PolyCast Episode 311: “Compound Interest”

By | July 8, 2018

PolyCast Collect it all. The three hundred-and-eleventh episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode311]Compound Interest[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=253556]”Sedwick”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m05s[/i] | [b]Research Lab[/b]
The first in a two-part look at a series of suggestions on what should come [i]Civilization VI[/i]’s way on the heels of its [i]Rise and Fall[/i] expansion: [url=https://www.reddit.com/r/civ/comments/7txub2/after_rise_fall_pt1_resources_and_energy]Resources and Energy[/url], [url=https://www.reddit.com/r/civ/comments/7u6qpm/after_rise_fall_pt2_envoys_and_diplomacy]Envoys and Diplomacy[/url] and [url=https://www.reddit.com/r/civ/comments/7uekih/after_rise_fall_pt3_city_works]City Works[/url].

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Careful preparation for precise execution and today’s forecast.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | July 6, 2018

The Civilization V Hall of Fame has been updated. 33 games were accepted since the previous update.

Congratulations to sexten for the highest Firaxis score of the update with a Settler, Culture, Marathon, Large, Highlands, Shoshone (Pocatello) [BNW] game for 26331 points.

adityavs was the most active player during this update, submitting 10 games.

No players were brave enough to take on Deity this update.

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=247]G-Major XC[/url] – Culture, Deity, Standard, Ice Age, Standard, Any Leader [/b]
No takers

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=249]G-Minor CXLXIX[/url] – Culture, Chieftain, Standard, Ice Age, Standard, Russia (Catherine)[/b]
1st [B]JoeSham[/B] – 100 BC T-111
2nd [B]tagger2013[/B] – 960 AD T-158
3rd [B]aafritz17[/B] – 1080 AD T-168

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=250]G-Major XCI[/url] – Domination, Emperor, Standard, Inland Sea, Epic, Japan (Oda Nobunaga)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=251]G-Minor CXLXX[/url] – Diplomacy, Prince, Standard, Fractal, Standard, Babylon (Nebuchadnezzar II)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.634207]Discussion Thread[/url]

Nominate PolyCast for the 2018 Podcast Awards

By | July 4, 2018

PolyCast In January of this year [url=http://thepolycast.net/polycast]PolyCast[/url] ([url=http://thepolycast.net/polycast]PC[/url]), a podcast entertaining and information [i]Civilization[/i] strategy, began its twelfth season. Help to see the show become one of the Top 10 nominees in both the “Games & Hobbies” and “People’s Choice” categories of the 2018 [b]Podcast Awards[/b] ([b]PCA[/b]) which is [url=https://www.podcastawards.com/app/signup]accepting nominations[/url] now until July 31st, 2018 at 23:59PM Eastern Standard Time (North America) ([url=http://www.timezoneconverter.com/cgi-bin/tzc.tzc]timezone converter[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy. The show was a “Best Produced” nominee for the [b]PCA[/b] in 2008, 2010, 2012; in “Gaming”, from 2008-2010 inclusive and again in 2013.

Thanks in advance to all of those who decide [url=http://www.podcastawards.com]to nominate[/url] the show in the “Games & Hobbies” and “People’s Choice” categories for the 2017 [b]Podcast Awards[/b].

TurnCast Episode 98: “Interject At Random”

By | July 1, 2018

TurnCast Give it variety. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-eighth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode98]Interject At Random[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to good question, not kind, likely coverup, likes flashback and smile nod.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 311 Topics List

By | June 28, 2018

PolyCast This Saturday, June 30th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]thirteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+311+Recording&iso=20180630T12&p1=188&ah=2]timezone converter[/url]), Episode 311’s topics list is set as follows:

[b]Forum Talk[/b]
– What is “Criminally Underrated” in [i]Civilization VI[/i]?
[url]https://forums.civfanatics.com/threads/criminally-underrated.633707[/url]
– Artificial Intelligence (AI): Move to Make “Twice as Good” at Capturing Cities
[url]https://forums.civfanatics.com/threads/ai-would-be-twice-as-good-at-conquering-if-they-changed-catapults-to-support.633509[/url]
– How Would Your Gameplay Change Without Chopping?
[url]https://forums.civfanatics.com/threads/how-would-your-game-play-without-chopping.633528[/url]

