz_FIRAXIS> Chieftess: Yes it's quite easy to implement unless you have to hack it into existing code that has no support for it >:)
[18:19] <Wise> What was each of your first published titles
[18:19] <Coracle> So, does anyone like cheese?
[18:19] <cgannon64> Spammer!
[18:19] <+Mike_Breitkreutz_FIRAXIS> Raveloft: Stone Prophet
[18:19] <+FXS_Sombrero> Only with my spam, Uber.
[18:19] <+Mike_Breitkreutz_FIRAXIS> I hate cheese
[18:19] <+Soren_Johnson_Firaxis> i knew i had played BH too much when I was intentionally losing to increase my score.
[18:19] <+FXS_Speed_Bump> Ultima on the Apple IIe
[18:20] <Coracle> mmm, spam..
[18:20] <+FXS_Sombrero> I once published a free "door" game for a Color 64 BBS back in the early 90's, does that count?
[18:20] * anarchywrksbest wipes his Civ3 disc cup coaster ;) And fires it up. (Gonna give it another chance)
[18:20] <Coracle> Spam with a glass of Shut Up juice.
[18:20] <@Chieftess> I made an addon for a BBS door game.
[18:20] <Wise> lol@coracle
[18:20] <cgannon64> Ban spammers!
[18:20] <cgannon64> jk
[18:20] <+FXS_Sombrero> Span bammers!
[18:20] <@Chieftess> Unfortunately, it was in Turbo Pascal, and doesn't work anymore
[18:20] <Some_God> Yo will the multiplayer have a scoring counter like Battle.net?
[18:21] <anarchywrksbest> Yeah! ban em!
[18:21] <+FXS_Speed_Bump> yeah anarchy, thats the spirit
[18:21] <@Chieftess> I could do a mass-kick. >;-)
[18:21] <anarchywrksbest> GO!
[18:21] <anarchywrksbest> DO IT!
[18:21] <cgannon64> kick everyone besides me!
[18:21] <Some_God> =\
[18:21] <spycatcher> all hell broke loose?
[18:21] <+FXS_Speed_Bump> I'm doe in about 5 minutes anyway
[18:21] <+Soren_Johnson_Firaxis> anarchy: be sure to get the 1.29 patch...
[18:21] <anarchywrksbest> SPY!
[18:21] <anarchywrksbest> I have it ;)
[18:21] <Wise> I am fragile don't kick me either
[18:21] <Warpstorm> Speedy, what kind of character do you play in NWN?
[18:21] <anarchywrksbest> Bur never actually used it!
[18:21] <Beammeuppy> CT, GF, keeping a log on the chat?
[18:21] <@Chieftess> yes. :-)
[18:21] <Some_God> wow this chat was short
[18:21] <Hygro> hey whats the advantage the Korean Cannon has Over the Normal Cannon?
[18:21] <MatrixCL> Do all professional programmers program in C++?
[18:21] <Coracle> speaking of spammers, where IS Zouave?
[18:21] <Some_God> shame on u
[18:21] <+FXS_Sombrero> yeah I'm out, got to head to Lowes and pick up some lumber, then home to let the dog out.
[18:22] <+FXS_Speed_Bump> Paladin, just like the old days
[18:22] <Coracle> What has CFC done to my Zouave?!!?!
[18:22] <arkammler> Will I get to give a thumbs up to all deals in hotseat?
[18:22] <Beammeuppy> :-D
[18:22] <cgannon64> Was Zouave banned?
[18:22] <Some_God> u evil fairaxis
[18:22] <+Soren_Johnson_Firaxis> matrix: the one's with jobs do.
[18:22] <cgannon64> I loved his posts...lol ;)
[18:22] <eyrei> we burned him at the stake
[18:22] <Warpstorm> I program in Python (and C++ when it needs to be fast)
[18:22] <Some_God> arggg
[18:22] <@Chieftess> I think permbanned. :)
[18:22] <@Chieftess> Burned at the stake. :)
[18:22] <MatrixCL> Cos it's expensive? ;-)
[18:22] <cgannon64> Zouave had some thoughtful posts...
[18:22] <Some_God> lol
[18:22] <Some_God> hahaha
[18:22] <anarchywrksbest> People who get banned are SO immature :rolleyes:
[18:22] <Some_God> cheif
[18:22] <Exsanguination> they banned Zuoave?
[18:22] <Warpstorm> Fighter/Sorc/Theif
[18:22] <Coracle> not to mention loud.
[18:22] <MatrixCL> Yes, Zuoave is banned.
[18:22] <spycatcher> you should know anarchy
[18:22] <spycatcher> ;)
[18:22] <+Mike_Breitkreutz_FIRAXIS> MatrixCL: I would guess all professional game programmers use C++ but I've also programmed in Delphi (Object Pascal)...
