| Wednesday, October 31 |
Civ3 Replay Movie! Cornmaster has captured the replay movie of his first game! The movie covers the period 4000 BC to 570 BC and is 65 seconds long in DivX format. The file size is only 2.5 MB.
Right click on this link and select "Save target as" to download the movie. If you don't have a DivX player, you can get one at Divx.com. Many thanks to Cornmaster for the movie! You can discuss this movie in the Corn Empire thread. |
| Gone Gold's Short Take on Civ3 Gone Gold has posted a 'short take' on Civ3. The short take feature is a special feature of Gone Gold and is consisted of an analysis of the content of the game box (manual, game CD, etc), system requirements, installations, and some basic info about the game itself. In short, it lets you know the basics w/o having to wait for the review. >> Read the short take |
| Tuesday, October 30 |
| Infogrames Civ3 Technical Support Infogrames has opened an Interactive Support page for Civilization III offering technical support. The support page contains info on system requirements, installation help, DirectX installation, troubleshooting, Windows 2000 & XP problems, unexplained lockups and crashes, sound issues, etc. |
| CornMaster's First Civ3 Game CornMaster, one of our OT moderators, is posting about his first Civ3 game in the Stories & Tales forum. He's very early in the game and just ran into a white civ who doesn't want to talk. What a rude AI! :D CornMaster is taking tons of screenshots as he play the game! Feel free to visit the thread and flood him with questions. :D If you are playing Civ3, we invite you to post your stories in the Civ3 Stories forum. UPDATE: More than 32 high quality screenshots have been posted so far! |
GameSpot Civ III Review GameSpot also has posted their Civilization III review. The rating is 9.2 out of 10. Interestingly, this is the same rating they gave Civ2 when Civ2 was released in 1996. The review is accompanied by several new screenshots. Here are the concluding remarks from the review:
It speaks volumes that the most significant complaints specific to Civilization III are minor interface issues. Civ III represents solid design coupled with careful execution at its level best. Between its streamlined gameplay and unparalleled pedigree, Civilization III can open strategy gaming to a wider audience and kick off the sort of renaissance that role-playing games enjoyed after the release of Baldur's Gate. We can only hope. And even if it doesn't, well...we'll always have Civilization III. |
| Mac Civ III Release Date Infogrames officially announced in a press release today that the Mac version of Civilization III will be available in March 2002. This is the first time that a release date for the Mac version is confirmed. |
| GameSpy Civ III Review GameSpy has posted their review of the Civ III. Like the Avault and PC.IGN reviews, GameSpy also stated that the game's graphics are not outstanding, but graphics aren't what Civilization III is all about. Civ III scored an overall rating of 93/100. Not bad at all! Design (94/100) Technical (89/100): |
| Avault Civ III Review The Adrenaline Vault gave Civilziation III 4 out of 5 stars in their review of Civilization III. The review is sprinkled with 14 new screenshots, including a nuclear explosion screen and a few screens showing the aircraft carrier! Check it out! |
| Civ III Strategies Straight from the Source PC.IGN has posted some Civ III strategies written by Jeff Morris and several Civ fanatics on the Civ3 development team, plus an open letter from Sid Meier to the PC.IGN Community. Jeff Morris and the play testers talk about their favorites civs and why they like a particular civ. You can discuss the civs in the newly created "Civ3 - Civilizations" forum after you read the strategies. |
| PC.IGN Civ3 Review PC.IGN became the first gaming site to post a review of Civilization III. The reviewer, Steve Butts, gave very high marks for the gameplay (9/10) and lasting appeal (9/10) qualities of the game but only gave a 7.5 for sound and graphics. The overall score is 9.3. Civ III perfectly captures the epic sweep of the previous games but adds a few new features that make the game much more convenient and much more balanced..... Civilization III is a worthy heir for the franchise and a definite must have for any strategy gamer who doesn't want us to make fun of them. |
| Monday, October 29 |
Civ3 on the shelves!!! GamePen's webmaster Jonah Falcon reported that he has picked up a copy of the Limited Edition of Civilization III at Electronics Boutique today! He said there are a ton of copies of the regular edition on the shelves for the taking, so be sure to stop by your local EB and get one! At the right is a QuickCam pic of the Limited Edition he took. Here are some comments from Jonah about the content of LE:
The tin is gorgeous - bas relief is magnificent. The fold-out tech tree is nice, but nothing to get upset about not having. It IS functional in size (small enough to consult). I haven't viewed the videos (both on a second CD). The missive from Sid Meier and Jeff Briggs was nice. In short, the best thing about the Civ III LE is the box. Really really cool. If any of you have picked up your copy of Civ3, please post your first impression in the forum! The QuickCam pic was originally posted by Apolyton. |
