Civilization III: Play the World 1.14f Patch Chat with Firaxians
Raw Chat Log: Part 1 of 2
CHAT TOPIC: Play the World 1.14f Patch Chat with Firaxis
DATE: December 6th, 2002 4PM EST
This is the raw chat log w/o any edits.
Many thanks to Jeff Morris (Lead Designer), Barry Caudill (QA Manager), and Soren Johnson (AI Programmer), and Patrick Dawson (Multiplayer Programmer), for coming to the chat!
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*** Play the World 1.14f Patch Chat with Firaxis ***
-- Raw Chat Log
Date: December 6th, 2002
Time: 4 PM EST
Duration: About 2 hours
[16:12] <@theGreyFox> Hi and Welcome Barry
[16:12] <+FXS_Barry> Yeah, Strep throught
[16:12] <flash9286> 2 million people here without power in Nc
[16:12] <+FXS_Barry> Hi all
[16:12] <bclg> hey
[16:12] <WildFire444> ouch
[16:12] <Civanator> and I'm 12 if you need advice ;)
[16:12] <flash9286> thats alot
[16:12] <WildFire444> lol
[16:12] <WildFire444> 15
[16:12] <Animaster> then someone have done a shitty job (or someone dont know what snow is)
[16:12] [16:12] *** Animaster was 4[kicked]3 from #civfanatics by Chieftess (° Dark Style Pro II ° Language Kicker...)
[16:12] <FortyJ> Way to go Chieftess. It's about time you kicked Animaster!
[16:12] <CrONoS_QC> who is Barry
[16:12] <@theGreyFox> so, when will the others come?
[16:12] <+FXS_Barry> I haven't been in much
[16:12] <bclg> its autokick
[16:12] <bclg> how manytimes
[16:12] <Civanator> 2 yah
[16:12] <pmvyjg77834> how's the weather? :P
[16:12] <WildFire444> hi barry
[16:12] <pending> hey lot check tis spell-kicker out
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[16:12] <CrONoS_QC> Hi barry my greatest friend!!! Say Hi to barry All
[16:12] <Civanator> 2 lol
[16:12] <flash9286> make his text a different color cheif
[16:12] <AdmiralPJluxinvictaway> has PBEM been fixed now?
[16:12] <@Chieftess> Barry is the "Firaxis Speed Bump"
[16:12] <GS_Dominae> Let's talk about something constructive...What are you guys going to ask the Firaxians?
[16:13] <AEO> 5 hi barry
[16:13] <pending> Go Scunthorpe Utd.
[16:13] <Loulong> salut Barry
[16:13] [16:13] *** pending was 4[kicked]3 from #civfanatics by Chieftess (° Dark Style Pro II ° Language Kicker...)
[16:13] <FortyJ> Way to go Chieftess. It's about time you kicked pending!
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[16:13] <kittenOFchaos> Question 1: When is text wrap going to be fixed?
[16:13] <bclg> you are joking
[16:13] <CrONoS_QC> My i do not got any girl friend when playing to Civ3:PTW
[16:13] <Loulong> Add flags to the editor
[16:13] [16:13] *** pending (Absinth@=dfsr071657i184-5940.bb.online.no) 4[joined] #civfanatics.
[16:13] <@Chieftess> Don't play with the kicker!
[16:13] <CrONoS_QC> my=why
[16:13] <Civanator> 2 To add a function like a "flare"
[16:13] <bclg> you need to change that
[16:13] <Davros> Yeah, fix the text wrap please
[16:13] <Nelson1379> yeah the text wrap thing is dumb
[16:13] <GS_Dominae> Text wrap?
[16:13] * WildFire444 moo
[16:13] <kittenOFchaos> Yes
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[16:13] <@theGreyFox> Forty? Do you got an auto message when CT kicks?
[16:13] * plexust needs to go back in bed and preted he is sick again... see ya
[16:13] <Nelson1379> you'd think they would find that in the testing
[16:13] <bclg> plexus get my pm?
[16:13] <CrONoS_QC> History book in Multiplayer
[16:13] <WildFire444> bye plexus
[16:13] <kittenOFchaos> Obviously foo
[16:13] <CapTVK> Well, I already send my answer in advance. So I'm done.
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[16:13] <FortyJ> GF = sorta
[16:14] <plexust> bclg, ye, I'll get back to you on that
[16:14] * Ek_playing_Civ3 glares at FortyJ's autoresponse script ¬_¬
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[16:14] <Magnu> at least rachel has had the baby now
[16:14] <Loulong> Limit units to some city improvements
[16:14] <CrONoS_QC> When you play simultaneous our turnless, know what's the other players do, while you play, in a small windows
[16:14] <AdmiralPJluxinvictaway> so the 1.14f patch has been released?