[18:23] <anarchywrksbest> hehe
[18:23] <+FXS_Speed_Bump> Warp: nice
[18:23] <Wise> It's spy ;)
[18:23] <+Mike_Breitkreutz_FIRAXIS> Matrix: or plain old C
[18:23] <Some_God> I make games using visual basic ;)
[18:23] <cgannon64> I feel so out of place, me not being a game programmer. C++? Huh?
[18:23] <@Chieftess> I have C++, but Visual C++ doesn't like to make programs that won't crash!
[18:23] <+Soren_Johnson_Firaxis> C is soooo 1992...
[18:23] <MatrixCL> I have Delphi too, but really need to learn it. I've programmed a lot in Turbo/Borland Pascal!!
[18:23] <MatrixCL> But then Windows came... :-(
[18:23] <Some_God> is got C+++++++++++++++++++++++++-
[18:23] <@Chieftess> I've programmed in Borland C++
[18:23] <Some_God> =þ
[18:23] <+Mike_Breitkreutz_FIRAXIS> Delphi is like OO Pascal...
[18:23] <Warpstorm> Python!
[18:23] <cgannon64> Uh...yeah! (wonders what they are talking about_
[18:23] <Hygro> Bai!
[18:23] <Hygro> bai bai
[18:24] <spycatcher> ?
[18:24] <+FXS_Speed_Bump> I've taken three programming classes...does that count?
[18:24] <anarchywrksbest> bye
[18:24] <arkammler> see you later
[18:24] <+Soren_Johnson_Firaxis> looks like we are scaring away the non-programmers
[18:24] <MatrixCL> I know, but object oriented and I haven't learned that yet.
[18:24] <@Chieftess> But, every program i make in VC++ builds, but crashes. :(
[18:24] <MatrixCL> So? ;-)
[18:24] <+FXS_Speed_Bump> bye anarchy
[18:24] <@Chieftess> I made an RPG file editor in VB.
[18:24] <+Mike_Breitkreutz_FIRAXIS> We use VC++ exclusively and Civ3 has never crashed.... right?
[18:24] <anarchywrksbest> What? I'm not going! I NEVER LEAVE :evil:
[18:24] <Exsanguination> sorry if this has been asked - will we be able to set what each civ's map in a scenario looks like?
[18:24] <@Chieftess> I'm making one actually
[18:24] <+Mike_Breitkreutz_FIRAXIS> :)
[18:24] <Some_God> ok STFU about programming this chat is about gameing and u ppl r waisting time
[18:24] <Coracle> None of you have the programming experise of moui.
[18:25] <@Chieftess> Do you do training at Firaxis HQ? :)
[18:25] <MatrixCL> No it has never crashed. ;-)
[18:25] <Some_God> ummm *thinking of question*
[18:25] <+FXS_Speed_Bump> Mike: at least not on your machine
[18:25] <Coracle> I'm the senior programmer of Microprose. I made Civilization what it is today.
[18:25] <+Mike_Breitkreutz_FIRAXIS> Exsang: You can do that by placing outposts/radar towers.
[18:25] <anarchywrksbest> LOL
[18:25] <Some_God> Yo will the multiplayer have a scoring counter like Battle.net?
[18:25] <Exsanguination> Mike: what if it is an ancient scenario?
[18:25] <VaderFLAG2> does pillaging radar/outpost work the same as fortresses?
[18:25] <+Mike_Breitkreutz_FIRAXIS> Outposts are ancient
[18:25] <+FXS_Speed_Bump> Coracle: is this Scott Spanburg? I don't think so ;-)
[18:25] <+Mike_Breitkreutz_FIRAXIS> Vader: I think so but I don't remember for sure
[18:25] <Coracle> ;)
[18:25] <MatrixCL> What's needed to build an outpost?
[18:26] <Exsanguination> mmm... is there another way though? I'd rather just have the portions of the map I want revealed without all those darn outposts
[18:26] <cgannon64> Where did Grey Fox go? Haven't seena post by him in a while...
[18:26] <+Mike_Breitkreutz_FIRAXIS> Masonry and a worker
[18:26] <@theGreyFox> I'm talking with some in another chat on another server
[18:26] <Some_God> me quesion non respondere?
[18:26] * Guest42698 smiles at everyone in the room :-)
[18:26] <@Chieftess> It better not be.... A-------! ;)
[18:26] <Some_God> I R baboon
[18:26] <+Mike_Breitkreutz_FIRAXIS> Some_God: we are using GameSpy so whatever they have
[18:27] <Some_God> Gamespy?? OMG
[18:27] <cgannon64> so Civ3 is compatible with Gamespy Arcade?
[18:27] <MatrixCL> Why would you build an outpost anyway actually? Can't you better build a unit and stand there instead?