| More from CGO's Bob Mayer CGO's Bob Mayer has been answering lots of questions about Civ3 in their forum. In this post he talks about the ability of the AI to wage war: The computer does a decent job of attacking in Civ III. Much better than in earlier games. WHen they declare war on you they tend to swarm you with lots of units. They'll mount pretty good invasions from the sea, too. Last night I was beating up on the Germans with my mighty French. My tanks, marines, and paratroopers, backed by jet fighters, bombers, and cruise missiles, were wreaking havoc on the few remaining German cities (fighting spearmen because I had taken all the resources the Germans needed for more advanced units). He had a galleon with a warrior and a swordsman I think, and it landed the troops behind my lines. They began destroying railroads and irrigation. Pain in the but until I killed 'em. On the attack, especially when not so terribly outclassed, the computer is good at keeping the pressure on you. The entire combat system is so different from Civ II that it takes some time to figure out how to go about a war. |
Strategy Briefs: Overall The final part of the Civ III Strategy Briefs at Avault has been posted today. Avault will post their official review of Civ III tomorrow. Here is an excerpt:
The Industrial Era starts, as it probably will for most players, with Medicine and Sanitation for their hospitals. Without these elements, it's fairly difficult to amass enough population to produce the increasingly expensive improvements and units. Then, it's time to secure the bread and butter of my military: Replaceable Parts. Next, I'll start mass-producing artillery and infantry and then acquire Flight and possibly Amphibious War. Both Amphibious War and Advanced Flight are very useful advances on small island maps, since they enable versatile assault units like the Marine and Helicopter. If I'm attempting a Space Race victory, I'll pick up Espionage since sabotaging production is a very effective way to ensure you launch for Alpha Centauri first. |
| Sunday, October 28 |
| Info from the Civ3 Strategy Guide Some people who already got their copies of the Official Civ III Strategy Guide have been posting LOTS of info such as the stats for all units, the new pollution system, and the list of all Wonders and their benefits to the forum. Check them out in the forum! |
| Saturday, October 27 |
New Scenario: Empire of the Rising Sun v1.05 Empire of the Rising Sun is a scenario created by Insurgent. This Nippon scenario is about the bloody Pacific War (1937-45) in WWII. It is very comprehensive, well researched, and contains some cool sound effects. Some materials about the Pacific War are enclosed for anyone who like to learn more about the war. Here is the storyline:
On the morning of December 7, 1941, the Second World War in the Pacific was begun with an attack by Japanese naval aviation against the American held island of Oahu, Hawaii and its main port, Pearl Harbor. Within hours of this dawn attack, a meticulously planned campaign was launched against key American and British Commonwealth forces in the Philippines, Thailand, Malaya and China, the ultimate goal of which was Japanese control of eastern Asia and the western Pacific, including the priceless natural resources of the Dutch East Indies (modern day Indonesia). The Japanese government believed that once these regions were firmly under their control, the Allies, and especially the United States, would sue for peace rather than fight a bloody war in distant lands. The Japanese however, did not anticipate the angry backlash which arose as a result of their use of force at Pearl Harbor, and a negotiated settlement of the type envisioned in 1941 became impossible. In the end, a grimly determined Allied coalition fought its way back across the Pacific, island by island, until the twin spectres of nuclear bombardment over Hiroshima and Nagasaki forced Imperial intervention and the end of war. This scenario is 3.15 MB and requires FW or Civ2 Gold to play. |
Strategy Briefs: Modern Era The Civ III strategy brief for the Modern Era is now available at Adrenaline Vault. Here's a snippet:
Combat becomes exceedingly lethal in the Modern Era. Nuclear submarines enabled by Fusion and Tactical Nuclear Missiles enabled by Space Flight create a pretty potent one-two punch. These vessels are invisible except to other submarines and AEGIS Cruisers, so you can safely moor them off the shore of your rival. While they can only carry one missile at a time, a small wolf pack of four submarines can absolutely decimate important enemy cities. ICBMs are even more devastating. Enabled by Satellites, they can deliver a nuclear payload to any location on the globe. |
| Soren Johnson Interview Apolyton has posted a short interview with Soren Johnson, the AI Programmer on Civ III. The interview only consists of 6 questions, but they are all related to AI. Here is an excerpt: Apolyton: Do the number of civilizations in the game affect the AI? Will the AI give you more trouble with 6 civilizations than with 16? |
| Friday, October 26 |
| Win an Autographed Copy of Civ3! If you play the CivTrivia on Civ3.com on Tuesday, October 30th, 2001, you could be an envied owner of a special copy of Civ III, signed by Sid Meier and Jeff Briggs! All you need to do is come to Civ3.com at any time next Tuesday and answer the daily CivTrivia question. You will be automatically entered into the drawing even if your answer is wrong. |
| Official Civ3 FAQ Update Several sections of the Official Civilziation III FAQ have been updated/revised with latest info. Some of the new info from the FAQ are listed below:
These info have been added to the Civ III Info Center. |
| Strategy Briefs: Industrial Era The strategy brief for the Industrial Era is now available at Adrenaline Vault. |
Civ of the Week: The Japanese The Japanese are this week's Civ of the Week at the Official Civ III Site. In Civ III, they are considered a Militaristic and Religious civilization. Their special unit, as you all know, is the Samurai.
