PolyCast Episode 327 Topics List

By | November 29, 2018

This Saturday, December 01st, 2018 is to see the twenty-second recording of Civilization strategy podcast PolyCast‘s twelfth season. It is the final episode recording of the year with the annual Christmas Special one to follow in a fortnight. Beginning at 12PM ET North America (timezone converter), Episode 327’s topics list is set as below:

News
Civilization VI: Gathering Storm Announcement, First Details
http://well-of-souls.com/civ/civ6_gatheringstorm.html
(https://forums.civfanatics.com/threads/gathering-storm-general-discussion-thread.638643)

Open Mic
CivVI Nintendo Switch Port Feedback
https://twitter.com/Civ_Nut40/status/1068123282640113667

Special
– Farewell Wishes for Show Co-Founder, Owner and Lead Panelist Daniel “DanQ” Quick (Related Announcement)

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Provide ModCast With Feedback on 2018 Season

By | November 28, 2018

ModCast Segments inclusion preference? Favourite regular co-host? These are two of the five questions being asked of the 2018 ModCast (MC) audience as its landmark tenth season has concluded.

To provide your input on/by December 8th, 2018 follow the link below:

http://thepolycast.net/modcastsurvey

ModCast is the first spin-off of the Civ strategy-centric PolyCast.

DanQ

Civilization Players Leagues Civ6 Gathering Storm Contest is here!

By | November 28, 2018

Much like we did for the Civ6 Rise and Fall Expansion, Civplayers will be giving away a copy of Civ6 Gathering Storm to the one player that gains the most points with their guess!  Please come to the Gathering Storm Contest Channel for more details  https://discord.gg/tW8GBMw  You will need to register on our discord to play in the contest.

CanuckSoldier

PolyCast Episode 325: “Constituent Parts”

By | November 25, 2018

PolyCast Taking it in. The three hundred-and-twenty-fifth episode of PolyCast, “Constituent Parts“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” and Jason “MegaBearsFan” Grade with first-time guest ”SupremacyKing2″. It carries a runtime of 59m59s.

The summary of topics is as follows:

01m57s | Senate
What is the first district you construct in a Civilization VI city you’ve just conquered… and are keeping, of course.
08m15s | Research Lab
From a general to an in-depth suggestion to reimagine, then reimplement, Barbarian mechanics in the Civ series.
27m08s | Open Mic
Responding to critical and not-so-critical comments from the Civilization community on Episode 323.
33m13s | Forum Talk
Much to consider with respect to what difficulty level means for CivVI and the series beyond (recorded for Episode 322).

Intro/Outro | Assorted
Move to play and hedging for trolling.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 324: “Not Just a Lame Clip Show XVIII”

By | November 18, 2018

PolyCast More to say. The three-hundred-and-twenty-fourth episode of Civilization strategy podcast PolyCast, “Not Just a Lame Clip Show XVIII“, features regular co-hosts Daniel “DanQ” Quick, ”Makahlua”, Philip “TheMeInTeam” and Jason “MegaBearsFan” Grade with five guest co-hosts in the twenty-seventh compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

00m37s | Miscellaneous
Instead of asking how to improve Civilization‘s Artificial Intelligence (AI) for better gameplay, how the game can be changed to better play around the AI (recorded for Episode 308).
41m19s | Forum Talk
Reconfiguring your CivVI capital city’s Palace, and your civilization’s Government Plaza district, to make for more nuanced than passive approaches (recorded for Episode 322).

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay. Episode 325 of PolyCast, the show’s latest recorded outing in 2018, is to be published on November 25th.

DanQ

PolyCast Episode 325 Topics List

By | November 15, 2018

PolyCast This Saturday, November 17th, 2018 is to see the twenty-first recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 323’s topics list is set as below:

Senate
– First District in Conquered Undeveloped City? (Civilization VI)
https://forums.civfanatics.com/threads/first-district-in-conquered-undeveloped-city.637635

Research Lab
– Diverse Barbarians
https://forums.civfanatics.com/threads/diverse-barbarians.637747
(https://forums.civfanatics.com/threads/barbarians-are-people-too.626206)

Open Mic
– Episode 323 Feedback
https://forums.civfanatics.com/threads/polycast-episode-323-find-that-sweet-spot.638286

Theatre
– Recent Civilization VI Gameplay Experiences

Intro/Outro
– “Episode”s for CivVI Nintendo-based Port
https://www.youtube.com/watch?v=IBjDbUgUgbU
https://www.youtube.com/watch?v=YmiL66UKWm8
https://www.youtube.com/watch?v=ZQ8C7kyKQBI

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 323: “Find That Sweet Spot”

By | November 11, 2018

PolyCast Known upon discovery. The three hundred-and-twenty-third episode of PolyCast, “Find That Sweet Spot“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” and Jason “MegaBearsFan” Grade. It carries a runtime of 59m59s.

The summary of topics is as follows:

02m18s | Forum Talk
Putting together the pieces of trade routes and understanding the continued exclusion of Markets and Lighthouses creating one if the other already exists in a city (05m19s) precede a construct for an eighth Governor (14m47s), all in Civilization VI.
21m55s | Research Lab
What to make of disguising one’s units as belonging to that of another CivVI player, a proposal to improve leader Agendas (27m18s; recorded for Episode 322) and the if, and how, to implement the concept of a Central Bank for a given civilization (33m20s).
45m15s | Open Mic
Community and subsequent panel follow-up input from Episode 322 on how resource copy counting for improving one’s empire in Civilization VI could take lead from Civilization: Beyond Earth.
48m53s | Time Machine
Shining the spotlight back on Civilization III as it passes seventeen years since release.

Intro/Outro | Assorted
Missed opportunity and giving it a try.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