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Civilization II: Game of the Month
By Duke of Marlbrough at 2009-05-17 09:20

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit


Welcome to the Game of the Month (GOTM)! A feature fun for everyone who likes to play Civilization II.


This is what we do:

Every month we start a new game, save it and place it on this site. Then everyone downloads the saved game and plays it. When you're done, submit your results back to us and we'll put together the results of everyone who has participated.

For each Game of the Month, medals will be awarded. The winner gets the gold medal, the second best gets the silver medal and the third best gets bronze. Get a medal once, and you'll be in the Hall of Fame forever.

 


Modern Warfare in BTS
By Flying Pig at 2009-05-09 11:22
On Modern Warfare in BTS

Flying Pig

This article is an attempt to make a guide to warfare in ages beyond Industrial, termed from now on ‘modern’. It is by no means finished, comments and suggestions are appreciated. Thanks are due to all of the people who have written articles on anything discusses herein.

War in the modern age is one hell of a lot more complex than any other era. States are more developed, weapons are more developed, and economies are more developed than at any other point in history. It follows, therefore, that your strategies must be more developed as well in order to win.

War by the Land

By now, land units are fairly diverse.

Civilization IV: Colonization Strategy
By Ginger_Ale at 2009-05-05 21:09

"A little rebellion now and then is a good thing."
Thomas Jefferson, January 30, 1787

 

Welcome to the strategy section for Civilization IV: Colonization!  Whether you aspire to be a ruthless conquerer of the New World or a benevolent colonial governor, below you will find numerous articles intended to enhance your skills and demistify complex aspects of the game.  All of the articles contain a link to their forum discussion thread, allowing you to ask questions and share insight with fellow players.

 


CivFanatics Store
By Thunderfall at 2009-05-05 19:23

The Apostolic Palace Guide
By Yxklyx at 2009-05-03 18:37
The Apostolic Palace Guide

A guide is sorely needed I think. I will try to condense everything into one concise post in this thread...I am editing this right now so just refresh to see updates... of course I am no expert so if you find any errors post here and I will correct this first post.

Warning: These rules are definitive for BTS version 3.17. Normal Game Speed is assumed.

Apostolic Palace 400 +4 +2 (prophet)

The Apostolic Palace (AP) becomes available to be built when you have researched Theology (Diplomatic Victory must also be enabled when starting the game). You must be running a State Religion in order to build it and it can only be built in a city where your State Religion holds sway. If this condition changes after you have started building it - its production will be halted until the condition is again met.

Civilization II: Scenario Hall of Fame: Top 100 Honorable Mention
By Ginger_Ale at 2009-05-01 18:47


 


Civilization II: Scenario Hall of Fame: Top 100 Modpacks
By Ginger_Ale at 2009-05-01 18:44


 

 

Romance of the Three Kingdom Senario Version 1.0 by Martin Roger CLASSIC CIV2 MODPACK ONLY March 1998 Special Note: This modpack does not work with versions higher than 2.42--This patch can only be used as a modpack. I did not test this patch using the Modpack Manager so there is a possibility that it is not compatible.

 


Civilization II: Game of the Month: GOTM 98 Download
By Magic_gorter at 2009-05-01 13:45

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 98: May 2009

Game Settings:
Civilization: Greek (Hippolyto)
Map: Large Map; random civs, round
Difficulty: Chieftain
Barbarians: Raging Hordes
Restarts: On
victory by conquest or spaceship are both allowed


Starting Techs:

~ Bronze Working


Civilization II: Scenario Hall of Fame: Top 100 Other
By Ginger_Ale at 2009-04-30 19:51


 

--Sorry, no selection posted yet.--

 

Civilization I Patch for Civ II v1.0 by John Valdez C2, CiC, FW, MGE 2001; email: JValdezToo@yahoo.com

 


Civilization II: Scenario Hall of Fame: Top 100 Sci-Fi
By Ginger_Ale at 2009-04-30 19:48


 

Lunar II: v2.0 by John Valdez C2,CiC,FW,MGE 2002; email: JValdezToo@yahoo.com
Anarctica Scenario v2.0 by John Valdez C2,CiC,FW,MGE 2002; email: JValdezToo@yahoo.com

 


Civilization II: Scenario Hall of Fame: Top 100 Fantasy
By Ginger_Ale at 2009-04-30 19:44



--Sorry, no selections for 2002 posted yet.--

DRACULA OF TRANSYLVANIA by Phenix Benton, a.k.a. Exile MGE 2001



Civilization II: Scenario Hall of Fame: Top 100 Historical
By Ginger_Ale at 2009-04-29 18:50



-Sorry, none recorded recorded for 2002 at this time-



Civilization II: Scenario Hall of Fame: Top 100 Story
By Ginger_Ale at 2009-04-25 20:10

My Story

Finally, you should know that I personally reviewed 497 scenarios in 10 months. Needless to say that is quite a feat. I want everyone to know that scenarios lacking a readme file were tossed almost immediately. I simply cannot list an anonymous scenario here because the point is to CREDIT the author’s workmanship. Everyone got a fair shake and I played 246 scenarios "as time permitted" (most of the time four or five games were started in a weekend and I stayed up late Sunday night until 3 or 4 am. I may need to see a psychiatrist for this addiction). Of those scenarios that grabbed my attention, some were already nominated for the Scenario Hall of Fame. SHOF scenarios will only appear in the Scenario Hall of Fame (it goes without saying that these are the most excellent). And yes, sometimes I played them more than once :)


Civilization II: Scenario Hall of Fame: Top 100 Beginning
By Ginger_Ale at 2009-04-25 20:08

In The Beginning

Back in 1996, the crew at Microprose started to notice a number of scenarios popping up on the net that were quite good. They immediately began to assemble a "Best of the Net" pool of scenarios that would later be featured on their CiC, FW and MGE cds (not all versions received a Best of the Net dose of scenarios by the way). In accordance with this tradition, I've decided to continue to post the "Best of the Net" here at Civfanatics, so that others may download them to their own "BestNet" directory. Find out what qualifies as a Top 100 scenario >>here<<.


Civilization II: Scenario Hall of Fame: Top 100 Technical Specifications
By Ginger_Ale at 2009-04-25 20:01

Technical Specifications:

PARAMETERS:

What is a TOP 100 scenario? Essentially, it is a list of scenarios that could be considered complete in just about every aspect of the game or really close to it. A top 100 scenario doesn't stand for any "numeric ranking" but simply means that it is "100 percent" there. This meaning translates to having a special place on my hard drive, and it is allowed to reside there chained to my Civ II folder forever.

A top 100 scenario, then, is one that is worth playing even after you've downloaded 500 megs of scenarios. It means that these scenarios are so good that when you want to play a good scenario, you need not look any further. These scenarios deserve recognition for their outstanding quality. It is my hope that everyone places these scenarios on their hard drive under "TOP100" directory in their scenario folders. This is the only proper place for these scenarios.


 
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