The Samurai is an upgraded version of the knight. Like the knight, it requires iron to build, but it does not require horses as the knight does. The Samurai has an additional defensive point, making it a powerful all-purpose unit which is equally suited for both assault and defense roles.
Attack Defense Move
Standard Knight 4 3 2
Japanese Samurai 4 4 2
>> Learn more about the Japanese at Civ3.com |
| New Screenshot of the Week Civ3.com has posted the Screenshot of the Week titled "Superior Russian Firepower". The screenshot is from an earth map game and shows a Russian battleship. There is also a submarine in the screenshot. |
| Thursday, October 25 |
New Scenario: Violence 2000 Violence 2000 is a new fictional scenario created by GiantSquid. This scenario is about last year's presidential election in the U.S. and your goal is to become elected President in 2004 by controlling the most electoral votes. The storyline of the scenario is as follows:
On the fateful night of November 7, 2000, hundreds of millions of Americans went to the polls to choose the 43rd President. By the next morning, it was clear that irregularities and illegal manipulation, particularly in Florida, would prevent anyone from knowing who won for a long, long, time. Finally, the Supreme Court voted along partisan lines to stop recounting votes and declared Bush the winner. Gore graciously conceded. Or did he?
We have just learned that Vice-President Gore has declared the Court's decision illegal, and has called upon loyal forces in New England, California, and the Midwest to rise up and support him! Most major cities in these regions have fallen to his supporters without a fight, and are anxiously awaiting further news. Meantime, in a totally unprecedented move, Bush has asked Clinton to step down immediately so he can deal with the problem. He has nearly the entire Armed Forces under his control, and has ordered a blockade of Washington to force the President to comply. Clinton, declaring Washington to be the "true and Constitutional United States", has refused. As Bush and Gore slowly but surely take over the last cities still loyal to Washington and other partisan enclaves rise up in protest, it seems clear that the bullet will prove mightier than the ballot on at least this occasion... Check out this unusual (and interesting) scenario while you wait for Civ3! |
| Strategy Briefs: Middle Ages Avault has officially posted the strategy briefs for the Middle Ages. And if you don't know already, we have the strategy briefs and screenshots for ALL eras. You can read them in the forum. ;) |
| New Civ III Screenshots Korean gaming site Game Turbo has posted a preview of Civilization III. The preview is in Korean but it contains 18 screenshots, many of them were taken from the early part of the game. Our thanks to Psiwar for this news tip. |
| Wednesday, October 24 |
| More from people who have Civ3 This was posted by CGO's Bob Mayer on CGO's forum: ... There is so much here that is different, within the overall paradigm, that I'm finding it to be an order of magnitude more entertaining than Civ II. Culture, and national borders, make a HUGE difference for me. The entire international relations dynamic is changed. In Civ/Civ II, at the end of the game frequently there were only two or three civilizations left, whereas in Civ III it's not uncommon to reach the 21st century with all of the starting civs still going at some level. The AI civs fight each other regularly, and cooperate with you when it suits them. Diplomacy is much more rational, with many more options, so you can actually have an idea of what doing X to Y will affect. ... |
| Civ III Info Center Updated Again The Civ III Info Center has been updated for the second time today with the following new info:
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| Civ III Strategy Briefs @ Avault To celebrate the imminent release of Civ III, the Adrenaline Vault has launched a special strategy briefs feature written by Jeff Morris. Starting today and continuing each day until the release of the game, Avault will post strategy briefs for the game's 4 eras and finally end the feature with a review of the game. The strategy brief for the Ancient Era is already posted. Check it out! PS: Make sure you visit this discussion thread for some BIG surprises. :) Thanks to JensB for this news tip. |
| Mac Civ III Reached 1st Playable Build Westlake Interactive annouced yesterday that the first playable build of the Mac port of Civilization III has been delivered late last week: Civilization III for Mac hit First Playable status late last week. Brad Oliver and John Butler are doing an amazing job on this very cool game. According to Oliver, "The port is coming along great, and we hope to have a few surprises for OS X users." Civilization III was originally developed for the PC by Firaxis Games, and will be published for the Macintosh by our good friends at MacSoft. It looks like Mac users will be able to play Civ3 earlier than expected. :) Thanks to Blues News. |
| Civ III Info Center Updated The Civilization III Info Center has been updated with all the new info from the PC.IGN preview and screenshots. Also added is a list of units and their resource requirements compiled by korn469. Thanks to korn469 and anyone who has contributed to the list. |
| Tuesday, October 23 |
Civ3 Preview @ PC.IGN PC.IGN has posted an excellent preview of Civilization III based on their hands-on impressions of game. Accompanying the preview are 22 impressive screenshots! By changing the file names in the image links, I uncovered three hidden screenshots: City of Lyons, The Evil French, and the Trade and Trade Routes civilopedia screen! This makes a total of 25 new screenshots. Go check it out NOW!
