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Civilization II: Game of the Month: GOTM 102 Download
By Magic_gorter at 2009-09-01 13:00

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit


Game of the Month 102: September 2009

Game Settings:
Civilization: Vikings
Map: Normal map (50x80); 6 civs, round
Difficulty: King
Barbarians: Roving Bands
Restarts: On
Victory by conquest or spaceship


Starting Techs:

~ Alphabet


Civilization II: Game of the Month: GOTM 101 Download
By Magic_gorter at 2009-08-12 03:16

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit


Game of the Month 101: August 2009

Game Settings:
Civilization: Zulus
Map: Small map (40x50); 7 civs, flat
Difficulty: Prince
Barbarians: Raging Hordes
Restarts: Off
Victory only by conquest


Starting Techs:

~ Alphabet
~ Ceremonial Burial


Civilization II: Game of the Month: GOTM 97 Results
By Magic_gorter at 2009-07-20 14:23

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

GOTM 97 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

CharlieChuck

802

164%

feb 2060

122

545,141

Conquest

2

Magic_gorter

306

164%

jul 2059

115

355,687

Conquest

3

The Viking

546

114%

feb 2065

182

281,282

Conquest

4

Raccoon

345

114%

jan 2063

157

271,896

Conquest

 

 

 

 

 

 

 

 

 

average

500

139%

feb 2062

144

364

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge

Downloads


Civilization II: Game of the Month: GOTM 96 Results
By Magic_gorter at 2009-07-13 04:30

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

GOTM 96 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

Banach

964

125%

AD 1661

210

219,545

Spaceship

2

CharlieChuck

568

160%

AD 1590

185

212,710

Conquest

3

Mercurios

3575

464%

AD 2020

420

59,791

Spaceship

 

 

 

 

 

 

 

 

 

average

1381

208%

AD 1757

272

164

--

Blue: Highest score
Green: Fastest finish
Red: One City Challenge

Downloads


Civilization II: Game of the Month: GOTM 95 Results
By Magic_gorter at 2009-07-04 04:31

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

GOTM 95 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

 1

CharlieChuck

3164

1077%

AD 1866

317

316,179

Spaceship

 2

Mercurios

13063

253%

AD 2020

470

166,488

Spaceship

 3

Magic_gorter

1396

111%

AD 1907

358

126,397

Spaceship

 

 

 

 

 

 

 

 

 

average

5874

480%

AD 1931

382

203

--


Blue: Highest score
Green: Fastest finish
Red: One City Challenge

Downloads


Civilization II: Game of the Month: GOTM 100 Download
By Magic_gorter at 2009-07-02 14:24

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit


Game of the Month 100: July 2009

Game Settings:
Civilization: Romans
Map: Special (large) map (100x100); 7 civs, round
Difficulty: Emperor
Barbarians: Roving bands
Restarts: Off
Victory by conquest or spaceship are both allowed


Starting Techs:

~ None


Civilization II: Game of the Month: GOTM 94 Results
By Magic_gorter at 2009-06-29 06:47

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

GOTM 94 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

 1

CharlieChuck

434

168%

AD 540

128

316,179

Conquest

 2

Pr. Garfield

250

25%

AD 1892

293

51,607

Spaceship

 

 

 

 

 

 

 

 

 

average

342

97%

AD 1216

211

183,893

--


Blue: Highest score
Green: Fastest finish
Red: One City Challenge

Downloads


Civilization II: Game of the Month: GOTM 93 Results
By Magic_gorter at 2009-06-29 03:33

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

GOTM 93 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

 1

Golem

1488

89%

Feb. 203

204

475,575

Conquest

 2

Forkshy

3291

197%

Feb. 275

276

431,494

Conquest

 3

Pr. Garfield

0

0%

Feb. 212

213

0

Conquest

 

 

 

 

 

 

 

 

 

average

1593

95%

Feb 230

231

302,356

--


Blue: Highest score
Green: Fastest finish
Red: One City Challenge

Downloads


Civilization II: Game of the Month: GOTM 92 Download
By Magic_gorter at 2009-06-26 15:01

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 92: September 2008

Game Settings:
Civilization: Greek
Map: Extra Large Map; 6civs, flat
Difficulty: Deity
Barbarians: Raging Hordes
Restarts: On
victory by conquest or spaceship are both allowed


Starting Techs:

~ None


Civilization II: Game of the Month: GOTM 97 Download
By Magic_gorter at 2009-06-26 10:30

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 97: April 2009

Game Settings:
Civilization: Persians
Map: Special map (200x50); 7 civs, round
Difficulty: Emperor
Barbarians: Raging Hordes
Restarts: Off
Techrate: 100 times the normal rate
No government switching
Victory only by conquest


Starting Techs:

~ All except advanced flight and robotics


Civilization II: Game of the Month: GOTM 96 Download
By Magic_gorter at 2009-06-25 13:35

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 96: March 2009

Game Settings:
Civilization: Spanish (Philip II)
Map: Small Map; random civs, flat
Difficulty: Deity
Barbarians: Restless tribes
Restarts: Off
Victory by conquest or spaceship are both allowed


Starting Techs:

~ None


Civilization II: Game of the Month: GOTM 95 Download
By Magic_gorter at 2009-06-25 13:27

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 95: February 2009

Game Settings:
Civilization: French
Map: Special map (40x250); 5 civs, flat
Difficulty: King
Barbarians: Villages only
Restarts: On
Victory only by spaceship. Conquest is not allowed


Starting Techs:

~ Alphabet


Civilization II: Game of the Month: GOTM 94 Download
By Magic_gorter at 2009-06-24 14:14

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 94: January 2009

Game Settings:
Civilization: Zulu's (Shakala)
Map: Normal Map; 5 civs, round
Difficulty: Emperor
Barbarians: Roving bands
Restarts: On
Victory by conquest or spaceship are both allowed


Starting Techs:

~ Alphabet
~ Bronze Working
~ Ceremonial Burial
~ Currency


Civilization II: Game of the Month: GOTM 93 Download
By Magic_gorter at 2009-06-15 05:43

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit

Game of the Month 93: December 2008

Game Settings:
Civilization: Gauls
Map: Large Map; 7 civs, flat
Difficulty: Prince
Barbarians: Raging Hordes
Restarts: Off
Extra Information: Techrate is set twice as fast as normal
Victory only by conquest


Starting Techs:

~ Bronze Working


Civilization II: Game of the Month: Latest Results
By Magic_gorter at 2009-06-09 20:04

Civilization II: Game of the Month

GOTM Home Latest Results Rules & Download Hall of Fame Archive Submit


GOTM 160 Results

Pos.

Player

Score

Rating

Date

Turn

GOTM score

Finish

1

haleewud

5950

595%

1839 AD

251

372,299

spaceship

2

Major_Advantage

713

135%

880 AD

145

345,912

conquest

3

Ali_Ardavan

1148

129%

1480 AD

175

331,923

conquest

4

Inkerman

563

135%

800 AD

141

319,048

conquest

 

 

 

 

 

 

 

 

 

average

2094

249%

1250 AD

178

342

--


Blue: Highest score
Green: Fastest finish
Red: One City Challenge


 
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