[18:27] <Some_God> no ingame service
[18:27] <cgannon64> I mean PTW
[18:27] <+FXS_Speed_Bump> cgannon: yes
[18:27] <spycatcher> Gamespy... why? :s
[18:27] * Guest20292 smiles at everyone in the room :-)
[18:27] <RandomPasserby> Theoretically you could establish starting maps the same way you establish starting diplomacy: create a blanket of units to cover all the areas that you want to be visible at the start, then disband them the first turn and make a .SAV for distribution.
[18:27] <Some_God> I hate Gamespy
[18:27] <+FXS_Speed_Bump> Some_God: It's integrated
[18:27] <Eklektikos-Away> you must have inspired them, spy
[18:27] <Coracle> Hey Soren, you know what would be a good idea? Implementing attrition ratings for different cities. If there is high culture in that city, there would be a high attrition rating, so that when an enemy takes the city, he could suffer unit losses just by garrisoning there.
[18:27] <Some_God> oh
[18:27] <spycatcher> yeah ek :p
[18:28] <Alpine> Trooper
[18:28] <+Soren_Johnson_Firaxis> that's a good idea...
[18:28] <cgannon64> I hate Gamespy bc of the "unclosable" ads. So annoying..and I htogh popups were bad!
[18:28] <Alpine> :)
[18:28] <VaderFLAG2> There's direct TCP/IP multi too right, don't have to go through gamespy?
[18:28] <Exsanguination> please don't shoot me for asking but i HAVE to - will there be any remnents of diplomacy in PTW? Anything - can we set RoPs/MPPs/etc, moods, something, ANYTHING??!!
[18:28] <Coracle> it adds on to resistance.
[18:28] <cgannon64> Ex-No
[18:28] <cgannon64> Been asked before
[18:28] <+Mike_Breitkreutz_FIRAXIS> Exsang: no. We did many things to the editor but that didn't make it
[18:28] <Exsanguination> nothing?
[18:28] <+FXS_Speed_Bump> cgannon: if you use it from inside the game, there are no pop ups
[18:28] <cgannon64> True...
[18:29] <Exsanguination> what has been added to the editor? :)
[18:29] <here> my ass
[18:29] <Some_God> speaking of diplomacy did u fix the part where when ur winning against a civ and tell them to give up they dont?
[18:29] <VaderFLAG2> Some_God: would YOU give up if they asked you to?
[18:29] <anarchywrksbest> Anyway........I've GTG! Bye
[18:29] <Some_God> ya :D
[18:29] <Exsanguination> also, has nything been done about the rep system?
[18:29] <MatrixCL> Well, thanks a lot for the chatting, but 4I1 am going to finish my Game of the Month. ;-)
[18:29] <+FXS_Speed_Bump> Vader: Exactly
[18:29] <+Soren_Johnson_Firaxis> ok, i've gotta run...
[18:29] <MatrixCL> Thanks, Firaxians!
[18:29] <spycatcher> bye
[18:29] <+FXS_Speed_Bump> Me too
[18:29] <cgannon64> Bye!
[18:29] <jongon> bye
[18:29] <jongon> bye
[18:29] <Some_God> no!!!!!!!!!1
[18:29] <@Chieftess> bye
[18:29] <Some_God> !!!!!!!!
[18:29] <+Soren_Johnson_Firaxis> til next time!
[18:29] <MatrixCL> You see? I'm going and he's goind. ;-)
[18:29] <Some_God> Ahhhhhh!!!
[18:29] <Eklektikos> bye :)
[18:29] <Coracle> Hmm, you know, I've been addicted to Battlefield 1942 lately. Anyone care to explain why this game is as addicting as it is? Because I can't, damnit.
[18:29] <MatrixCL> Bye!
[18:29] <spycatcher> :)
[18:30] <jongon> i just got here
[18:30] <+Soren_Johnson_Firaxis> ;)
[18:30] <Some_God> I R BABOON!
[18:30] <Coracle> It's sucking my life away.
[18:30] <Alpine> Are those of us who buy PTW going to receive any different special features if we become permanent members of GameSpy?
[18:30] <+FXS_Speed_Bump> cya later on
[18:30] <cgannon64> same here coracle
[18:30] -- censored line --
[18:30] <cgannon64> kick some god
[18:30] <Coracle> Mike, I'll see you guys tonight, for some beers.
[18:30] <jongon> wat does mike doe
[18:30] <Eklektikos> drinks beer, apparently ;-)
[18:30] <cgannon64> wait, Coracle is legit? I thought you were lying!
[18:31] <Coracle> Well, I'm not really legit Coracle, but I am a disciple.
[18:31] <Beammeuppy> Sorry I joined late, what where the highligts today?
[18:31] <Coracle> I love his work.
[18:31] * Alpine Laughs-Out-Loud!!