What's new:
PC.IGN promised to post an official review of Civ3 early next week! Thanks to Stuie for this news tip. |
| New Civ3 Screenshots GameSpy Daily has posted 8 new screenshots taken from the preview built of the game. All the main map screenshots there are new. That granary completed screenshot looks especially interesting. We no longer need to zoom to the city to change production when something is completed! The other screenshots are new too but we have seen very similar ones before. Source: Blues News |
| 5000 Daily Unique Visitors Yesterday CivFanatics crossed the 5000 daily unique visitors threshold for the first time! When the site was opened to the public in March 2000, we only had about 200-300 unique visitors a day. It is amazing that it only took us 17 months to reach this important milestone. We have come a very long way! On behalf of the entire CivFanatics staff, I would like to thank you all for your continued support of this site. |
| 1 Year of CivFanatics Forum As I menioned in previous news post, the CivFanatics Forum is 1 year old today! I would like to take this opportunity to briefly reflect on what we have achieved. In one year, 2732 players have registered in the forum and they have made a total of 86140 posts in 6749 threads! These numbers don't tell the whole story, however. Without the forum, the popular Game of the Month feature and the CivFanatics Multiplayer Ladder would not have existed -- both of them were first proposed in the forum. The forum has served as a fun hangout for all who enter and share the common interest in the concept of Civilization. Some said the forum is just as addicted as the game itself... I invite you to join our thriving community if you haven't already and see it for yourself :) Click the links below to join the birthday celebrations in the forum! http://forums.civfanatics.com/showthread.php?s=&threadid=6800 |
| Monday, October 22 |
| Forum Moved to New Server! Great news! Our host, Telefragged, has just finished moving our forum to a new server! Hopefuly this move will mean less downtime and fewer busy signals for our forum! This move couldn't have come at a better time: tomorrow is the 1 year anniversary of our forum! Our sincere thanks to Telefragged for this wonderful birthday gift. NOTE: Depending on your ISP, some of you may not be able to access the forum for a few days because of DNS lag. |
| Civ3 Screenshots @ GamesDomain Games Domain has posted a bunch of Civ3 screenshots, but none of them are new to us. We already posted the "new ones" last week. |
| Sunday, October 21 |
| Civ3 Online Tech Tree For your convenience, I've added an interactive online tech tree to the site. You can access the tech tree anytime from the left panel under "Civilization III". |
| Major Civ3 Info Center Update Tons of new info have been added to the Civilization III Info Center. For instance, the Wonders of the World section now has 2 tables lisiting all the Wonders in Civ3, their benefits, attributes, as well as prerequisites for Small Wonders. Some obsolete info such as bronze as a strategic resource and Zone of Control have been removed. Please post here if you see any error in the Info Center... |
| Saturday, October 20 |
| The Complete Civilization II Combat Guide Marquis de Sodaq (a.k.a. Sodak) has compiled a very complete document detailing every aspects of combat in Civilization II. This document clearly shows that although the combat model of Civ2 appears to be very simple, there are lots of things going on below the surface. You'll have a thorough understanding of the combat system in Civ2 after reading the guide. It is a very worthy addition to the War Academy. Thanks to Sodak for compiling this excellent guide. >> Enter the War Academy & read the Guide! |
| New Civ3 Preview @ CVG Computer and Video Games has posted a new Civ3 preview written by Martin Korda. The preview was not based on the final built of the game and doesn't contain any new screenshots. Martin Korda has some nice things to say about the game in this short preview: It was more than obvious that Firaxis has taken on board criticisms from Civ II and implemented them to create a truly sublime and totally immersive gaming experience. |
| Friday, October 19 |
| GameSpot Poll: Are you excited about Civilization III? GameSpot has just put up a new poll "Are you excited about Civilization III?" on their main page. At the time of writing, only 250 people have voted. 45 Percent of them replied YES, while 55 percent voted NO. Visit GameSpot and submit your vote NOW! |
| Civilization III Video Preview GameSpot's hardware editor Sam Parker gave a very good preview of Civilization III in this new 8 minute long video preview. The preview video begins with the opening movie of Civ3, and the rest of the video is all gameplay footage from the game (more than 6 minutes!), with very soothing classical music in the background. The only bad thing is that the video is too small to see the details. The video is in streaming format only. Check it out! |
Ask the Civ Team: 10/19/01 Edition I forgot mention that there is also a new edition of Ask the Civ Team at Civ3.com. This latest edition deals with espionage missions, air missions, number of opponents in one game, government system, international release dates, aliens, world maps, differences between Limited and Standard Editions, etc. There are lots of new info! Read the Questions and Answers. |
| The Zulus! The Zulus are here!! The Oficial Civ3 Site at Civ3.com has been updated with a new Civ of the Week (the Zulus!), a new Developer Update about the game editor, and a new Screenshot of the Week showing an army on the main map. In Civilization III, the Zulu are considered a Militaristic and Expansionistic civilization, therefore, they start with Warrior Code and Pottery, and have significant bonuses to military pursuits and exploratory activities. Their special unit, the Impi, is an upgraded version of the spearman. It requires no resources to build, and allows the Zulus to quickly build a strong, mobile defense force.