[16:14] <pmvyjg77834> a while ago
[16:14] <pmvyjg77834> :P
[16:14] <Yelof> yah 1.14f has been out since before Thanksgiving
[16:14] <AdmiralPJluxinvictaway> ahh.. just checking
[16:14] <pmvyjg77834> Barry, how old is your son?
[16:14] <Civanator> 2 I see people here i don't even know
[16:14] <+FXS_Barry> 4
[16:14] <EasilyConfused> Whats this I hear about another expansion?
[16:14] <@Chieftess> Ok, Grey Fox, should we moderate this thing now, or wait for more Firaxians?
[16:14] <ThomasKaeregaard> Admiral: I believe so.
[16:14] <@Chieftess> (who are definately late...)
[16:14] <pending> no kiddin civ
[16:14] <Fionn696_> wait
[16:14] <pmvyjg77834> ahhh, great age
[16:14] <WildFire444> nooooooo
[16:15] <ThomasKaeregaard> I have posted the link in the forums (fora?).
[16:15] <CrONoS_QC> whois BArry???
[16:15] <+FXS_Barry> Icalled Jeff and Beer and left messages
[16:15] <pmvyjg77834> LoL Beer
[16:15] <@theGreyFox> up to barry, I would say
[16:15] <+FXS_Barry> I'll do the best I can
[16:15] <bclg> so are we gonna start
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[16:15] <bclg> or wait?
[16:15] <WildFire444> so how long will this last?
[16:15] <JoseyWales> So how long was CIV3 in dev before release?
[16:15] * EasilyConfused blesses Barry
[16:15] <pending> Kaaregaard you must me son of Kierkegaard
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[16:15] <CrONoS_QC> Barry Caudill
[16:15] <pmvyjg77834> "When a kid is under a year old, the parents spend all their time trying to get him to stand and talk"
[16:15] <@Chieftess> I just hope they didn't get snowed in.. but the major roads should be cleared..
[16:15] <CrONoS_QC> ha ok
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[16:15] <pmvyjg77834> "For the next 17 years they tell them to sit down and stup up"
[16:15] <Civanator> 2 brb
[16:16] <ThomasKaeregaard> pending: I don't think so :-). gaard is a very common part-of-a-lastname here in Denmark :-)
[16:16] <animaster> pwvyjg you are wrong, i dont whant my kid to walk fora while yet, it interupts my gaming
[16:16] <pending> sku' fedt man
[16:16] <pmvyjg77834> LoL
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[16:16] <@Chieftess> 4Ok, the room will now be moderated. Hopefully, more Firaxians show up.
[16:16] <pmvyjg77834> I hear taht
[16:16] <pmvyjg77834> hat
[16:16] <pmvyjg77834> that
[16:16] <WildFire444> oh well
[16:16] [16:16] *** Chieftess sets 4[channelmode] +m
[16:16] <@Chieftess> 3Announcement: If you have a question, please ask one of the chat ops in private chat. We will relay the questions to the Firaxians. To chat with one of the ops, double-click their name in the user window, or type 12/privmsg [chat-op name] [question]3. Please try to refrain from asking questions to the Firaxians privately.
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[16:17] <@Chieftess> <flash9286> my question is will you ever be able to Ai's in turnless mode
[16:17] <@theGreyFox> so Barry, how come PTW was so laggy when it came? Your or Infogrames fault?? :)
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[16:17] <@theGreyFox> not many questions until All Firaxians who are about to come arrives, ok?!
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[16:18] <+FXS_Barry> Chieftess: Probably not, but you never know
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[16:19] <+FXS_Barry> Grey: I can't really say. In the 1.14 patch we did switch from synchronous to asynchronous messagine
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[16:19] <@Chieftess> <WildFire444> In hotseat will we ever be able to see the computer move if you are not the last player?
[16:19] <+FXS_Barry> And that helped a lot
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[16:19] [16:19] *** Chieftess 4[voices] FXS_Patrick_Dawson
[16:19] <+FXS_Patrick_Dawson> Hello all, sorry I am a bit late
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[16:20] <@theGreyFox> hi Dawson
[16:20] <+FXS_Barry> Wild fire: I hate to say this, but it's on the wish list...I know...that's Jeff's line :)
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[16:20] <@theGreyFox> when will Jeff arrive?
