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Civilization II: Game of the Month: GOTM 129 Results
By Magic_gorter at 2013-05-13 09:28

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 129 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Inkerman

1448

115%

520 AD

127

661,106

Conquest

2

Major Advantage

2037

162%

1020 AD

153

631,534

Conquest

3

Ali Ardavan

3196

255%

1298 AD

187

596,074

Spaceship

4

grigor

1733

138%

1260 AD

177

477,029

Conquest

5

Peaster

623

111%

480 AD

125

440,921

conquest

6

mercurios

10212

816%

1876 AD

326

335,036

Spaceship

 

 

 

 

 

 

 

 

 

average

3208

266%

1076 AD

183

524

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 129 Download
By Magic_gorter at 2013-04-23 13:51

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit


Game of the Month 129: December 2011

Game Settings:
Civilization: Carthaginians
Map: Mediterrain map; flat; 7 civ's
Difficulty: King
Barbarians: Villages only
Restarts: On
Victory by conquest or spaceship


Starting Techs:

~ Bronze Working


Civilization II: Game of the Month: GOTM 128 Results
By Magic_gorter at 2013-04-22 07:06

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 128 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Major Advantage

2447

244%

1853 AD

258

223,684

Spaceship

2

grigor

1749

174%

1831 AD

244

215,449

Spaceship

3

Inkerman

2982

298%

1888 AD

289

185,000

Spaceship

4

Ali Ardavan

102

10%

1320 AD

167

106,593

conquest

5

mercurios

7187

718%

2020 AD

420

84,776

Spaceship

 

 

 

 

 

 

 

 

 

average

2893

289%

1782 AD

277

163

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 128 Download
By Magic_gorter at 2013-04-22 02:25

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit


Game of the Month 128: November 2011































Game Settings:
Civilization: Chinese
Map: Normal; no huts, scenario, round
Difficulty: Emperor
Barbarians: Villages only
Restarts: On
Victory by conquest or spaceship


Starting Techs:

~ Ceremonial Burial
~ Masonry


Civilization II: Game of the Month: GOTM 127 Results
By Magic_gorter at 2013-03-21 15:32

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 127 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Major Advantage

102

54%

500 BC

81

257,317

Conquest

2

Inkerman

110

54%

350 BC

87

254,200

conquest

3

peaster

99

54%

375 BC

86

243,171

conquest

4

mercurios

4389

263%

1881 AD

332

208,944

Spaceship

5

grigor

25

54%

950 BC

63

147,981

conquest

 

 

 

 

 

 

 

 

 

average

945

96%

59 BC

130

222

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 126 Results
By Magic_gorter at 2013-03-14 05:12

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 126 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

AliArdavan

5262

684%

1793 AD

228

433,758

Spaceship

2

peaster

1461

189%

1500 AD

176

370,976

Conquest

3

Inkerman

10116

1315%

1886 AD

287

347,146

Spaceship

4

Prof. Garfield

3385

440%

1833 AD

245

296,950

Conquest

5

CharlieChuck

2630

341%

1837 AD

247

256,916

Spaceship

6

mercurios

9753

1267%

1994 AD

395

124,652

Spaceship

7

Mr. E

140

18%

1978 AD

379

17,335

OCC (no win)

 

 

 

 

 

 

 

 

 

average

4678

608%

1832 AD

280

264

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 125 Results
By Magic_gorter at 2012-11-19 05:24

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 125Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Prof. Garfield

266

0%

640 AD

165

235,676

Special

2

mackerel

298

0%

760 AD

177

227,916

Special

3

Major Advantage

287

0%

770 AD

178

221,994

Special

4

AliArdavan

334

0%

820 AD

183

230,641

Special

5

Magic_gorter

314

0%

880 AD

189

213,759

Special

6

Haleewud

247

0%

1010 AD

202

171,923

Special

7

Inkerman

314

0%

1250 AD

226

161,822

Special

8

Mr. E

259

0%

1802 AD

327

68,743

Special

 

 

 

 

 

 

 

 

 

average

290

0%

992 AD

206

192

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 139 Download
By Magic_gorter at 2012-11-12 03:10

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit


Game of the Month 139: November 2012

Game Settings:
Civilization: Aztecs
Map: Special (250x40); 7 civ's, flat
Difficulty: Chieftain
Barbarians: Villages only
Restarts: On
Victory by spaceship or conquest


Starting Techs:

~ None


Civilization II: Game of the Month: GOTM 136 Results
By Magic_gorter at 2012-11-05 13:46

