In this MOD pack, all I really changed were two units, one being an extra one.  
The first unit I changed was the legion.  Now, it's a Highlander, designed by 
myself, with a different look, but the same specs.  

I also added something I called the "Wall Cannon".  I've had only little 
problems with this.  One is that, since it is a wall, it has no movement 
points.  This means that you have to check up on the city that's making it 
from time to time to tell if it's finished, and then you have to manually 
fortify it from the city window (it never shows up to await orders.)  

The other problem is that the enemy can make them too.  That's bad because of 
how useful it is.  With a high defense and no movement, It is always in your 
city and you're never tempted to take it out and attack, thereby leaving your 
city vulnurable.  

I also included a failed idea of a sea-going defender with low movement, made 
to keep enemies out of your waters.  

There are a few minor changes to the Rules file and some to the 
Units, so check them out and see if you like them.  Personally, I really do, 
and these are the files I play the game with regularly, replacing the originals.  
Enjoy, and thanks for giving them a try.  Give me a buzz with any comments!
-Bill Wiltfong
  (Bihlbo@aol.com)

P.S. - I am working on making a new MOD that changes most of the structure of
the existing tech, units, and history.  Anyone serious about making something
really fun and not just novel and cool-looking (but still that too), please
get ahold of me if you'd like to assist.