[16:20] <+FXS_Barry> I called, but he didn't answer
[16:20] <+FXS_Barry> He's at home today too
[16:20] <+FXS_Patrick_Dawson> Jeff is on vacation this week, I don't know if he will be joining us
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[16:21] <@Chieftess> <bclg> whens PTW out in England?
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[16:21] <+FXS_Barry> chris
[16:21] <+FXS_Barry> That was my son
[16:21] <+FXS_Barry> I think this week
[16:21] <@theGreyFox> <animaster> Is there a reasonf for european customers seem to considered second rate customsers? (release mutch later, no patch and so on)
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[16:22] <+FXS_Barry> anim: Localization takes time. It has nothing to do with thinking of Europe as "second rate"
[16:22] <+FXS_Barry> And there is a patch
[16:22] <+FXS_Patrick_Dawson> European version have to go through a localization process, which takes time -- what Barry just said :)
[16:22] <@Chieftess> was my son
[16:22] <@Chieftess> [16:20] <+FXS_Barry> I think this week
[16:22] <@Chieftess> [16:20] <@theGreyFox> <animaster> Is there a reasonf for european customers seem to considered second rate customsers? (release mutch later, no patch and so on)
[16:22] <@Chieftess> ?
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[16:22] <@Chieftess> Warpstorm, retype your question
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[16:23] <@theGreyFox> <Nelson1379> text wrapping, when will it be fixed?
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[16:23] <+FXS_Patrick_Dawson> Sounds like some more firaxians will be joining us shortly, a bunch just got out of a meeting
[16:23] <+FXS_Patrick_Dawson> text wrapping will be fixed next patch
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[16:24] <@Chieftess> <kalel> What are the chances that we see the option for more players in PBEM?
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[16:24] <+FXS_Patrick_Dawson> Unlikely, mainly because the screen is not set up for that.
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[16:24] <+FXS_Barry> kaleb: we would have to redesign the MP screens for that
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[16:25] <@theGreyFox> that wouldn't be so hard would it?
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[16:25] <@theGreyFox> <flash9286> what is in store for the next patch?
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[16:25] <@Chieftess> <Fionn696_> How does the PBEM Admin System work?
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[16:26] <+FXS_Barry> Flash: more fixes and hopefully more speed tweaks and less out of synchs
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[16:26] <+FXS_Patrick_Dawson> Flash 9286: We are working on some more ingame stability enhancements to decrease the amount of 'out of synchs', as well as general ease of use issues
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[16:26] <+FXS_Barry> Fionn: You mean the passwords
[16:26] <+FXS_Barry> ?
[16:26] <@Chieftess> yes
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[16:26] <@Chieftess> He means, how does it work in PBEM games.
[16:26] <+FXS_Barry> The admin can kick deadbeat players out of the game
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[16:27] <@theGreyFox> <Nelson1379> Will we be able to customize controls for certain commands? (The ~ as the message button is kind of cumbersome)
[16:27] <+FXS_Barry> Nelson: probably not. The tilde for chat is a fairly standard convention
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[16:28] <+FXS_Patrick_Dawson> Nelson: I don't think that is planned to change.
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[16:28] <@Chieftess> <WildFire444> I have ZoneAlarm (firewall) and i made sure that it allowed Civilization PTW to play over the internet and i still won't let me?
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[16:28] [16:28] *** Chieftess 4[voices] Mike_B_FIRAXIS
[16:28] <+FXS_Barry> Hey Mike
[16:29] <+Mike_B_FIRAXIS> hi
[16:29] <@theGreyFox> Barry: on swedish keyboards, I have to use ALT GR + ^ to type ~
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[16:30] <+FXS_Barry> Well...that's not very good. I will get Mike Fetterman to talk to localizers about that
[16:30] <+FXS_Patrick_Dawson> WildFire: There are still some issues with firewalls we are working on resolving. We added in a new DirectIP feature which should allow you to connect if you work it out beforehand (I know, cumbersome, but it is a possible solution until we can work out the kinks)
[16:30] <@Chieftess> <Genia4> when will PTW be released in Israel (if ever)?
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[16:31] <@theGreyFox> <WildFire444> Why does it show (in hotseat) your game while you have to type in your password? Shouldn't it be all black?
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[16:32] * @theGreyFox : I don't think it's up to FIraxis to answer questions about release dates etc.. that's Infogrames Job, I guess...
[16:32] <+FXS_Barry> True
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[16:32] <@Chieftess> <AdmiralPJasynchronous> question: Will the bug be fixed for PBEM mode, whereby loading the save as a single player game will show you all the players and map?
