Category Archives: Civilization VI

Civ6 related news items

Civ VI Reference 1.0

By | December 5, 2016

Forum member Grumalg has made a very extensive and handy reference file for Civilization VI. It’s 77 pages long in PDF format and contains the Civ6 Civilopedia info in easier to use table format. Check it out and discuss it on the forum!        Thanks to Grumalg for making it and sharing it with the community! This document… Read More »

Civ VI – Hall of Fame Beta Gauntlet 2

By | December 4, 2016

The Second Civ VI Hall of Fame Beta Gauntlet has started here. Head over and take on the challenge and share your thoughts/strategy on achieving the fastest finish. Game details are as follows Victory Condition: Space (though all victory conditions must be enabled) Difficulty: King Starting Era: Ancient Map Size: Standard Map Type: Inland Sea Speed: Normal Leader:… Read More »

PolyCast Episode 270: “A Step in the Direction”

By | December 3, 2016

Same path, to same destination, still unclear. The two-hundred-and-seventieth episode of , “”, features regular co-hosts , , and with returning guest co-hosts and . It carries a runtime of 59m59s. The summary of topics is as follows: – | Much the first patch that soon takes the form of a numbered list. – | The first side… Read More »

PolyCast Cut! Tin Edition

By | November 30, 2016

The strategy-centric podcast () is nearing the end of its tenth season of ongoing production. During the of was its “Cut!” side series in production, serving as a compilation of cut moments from episode recordings. The last of these episode productions were only published for the first time earlier this month; other than as a series of minisodes… Read More »

Tomatekh’s Historical Religions available for Civilization VI

By | November 27, 2016

Tomatekh’s immensely popular “Historical Religions” mod has now debuted in Civilization VI with a fantastic new look! The mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are also updated to prefer an appropriate historical religion. Several additional generic icons are also included. This is just… Read More »

PolyCast Episode 270 Topics List

By | November 24, 2016

This Saturday, November 26th, 2016 is to see the of strategy podcast ‘s tenth season. Beginning at 12PM ET North America (), Episode 270’s topics list is set as follows: – 2K Says Games Infringe on “Civilization” Trademark (Link 1  | Link 2) – First Patch Has Arrived (Link 1 | Link 2) – Reviewing (Link 1 |… Read More »

PolyCast Episode 269: “That’s Our Number”

By | November 19, 2016

Counted. The two-hundred-and-sixty-ninth episode of , “”, features regular co-hosts , , and with returning guest co-hosts and . It carries a runtime of 59m59s. The summary of topics is as follows: – | The number of and the game’s Mac port and on the Linux (06m47s); then, of eSports (10m53s) and game developer multiplayer and its Artificial… Read More »

Civ6 “Fall 2016 Update” Patch Release

By | November 17, 2016

Firaxis and 2K Games have released the first patch for Civilization VI. The “Fall 2016 Update” will automatically install when starting the Steam client; if it doesn’t install automatically, try restarting Steam. Check out the full patch notes below and discuss the patch on the forums. [NEW] Maps Added a balanced six player map. Added a balanced four player map. ‘Cavalry and… Read More »