Attack Defense Move
Standard Spearman 1 2 1
Zulu Impi 1 2 2
You can learn more about the Zulus here. This week of the Zulus is turning out to be a very good week for Civilization III... Thanks Dan for this big update! |
| Thursday, October 18 |
| Prima Civ3 Strategy Guide Info Prima Games has updated its online catalogue to include its new strategy guide for Civilization III: The page features a new cover shot of the guide and lists some of the topics in the guide:
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| Civ3 Gameplay Movies In addition to the Civ3 preview and the screenshots, GameSpot also posted FOUR new gameplay movies! The movies were captured directly from the game and each clip is about 1 minute in length. I have uploaded all the movies to our fast file server so you don't need to download at 2 Kb/s off ZDNet's crappy file server. :)
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| Civ3 Preview @ GameSpot GameSpot has posted a 4-page long preview of Civilization III and added 7 new screenshots to their gallery. This is the second part of GameSpot's special 3-day Civ3 coverage. Here is a list of new info from the preview:
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| Wednesday, October 17 |
| Civ2 High Score HOF Updated! The Civilization II High Score Hall of Fame has been updated with fifteen games (finally!). As usual, we have some very impressive scores, such as Andu Indorin's 2171 percent Deity level game. There are new record games for the Prince Level HOF and the Chieftain Level HOF. Below is the list of games added this time:
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| ToT on Magazine CD The November issue of PC User (PCU) magazine has made the full Civilization II: Test of Time available on their cover CD. The issue is now available at newsagents in Australia and New Zealand. More info is available at PCU's website. Thanks to Jel and DanQ of Apolyton for this news tip. |
| Special Civilization III Coverage To commemorate the impending release of Civilization III, GameSpot has launched a special 3-day coverage of Civilization III starting today. They are going to have "a feature preview based on hands-on time with the final version of the game, a GameSpot Live video preview complete with the sights and sounds of Civilization III, and, of course, a daily dose of screenshots to illustrate the coverage". The first part of this special coverage is a 3-page long interview with Jeff Briggs and Sid Meier. The interview is geared toward the general public, so it doesn't contain much new Civ3 info. However, you will not be disappointed because GameSpot has added nine new screenshots taken from the final version of the game! |
| Tuesday, October 16 |
| NEW SCENARIO: Battle of Australia The scenario of the day is Nick Dowling (aka Case)'s Battle of Australia, a hypothetical WW2 scenario. Here is a brief intro to the scenario: Following the Japanese victories at the Battle of the Coral Sea and Midway the United States Pacific Fleet withdrew to the US west coast to lick its wounds and rebuild. This exposed Australia to invasion from Japanese forces based in Midway. Screenshots: Main Map 1 Main Map 2 Units Before this scenario, Case has released two popular WWII related scenarios: Raging Horde and The Cruel Sea. Both of them are available for download in the Downloads Collection. |
| Sid Meier Interview @ EB There is a new Sid Meier interview over at Ebgames.com. In the interview, Sid talks about the future of turn-based games in this increasingly 3D and Real Time gaming world, the evolution of the gaming industry, and the rest are about changes from Civ2 to Civ3 and new concepts in Civ3. Sid gave a pretty good description of the Governor feature: The Governor feature allows players to pass some of the management of individual cities (or all of them, if desired) to the AI. Once a player activates the Governor menu in the City Management screen, they can direct that Governor to follow selected instructions for his city (as well as instruct the Governors in all cities, or even just those on the adjacent landmass). A player can also direct that a Governor NOT do certain things. For even "finer" control, players can also determine the frequency with which the Governor will produce certain types of units (naval, artillery air, defensive, offensive, worker, etc.) and certain types of improvements/wonders (those which increase happiness, wealth, growth, science, etc.). You can read the full interview here. Thanks to amh, arkammler and Grame the Mad for this news tip. |