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[16:34] <@Chieftess> 3Announcement: If you have a question, please ask one of the chat ops in private chat. We will relay the questions to the Firaxians. To chat with one of the ops, double-click their name in the user window, or type 12/privmsg [chat-op name] [question]3. Please try to refrain from asking questions to the Firaxians privately.
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[16:34] <+FXS_Barry> Is Pat here still?
[16:34] <@Chieftess> <Davros> Why did the word wrap on the player chat text in PTW "break" in 1.14 and when will it be fixed
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[16:35] <@theGreyFox> <WildFire444> Why does it show (in hotseat) your game while you have to type in your password? Shouldn't it be all black?
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[16:35] <+FXS_Barry> Davros: Fixed next patch.
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[16:35] <+FXS_Barry> Wildfire: It is all black if the area is still in the fog
[16:35] <+Patrick_Dawson_Firaxis> Sorry about that guys, a director needed to talk to me real quick, I am back now
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[16:36] <@Chieftess> <ThomasKaeregaard> Why is the English release delayed in most of Europe (Denmark, Norway, UK etc.), when you can get it from Germany (bundled with the German version)?
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[16:36] <+Patrick_Dawson_Firaxis> Davros: That will be fixed next patch
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[16:36] <@Chieftess> 12° I got the Mini-Powwa stick! 12°
[16:36] <+Patrick_Dawson_Firaxis> WildFire: that is a bug, I am working on a solution
[16:36] <+FXS_Barry> Thomas: That's INfoG territory
[16:36] <+FXS_Barry> It should be available now
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[16:36] <+Patrick_Dawson_Firaxis> Thomas: That really is a question for a publisher, wish we could help :(
[16:37] <@theGreyFox> <empty> I would like to know what the point is of the connect screen in multiplayer (by connect i mean the screen after you double click on a server you like the look of). Its an inconvenience as you cant kick bad pingers and you cant ammed the map. Wouldnt it be easier to go straight to the pre gam launch screen instead?
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[16:37] <+FXS_Barry> empty: That's Gamespy stuff..it has to be there
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[16:38] <@Chieftess> <CrONoS_QC> Why do not put a Quit Button when you wait for player?
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[16:38] <+Patrick_Dawson_Firaxis> Empty: This is a screen required for GameSpy Arcade compatibility
[16:38] <+FXS_Barry> Cronos: ?
[16:39] <@theGreyFox> <MatrixCL> If I'm asked for a password in a PBEM game, I can press enter twice and still play that turn. What's that password for then?
[16:39] <@Chieftess> I think he means for MP.
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[16:39] <@theGreyFox> cronos meant a Kick button
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[16:39] <+FXS_Barry> Cronos: It's not in the GameSpy SDK for that screen
[16:39] <+Patrick_Dawson_Firaxis> Cronos: working on that -- the screen was not designed for that originally, we are working on a solution
[16:40] <@Chieftess> <Warpstorm> Will there ever be a play back mode for PBEM and HotSeat modes? It is annoying trying to figure out what happened since your last turn.
[16:40] <+Patrick_Dawson_Firaxis> Cronos: oh, now I understand, the GameSpy SDK did not allow for that at the time, however GameSpy arcade does
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[16:40] <@theGreyFox> what about Matrix question? The password bug...
[16:40] <+FXS_Barry> Just that...a bug. We are working on it
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[16:40] <+Patrick_Dawson_Firaxis> Matrix: if you do not enter a password originally (that is how you set your password), it assume you want to play a game without password protection
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[16:41] <+FXS_Barry> He means the ability to bypass it later in the game I think
[16:41] <+Patrick_Dawson_Firaxis> Warpstorm: No
[16:41] <@theGreyFox> <Mercade> What is the status on a 1.14F patch that is compatible with European PtW? Will the next patch be compatible with both both releases?
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[16:41] <+Patrick_Dawson_Firaxis> Matrix: I will look into that, I thought you meant when the game starts
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[16:42] <+Patrick_Dawson_Firaxis> Mercade: I do not know that information, wish I could help
[16:42] <+FXS_Barry> The European patches should be available. They used SafeDisc for Europe, but we used SecuROM for the US so the English language patches were initially incompatible
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[16:42] <@Chieftess> <Dominae> When will Internet games be as lag and bug-free as LAN games?
[16:42] <@theGreyFox> <EskimoPie> Do the MP connections use a specific port, or is it variable. (I.e. for us that use software routers that require port mapping.)
