ModCast Episode 80: “Shake Things Up a Little Bit”

By | November 4, 2018

ModCast Fresh twists. The eightieth episode, and tenth season premiere, of [url=]ModCast[/url] entitled “[url=]Shake Things Up a Little Bit[/url]”, is now netcasting. Lead co-host [url=]Rob “Rob (R8XFT)” Riley[/url] is joined by fellow regular co-hosts [url=]John “Neirai” den Otter[/url] and [url=]Lee “LeeS” Shipp[/url] with returning guest [url=]”SeelingCat”[/url] in this 82m18s outing, a record runtime for the show to date.

The summary of topics is as follows:

– [i]00m35s[/i] | [b]Modding Spotlight[/b]
Checking back in with the show’s guest with what [url=]what he’s been up to[/url] over the past half-year in [i]Civilization VI[/i] modding.
– [i]20m15s[/i] | [b]Artist Sketchpad[/b]
Adding Great Athletes to the game (recorded for [url=]Episode 72[/url]), [url=]mixing and matching[/url] Japanese Medieval unit art models (23m52s; recorded for [url=]Episode 73[/url]) and on [url=]Armenia[/url] and [url=]Malaysia[/url] for [i]CivVI[/i] (27m57s; recorded for [url=]Episode 78[/url]).
– [i]31m24s[/i] | [b]Cartography Room[/b]
The “[url=]Better Great Person Screen[/url]” for [i]Civilization VI[/i] is examined, and a Reverse Island Plates map script for the game is considered (35m08s).
– [i]39m26s[/i] | [b]Code Corner[/b]
Four [i]CivVI[/i] modding works share the limelight: “[url=]Chrisy15’s Civilizations and Leaders[/url]”, Gedemo’s historical and fantastical City States including but not limited to “[url=]Pompeii[/url]”, “[url=]Camelot[/url]” and “[url=]Arkaim[/url]” and a Chinese-language based effort to pick a second leader mid-game.
– [i]57m41s[/i] | [b]Miscellaneous[/b]
Putting forth the idea of having a [i]Civilization VI[/i] religion that is based on two or more Pantheons.

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=]PolyCast[/url]; fellow sibling [url=][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.