[18:31] <Warpstorm> Can I get a programming job at Firaxis? (My VC++ works (usually))
[18:31] * jongon slaps nobody in particular around with a large trout!
[18:31] <cgannon64> Beam--wade thru the report later
[18:31] <+Mike_Breitkreutz_FIRAXIS> there are a lot of new things in the editor: time line control, x/y map wrapping, operation range increase, debug mode, combining of wonder/small wonder abils, impassable terrain, support exemption for units, increased map size
[18:31] <cgannon64> there is alot of spam at the end
[18:31] <SomeGod> uhhh
[18:31] <cgannon64> some god is back?
[18:31] <jongon> wat kind impassible terrain
[18:31] <SomeGod> y u boot me?
[18:31] <Beammeuppy> Is it?
[18:31] <Exsanguination> x/y wrapping?
[18:32] <BlueStrider> Chat over?
[18:32] <+Mike_Breitkreutz_FIRAXIS> Flat map and toroidal maps
[18:32] <SomeGod> I didnt say anything bad
[18:32] <@Chieftess> It's the same one
[18:32] <Exsanguination> toroidal?
[18:32] <cgannon64> lol
[18:32] <jongon> wat does time line control mean
[18:32] <Coracle> Anyone know where Lt. Killer M is?
[18:32] <+Mike_Breitkreutz_FIRAXIS> Units can go from the top of the map to the bottom (like going from right to left in current game)
[18:32] <BlueStrider> Hello CT, GF, and any of the other regular chat roomers I don't see :)
[18:32] <cgannon64> time line is turns can be weeks, months, oor yeears
[18:32] <spycatcher> hi strider
[18:32] <jongon> o thx
[18:32] <Exsanguination> thats what i thought
[18:32] <cgannon64> (helping you Firaxians out ;)
[18:32] <ColdFever> Goodnight from Germany and thanks for all the info and taking the time. Hope to meet you in PTW soon, bye.
[18:32] <Myartar> operation range increase?! ohhhhhhhhh! YAY
[18:32] <RandomPasserby> Can you have the map scroll in all directions at once?
[18:32] <+Mike_Breitkreutz_FIRAXIS> thanks :)
[18:32] <Coracle> He seems to be suffering from Coracle-fever lately. I've read his posts condemning different parts of Civ III.
[18:33] <+Mike_Breitkreutz_FIRAXIS> yes x and y wrapping can be toggled together or independently
[18:33] <Exsanguination> has a concrete PTW release date been set?
[18:33] -- Censored --
[18:33] <+Mike_Breitkreutz_FIRAXIS> not yet... as soon as we finish
[18:33] <BlueStrider> ??
[18:33] <Exsanguination> ok
[18:33] <@Chieftess> I can always make that a bad word kicker. ;)
[18:33] <@theGreyFox> bad word?
[18:33] <Coracle> Cheiftess, **** *** ****** ********* ******
[18:33] <Coracle> !
[18:33] <jongon> what maps did u guys include in the expansion
[18:33] <@theGreyFox> what's bad with that?
[18:33] <Exsanguination> will people wihtout PTW be able to use PTW-made scenarios (dumb qeustion but you never know)
[18:33] <@theGreyFox> it's just a body part, like a leg
[18:34] <cgannon64> lol
[18:34] <@Chieftess> well, explicit word
[18:34] <+Mike_Breitkreutz_FIRAXIS> Exsang: no but PTW owners can use Civ3 scenarios
[18:34] -- censored --
[18:34] <cgannon64> jongon---they not telling what maps
[18:34] <Alpine> Will PTW require a CD KEY for multiplayer? And will only one player require the CD to play? Like the host?
[18:34] <@Chieftess> ok, enough!
[18:34] <Exsanguination> well yea... i just had hopes :)
[18:34] <+Mike_Breitkreutz_FIRAXIS> everyone will need the CD but I don't think there will be CD keys
[18:34] <cgannon64> alpine---planning to burn and give to friends??
[18:34] <Alpine> woo hoo
[18:35] <Coracle> Alpine, it probably will.
[18:35] <Coracle> All MP games do.
[18:35] <Alpine> Perhaps I am, what're you going to do about it? Don't act rude son.
[18:35] <Coracle> Bah, I got kicked.
[18:35] <cgannon64> lol
[18:35] <Coracle> Someone's on a power trip!
[18:35] <Myartar> Let's stay away from discussing CD protections and stuff... Don't want me on my soapbox
[18:35] <Exsanguination> anything else added to the editor (I really wanna know :))
[18:35] -- censored --
[18:35] <@Chieftess> Only when you post explicit language or spam
[18:35] <@theGreyFox> HAHAH!
[18:35] <@Chieftess> Like that person
[18:36] <@theGreyFox> Monkey is ok
[18:36] <spycatcher> Ct you're on the rampage :p
[18:36] <cgannon64> yes myartar, I've had too many flam wars over that
[18:36] * @Chieftess thinks should should moderate this again :)
[18:36] <Eklektikos> should? I fear the might of should....