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[16:43] <+Patrick_Dawson_Firaxis> Eskimo: it uses 2302, and if that is not available, it will increment
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[16:43] <+FXS_Barry> When the INternet is as lag and bug free as my LAN ;)
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[16:43] <@theGreyFox> good answer Barry :)
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[16:43] <+FXS_Barry> :)
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[16:43] <+Patrick_Dawson_Firaxis> Dominae: we are always working to improve internet (especially modem) ease of use. Hopefully there will be some issues adressed in this next patch
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[16:44] <@theGreyFox> <empty> If its impossible to remove the first screen due to gamespy reasons would it be possible to see the version that each player has so that when you launch you dont lose several players due to differing versions.
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[16:44] <+FXS_Barry> Players should always use the latest version and there is autopatching in place for that
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[16:45] <@Chieftess> <USC_Lucky> Are you really satisfied with Infogrames job as distributor, localizer, etc? With all the problems that keep popping up and keep lowering the gaming experience?
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[16:45] <+Patrick_Dawson_Firaxis> Empty: It is not possible due to gamespy compatibility. If you are running gamespy arcade, (i.e. not in-game), it has no idea what version you are running. For those using the ingame browser specifically I will see if I can sneak in that deature for next patch
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[16:46] <@theGreyFox> based on his last question: <EskimoPie> up to which port, or is there no limit?
[16:46] <@Chieftess> <Isak> What's going to be added to the Editor and Modding capabilities with the next patch?
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[16:46] <+Patrick_Dawson_Firaxis> Eskimo: I think it will go up to 10 ports, I think that is standard DirectPlay stuff
[16:46] <+FXS_Barry> Isak: Not much probably as Mike has other duties right now
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[16:46] <+Patrick_Dawson_Firaxis> Isak: I don't think there are any plans for more editor upgrades
[16:47] <@theGreyFox> <flash9286> do any of you ever play multiplayer, and if so what is your name and what time do you usally get on
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[16:47] <@theGreyFox> where did Jeff go?
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[16:47] <+FXS_Barry> I haven't had a ton of time, but I usually go by FXS_Cannon_Fodder
[16:47] <+Patrick_Dawson_Firaxis> Flash: I tend to play with people I know, but my name is usually Gimlet or Gollum
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[16:48] <+FXS_Barry> or gimpy :)
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[16:48] <@Chieftess> 5Don't constantly change your nick, or else we'll have to ban you from the chat!
[16:48] <+Patrick_Dawson_Firaxis> yes...or gimpy :)
[16:48] <@Chieftess> <WildFire444> When will you come out w/ scenario's for the dino pack and the WWII units?
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[16:49] <@theGreyFox> will SOren come? and where did Jeff go?
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[16:49] <+Patrick_Dawson_Firaxis> WildFire: Thats more of a question for Jeff, I will be sure to ask him when he gets back from vacation
[16:49] <+FXS_Barry> Mike Fetterman is working on one for the Med. Japan units. After that, he will probably move on to the others
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[16:49] <+Patrick_Dawson_Firaxis> Soren is busy right now -- tied down in company matters
[16:49] <+FXS_Barry> There is Dino Barbs...which is Jeff's baby ;)
[16:49] <@theGreyFox> <CrONoS_QC> Everybody want to know that: Why at it's release PTW got so much lag? And if you know, why it's been released?
[16:49] <+Patrick_Dawson_Firaxis> Jeff was never here, but Beer was, he also had to leave for the same reason that Soren isn't here
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[16:50] <@theGreyFox> oh
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[16:50] <@Chieftess> <FortyJ> The 1.14f patch seems to have solved many of the lag issues in PTW, but there are still some minor issues (ie. volume controls, the on-screen chat being not displaying entirely, etc...). When can we expect another patch to address these other issues?
[16:50] <+FXS_Barry> The TETurkhan mod uses all of the units that are included on the CD
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[16:50] <+FXS_Barry> We are working on that as we speak
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[16:51] <@Chieftess> <FortyJ> What changes can we look forward to with respect to the Multiplayer Lounge and other MP screens?
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[16:51] <+Patrick_Dawson_Firaxis> Cronos: Sadly, we were unaware of the extent of it. We will take steps in the future to not let something like that get by us again
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[16:51] <+Patrick_Dawson_Firaxis> FortyJ: I don't know the timeline right now for the next patch, but I woudln't expect it to be too long
[16:52] <@theGreyFox> <MAW851211> Is PTW going to be the final expansion for Civ3, or are there plans for more, or planned additions to the features added by PTW
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[16:52] <+FXS_Barry> I can't say for sure, but I think it is a decent possibility
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[16:52] <+Patrick_Dawson_Firaxis> FortyJ: One of the things I want to work on is the speed of the multiplayer setup screen. No promises, but I do want that to flow better for next patch
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[16:52] <+Patrick_Dawson_Firaxis> MAW: I can't answer that
[16:53] <@Chieftess> <MAW851211> 'What is actually happening with the compatibility issue on the patch and the UK version of PTW?