| Civ III Preview & Game Editor Screen Computer Games Online has posted the Civilization III preview that appeared in the September issue of the CGO magazine. It contains 2 new screenshots of Wonders (Shakespeare's Theater and the Great Wall). On page 4 of the preview there is a FIRST screenshot of the game editor! Firaxian Mike Breitkreutz had the following to say about the editor screen: The editor screenshot is old. It looks basically the same but a lot of the terminology has been changed and some items have been added/removed. The Great Persons Mood Modifiers are not referring to the citizens. This was a concept we were toying with that has since been removed. You can read the full article here. Thanks to Stuie and King of Hearts for the news tip, and Apolyton for the Mike Breitkreutz comments. |
| SGO Poll: Will you buy Civ3? Our host, Strategy Gaming Online, is running a poll asking players whether they will buy Civ3 or not. Currently 305 people have voted: 39.3 Percent said they will buy Civ3 on the first day, 9.8 Percent said they have already pre-ordered the game, 29.5 Percent said they will buy it after reading reviews, while a shocking 21.3 Percent said they will not buy Civ3. Visit SGO and cast your vote! |
| No CD Patch for MGE This tiny patch (1 KB) allows you to play Civ2 Gold without having to put the game CD in the CD ROM drive. |
| Monday, October 15 |
NEW SCENARIO: WW II: Fight for Freedom I received this new scenario titled "WWII: Fight for Freedom" from T8 a few weeks ago. I sincerely apologize for not adding it to the Downloads Colection sooner...
Fight for Freedom is designed to be played as a hotseat scenario, with between 2-7 players. It utilizes a giga-map with custom units, wonders, city improvements, etc. The game is historically accurate and starts with the Japanese bombing Pearl Harbor in December 1941. The graphics of this scenario resemble other popular WWII scenarios such as Nemo's Red Front scenario. Four screenshots are provided below for your viewing pleasure: Screenshots: #1 #2 #3 #4 |
NEW MODPACK: Star Trek: Generation After weeks of mostly Civ3 updates, it's time to update our Downloads Collection again! I am going to add a few new files each day for the next several days.
The first file added in this new wave of updates is John Valdez's new Star Trek: Generation modpack, John worked on this modpack for more than a year. The result is this stunning modpack which you may safely call the Ultimate Star Trek Modpack! In John words: This modpack is designed to do what no other Star Trek mod has ever done. That is, its mission to to service a complete line of scenarios (5 in this case) that can be played from the same modpack. Kevin Gilbert's modpack came close, but this mod has five very different scenarios that include events and which follow very closely with each era of the Star Trek series. In addition there are a number of brand new sounds that have never been heard before in other Star Trek scenarios.Extreme care have been made to be sure that the integrity of Star Trek technology and historical accuracy has been observed whenever possible. However, certain names and events have been changed to keep scenario balanced, sensible, and friendly to the Civ public who are not trekkers. |
| Sunday, October 14 |
| Civ III Intro Movie GameSpot has posted the introduction cinematic to Civilziation III. This 1:44 minute long movie has nice music, but the content is not very impressive IMO. It only shows a lake, lots of clouds, and the views around Babel Tower. There are some birds and a fighter flying over the Tower, that's about it. You don't miss much if you can't get it to play on your computer... UPDATE: Good news! We have uploaded the MPEG format of the video to our server! You can download it here (Right click on the link and select "Save target as"). The file size is 22.3 MB. Thanks to Graeme the Mad for the news tip. |
| Saturday, October 13 |
| Score Calculation in Civ3 Firaxis web wizard Dan Magaha has revealed some general info on score calculation and the functionality of the histograph screen in Civilization III:
These new info have been added to the Civ3 Info Center. Our thanks to Apolyton for this news. |
NEW CIV III SCREENSHOTS Italian gaming site Multiplayer.it has posted 14 new high-resolution Civ3 screens. These screens most likely were taken from the finished product since they look very polished. Check them out!
