TurnCast Episode 96: “Actually Listen to It”

By | May 20, 2018

TurnCast More than hearing. Regular players ”Makahlua” and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the ninety-sixth episode of TurnCast (TC). Entitled “Actually Listen to It“, it carries a runtime is 09m59s. Snippets include but are not limited to come back, declare anyway, probably know, only used and no reason.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; fellow sibling ModCast focusing on Civ modding was the first.

DanQ

PolyCast Episode 308 Topics List

By | May 17, 2018

PolyCast This Saturday, May 19th, 2018 is to see the tenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 308’s topics list is set as follows:

News
Civilization VI: Rise and Fall Spring 2018 Patch Is Here
https://civilization.com/news/entries/civilization-vi-rise-and-fall-spring-2018-update-release-date
(https://forums.civfanatics.com/threads/spring-patch-notes.632218)

Forum Talk
– Ice Tiles Should Provide Science in Late Game
https://forums.civfanatics.com/threads/ice-tiles-should-provide-science-in-late-game.632510
– Can We Reframe the AI Discussion
https://forums.civfanatics.com/threads/can-we-reframe-the-ai-discussion.632372
– It’s About the Map “Until It Isn’t”
https://forums.civfanatics.com/threads/civ-is-about-the-map-until-it-isn%E2%80%99t.632332

Intro/Outro
Civ Developer Looking for “Online Services Engineer”
https://www.linkedin.com/jobs/view/online-services-engineer-at-firaxis-games-629680887
(https://forums.civfanatics.com/threads/interesting-firaxis-job-posting-i-wonder-what-for.632445)

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 307: “If The Tire Iron Dictates It”

By | May 13, 2018

PolyCast It must be so. The three hundred-and-seventh episode of PolyCast, “If The Tire Iron Dictates It“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with returning guest Mike “MikeDoubleU”. It carries a runtime of 59m59s.

The summary of topics is as follows:

01m53s | Forum Talk
Tackling the question of whether or not coastal cities are ”less defensable” in Civilization VI is followed by whether Military Emergencies should reveal their target upfront (11m13s), dealing with a cyclical Loyalty loop (19m18s), not caring about things that others do (26m02s; recorded for Episode 302), how the game is faring a year-and-a-half after its release (36m07s) and how the Downloadable Content (DLC) model for releasing new game content may be “hurting” Civ developer Firaxis Games and its parent publisher 2K Games (44m10s).

Intro/Outro | Assorted
Being thankful for small favours and optimizing for search engine results.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Civilization IV Hall of Fame Updated

By | May 12, 2018

The Civilization IV Hall of Fame has been updated – 10 games were accepted since the previous update.

Congratulations to @Anysense for the highest score of the update with a Small, Normal, Deity, Space Colony game for 364,277 points.

@Anysense was the most active player during this update, submitting 2 games.
@enKage was the most active player during this update, submitting 2 games.
@Noble Zarkon was the most active player during this update, submitting 2 games.
@Lazybones was the most active player during this update, submitting 2 games.

Only 2 players were brave enough to take on Deity this update:
@Anysense – 1480 AD, Small, Normal, Deity, Space Colony game for 364,277 points.
@Pious_Pete – 1815 AD, Tiny, Quick, Deity, Cultural game for 18,947 points.

A reminder of the current gauntlets:-

G-Major 157 – Space Race, Emperor, Ancient, Any Map Size, Normal, Continents

G-Minor 230 – Conquest, Immortal, Any Era, Small, Any Speed, Great Plains, Celt (check options)

BTS Beta 13 – Time, Any Difficulty, Any Era, Tiny, Any Speed, Big and Small, – High Score Wins! (check options)

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

NobleZarkon

TurnCast Episode 95: “Background Fuzz”

By | May 6, 2018

TurnCast Coming into focus. Regular players Daniel “DanQ” Quick, ”Makahlua”, Steve “WarningU2” Warner and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the ninety-fifth episode of TurnCast (TC). Entitled “Background Fuzz“, it carries a runtime is 09m59s. Snippets include but are not limited to invite self, crap start, pinning self, aggressive declaration and appreciate emphasis.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; fellow sibling ModCast focusing on Civ modding was the first.

DanQ

PolyCast Episode 307 Topics List

By | May 3, 2018

PolyCast This Saturday, May 05th, 2018 is to see the ninth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 307’s topics list is set as follows:

Forum Talk
– Are Coastal Cities Actually Less Defensible? (Civilization VI: Rise & Fall)
https://forums.civfanatics.com/threads/are-coastal-cities-actually-less-defensible.631764
– Reveal Military Emergency Target Cities
https://forums.civfanatics.com/threads/military-emerg-target-cities-should-be-revealed.631918
– Perpetual Loyalty Loop
https://forums.civfanatics.com/threads/perpetual-loyalty-loop.631400
– Proposal for New Victory Conditions
https://forums.civfanatics.com/threads/proposal-for-new-victory-conditions.631736
CivVI “18 Months Later”
https://forums.civfanatics.com/threads/18-months-later-how-is-civ-vi.631704
– Downloadable Content (DLC) Model “Hurting” 2K/Firaxis
https://forums.civfanatics.com/threads/dlc-business-model-hurting-your-company-2k-firaxis.631519

Intro/Outro
– Spring 2018 Update… Update?
https://forums.civfanatics.com/threads/spring-patch-info.631293/page-47#post-15118754

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

HOF Civ5 Update

By | May 2, 2018
The Civilization V Hall of Fame has been updated. 24 games were accepted since the previous update.
Congratulations to vadalaz for the highest Firaxis score of the update with a Prince, Time, Standard, Tiny, Lakes, India (Gandhi) [BNW] game for 17079 points.
zlither was the most active player during this update, submitting 6 games.
Only 1 player was brave enough to take on Deity this update:
zlither – 2640 BC, Turn 34, 3516 points, Deity, Domination, Standard, Duel, Great Plains Plus, Mongolia (Genghis Khan) [BNW]
Gauntlet Results:
G-Major LXXXIX – Science, Immortal, Standard, Continents, Standard, China (Wu Zetain)
1st zlither – 1925 AD T-345
2nd aafritz17 – 1955 AD T-375
3rd tagger2013 – 1982 AD T-402
G-Minor CXLXVII – Domination, Prince, Standard, Fractal, Standard, Sweden (Gustavus Adolphus)
1st zlither – 960 AD T-158
2nd billybgame – 1635 AD T-237
** New Gauntlets Starting **
G-Major XC – Culture, Deity, Standard, Ice Age, Standard, Any Leader
G-Minor CXLXVIII – Science, Prince, Small, Fractal, Quick, Songhai (Askia)
Denniz

PolyCast Episode 306: “Up To Interpretation”

By | April 29, 2018

PolyCast Over to you. The three hundred-and-sixth episode of PolyCast, “Up To Interpretation“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with returning guest Michael “UberMarklar” Bryant. It carries a runtime of 59m59s.

The summary of topics is as follows:

02m34s | News
The “Spring 2018 Developer Update” for Civilization: Rise and Fall arrived, but not the patch it highlights… not yet.
26m25s | Open Mic
For all the conversation about one topic on Episode 305, the bit on another is what takes centre stage.
33m03s | Forum Talk
Getting to the bottom of inconsistent, even conflicting, trading practices by CivVI: R&F‘s Artificial Intelligence (AI) and dealing with getting war declared on you by an ally (44m26s) lead, understanding joint attacks from AI for divergent or even no discernible reason follows (46m59s).

Intro/Outro | Assorted
Herding sheeple and coffee dunking.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