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[16:53] <@theGreyFox> <kalel> Will we ever be able to have "Events" in our scenarios?
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[16:53] <+FXS_Barry> I answered that already. There was a difference in copy protection. It should be solved now
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[16:53] <+Patrick_Dawson_Firaxis> Kal-el: no
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[16:53] <@theGreyFox> why not?
[16:54] <@Chieftess> <MAW851211> Will any of the additions made by PTW be expanded upon at a later date?
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[16:54] <+FXS_Barry> Possibly. It's hard to say at this time
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[16:54] <@theGreyFox> <MatrixCL> Are you going to make scenarios yourself? I liked Civ2 Scenarios very much!
[16:55] <+FXS_Barry> We would like to make more...maybe after things settle down :)
[16:55] <@theGreyFox> <Warpstorm> So, is Civ3:PTW pretty much complete then (i.e. no new features in patches)?
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[16:55] <+FXS_Barry> Warp: pretty much
[16:55] <+Patrick_Dawson_Firaxis> Matrix: If I get some free time I would love to make a scenario with some of the cool new unit art and terrain sets
[16:56] <@Chieftess> <ajerzguy> Why is it I have yet to see a game launched out of gamespy, contrary to the readme for 1.14f?
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[16:56] <+Patrick_Dawson_Firaxis> Warpstorm: not necessarily, we will continue to enhance Play the World as much as we possibly can -- if it requires adding new features I think it is a possibility
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[16:57] <@Chieftess> <Cruise-> Why do battles in MultiPlayer mode take so long to complete?
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[16:57] * @theGreyFox : I need questions, no questions about future expansions or projects, and no questions about release dates
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[16:57] <+FXS_Barry> ajerzguy: I have seen hundreds of succesful Gamespy launches. We have a team that does nothing but connection testing
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[16:58] <+Patrick_Dawson_Firaxis> Ajerzguy: I have been able to launch through arcade, and I have been able to launch through the ingame browser with people in arcade. If you want to email the specific details, please fo so
[16:58] <@theGreyFox> can you answer this btw, or is it for Soren: Why do the AI build their cities so spread out? They can of often build cities in between cities.
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[16:58] <+Patrick_Dawson_Firaxis> Cruise: I will try to tweak that value for next patch, I agree with your assessment
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[16:59] <@Chieftess> <bclg> which do you like more civ3 or PTW?
[16:59] <+FXS_Barry> That one is for Soren
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[16:59] <+Patrick_Dawson_Firaxis> That really is a question for Soren, but I would *guess* that there is a specific resource, luxury, or terrain bonus they feel would help them more by putting a city in that specific location
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[16:59] <+FXS_Barry> PTW: Airfields, Vikings, etc.
[16:59] <@theGreyFox> <XPenguin> Is there any one that knows the exact number of Easter Eggs? If so, are there some yet to be found?
[16:59] <+Patrick_Dawson_Firaxis> PTW
[17:00] <+FXS_Barry> Penguin No Comment
[17:00] <+FXS_Barry> :)
[17:00] <@theGreyFox> <Charis> Just wanted to say as a solo player you guys did a great job with PtW enhancements - I hope you guys enjoy the holidays :)
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[17:00] <+Patrick_Dawson_Firaxis> Penguin: As far as I know, there are more to be found :)
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[17:00] <+Patrick_Dawson_Firaxis> Charis: thanks for the kind words, enjoy your holidays also :)
[17:00] <+FXS_Barry> Charis: Thanks ;)
[17:01] <@theGreyFox> <animaster> Who was the mind behind the tribe Scandinavians? And why did their special unit end up under Invention?
[17:01] <@Chieftess> <Loulong> Can we expect new flag options in the editor such as limiting unit production to some city improvements (rather than ressources for instance) ?
[17:01] <+FXS_Barry> And the same to you and all the fanatics out there
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[17:01] <+Patrick_Dawson_Firaxis> Loulong: I don't think that is in ur current plans
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[17:01] <+FXS_Barry> anim: Jeff and balancing
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[17:02] <@Chieftess> <animaster> When will we have the next patch (us and euro) 1 week a month?