UPDATE: Dan Magaha posted the following in our forum: "Officially speaking these screens are certainly not from the final version that is hitting stores at the end of the month. I would say they are at least a good couple of weeks old, but they're eons more representative of the final product than those other screens that popped up earlier in the week." Thanks to The diplomat for the news tip and Dan for the clarification. |
| First Civ3 Game Computer Game Online's Bob Mayer is one of the few people who've already received a copy of Civ3 from Infogrames. He wrote about his first Civ3 game in CGO's forum: I played my first actual game of Civ III last night, though I wasn't able to print out the 250 page manual, so I don't have a great grasp on all the rules yet. Got my butt kicked on the lowest difficulty level The addition of things like borders, cultural spheres of influence, the revamped combat, the radically different way you support troops and handle trade, etc.--all of these things put some very real twists on how you play the game. If you are a Civ/Civ II vet you'll be able to jump in and play, but chances are, not too well at first without some trial and error. The interface, graphics, and overall look is so superior to earlier Civs that even if they had done very little tweaking this would still be worthwhile to pick up. As it stands, it seems like a very logical evolution of the series. It is far from being just Civ II with better looks IMO. It's not revolutionary. It's not supposed to be. It's Civ. Bigger, better, better looking, but Civ. And from my experience, so far, it nails that pretty damn well. This sounds wonderful! |
| Friday, October 12 |
| Civ III Info Center Updated The Civilziation III Info Center has been updated with lots of new info on city labels, Great Leaders, difficulty levels, etc. |
| Civilization 3 Interview German gaming site GamesWeb.de conducted a large interview with several Firaxians: Nick Rusko-Berger (Lead Artist), Mark Cromer (Sound Designer), Sid Meier, Jeff Briggs, and Jeff Morris. The interview is in English (thankfully!). Thanks to JellyDonut for the news tip! |
| Screenshot of the Week The screenshot of the week posted by Civ3.com is a colorful histograph screen. |
| Civ of the Week: The Russians It was revealed several weeks ago that the Russian's special unit is the Cossacks, not MiG fighter. The Cossack is an upgraded version of the cavalry. Like cavalry, it requires both horses and saltpeter to build, but it also adds an additional point of defense to an already formidable set of combat statistics. With their high movement rates, deadly offensive capability, and solid defensive rating, the Cossack is a unit you don't want to tangle with.
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| Civilization Song Just received words from David Langendoen that his band, Electric Funstuff, has released their latest song "Civilization" dedicated to the Civilization series. It's a really cool song, far better than Infogrames' Corporate song. :) You can download the song "Civilization" at Electric Funstuff's website. Don't forget to check out The Fun section while you are there for some fun stuff! Electric Funstuff has done a number of game-related songs, including "Has Anybody Here Seen My Corpse?" (EverQuest), "Sim-Hilarities" (The Sims), and "I Long for Combat" (StarCraft). |
New Civ3 Screens at CVG Computer and Video Games added some new screenshots to its Civilization III gallery last night. This time I am certain some of those diplomatic screens are new. For example, you can see Joan of Arc wearing a helmet in one screen and Elizabeth wearing eyeglasses in another. You might need to open a (free) account at CVG before you can view the screens.
BTW, in the story accompanying the Gallery, Infogrames UK's PR manager said Civilization III will arrive [Europe] in November. |
| Thursday, October 11 |
| European Civ3 Boxart ToTheGame also posted a large boxart for the European version of Civ3. Take a look! |
| Five Civ3 Screens ToTheGame.com has posted five high-res Civ3 screenshots on their Civ3 gallery. One of the screen is the Palace screen and the other screens appear to be taken from the game's opening movie. UPDATE: Dan Magaha pointed out in our forum that these screenshots are outdated: "As for the images you thought were from the movie, those were originally going to be used as backgrounds for the technology advisor screens (1 per era) but that was quite some time ago. We scrapped that idea because it didn't uphold the consistency of the interface that was used everywhere else." Thanks to ToTheGame's Editor Erik Johansen for the notice. |
| Wednesday, October 10 |
| GameSpy Civilization III Interview GameSpy interviewed Firaxis programmer Soren Johnson in Volume 26 of its GameSpin feature. In the interview, Soren Johnson talks about the differences between Civ2 and Civ3, difficulty levels, multiplayer status, Civ4, and much more! Some interesting stuff from the interview are listed below:
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| Monday, October 8 |
| Special Offer: $10 Off at Amazon.com If you still haven't pre-ordered Civilization III, you can use one of the coupon codes provided below to save $10 on your order! If you have already pre-ordered Civ3, you can still use the coupon codes to buy other things at Amazon.com and get the discount. Amazon.com does ship Civ3 internationally.
