;
; Events text for 'Rome and the New World' Scenario
; Copyright(c) 1997, Max Scherer, bscherer@zedat.fu-berlin.de
; VSMI (Virtual ScenarioMakers International)
;

@BEGINEVENTS

@IF
NOSCHISM
DEFENDER=anybody 
@THEN
 
@ENDIF

@IF
TURNINTERVAL
interval=5
@THEN
CHANGEMONEY
receiver=Romans
amount=-20
TEXT
The Emperor requests the Taxes!!   
ENDTEXT
@ENDIF

@IF 
TURNINTERVAL
interval=5
@THEN 
CHANGEMONEY
receiver=Vikings
amount=-15
@ENDIF

@IF
TURNINTERVAL
interval=5
@THEN
CHANGEMONEY
receiver=Greeks
amount=-20
@ENDIF

@IF
TURNINTERVAL
interval=5
@THEN
CHANGEMONEY
receiver=Germans
amount=-17
@ENDIF

@IF
TURN
turn=9
@THEN
TEXT
^Roman reinforcements have arrived !
ENDTEXT
CREATEUNIT
owner=Romans
unit=Legion
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
owner=Romans
unit=Catapult
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
owner=Romans
unit=Roman Horsemen
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
owner=Romans
unit=Roman Archers
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
TEXT
^Greek homeland sends new troops !
ENDTEXT
CREATEUNIT
owner=Greeks
unit=Greek Horsemen
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
owner=Greeks
unit=Greek Archers
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
owner=Greeks
unit=Greek Sword Fighters
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
owner=Greeks
unit=Greek Phalanx
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
TEXT
^The Viking Warlord decides to pay a little 
^more attention to his Colonies !
ENDTEXT
CREATEUNIT
owner=Vikings
unit=Viking Axemen
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
CREATEUNIT
owner=Vikings
unit=Viking Axemen
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
CREATEUNIT
owner=Vikings
unit=Viking Elite
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
CREATEUNIT
owner=Vikings
unit=Viking Guards
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
TEXT
^Roman reinforcements have arrived !
^This time with a totally new addition 
^right from the African provinces !
ENDTEXT
CREATEUNIT
owner=Romans
unit=Legion
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
owner=Romans
unit=Catapult
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
owner=Romans
unit=Roman Horsemen
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
owner=Romans
unit=War Elephant
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
TEXT
^Greek homeland sends new troops !
^With a special gift from the Emperor ! 
ENDTEXT
CREATEUNIT
owner=Greeks
unit=Greek Horsemen
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
owner=Greeks
unit=Greek Archers
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
owner=Greeks
unit=Greek Sword Fighters
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
owner=Greeks
unit=Greek Chariot
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
TEXT
^The Viking Warlord decides to pay even 
^more attention to his Colonies !
^A personal friend of the Warlord wants
^to get a peak at colonial life ! 
ENDTEXT
CREATEUNIT
owner=Vikings
unit=Viking Axemen
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
owner=Vikings
unit=Viking Axemen
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
owner=Vikings
unit=Viking Elite
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
owner=Vikings
unit=Elite Swordmen
veteran=true
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
UNITKILLED
unit=Tomahawk Men
attacker=Romans
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^A native warrior died in combat ! 
^The Indian weapons are sold to rich Romans !
ENDTEXT
CHANGEMONEY
receiver=Romans
amount=50
@ENDIF

@IF
UNITKILLED
unit=Tomahawk Men
attacker=Vikings
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^A native warrior died in combat ! 
^The Indian weapons are sold to rich Vikings !
ENDTEXT
CHANGEMONEY
receiver=Vikings
amount=50
@ENDIF

@IF
UNITKILLED
unit=Tomahawk Men
attacker=Greeks
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^A native warrior died in combat ! 
^The Indian weapons are sold to rich Greeks !
ENDTEXT
CHANGEMONEY
receiver=Greeks
amount=50
@ENDIF

@IF
UNITKILLED
unit=Tomahawk Men
attacker=Germans
defender=ANYBODY
@THEN
JUSTONCE
TEXT
^A native warrior died in combat ! 
^The Indian weapons are sold to rich Germans !
ENDTEXT
CHANGEMONEY
receiver=Germans
amount=50
@ENDIF

@IF
TURNINTERVAL
interval=15
@THEN
TEXT
Indian deserters come to aid you in your Quest !
ENDTEXT
CREATEUNIT
owner=Romans
unit=Native Fighters
veteran=false
homecity=none
locations
74,70
75,69
75,67
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=15
@THEN
CREATEUNIT
owner=Greeks
unit=Native Fighters
veteran=false
homecity=none
locations
84,90
75,91
90,92
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=15
@THEN
CREATEUNIT
owner=Vikings
unit=Native Fighters
veteran=false
homecity=none
locations
90,40
96,30
91,27
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=15
@THEN
CREATEUNIT
owner=Germans
unit=Native Fighters
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
An excellent Fighter appears in New Oslo !
ENDTEXT
CREATEUNIT
owner=Vikings
unit=Elite Swordmen
veteran=false
homecity=none
locations
99,33
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
An excellent Fighter appears in New Potsdam !
ENDTEXT
CREATEUNIT
owner=Germans
unit=Missionary
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
TEXT
A new Chief appears to lead the True People !
ENDTEXT
CREATEUNIT
owner=True People
unit=Indian Chief
veteran=false
homecity=none
locations
48,62
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=45
@THEN
TEXT
A new chief apears to lead the Mogollon Indians !
ENDTEXT
CREATEUNIT
owner=Mogollon Indians
unit=Indian Chief
veteran=false
homecity=none
locations
14,42
endlocations
@ENDIF 

@IF
TURN
turn=11
@THEN
TEXT
German reinforcements arrive to clense the native population !
ENDTEXT
CREATEUNIT
owner=Germans
unit=German Swordmen
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
CREATEUNIT
owner=Germans
unit=German Horsemen
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
CREATEUNIT
owner=Germans
unit=German Juggers
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
CREATEUNIT
owner=Germans
unit=Catapult
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
TEXT
German reinforcements arrive to reinforce the reinforcements!
ENDTEXT
CREATEUNIT
owner=Germans
unit=German Swordmen
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
owner=Germans
unit=German Horsemen
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
owner=Germans
unit=Missionary
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
owner=Germans
unit=German Juggers
veteran=false
homecity=none
locations
136,112
128,108
120,102
endlocations
@ENDIF

@ENDEVENTS