[b]Senate[/b]
– [i]CivVI[/i] Gameplay Guide with Multiplayer “Focus”
[url]https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261[/url]

[b]Research Lab[/b]
– “After Rise & Fall” Suggestions Series
[url]https://www.reddit.com/r/civ/comments/7txub2/after_rise_fall_pt1_resources_and_energy[/url]
[url]https://www.reddit.com/r/civ/comments/7u6qpm/after_rise_fall_pt2_envoys_and_diplomacy[/url]
[url]https://www.reddit.com/r/civ/comments/7uekih/after_rise_fall_pt3_city_works[/url]
[url]https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments[/url]
[url]https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame Updated

By | June 25, 2018

The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update.

Congratulations to [b]@Lazybones[/b] for the highest Firaxis score of the update with a Large, Quick, Noble, Conquest game for 104,718 points.

[b]@swordnboard[/b] was the most active player during this update, submitting 6 games.

No player was brave enough to take on Deity this update.

The new Challenge Series “Rise of the English” has been announced.

** Current Gauntlets **

G-Minor 232 – Conquest, Warlord, Ancient, Standard, Epic, Pangaea, (check options)

G-Major 158 – Score, Immortal, Ancient, Tiny, Marathon, Big and Small, – High Score Wins! (check options)

G-Major 159 – Cultural, Monarch, Ancient, Standard, Normal, Hemispheres, (check options)

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.633811]Discussion Thread[/url]

Civilization Players Leagues News Update

By | June 24, 2018

Civilization Addicts, At CivPlayers, we have been busy over the spring.  We just had a Clan Championship Cup with 6 Clans, and over 120 players, taking place and a great deal of fun was had by all players!

We have also been busy with creating a Better Balanced Game Mod, the aim of this mod is to make all of the Civs equally playable and able to win a game with them, and to balance out some of the game mechanics.  While this mod is designed for us competitive MP players, it’s equally enjoyable for the casual MP player, Co-op player or single player!  So come have a look.

Better Balance Mod

You can comment on the steam page, or come to our discord, main chat and discuss the mod https://discord.gg/uBEpu3u

And for those not totally happy with the Firaxis fix for start positions, we also have our Better Balance Start Fix

Better Balanced Start Fix

We also have a monthly CPL Challenge, much like other GOTM Challenges, however the CPL Challenge is based on settings normal to competitive MP games, only now we are playing the AI, and the winner is who ever satisfies the win condition in the fewest turns!  Come check it out here https://discord.gg/BHy2yp

And finally, no matter your background, everyone is welcome to come to CivPlayers Leagues Discord and try out a game, we have a “Play Civ6” Zone for casual players, that only requires you link your Steam ID.  Or you can jump right into games that are recorded on Myleague for all posterity!  We welcome players from all backgrounds and skill levels!  Our friendly staff will help get you setup to play!

https://discord.gg/ubwTNdd  Our Welcome channel

PolyCast Episode 310: “Pothole Repair Season”

By | June 24, 2018

PolyCast Sinkholes may follow. The three hundred-and-tenth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode310]Pothole Repair Season[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=263216]Jason “NewEarthRelic”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]03m48s[/i] | [b]Forum Talk[/b]
Evaluating the frontloading of tasks [i]Civilization VI[/i] [url=https://forums.civfanatics.com/threads/does-civ-%E2%80%9Cfront-load%E2%80%9D-too-much.633200]imposes on[/url] the player, the [url=https://forums.civfanatics.com/threads/legacy-policy-cards.632912]usefulness of[/url] government Legacy Policy Cards (15m44s), what the priorities for the game’s next patch [url=https://forums.civfanatics.com/threads/when-do-you-expect-next-patch-fall-and-what-could-be-its-priorities.633394]should be[/url] (31m13s) and from the methodology to the madness surrounding the game’s [url=https://forums.civfanatics.com/threads/fyi-civ6-contains-red-shell-analytics-software.633277]inclusion of[/url] analytics software (42m30s).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Nickname advantage, and mixing a unique blend of protein and dairy.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.