[18:36] <BlueStrider> lol
[18:36] <Alpine> Why doesn't Firaxis feel the need to implement CD KEYS. You guys are already laying off people, you could use the extra cash.
[18:37] <+Mike_Breitkreutz_FIRAXIS> Firaxis isn't laying anyone off....
[18:37] <Exsanguination> i believe thats infogrames my friends
[18:37] <Alpine> Europe?
[18:37] <cgannon64> euro infrogrames is
[18:37] <Alpine> Sorry :)
[18:37] <Coracle> If you're going to moderate it, you might as well change the marquee, to reflect the change. #civfanatics - Communist Paradise!
[18:37] <Myartar> maybe he knows something you don't Mike
[18:37] <Myartar> ;)
[18:37] <+Mike_Breitkreutz_FIRAXIS> lol
[18:37] <cgannon64> mike is gone by next week
[18:37] <cgannon64> ;)
[18:37] <Warpstorm> Can I get a programming job at Firaxis? (My VC++ works (usually))
[18:37] <RandomPasserby> 2 You have problem with system, comrade Coracle?
[18:38] <@Chieftess> Me too. :)
[18:38] <cgannon64> send him to gulag!
[18:38] <+Mike_Breitkreutz_FIRAXIS> everyone wants to work here :)
[18:38] <Coracle> Mike will go into hibernation for 3 days, because he'll be a binging spree today.
[18:38] <@Chieftess> Only if I could SEE if my programs worked in VC++ without the MFC apps crashing...
[18:38] <@Chieftess> Even when I go by the book
[18:38] <Alpine> Are we going to be able to password saved games again in MP?
[18:39] <Myartar> I'd perfer to work at Microsoft, just so I can say I'm part of the Evil Empire
[18:39] <+Mike_Breitkreutz_FIRAXIS> yes
[18:39] <Coracle> Mike's going to take a Stoli bath.
[18:39] <Coracle> He's a party animal, I bet.
[18:39] <+Mike_Breitkreutz_FIRAXIS> Maybe a Guinness bath
[18:39] * @Chieftess gets her light saber ready ;)
[18:39] <Mendax> what about Fundamentalism? will it be in the PTW? if not: WHY? sorry if i repeat...
[18:39] <cgannon64> you know those programmers' wild night lives...
[18:39] <Coracle> Mendax, just put in yourself.
[18:39] <@Chieftess> Actually, not all programmers....
[18:39] <Coracle> It's not too hard.
[18:39] <@Chieftess> :-)
[18:40] <+Mike_Breitkreutz_FIRAXIS> Wild nights of coding in assembly! W00t!
[18:40] <cgannon64> yes, mike, why was fundamentalism removed?
[18:40] <Alpine> You can exploit lag in Civ II by moving units and other stuff. You guys fixed this in PTW right?
[18:40] * BlueStrider has to wonder if Mike is still sane after this
[18:40] <cgannon64> "programmers gone wild 4!"
[18:40] <Coracle> hahha!
[18:40] <Warpstorm> My programmer hours are skewed way early, it's just the game programmers
[18:40] <+Mike_Breitkreutz_FIRAXIS> Fundamentalism was removed because it was deemed "no fun"
[18:40] <@Chieftess> But, late-night coding sessions are common.
[18:40] <Exsanguination> will be able to implement several different game victory types as a single victory in a scenario: ie regicide and domination, or capture the princess and elimination
[18:40] <Myartar> Fundy was taken out b/c it made Civ 2, way too easy
[18:40] <Evil_Bomber> Assembly?!?! You are wild :)
[18:40] <cgannon64> I thought so
[18:40] <@Chieftess> I've programmed some Assebly.
[18:40] <@Chieftess> *Assembly
[18:41] <cgannon64> but coudln't you have tweaked fundamentalism?
[18:41] <Alpine> Fundamentlaism was very fun.
[18:41] <Alpine> I enjoyed it.
[18:41] <Warpstorm> Fundy was too esay
[18:41] <+Mike_Breitkreutz_FIRAXIS> Exsang: You bet. They can all be combined. An odd combination is to turn on both Mass Regicide and Regicide. You get a bunch of kings but lose if any one of them are destroyed.
[18:41] <Alpine> Immensely.
[18:41] <Myartar> I'd actually love to have a nation run by Jerry Falwell
[18:41] <Exsanguination> SWEET! One piece of good news so far! I love it :)
[18:41] <+Mike_Breitkreutz_FIRAXIS> afk
[18:42] <Exsanguination> lets see if i can rummage up a couple more q's
[18:42] <spycatcher> how many ppl were here at the peak?
