PolyCast Episode 312: “Not Just a Lame Clip Show XXIV”

By | July 15, 2018

PolyCast Much fun in the summertime. The three-hundred-and-twelfth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season11.php#episode314]Not Just a Lame Clip Show XXIV[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with five guest co-hosts in the twenty-fourth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

– [i]00m37s[/i] | [b]Forum Talk[/b]
On the four new global units the [i]Civilization VI[/i] expansion [i]Rise and Fall[/i] [url=http://www.well-of-souls.com/civ/civ6_riseandfall.html#units]introduced[/url] (recorded for [url=http://thepolycast.net/polycast/season12.php#episode301]Episode 301[/url]), what the game’s [url=https://forums.civfanatics.com/threads/what-is-the-most-versatile-civilization.628690]most versatile[/url] civilization is (12m46s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode306]Episode 306[/url]) and a call [url=https://forums.civfanatics.com/threads/is-it-time-to-rethink-how-border-expansion-works.632783]to rethink[/url] how border expansion works (26m43s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode309]Episode 309[/url]).
– [i]40m40s[/i] | [b]Senate[/b]
The ‘Settings’, ‘Basics’ and and ‘General Goals’ in the first look [url=https://spark.adobe.com/page/QzshEZXahRbcJ]of multiplay[/url] for [i]CivVI[/i] (recorded for [url=http://thepolycast.net/polycast/season12.php#episode311]Episode 311[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 313 of PolyCast, the show’s latest recorded outing in 2018, is to be published on July 22nd.

PolyCast Episode 313 Topics List

By | July 12, 2018

PolyCast This Saturday, June 30th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]foureenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+313+Recording&iso=20180630T12&p1=188&ah=2]timezone converter[/url]), Episode 313’s topics list is set as follows:

[b]Senate[/b]
– [i]Civilization VI[/i] Gameplay Guide with Multiplayer “Focus” (Governors, Governments, Units, Districts, Espionage)
[url]https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261[/url]

[b]Forum Talk[/b]
– Artificial Intelligence (AI): Move to Make “Twice as Good” at Capturing Cities
[url]https://forums.civfanatics.com/threads/ai-would-be-twice-as-good-at-conquering-if-they-changed-catapults-to-support.633509[/url]
– How Would Your Gameplay Change Without Chopping?
[url]https://forums.civfanatics.com/threads/how-would-your-game-play-without-chopping.633528[/url]
– [i]Civ[/i] Survey Emailed
[url]https://forums.civfanatics.com/threads/civilization-survey-in-my-email.634191[/url]

[b]Research Lab[/b]
– “After Rise & Fall” Suggestions Series (Parts 4 and 5)
[url]https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments[/url]
[url]https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and[/url]

[b]Intro/Outro[/b]
– [i]Civ[/i] Steam 2018-to-Date Chart Toppings
[url]https://store.steampowered.com/2018_so_far[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame Updated

By | July 11, 2018

The Civilization IV Hall of Fame has been updated – 14 games were accepted since the previous update.

Congratulations to [b]@Rospokadu[/b] for the highest Firaxis score of the update with a Huge, Marathon, Emperor, Domination game for 253,422 points.

[b]@Lazybones[/b] was the most active player during this update, submitting 5 games.

Only one player was brave enough to take on Deity this update:

    [b]@fizbankovi[/b] – 1814 AD, Standard, Normal, Deity, Cultural game for 41,398 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@Lazybones[/b] with a 1160 AD, Huge, Quick, Noble, game for 174,080 points.
[b]@Lazybones[/b] with a 1720 AD, Large, Quick, Noble, game for 134,535 points.

[b]@Lazybones[/b] with a 840 AD, Large, Quick, Warlord, game for 120,561 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.634368]Discussion Thread[/url]

PolyCast Episode 311: “Compound Interest”

By | July 8, 2018

PolyCast Collect it all. The three hundred-and-eleventh episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode311]Compound Interest[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=253556]”Sedwick”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m05s[/i] | [b]Research Lab[/b]
The first in a two-part look at a series of suggestions on what should come [i]Civilization VI[/i]’s way on the heels of its [i]Rise and Fall[/i] expansion: [url=https://www.reddit.com/r/civ/comments/7txub2/after_rise_fall_pt1_resources_and_energy]Resources and Energy[/url], [url=https://www.reddit.com/r/civ/comments/7u6qpm/after_rise_fall_pt2_envoys_and_diplomacy]Envoys and Diplomacy[/url] and [url=https://www.reddit.com/r/civ/comments/7uekih/after_rise_fall_pt3_city_works]City Works[/url].

