
Dirk Weber
Weseler Str.145
47169 Duisburg
Germany

Bakcm@aol.com

F-U-N-N-Y          W-O-R-L-D-S

The Civ2 Fun-Package

What is Funny Worlds?
Funny Worlds is a kind of update. Together with maps come changed rules, Units and Cities. Most of the changes are just for fun. The maps are all playable with the standard configuration. The changes in the cities.gif  terrain1.gif, terrain2.gif are just for fun. Please read below, which file you must install for the several changes - and of course what the changes are. The package is done in German, English and French. The French version is not tested and the English is more checked than tested. Please write an e-mail or letter if you have any problems.

Now, what's in the package?

a) Maps
All maps in this package are shapes. If you play on random Maps, why not playing on a map that looks like a Sperm Whale or something else? I try to detail the maps as good as I was able to. OK, just have fun!
All maps are done by myself. 

Bremen 		-A small map of the Bremish City Logo (a key).

Devils 		- A map with two continents, one is a male devil and one is a female devil.

Duck 		- A map that shows a duck, just starting from a lake.

Eagle 		- This map is a eagle in kind of a logo (as you see in the German flag, the Austrian Flag, the 		  Albanic Flag, e.g).

Indochus	- A map of the skull-head of an Indosuchus saurus.

Inveuro		- This is a inverse map of Europe. I have drawn this map by using Pedro Lopez-Rodrigues map 		  of Europe.
		  This is definitely a FUN map, just born after the 20th or 21th cup of tea, while drawing maps 		  for my Funny Worlds Package. I try to make a real map of the sea-bottom, but I have no good 		  map as pattern to do so. Anyway, those important things like the Reykjanes mountains, Jan 		  Mayen mountains, e.g. you will find. To display the sea-deep just a little bit, I have chose 		  the following terrains for:

		big lakes = Swamp
		0 - 200 m = Grassland
		200 -2000 m = Prairie
		2000 - 4000 m = Forest
		more than 4000 m = Jungle

Marlin		- A map of a marlin (fish).

MobyDick	- Very small map of MD. Just for two civilizations.

Orcaseal	- One continent is an orca, and one is a seal.

Piracy		- This map looks like a Pirate Flag!

Picard		- ... as I wrote it before (in Archipelagos) there is no Package without the Trek. 
		  This is a shape of Mr. Patrick Stewards head ...

Sharks		- Three Islands. Each looks like a shark.

Sperm		- maybe the best of all maps, this is a shape of a sperm whale.

Standing		- ... last man standing. Just for two civilizations.

The2men	- Two continents that looks like two men.

Type'0'-		- ...  no comment.

Chess		- This map looks like a chess board

Mill		- This map looks like a mill board


b) Cities
All graphics are done by myself, except for Sox, Fortify and Fortress by M. McCart.
-Cities.gif
Here I draw some new cities, as I did before in the Archipelagos.
The new cities are:
*Native Indian 
A Native Indian Tipi. If you build a city wall the tipi 'door' will be closed.
*Greenland
An Inuit Iglu. If you build a city wall the Inuit will raise the Greenlandic flag in front of the iglu. 
*Hat Squad
A little people city that looks like hats. If you build a city wall the hat changes to a cowboy hat.
*Liliput
A little people city that looks like a shoe. If you build a city wall the shoe will look more like a house.
*Dutch (displayed after reaching industrial revolution)
Without a city wall you see a well, later a tower. With a citywall you see a well with a roff, later a windmill.
*Halloween (displayed after reaching automotive)
An apple, later a pumpkin, with a citywall the apple becomes a window and the pumpkin a face.
* The airfield is now a lighthouse.

-Label
The *.txt (*.ger, *.fre) file has been changed for the installation of the new cities.gif. This file has to be 
installed together with the cities.gif. 

-Flags
The flags are now sox. Thanx to M. McCart.

- city.gif
I add a humpack whale picture to the city.gif. You can install this file on its own or, maybe, leave it. But take a
look at it.

c) Units
All of the Units have been renamed.  The graphics for the Units have also been replaced .
While the appearance and names have changed, nothing else has done so. The technologies are still
all in the same order.  The units function exactly the same.  The game will play exactly the 
same, it will just look different.
Thanx to all those people, giving me some units.gif for my project.

To help you how units have been renamed:


       Original                   	Now
       --------------------------------------------
       Settlers                   	Settlers
       Engineers 		Engineers
       Warriors                   	Fighter
       Phalanx                    	Militia
       Archers                    	Amazon
       Legion                     	Swords
       Pikemen                    	magic Swords
       Musketeers                 	Riflemen
       Fanatics                   	Werwolfs
       Partisans                  	Zombie
       Alpine Troops             	same Name
       Riflemen                   	Gunmen
       Marines                    	Rambo
       Paratroopers               	Balloontroopers
       Mech. Inf.                 	Minotaur
       Horsemen                   	War Ants
       Chariot                    	Zed
       Elephant                   	T-Rex
       Crusaders                  	Taod
       Knights                    	Dragon
       Dragoons                   	Wolfrider
       Cavalry                    	Frogrider
       Armor                     	Elite (Steel) Scorpion
       Catapult                   	Gargoyle
       Cannon                     	Golem
       Artillery                  	Worm Man
       Howitzer                   	Steel Scorpion
       Fighter                    	Balloon
       Bomber                     	Pac-Man
       Helicopter                 	Steel Vulture
       Stlth Ftr.                 	modern Balloon
       Stlth Bmbr.                	modern Airship
       Trireme                    	Bullfrog (can transport units as Trireme)
       Caravel                    	Hydra	(can transport units as Caravel)
       Galleon                    	Ghost Ship
       Frigate                    	float(ing) Fortress
       Ironclad                   	Iceberg (mechanized)
       Destroyer                  	Gunboat
       Cruiser                    	Airfoil Tank
       AEGIS Cruiser           	Sea Scorpion
       Battleship                 	Rocket Ship
       Submarine                	Nautilus
       Carrier                    	float(ing) City
       Transport                  	Freighter
       Cruise Msl.                	Eye of wrath
       Nuclear Msl.              	Eye of hate
       Diplomat                   	Diplomat (female)
       Spy                        	Spy (female)
       Caravan                    	Caravan (Sphinx)
       Freight                    	Pick-up
       Explorer                   	Agent 000

d) Rules
The Rules.txt (*.ger, *.fre) File has undergone a few changes. Together with the units.gif you must install this file.

e) Terrains
Terrain2.gif:
Forest: The forest has now trees (of course), dead trees, palms, cactuses, flowers and mushrooms. 
Thanks to M. McCart (flowers, dead Trees) and Derrick Moore (cotton trees).
Mountain: The mountains are now crystals. The crystals have originaly been cities, drawn by M. McCart.

Terrains1.gif
Mountain: I add a new base filler and two new resources ( crystal/yellow = gold, crystal/green = metal)
Swamp, Jungle: Now flower resources. 
Mountain, Swamp, Jungle resources by M.McCart.
Dessert: Scorpion (Oasis)
village: now a chest

f) Sounds 
I did not change the sounds to keep the zip-file 'small'.

Dirk Weber

By the way:

If you want to spread single parts of this package (maps, e.g.) please add a *.txt file with my name and address
to your created *.zip, directory or else.
You can use the maps for your own scenarios if you don't forget my name in your description file.

02.01.97