[18:42] <Myartar> whoa, that game type sounds pretty cool
[18:42] <Coracle> Fundamentalism - 1 military police, free units, standard tile penalty, requires support
[18:42] <DaveMcW> how would mass regicide be harder than regicide? just stack the kings...
[18:42] <Alpine> Why was the best unit ever made, "Alpine Trooper" removed? He was the man with a plan.
[18:42] <cgannon64> somethin like 70 spycathcer
[18:42] <VaderFLAG2> I always loved seeing the alpine trooper ski over those deserts
[18:42] <spycatcher> wow
[18:42] <Alpine> me too
[18:42] <Coracle> Fundamentalism - 1 military police, all free units, standard tile penalty, requires support
[18:42] <cgannon64> then it was a free chat, and everyone left
[18:42] <Myartar> I made the alpine troopers a water unit once just to watch him water ski
[18:43] <spycatcher> i could image
[18:43] <spycatcher> er imagine
[18:43] <@theGreyFox> 70 spycatchers? wouldn't we all just pass out...
[18:43] <spycatcher> :cool:
[18:43] <+Mike_Breitkreutz_FIRAXIS> back
[18:43] <Alpine> I saw in screenshots espionage missions only costing 50gold! Did you guys lower the ungodly rates?
[18:43] <cgannon64> i hope so
[18:44] <+Mike_Breitkreutz_FIRAXIS> I don't think so but some of those missions like Establish Embassy are pretty cheap...
[18:44] <Coracle> Fundamentalism - 1 military police, free units, standard tile penalty, requires support, 4% assimilation, 8 rate cap
[18:44] <Alpine> :(
[18:44] <Alpine> >:(
[18:44] <BlueStrider> Mike: What is a normal day at work for you? And what do you guys do when your NOT working on a game?
[18:44] <cgannon64> maybe fundy could have very low culture, and the 8 rate cap sounds good
[18:45] <Myartar> fundy would have massive culture
[18:45] <Exsanguination> two questions on the beserk UU: what does it look like and what are its stats?
[18:45] <spycatcher> Yeah I gotta rant mike, what were you think with those spy options?! I hope you've improved on them. ;)
[18:45] <cgannon64> should have low culture, war with high culture is too strong
[18:45] <Coracle> yep
[18:45] <Myartar> and why fundy can't be put in the game, it's makes it unbalanced
[18:45] <Coracle> its high culture within it';s boundaries
[18:45] <+Mike_Breitkreutz_FIRAXIS> A "normal" day at work starts with me turning on my Christmas lights. Then I spend a majority of the day fielding bug reports and talking to producers and the team. When I get a spare moment, I try to do some programming and fix some bugs.
[18:45] <Alpine> I lowered the fascism by those Civfascists to 5.
[18:45] <+Mike_Breitkreutz_FIRAXIS> When I'm not working on games, I'm usually playing them :)
[18:45] <Coracle> other countries wont take on it as much
[18:45] <Alpine> If rate cap on Fund was 8, every civ would choose it.
[18:45] <cgannon64> if not fundy, than fascism@
[18:45] <Myartar> horrible trades rates would make up for it
[18:45] <Exsanguination> also, will we be able to adjust the victory conditions (ie cultural only requires 10k or domination needs 90% lnd)
[18:45] <Myartar> and low rep
[18:46] <Warpstorm> that sounds like my knid of job, MIke!
[18:46] <+Mike_Breitkreutz_FIRAXIS> Exsang.: no those aren't adjustable.
[18:46] <cgannon64> i am now offically becoming a game programmer! ;-)
[18:46] <Alpine> I tried that with fascism, had to lower the rate to 5 before the AI decided to not use it as much
[18:46] <Myartar> You'd have to LOVE being in front of a computer all day to like that job
[18:46] <Exsanguination> will there be a way to keep a civ in a govt for the scenario
[18:47] <Coracle> see, that's why I want Soren to implement those government attitude modifiers
[18:47] <Exsanguination> and dont forget my beserk UU q's ;)
[18:47] <Coracle> I keep asking for.
[18:47] <+Mike_Breitkreutz_FIRAXIS> Exsang: I don't think so
[18:47] <cgannon64> ex--isn't there suppressed govt already?
[18:47] <Exsanguination> is there?
[18:47] <+Mike_Breitkreutz_FIRAXIS> Berserk's rule
[18:47] <Exsanguination> stats?
[18:47] <cgannon64> something thtat makes an AI not go for one govt...saw it somwhere
[18:47] <Exsanguination> what does it look like (an archer/longbowman?)
[18:47] <cgannon64> go to the editor, to the index, might be in there
[18:47] <Alpine> Mike, what's your nick name at work?