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 136 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

AliArdavan

5765

0%

4057 AD

67

2247,541

Conquest

2

Inkerman

3946

0%

4036 AD

46

2191,509

Conquest

3

Matrix

1632

0%

4030 AD

40

1477,109

Conquest

4

Prof. Garfield

1130

0%

4013 AD

23

1403,966

Conquest

5

mackerel

853

0%

4004 AD

14

1308,800

Conquest

6

mercurios

13345

0%

4194 AD

204

1170,711

Conquest

7

Haleewud

531

0%

3994 AD

4

1116,672

Conquest

8

Huizinga

597

0%

4010 AD

20

1044,716

Conquest

9

Cordeo

243

0%

4031 AD

41

565,533

Conquest

 

 

 

 

 

 

 

 

 

average

3116

0%

4041 AD

51

1392

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Gods and Kings: Wonders
By vexing at 2012-06-29 04:17
Image Name production Cost Yield GP
Points
Effect Technology
Alhambra 400 +1 culture +1 greatperson GA All newly-trained non-air Units in this City receive the Drill I Promotion, improving strength combat strength when fighting in ROUGH Terrain. Provides a free Castle in the city in which it is built. Boosts city culture Culture output by 20%. Chivalry
Angkor Wat 400 +1 culture +1 greatperson GE culture Culture and gold Gold costs of acquiring new tiles reduced by 25% in every city. Education

Gods and Kings: Buildings
By vexing at 2012-06-28 21:22
Image Building Civ   Yields   Help Text gold Gold Upkeep production Cost gold Cost Technology Requires
Palace +3 production +3 gold +3 science +1 culture +2.5 strength Indicates this City is the capital Capital of the empire. connected Connecting other Cities to the capital Capital by Road will produce additional gold Gold. +3 production Production, +3 research Science, +3 gold Gold 0 0 0

Gods and Kings: Units
By vexing at 2012-06-25 00:04
Units under the Gods and Kings expansion. For units with the expansion disabled, please see this page.

Image Unit Civ CS RS Moves Range Cost Cost Resource Tech Obsolete Tech Era Upgrade
( Cost)
Notes
Warrior 8 2 40 200 Metal
Casting
Ancient Swordsman (80)
Jaguar Aztec 8 2 40 200 Metal
Casting
Ancient Swordsman (80) Heals 20 hp when it kills an enemy, +33% combat strength in forests & jungles, Moves at double rate through forests & jungles

Civilization II: Game of the Month: GOTM 123 Results
By Magic_gorter at 2012-04-23 03:48

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 123 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Major Advantage

1279

76%

970 AD

198

403,171

Conquest

2

AliArdavan

389

68%

250 AD

126

382,183

Conquest

3

grigor

186

68%

10 AD

102

316,568

Conquest

4

Haleewud

114

68%

10 AD

102

247,835

Conquest

5

peaster

47

68%

300 BC

89

175,482

Conquest

6

Ksiaze

1780

109%

1828 AD

340

163,424

Conquest

7

Redki-rr

590

52%

1794 AD

273

155,753

Conquest

8

Inkerman

527

66%

1580 AD

267

154,000

Conquest

9

mercurios

4266

255%

1915 AD

416

142,825

Conquest

10

rimon

354

61%

1535 AD

258

135,058

Conquest

 

 

 

 

 

 

 

 

 

average

953

89%

959 AD

217

228

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 122 Results
By Magic_gorter at 2012-03-05 04:44

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 122 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Starlifter

5249

682%

1451 AD

183

658,784

Spaceship

2

peaster

1143

148%

620 AD

132

494,346

Conquest

3

Inkerman

1340

174%

1040 AD

153

440,161

Conquest

4

AliArdavan

1339

174%

1510 AD

177

351,857

Conquest

5

Major Advantage

2872

373%

1792 AD

229

317,482

Spaceship

6

CharlieChuck

2159

280%

1793 AD

229

275,266

Spaceship

7

grigor

1981

257%

1800 AD

226

271,147

Conquest

8

mercurios

7580

985%

2010 AD

411

94,676

Spaceship

9

Jokemaster

350

45%

1874 AD

275

72,208

OCC

10

Ksiaze

1395

181%

1958 AD

359

65,924

Spaceship

11

RedKi-rr

257

33%

1915 AD

315

42,629

OCC

 

 

 

 

 

 

 

 

 

average

2151

279%

1092 AD

158

264

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 121 Results
By Magic_gorter at 2012-01-24 05:32

