Monthly Archives: November 2017

Input Requested for PolyCast Christmas Special 2017

By | November 30, 2017

[url=]PolyCast[/url] is approaching the conclusion to its [url=]eleventh season[/url], helping keep it as the longest running [i]Civilization[/i] podcast as well as the first. On December 9th, 2017, the show’s annual Christmas Special is to be [url=]recorded live[/url] as have been episode recordings this calendar year. Its panelists are need of questions to answer, comments to reflect on and… Read More »


By | November 28, 2017

Firaxis have an exciting announcement for us today:- “Civilizations are not set in stone. You can’t just do all the hard work in the beginning then expect your culture to stand the test of time, unchallenged. It’s not like that in the real world – or in Civilization games. The expansion we’re announcing today, Civilization VI: Rise and… Read More »

Civ IV Hall of Fame updated

By | November 26, 2017

The Civilization IV Hall of Fame has been updated – 29 games were accepted since the previous update. Congratulations to [b]Kaitzilla[/b] for the highest Firaxis score of the update with a Large, Epic, Noble, Space Colony game for 878,645 points. [b]brianbog[/b] was the most active player during this update, submitting 6 games. Only 3 players were brave enough… Read More »

TurnCast Episode 91: “Optimized”

By | November 25, 2017

Efficiency. Regular players [url=” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=” title=”Click for Profile]”Makahlua”[/url], [url=]Steve “WarningU2” Warner[/url] and [url=]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-first episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=]Optimized[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to fix problems, target self, that’s attacking, competing effectively… Read More »

PolyCast Episode 295 Topics List

By | November 23, 2017

This Saturday, November 25th, 2017 is to see the [url=]twenty-third recording[/url] of [i]Civilization[/i] strategy podcast [url=]PolyCast[/url]’s eleventh season. It’s the last episode recording of the year, and second-to-last recording of the season overall. Beginning at 12PM ET North America ([url=]timezone converter[/url]), Episode 295’s topics list is set as follows: [b]Open Mic[/b] – Episode 294 Feedback [url][/url] [b]Forum Talk[/b]… Read More »

Civilization Players Leagues Podcast #11

By | November 18, 2017

This past Friday, Nov 17th at 9 PM EST was the 11th CivPlayers League Podcast. Here’s what we talked about in the past  week! Co-Hosts Sarnith and KingLewie, and guest Co-Host Rolfe bring you this weeks topics. • Firaxis released a hotfix! Has “Hell” frozen over or could we see more than just a patch for a DLC?… Read More »

PolyCast Episode 294: “Recurring Consumer Activation”

By | November 18, 2017

It’s a thing. The two-hundred-and-ninety-fourth episode of [url=]PolyCast[/url], “[url=]Recurring Consumer Activation[/url]”, features regular co-hosts [url=]Stephanie “Makahlua”[/url], [url=]Philip “TheMeInTeam” Bellew[/url] and [url=]”MadDjinn”[/url] with returning guests [url=]”CanusAlbinus”[/url] and [url=]”Sedwick”[/url]. It carries a runtime of 59m59s. The summary of topics is as follows: – [i]01m38s[/i] | [b]Senate[/b] The “As and Against” series for [i]Civilization VI[/i] civilizations return to highlight both [url=]Indonesia[/url]… Read More »

Civilization Players Leagues PodCast #10

By | November 11, 2017

This past Friday, Nov 1oth at 9 PM EST was the 10th CivPlayers League Podcast. Here’s what we talked about in the past  week! Co-Hosts Sarnith and KingLewie, and guest Co-Host Auguthy bring you this weeks topics. Here’s what we’re talking about this week! • Are you new to Civ 6? How about Multiplayer? What challenges have you… Read More »