[18:47] <+Mike_Breitkreutz_FIRAXIS> 6.2.1, cost 70, Amphibious--- looks like a big burly guy with an axe
[18:47] <Coracle> cg, you can edit the resistance modifier i think, so that the civs go choose it more
[18:47] <cgannon64> is it true that marines don't abide by defense bonuses?
[18:47] <Coracle> seems to work for me.
[18:48] <Exsanguination> DAMN!
[18:48] <+Mike_Breitkreutz_FIRAXIS> Alpine: "Beer"
[18:48] <Alpine> Beer is good.
[18:48] <Alpine> Im Canadian, I know.
[18:48] <Exsanguination> i was hoping he'd be an archer :(
[18:48] <Coracle> Vodka is better.
[18:48] <+Mike_Breitkreutz_FIRAXIS> He replaces the longbowman....
[18:48] * @Chieftess Slides an Ice Cold Beer down the bar for Mike_Breitkreutz_FIRAXIS
[18:48] <+Mike_Breitkreutz_FIRAXIS> Ein Prosit!
[18:48] <cgannon64> lol why does the topic always go to beer?
[18:49] <Exsanguination> no, i hoped he'd look like one so I could use him as an archer in my scenario :)
[18:49] <@Chieftess> who knows...
[18:49] <+Mike_Breitkreutz_FIRAXIS> It's always on my mind :)
[18:49] -- censored --
[18:49] <Coracle> I'd like a long, tall, Stoli bottle to go, please!
[18:49] <cgannon64> is it hard to program while druink?
[18:49] <Alpine> Beer is good. It's what Firaxis programmers drink while making Civ III.
[18:49] <+Mike_Breitkreutz_FIRAXIS> Not at all!
[18:49] <@Chieftess> PUI - Programming Under the Influence. :)
[18:49] <DaveMcW> Will armies of marines/berserks get amphibious ability in PTW?
[18:49] <spycatcher> great thought drunk programmers. ;)
[18:49] <Coracle> Alpine, that's probably they came up with CULTURE FLIPPING!
[18:49] <Coracle> ITS HORRIBLE!
[18:49] <Coracle> FIX IT!
[18:49] <cgannon64> lol (writing down carrer tips) 1. Get drunk whiile programming
[18:49] <+Mike_Breitkreutz_FIRAXIS> But I can't program if I mix Corona with Bacardi Limon... :(
[18:49] <Alpine> And numerous other things... >:)
[18:50] <+Mike_Breitkreutz_FIRAXIS> Dave: Yes if the army consists solely of Marines or Berserks.
[18:50] <DaveMcW> sweet
[18:50] <+Mike_Breitkreutz_FIRAXIS> Armies now take on the abilities of the units they are made up of but only if it is made up of only 1 type of unit
[18:51] <cgannon64> cool
[18:51] <spycatcher> well that nice
[18:51] <+Mike_Breitkreutz_FIRAXIS> That was a suggestion from somewhere....
[18:51] <Coracle> !
[18:51] <Exsanguination> so would an modern ARMOR army get a nine-turn blitz? ;)
[18:51] <+Mike_Breitkreutz_FIRAXIS> Exsang: Hmmm.... I don't know...
[18:51] <@theGreyFox> I hated to find out that my 4 Marine armies were almost useless the way I wanted to use them :(
[18:51] <cgannon64> that would be TOO awesome
[18:51] <+Mike_Breitkreutz_FIRAXIS> Probably not since they aren't cumulative
[18:51] <Exsanguination> you don't know? mmm... that means it may be possible! :)
[18:51] * Beammeuppy is going to be away from the channel.
r) 4[joined] #civfanatics.
[18:51] <Exsanguination> oh darn
[18:51] <Hammurabi> hey there
[18:51] <Coracle> GOod riddance!
[18:51] <Coracle> :)
[18:51] <@Chieftess> I can test it quickly. :)
[18:52] <Hammurabi> did the chat finish?
[18:52] <@Chieftess> yes
[18:52] <Coracle> I demand everyone come back to the chatroom, at once! >:(
[18:52] <@Chieftess> ha! Civ3 edit errored out!
[18:52] <Exsanguination> do you guys use the default civ3 gfx in testing or Sn00py's?
[18:52] <@Chieftess> (and so does Civ2! :D)
[18:52] <Hammurabi> so any news?
[18:53] <Coracle> yes, I'm now 6'0!
[18:53] <Warpstorm> Mike, how would a programmer (with too much experience) get his foot in a door for a chance at game programming position?
[18:53] <Coracle> I've grown two inches!
[18:53] <+Mike_Breitkreutz_FIRAXIS> Exsang: I generally use the defaults but my mod mgmt tests used Sn00py's. I've also used Warpstorm's for a bunch of test scenarios.
[18:53] <Hammurabi> will the chat content be shown on civfanatics.com?
[18:53] <Exsanguination> ah
[18:53] <Coracle> No, it's too dirty and obscene.