This is almost like getting the Official Strategy Guide ($13.99) for free! Click the boxart images at the right panel or the text links below to pre-order Civ3 today! |
| Civilization III has Gone Gold! We received an official announcement from Firaxis at 1:48 PM EST announcing Civ3 has gone gold!!! Here is the full message: Infogrames and FIRAXIS Games are thrilled to announce that the ultimate version of the greatest strategy game of all time will soon be in the hands of the millions of fans around the world who've been eagerly awaiting it's completion. Sid Meier's Civilization III has gone gold and will ship to retailers October 30th with games reaching store shelves soon after. The most highly anticipated game of the year, Civilization III embodies all of the elements of it's predecessors that have made it a four-million-selling franchise and many new and improved features that will make this the greatest Civ experience ever. Pre-orders for Civilization III and Civilization III Limited Edition are topping the charts at major retailers. The estimated retail price of the standard product is $49.99 and the special limited edition is $59.99. |
| Sunday, October 7 |
| Civ3 Cover Story on PC PowerPlay Civilization III is the feature story of this month's PC PowerPlay, an Australian gaming magazine. PC GamePlay claims the cover story will give you "more Civilisation III info than you can poke a monkey at". Go buy the magazine at a newstand and let us know if it's true. :) Thanks to JellyDonut for the news tip. |
| Saturday, October 6 |
| GOTM VIII results The results of the 8th Game of the Month are now up. This time there was a record of 66 participants! For the second time starlifter has won the GOTM, followed by Markone (2nd) and chofritz (3rd). Congratulations! Also, starlifter has taken the lead in the Global Ranking, so the 'Shadowdale Dynasty' has ended. ;) He's still number one in the Hall of Fame though. |
| Friday, October 5 |
Civ of the Week: The Iroquois The Iroquois is in the spotlight this week at the Official Site. In Civ3, the Iroquois is considered a religious and expansionist civilization and their leader is the legendary Hiawatha who unified the Northern Native American tribes under the Iroquois Confederacy flag.
The special unit of the Iroquois is the Mounted Warrior, which is an upgraded version of the horseman. Like the horseman, it requires horses to build, but it has an additional attack point, making it one of the best mobile assault units of the early eras.
>> Learn more about the Iroquois |
| Screenshot of the Week A new Screenshot of the Week titled "Iroquois Democracy in 1670 AD" is available at the Official Civ3 Site. |
| Thursday, October 4 |
| Civilization III is Near Completion! This is THE news we've all been waiting for: According to Gone Gold, Civilization III will go gold in the next few days!!! Had a close call... Yesterday, I received an official notice that Civilization III had gone gold. Two minutes after the e-mail, I received another asking me to hold off on posting, because it may not be true at the moment. Talk about a quick let down. The good news is that the game will hopefully be gold in a day or two and will ship on the 30th of this month. Nice treat for Halloween Day. You can expect to hear official annoucement from Firaxis and Infogrames soon. If you haven't pre-order Civ3 yet, do it now! |
| Correction: Population Growth in Civ3 Last month we reported that it takes 40 food to increase a city's population by 1, no matter how large the city is. That statement is not entirely true. Size 1 and 2 cities require 20 food to grow. You can see a size 1 city in the GameStar video and a size 2 city in the preorder video. The food storage box for size 1 and 2 cities can hold a max of 20 food. Thanks to X Mudder for pointing this out. |
| Editing Golden Ages in Civ3 Firaxis's web wizard Dan Magaha has revealed some new info at Apolyton forum about editing Golden Age triggers using the game's editor:
The Civ3 Info Center has been updated with this info. Thanks to Ralf and arkammler for submiting the news. |
| Wednesday, October 3 |
| Rebels in Civ3 Jonah Falcon, webmaster of GamePen, wrote in one of his posts at the Computer Games Online forum that (in Civ3) rebels can be different civs, but use the same graphic set as the civ they come from. There is probably some truth in that since he's writing a preview for Civilization III... |
Civ3 Fansite Kit! The long-awaited Civ3 Fansite Kit is now available for download at Civ3.com! This 5.74 MB kit includes most of those Civ3 ad banners we posted yesterday, several images of advisors, a Tower of Babel wallpaper, logos, pictures of the entire Civ3 team, and (most importantly) some beautiful unit and Wonder graphics! It also contains 8 sounds effects from the game! We are going to use those nice graphics to decorate our Civ3 section soon. :) The unit seen at the right is the Marine unit. Check it out! |
| Tuesday, October 2 |
Civ3 Ad Banner Gallery Launched! Infogrames and Firaxis have launched a massive ad campaign to promote Civilization III recently. Most of these Civ3 ads are static banners, some are animated, and a few are Flash banners. You are likely to encounter some Civ3 ads on gaming magazines and when you visit major gaming sites such as GameSpot and PC.IGN.
Our Civ3 Ad Banners Gallery currently has 14 distinct ad images. If you see any Civ3 ad image not listed in this gallery, please scan or save the image and email it to us. Together we can make this collection of Civ3 ad banners as complete as possible! |
| Monday, October 1 |
Game of the Month #9 is Here! It's the time of the month again for a new GOTM! After two easy games in the last 2 months, this month we will have an Emperor level game on a small random map, with 5 Civs. This game is significant because it is last GOTM before Civ3 is released. We might only have Game of the Month for Civilization III after Civ3 is out.
Here are the parameters for GOTM #9:
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