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 121Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Starlifter

4143

331%

1580 AD

217

528,700

Conquest

2

AliArdavan

4668

373%

1829 AD

237

475,139

Conquest

3

Inkerman

3799

303%

1750 AD

251

381,489

Conquest

4

Mackerel

2586

206%

1655 AD

232

368,675

Conquest

5

Haleewud

2526

202%

1690 AD

239

343,750

Conquest

6

Major Advantage

5175

414%

1820 AD

286

332,724

Conquest

7

mercurios

13460

1076%

2016 AD

467

118,951

Conquest

 

 

 

 

 

 

 

 

 

average

5194

415%

1763 AD

275

364

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 127
By Magic_gorter at 2011-10-06 07:09

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit


Game of the Month 127: October 2011

Game Settings:
Civilization: Egyptians
Map: Small, round; 4 civ's
Difficulty: Prince
Barbarians: Restless Tribes
Restarts: Off
Victory: Victory by conquest or spaceship


Starting Techs:

~ None.


Civilization II: Game of the Month: GOTM 120 Results
By Magic_gorter at 2011-08-29 13:29

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 120 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

AliArdavan

2550

255%

1829AD

246

255,346

Spaceship

2

Inkerman

2215

221%

1833 AD

250

229,279

Spaceship

3

Magic_gorter

2564

256%

1853 AD

258

228,969

Spaceship

4

Ksiaze

1824

182%

1946 AD

347

84,297

Spaceship

5

Major Advantage

336

33%

1906

307

52,514

OCC/Spaceship

6

Rimon

1004

100%

1990 AD

391

41,512

Spaceship

 

 

 

 

 

 

 

 

 

average

1749

175%

1893 AD

299

149

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


Civilization II: Game of the Month: GOTM 126
By Magic_gorter at 2011-08-15 14:02

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit


Game of the Month 126: September 2011

Game Settings:
Civilization: Mongols
Map: Special (40x250), round; 7 civ's: Roman, Zulu, Viking, Spanish, Persian, Greek, Mongol
Difficulty: Deity
Barbarians: Restless Tribes
Restarts: On
Victory: Victory by conquest or spaceship


Starting Techs:

~ None.


Civilization II: Game of the Month: GOTM 125
By Magic_gorter at 2011-08-07 09:38

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit


Game of the Month 125:August 2011

Game Settings:
Civilization: Vikings
Map: Large; random civ's, flat
Difficulty: King
Barbarians: Raging Hordes
Restarts: On
Victory: First to deliver three caravans/freigt to all own four cities (each caravan/freight is from different city)
Special rule #1: You are not allowed to build lighthouse
Special rule #2: No ships before discovery of Magnetism
Special rule#3: No ships before all cities are size 20. Start building them after the last city reaches size 20. You may rush buy them that turn.
Special rule#4: You must build cities with the starting (four) settlers, more cities are not allowed
Special rule#5: It’s not allowed to conquer/bribe enemy cities
Special rule#6: You are free to choose which settler builds the first city
Special rule#6: After Magnetism and size 20 each city must deliver one van/freight to all other three cities
Special rule#7: You may use the mapeditor to look at the map (at the start of the game)
Save 1: First save after discovery of Magnetism
Save 2: 2nd save when all cities are size 20
Save 3: Last save when last van/freight is delivered


Starting Techs:

~ Alphabet;
~ Bronze Working;
~ Code of Laws;
~ Masonry.


Civilization II: Game of the Month: GOTM 119 Results
By Magic_gorter at 2011-08-01 10:29

Civilization II: Game of the Month

GOTM Home • Latest Results • Rules & Download • Hall of Fame • Archive • Submit

GOTM 119 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Mackerel

4130

330%

1135 AD

169

781,116

Spaceship

2

Jokemaster

8293

663%

1585 AD

218

741,810

Conquest

3

AliArdavan

5340

427%

1391 AD

200

691,472

Spaceship

4

Haleewud

6561

524%

1601 AD

229

602,087

Spaceship

5

Peaster

977

111%

500 AD

126

547,581

Conquest

6

Inkerman

7123

569%

1799 AD

281

406,944

Spaceship

7

Rabidhippo

2111

169%

1650 AD

231

335,883

Conquest

8

Magic_gorter

12538

1003%

1891 AD

342

324,947

Spaceship

9

Rimon

1127

90%

1842 AD

297

141,686

Conquest

 

 

 

 

 

 

 

 

 

average

5356

432%

1488 AD

232

509

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge


 
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