[18:53] <@Chieftess> There will be a full (somewhat edited due to content ;)) log, and questions.
[18:53] <spycatcher> yeah they'll get the log soon
[18:53] <Exsanguination> what all exactly does the mod manager do?
[18:53] <Hammurabi> ok cool :D
[18:53] <+Mike_Breitkreutz_FIRAXIS> Warpstorm: I don't know if I can answer that since I basically just got lucky.... I answered an ad in the paper for my first job and I happened to know someone (an ex-co-worker) at Firaxis...
[18:54] <cgannon64> lucky break!
[18:54] <@Chieftess> I never get that lucky. :/
[18:54] <Hammurabi> i think european civs should start with no advances, only egyptians and mesopotamians should start with pottery, and some others
[18:55] <cgannon64> too crippling, euro civs would be unpopular
[18:55] <Coracle> I think Russia should start with all modern techs.
[18:55] <@theGreyFox> realism before balance? Fun, won't think so...
[18:55] <Hammurabi> in 4000 bC they were still in the stone age in Europe
[18:55] <+Mike_Breitkreutz_FIRAXIS> Exsang: It works similar to the way scenarios in Civ3 worked -- it lets you create a folder for a scenario and you can put new/modified art, sounds, and text in the folder. The game will use stuff in that folder first (before game assets). Warpstorm suggested the cool idea of a search path so you can combine several art mods so I added that too. We also have a new screen for loading scenarios that gives you details about the sce
[18:55] <cgannon64> is it true PTW will have culture off switch?
[18:55] <+Mike_Breitkreutz_FIRAXIS> a minimap preview
[18:56] <Coracle> culture-flip OFF switch
[18:56] <Coracle> yes
[18:56] <Hammurabi> i tried it! with the tethurkan map, the europeans never seem to catch up, at least in 750 bC
[18:56] <Coracle> Culture is still an entity.
[18:56] <cgannon64> i prob won't use it that muh
[18:56] <+Mike_Breitkreutz_FIRAXIS> cgannon: While I was firmly against the idea, it is true :( [I wanted to make culture flipping more prevalent]
[18:56] <Exsanguination> ooh ooh - will youget a spalsh screen WITH a picture?
[18:56] <Coracle> It just doesn't really playthat big of a role.
[18:56] <@theGreyFox> mike: it cuts of after "details about the sce"
[18:56] <+Mike_Breitkreutz_FIRAXIS> It continues a few lines down :)
[18:57] <cgannon64> i against the idea too, just wondering (why does my grammar get so bad in chats ;)
[18:57] <@theGreyFox> I can't see it... can't you copy-paste it?
[18:57] <+Mike_Breitkreutz_FIRAXIS> Exsang: No splash screen, sorry...
[18:57] <DaveMcW> Culture Flip is cool... the only "unfair" part is losing your garrison forever
[18:57] <Exsanguination> damn!
[18:57] <Exsanguination> oh well
[18:57] <+Mike_Breitkreutz_FIRAXIS> GreyFox: details about the scenario -- and a minimap preview
[18:57] <Coracle> Garrison limit should be lowered.
[18:57] <Hammurabi> was play the world released?
[18:57] <Coracle> Yes
[18:58] <Coracle> In your dreams
[18:58] <+Mike_Breitkreutz_FIRAXIS> By details I mean: size of map, number of civs, which rules and victory conditions are enabled...
[18:58] <+Mike_Breitkreutz_FIRAXIS> Hammurabi: not quite yet
[18:58] <Coracle> :)
[18:58] <cgannon64> mike---can you give some names of scenerios in PTW? Forget your marketing crap, tellus!!!
[18:58] <Hammurabi> oh, i thought it was released in the states
[18:58] <spycatcher> lol
[18:58] <spycatcher> nah try next month some time
[18:58] <Coracle> Mike, that Now - Scenario of the Present World should be in PTW. Or else!
[18:58] <spycatcher> hopefully ( ;) )
[18:58] <@theGreyFox> what date was it released?
[18:58] <@Chieftess> Ok, I have to go eat dinner - GF, Watch the chat. ;)
[18:59] <cgannon64> yes, although turns are WAY too long in that one
[18:59] <Coracle> Hammurabi, you're two months ahead of schedule.
[18:59] <Hammurabi> better the long turns, so you don't have to wait years to advance one square!
[18:59] <+Mike_Breitkreutz_FIRAXIS> cgannon: I have 128 files in my scenarios folder... I don't know which ones they'r eputting on the disk
[18:59] <cgannon64> hummurabi-???
[18:59] <cgannon64> can you name some?
[18:59] <Hammurabi> name some ?
[18:59] <cgannon64> or at least general time periods of them?
[18:59] <cgannon64> I am dyign here!
[19:00] <Hammurabi> name what cgannon?