ANNOUNCEMENT: “Fall of the Inca II” – Hall of Fame Challenge Series XIX

By | September 10, 2017

The Hall of Fame Team would like to welcome new players, and welcome back old vets, to the Nineteenth running of the Civfanatics Civ IV Hall of Fame Challenge Series.

HOF Challenge XVIII was a successful and competitive installment of the series, won by @neilmeister. HOF Challenge XIX is a collection of 10 games with a time limit of 6 months to complete them (from 10th September to 9th March 2018). 13 players took part submitting at least 50 entries and each game received at least 1 entry with 6 different players achieved first places.

The winner will be the person who finishes the most games and collects the most points along the way (10 for 1st in each individual game, down to 1 for 10th). Progress results for all games can be found at http://hof.civfanatics.net/civ4/challenge.php. There are individual threads for each game in the Challenge Series forum so head on over and check it out.

This challenge continues the “Fall of the Inca” theme. The Inca are widely recognised as the most powerful nation you can play in Civ IV, especially at the higher levels where the anti-archery bonus for the Quecha UU and it’s free Combat I promotion means you have a powerful attacking force from Turn 0. Their UB, the Terrace, is based on a building you will normally construct in every city (Granary) and acts as a mini-creative trait. Their actual traits are 2 of the strongest in the game – Financial and Industrious. Finally their starting techs of Agriculture and Mysticism are very flexible – your workers have something to do immediately and you can compete in the race for early religions if you so desire. The Incans are so strong that their games do not count towards Elite Quatrromaster status and they are not normally chosen for Gauntlets.

4 Incan records were removed from the Hall of Fame through the first installment of this challenge, let’s see if we can double that this time!

For those unfamiliar with the CFC Hall of Fame (HOF), we encourage you to try the challenge as a way of introducing yourself to the HOF. The Challenge series is just one feature of the HOF. A Gauntlet series of games is run monthly. In addition you can simply submit any of your games to the HOF. All valid games are recorded to a database and ranked under various categories. The HOF enables you to compare your progress against other HOFers over all time or simply track your own progress. In other words, the HOF is as competitive as you want it to be.

NobleZarkon

Civ IV HOF Update

By | September 10, 2017

The Civilization IV Hall of Fame has been updated – 27 games were accepted since the previous update.

Congratulations to @brianbog for the highest Firaxis score of the update with a Tiny, Normal, Emperor, Domination game for 160,325 points.

@Tonny was the most active player during this update, submitting 10 games.

Only one player was brave enough to take on Deity this update:

    @Sun Tzu Wu – Jul 1968 AD, Small, Epic, Deity, Espionage game for 22,625 points.

A number of players gained number one positions on harder difficulty levels:

@Sun Tzu Wu with a Jul 1968 AD, Small, Epic, Deity, Espionage game for 22,625 points.

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

NobleZarkon

PolyCast Episode 289: “A Thesis, Be Warned”

By | September 10, 2017

Incoming. The two-hundred-and-eighty-ninth episode of PolyCast, “A Thesis, Be Warned“, features regular Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and ”MadDjinn” with returning guest co-host Mike “MikeDoubleU” and first-time guest co-host Kyle “ixnay” Stadler. It carries a runtime of 59m59s.

The summary of topics is as follows:

01m18s | Forum Talk
What is the ”strategic value” to naval melee units, making tall empires ”valid again” (07m16s) and stop requiring units that require resources (25m13s) are followed by rating Great Engineers (35m05s), Great Generals (39m11s) and Great Merchants (44m56) — all in Civilization VI.
50m17s | Research Lab
A call to add a Casus Belli (CB) for “War on Terror” in CivVI leads to a greater examination of the CB system in the game itself.

Intro/Outro | Miscellaneous
Refrigerator Tetris, Great Musician[/u]s hit flat notes and voluntelling self.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

TurnCast Episode 89: “Finders Keepers”

By | September 3, 2017

On this day. Regular players ”Makahlua” and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the eighty-ninth episode of TurnCast (TC). Entitled “Finders Keepers“, it carries a runtime is 09m59s. Snippets include but are not limited to troll effort, making suffer, making content, staying awake and showing differently.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Makahlua serves as a regular co-host; fellow sibling ModCast focusing on Civ modding was the first.