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Careful preparation for precise execution and today’s forecast.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | July 6, 2018

The Civilization V Hall of Fame has been updated. 33 games were accepted since the previous update.

Congratulations to sexten for the highest Firaxis score of the update with a Settler, Culture, Marathon, Large, Highlands, Shoshone (Pocatello) [BNW] game for 26331 points.

adityavs was the most active player during this update, submitting 10 games.

No players were brave enough to take on Deity this update.

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=247]G-Major XC[/url] – Culture, Deity, Standard, Ice Age, Standard, Any Leader [/b]
No takers

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=249]G-Minor CXLXIX[/url] – Culture, Chieftain, Standard, Ice Age, Standard, Russia (Catherine)[/b]
1st [B]JoeSham[/B] – 100 BC T-111
2nd [B]tagger2013[/B] – 960 AD T-158
3rd [B]aafritz17[/B] – 1080 AD T-168

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=250]G-Major XCI[/url] – Domination, Emperor, Standard, Inland Sea, Epic, Japan (Oda Nobunaga)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=251]G-Minor CXLXX[/url] – Diplomacy, Prince, Standard, Fractal, Standard, Babylon (Nebuchadnezzar II)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.634207]Discussion Thread[/url]

Nominate PolyCast for the 2018 Podcast Awards

By | July 4, 2018

PolyCast In January of this year [url=http://thepolycast.net/polycast]PolyCast[/url] ([url=http://thepolycast.net/polycast]PC[/url]), a podcast entertaining and information [i]Civilization[/i] strategy, began its twelfth season. Help to see the show become one of the Top 10 nominees in both the “Games & Hobbies” and “People’s Choice” categories of the 2018 [b]Podcast Awards[/b] ([b]PCA[/b]) which is [url=https://www.podcastawards.com/app/signup]accepting nominations[/url] now until July 31st, 2018 at 23:59PM Eastern Standard Time (North America) ([url=http://www.timezoneconverter.com/cgi-bin/tzc.tzc]timezone converter[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy. The show was a “Best Produced” nominee for the [b]PCA[/b] in 2008, 2010, 2012; in “Gaming”, from 2008-2010 inclusive and again in 2013.

Thanks in advance to all of those who decide [url=http://www.podcastawards.com]to nominate[/url] the show in the “Games & Hobbies” and “People’s Choice” categories for the 2017 [b]Podcast Awards[/b].

TurnCast Episode 98: “Interject At Random”

By | July 1, 2018

TurnCast Give it variety. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-eighth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode98]Interject At Random[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to good question, not kind, likely coverup, likes flashback and smile nod.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 311 Topics List

By | June 28, 2018

PolyCast This Saturday, June 30th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]thirteenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+311+Recording&iso=20180630T12&p1=188&ah=2]timezone converter[/url]), Episode 311’s topics list is set as follows:

[b]Forum Talk[/b]
– What is “Criminally Underrated” in [i]Civilization VI[/i]?
[url]https://forums.civfanatics.com/threads/criminally-underrated.633707[/url]
– Artificial Intelligence (AI): Move to Make “Twice as Good” at Capturing Cities
[url]https://forums.civfanatics.com/threads/ai-would-be-twice-as-good-at-conquering-if-they-changed-catapults-to-support.633509[/url]
– How Would Your Gameplay Change Without Chopping?
[url]https://forums.civfanatics.com/threads/how-would-your-game-play-without-chopping.633528[/url]

[b]Senate[/b]
– [i]CivVI[/i] Gameplay Guide with Multiplayer “Focus”
[url]https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261[/url]

[b]Research Lab[/b]
– “After Rise & Fall” Suggestions Series
[url]https://www.reddit.com/r/civ/comments/7txub2/after_rise_fall_pt1_resources_and_energy[/url]
[url]https://www.reddit.com/r/civ/comments/7u6qpm/after_rise_fall_pt2_envoys_and_diplomacy[/url]
[url]https://www.reddit.com/r/civ/comments/7uekih/after_rise_fall_pt3_city_works[/url]
[url]https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments[/url]
[url]https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.