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[17:02] <@theGreyFox> when can we expect the ability to set diplomatic relations in our scenarios?
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[17:02] <+Patrick_Dawson_Firaxis> Animaster: I am not currently informed of our expected timeline
[17:02] <+FXS_Barry> anim: as soon as possible, but testing is not an exact science
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[17:03] <+Patrick_Dawson_Firaxis> GreyFox: that is a question for Beer, sorry he is unavailable :(
[17:03] <@Chieftess> <AdmiralPJasynchronous> question: Will the bug be fixed for PBEM mode, whereby loading the save as a single player game will show you all the players and map?
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[17:03] <@theGreyFox> <crousto> when someone quit the game in multiplayer, couldn't you hand over his civ to the AI?
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[17:04] <+Patrick_Dawson_Firaxis> Admiral: I think I already answered that, but yes we will fix it, but I cannot promise at this time it will be fixed for next patch (I will try to get it in)
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[17:05] <+Patrick_Dawson_Firaxis> Crousto: We could, but it wouldn't be a universal solution since there is no AI allowed in turnless mode (the civ must be destroyed for that)
[17:05] <+Patrick_Dawson_Firaxis> Also, it is fairly standard convention that a player is eliminated when he resigns
[17:05] <@Chieftess> <stillwater> question: will patches for us/english/german versions be released at the same time in the future?
[17:05] <@theGreyFox> <Civanator> Here is an idea: Can you add a "flare" feature to signal something like Age of Kings? it would be helpful.
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[17:06] <+Patrick_Dawson_Firaxis> Stillwater: most likely there will be a slight lag between US and overseas versions. This is due to localization taking some time to translate the patch
[17:06] <+FXS_Barry> stillwater: That's InfoG territory
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[17:06] <@Chieftess> <CrONoS_QC> There is some AI improvement in PTW over Civ31.29?? And if yes, what's are the improvement?
[17:07] <+Patrick_Dawson_Firaxis> Civinator: excellent idea, we also thought of it, but technical problems preclude us from doing that in the near future
[17:07] <@theGreyFox> <bclg2> have you seen the demogame at CFC and Poly? What do you think of them?
[17:07] <+Patrick_Dawson_Firaxis> Cronos: There are AI improvements (Soren did make some changes), but in order to find out what they were we would have to ask him
[17:07] <@theGreyFox> <animaster> A problem in the MP games is that a losing player quits, and thereby keeps his cities from falling in opponent hands. (Realy messes up the powerstructure)
[17:07] <+FXS_Barry> Cronos: Soren makes changes all the time, but he rarely tells us what they are. I discover them just like you do most of the time
[17:07] <+FXS_Barry> bclg: I love the idea
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[17:08] <+Patrick_Dawson_Firaxis> Bclg2: I haven't checked them out yet. I do know that its a really cool idea and sounds like alot of fun :)
[17:08] <@theGreyFox> <eluvaas> What are you going to do about all the ofencive behavior and lauguage in the lobby? Will there be GM's or censorship or soemting to keep people from flooding?
[17:08] <+FXS_Barry> animaster: reload an autosave and assign it to the AI then
[17:08] <@Chieftess> <SewerStarFish> I loved the late game revolts in Civ II. Are ther plans for modifying barbarians in a later patch?
[17:08] <+Patrick_Dawson_Firaxis> Animaster: in his place there is free undefended terrain to expand into
[17:09] <+FXS_Barry> That's a Gamespy thing. I think they do have mods
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[17:09] <@theGreyFox> <Mercade> Could we get the messages that are hidden with "less multiplayer pop-ups" (like science completion) be added to the chat-log just like production messages?
[17:09] <+Patrick_Dawson_Firaxis> Eluvaas: I believe gamespy has moderators to contact if someone becomes abusive or vulgar
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[17:10] <+FXS_Barry> Sewer: Not at this time
[17:10] <+Patrick_Dawson_Firaxis> SewerStarFish: I don't think we have any plans for that right now
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[17:10] <+Patrick_Dawson_Firaxis> Mercade: they should be. If they are not getting into the chat log on the left of the screen, then it is a bug
[17:10] <@Chieftess> <EasilyConfused> They might not answer this quesiton either, but Are there any plans to unhardcode (not sure how to put it) some elements of the game to improve editing?
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[17:11] <+Patrick_Dawson_Firaxis> EasilyConfused: Mike Beer would be the best person to direct that question to, wish I could help more
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[17:12] * @theGreyFox : Try not to give both me and Chieftess the same questions, I got 10 questions from people waiting to be asked, and I don't want to ask the same as Chieftess.
