|
|
|
By Thunderfall at 2008-03-17 21:09
|
Lectures:
- Estimates
- Waging War
- Offensive Strategy
- Dispositions
- Posture of Army
- Void and Actuality
- Maneuvering
Lecture 1 : Estimates
War is a matter of vital importance to the state; a matter of life or death, the road either to survival or to ruin. Hence, it is imperative that it be studied thoroughly.
|
|
|
|
By Thunderfall at 2008-03-04 21:33
|
|
Oasys Mobile has sent us some information about their new Civilization game for mobile phones. The game is already available on T-Mobile and will be available on other carriers in the next month or two. If you have questions about the game, you can ask about them on the news discussion thread.
|
|
|
|
By Thunderfall at 2007-01-26 21:35
|
The Classics are Born: 1990 to Present
Sid Meier's Railroad Tycoon (1990)

Design: Sid Meier and
Bruce Shelley
Publisher: MicroProse
Genre: Strategy
Difficulty: Intermediate
Before real-time strategy became synonymous with fast-action-building Clone & Conquer games, it offered a deeper, more cerebral type of fun (still evident to a lesser degree in, say, Warcraft II). Sid Meier was taking a holiday in Europe, after finishing Gunship, to recharge his creative batteries, and he was musing over how much he had enjoyed Will Wright's SimCity. Sid, however,
|
|
|
|
By MrDrizzt at 2007-01-21 23:33
|
|
This page contains a list of commonly used acronyms in the Civ community and the net in general.
|
|
|
|
By Thunderfall at 2006-10-24 20:24
|
|
Conducted by Troy Goodfellow; Date Posted: 10/24/06
This interview is a "deleted scene" of sorts from Sid Meier's Civilization Chronicles, the definitive Civilization collector's edition. As part of this project, several interviews with members of past Civilization teams were conducted by journalist Troy Goodfellow. These were used as the source material for a massive article on the history of the franchise that is include in a 96 page book included in the Civ Chronicles package.
This interview is with Bruce Campbell Shelley, who helped design Sid Meier's Civilization and Railroad Tycoon. He now serves in a managerial role at Ensemble Studios and is on the board of directors for the Academy of Interactive Arts & Sciences.
|
|
|
|
By Thunderfall at 2006-09-29 01:31
|
|
Conducted by Troy Goodfellow; Date Posted: 9/29/06
This interview is a "deleted scene" of sorts from Sid Meier's
Civilization Chronicles, the definitive Civilization collector's
edition. As part of this project, several interviews with members of
past Civilization teams were conducted by journalist Troy Goodfellow.
These were used as the source material for a massive article on the
history of the franchise that is include in a 96 page book included in the Civ Chronicles package.
This interview is with Brian Reynolds, the lead designer on Civilization
II. Brian was also the lead designer at Firaxis Games on Alpha Centauri
before leaving to found Big Huge Games, the creators of Rise of Nations
and its recent sequel Rise of Legends.
|
|
|
|
By Thunderfall at 2006-04-13 23:00
|
|
This is a collection of military quotations from generals, historians, emperors, philosophers, and other famous people throughout history. If you know a military or war related quotation that's not on the list, feel free to submit it and we will add it to the list in future updates.
|
|
|
|
By Thunderfall at 2000-09-28 20:41
|
|

by GameSpot. Written by Terry Coleman. Re-formatted by Thunderfall on 9/28/00.
Foreword:
Many of us have played Civilization/Civilization II for a long time. However, I think most Civers don't know much about Sid Meier. There are just too few articles about Sid on the internet...
|
|
|
|
|
|
Who's online
|
| There are currently 130 users and 963 guests online. |
|
Share
|
 |
|
All times are GMT -6. The time now is 11:58 PM.