DanQ

HOF CIV5 Update

By | September 3, 2017

The Civilization V Hall of Fame has been updated. 22 games were accepted since the previous update.

Congratulations to MAGA for the highest Firaxis score of the update with a Immortal, Domination, Marathon, Duel, Great Plains Plus, Huns (Attila) [BNW] game for 24100 points.

zenmaster was the most active player during this update, submitting 8 games.

Only 0 players were brave enough to take on Deity this update.

Gauntlet Results:
G-Minor CXLIX – Domination, Prince, Standard, Great Plains, Standard, Morocco (Ahmad al-Mansur)
1st vadalaz
– 1640 BC T-59
2nd zenmaster – 975 BC T-76
3rd Svinopes – 700 BC T-87

** New Gauntlets Starting **
G-Minor CXLX – Science, Warlord, Standard, Inland Sea, Epic, Any Leader

Denniz

PolyCast Episode 289 Topics List

By | August 31, 2017

This Saturday, September 2nd, 2017 is to see the seventeenth recording of Civilization strategy podcast PolyCast‘s eleventh season. Beginning at 12PM ET North America (timezone converter), Episode 289’s topics list is set as follows:

Forum Talk
– Strategic Value to Naval Melee Units? (Civilization VI)
https://forums.civfanatics.com/threads/is-there-any-strategic-value-to-naval-melee-units.615596
– Time to Stop Requiring Units to Need Resources
https://forums.civfanatics.com/threads/its-time-to-stop-requiring-units-to-need-resources.621781
– Make Tall Valid, Pop Matter: Increase Science/Culture Per Population
https://forums.civfanatics.com/threads/make-tall-valid-make-pop-matter-increase-science-culture-per-population.621124
– Rate Great Engineers
https://civ6.gamepedia.com/Great_Engineer
– Rate Great Generals
https://civ6.gamepedia.com/Great_General
– Rate Great Merchants
https://civ6.gamepedia.com/Great_Merchant
– Rate Great Musicians
https://civ6.gamepedia.com/Great_Musician

Research Lab
– Casus Belli Idea: War on Terror

https://www.reddit.com/r/civ/comments/6wpkul/casus_belli_idea_war_on_terror
– Border Expansion Points (CivVI)
https://forums.civfanatics.com/threads/border-expansion-points.621554

Open Mic
– Episode 288 Feedback
https://forums.civfanatics.com/threads/polycast-episode-288-a-lot-of-clicks.621689

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://

DanQ

Sample PolyCast (Civ Strategy Podcast) with “Promo 27”

By | August 30, 2017

Regular co-hosts Daniel “DanQ” Quick, ”Makahlua”, Philip “TheMeInTeam” Bellew and ”MadDjinn” discuss Civilization strategy on PolyCast, a bi-weekly podcast. The first episode sampler from its eleventh season is now available for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s.

Recording live before a listening audience every other Saturday throughout the year, PolyCast is an every-other-week audio production in an ongoing effort to give the Civilization community an interactive voice on game strategy; Episode 289 is to record live this Saturday, September 2nd. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 288: “A Lot of Clicks”

By | August 26, 2017

Mouseover. The two-hundred-and-eighty-eighth episode of PolyCast, “A Lot of Clicks“, features regular Stephanie “Makahlua” and ”MadDjinn” with returning guest co-hosts Brian “Drusain”, Jonah Falcon and Chris “TheChrisD”. It carries a runtime of 59m59s.

The summary of topics is as follows:

01m56s | Senate
Necessity, avoidance or somewhere in between for early war engagement in Civilization VI and on squeezing the Artifical Intelligence (AI) for every last gain in trade negotations (10m49s).
15m13s | Forum Talk
A call to rate CivVI pantheons inspires the start of doing the same for Great People, starting with Admirals (25m55s) then Artists (32m09s).
34m05s | Research Lab
Reworking Civilization VI diplomacy that incorporates a return to the World Congress mechanic and the notion that some Policy Cards should be restricted by government (42m04s).
51m51s | Open Mic
Reactions to community feedback for Episode 286 and Episode 287 moreso.

Intro/Outro | Miscellaneous
Wondering whereabouts, laying blame and counting nothing.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