[17:12] * @Chieftess is also getting some of the same questions as Grey Fox.
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[17:12] <@Chieftess> <Laeque> for those of us using the in game browser, can we get an 'ignore' feature so we aren't spammed by languages we don't speak?
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[17:13] <+Patrick_Dawson_Firaxis> Laeque: That is not in our current plans
[17:14] <@theGreyFox> <FortyJ> Is it true that in Regicide type games, if you kill an opposing king, thereby eliminating all that player's cities, the AI views that as you razing all of those cities?
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[17:14] <+Patrick_Dawson_Firaxis> FortyJ: no
[17:14] <+FXS_Barry> There's Jeff
[17:14] <+Patrick_Dawson_Firaxis> Howdy Jeff
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[17:14] <@Chieftess> <Chieftess> I've notice some cities will riot even when there's no unhappiness (all content). Does that mean a city is at risk for a culture flip?
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[17:15] <+Jeff_Morris_FIRAXIS> Sorry avbout being late. Traffic was awful.
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[17:15] <+Patrick_Dawson_Firaxis> Welcome to snowy baltimore Jeff :)
[17:15] <@Chieftess> hehe
[17:15] <@theGreyFox> It's not even snowing here yet, and I live in Sweden :)
[17:16] <@Chieftess> Just watch out for our nor'easters! :)
[17:16] <@Chieftess> <Narcio> Is there any way to to bypass the new auto-timeout feature with the new 1.14f patch in multiplayer?
[17:16] <@theGreyFox> can you answer Forty's question?
[17:16] <+Jeff_Morris_FIRAXIS> So what's the agenda...any unanswered questions waiting for me?
[17:16] <+Patrick_Dawson_Firaxis> Chieftess: I don't know if that is indicative of a culture-flip coming
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[17:16] <+FXS_Barry> I thought we did
[17:17] <+FXS_Barry> Pat said No
[17:17] <+Patrick_Dawson_Firaxis> Narcio: no, but pre-1.14 it would drop a player without doing the timeout process after about 45 seconds instead of 60
[17:17] <@theGreyFox> oh sorry...
[17:17] <@theGreyFox> <FortyJ> It seems that the Administrator features work best for a hotseat game rather than PBEM. Will the admin feature be improved so that he/she can more easily reset a password or drop a player (ie. from the main screen)?
[17:17] <+Jeff_Morris_FIRAXIS> Probably not but we'll fully investigate what we can add.
[17:18] <+Patrick_Dawson_Firaxis> Forty: The admin features of hotseat/PBEM were all intended to be done ingame. I don't think an out of game solution woudl work with our current system
[17:18] <@Chieftess> <kalel> Will we ever be able to set diplomatic relations between civs in our scenarios?
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[17:19] <@theGreyFox> <animaster> Thanks for giving us a tribe to play Jeff (Scandinavians) (From Norway)
[17:19] <+Jeff_Morris_FIRAXIS> Possibly. It's a resource issue right now. Further development of the editor would most likely include that.
[17:19] <+Jeff_Morris_FIRAXIS> Anim: You bet.
[17:19] <+FXS_Barry> Kaleb: There is a workaround for that now...just use Hot Seat.
[17:19] <@Chieftess> <ColdFever> "...possible to see the version that each player has?" How about just prefixing the game name automatically with the version number?
[17:19] <+FXS_Barry> and save and then reload as a "normal" MP game
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[17:20] <+Jeff_Morris_FIRAXIS> Cold: Interesting idea. We'll give it some thought.
[17:20] <+Patrick_Dawson_Firaxis> ColdFever: There is no way for gameSpy arcade to know what version you are running
[17:20] <@theGreyFox> <SewerStarFish> What issue could prevent me from entering multiplayer when it seems others have no problem?
[17:20] <@theGreyFox> [23:06] <SewerStarFish> Are any specific sytem boards still having trouble w/1.14?
[17:20] <+Jeff_Morris_FIRAXIS> sewer: System boards?
[17:20] <+Patrick_Dawson_Firaxis> ColdFever: GameSpy arcade is an external application, and the only way to tell the PTW version is to run the game, which Arcade does not do
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[17:21] <@Chieftess> <Hygro> Is there direct IP support, and if not, will there be? (P.S. thank you Chieftess for forwarding our questions)
[17:21] <@Chieftess> [17:01] <Hygro> If you and another human player have a resource, can you still trade that resource to another player?
[17:21] <+FXS_Barry> Hygro: yes in 1.14 (IP support)
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