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DESERT STORM
INSTRUCTION MANUAL

http://www.wso.net/wdhq/d-storm.htm


INSTALLING THE GAME
- INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




INSTALLING DESERT STORM
Installing this game is so easy, your momma could do it! Just follow these easy steps:

* First, back up ALL the text files located in your civilization 2 directory [wherever that is on your hard drive]. This must be done BEFORE you begin to install Desert Storm.

* Next, copy all of the files included in the d-storm.zip file into your civilization 2 directory, overwriting ALL files that are already in there [You've just backed up these replaced files, so it doesn't matter].

* That's it! Now get ready to play the game! However, if you wish to go back to playing the original Civilization 2, all you have to do is re-copy the text files you backed-up back into the Civilization 2 directory.

* To install the associate Desert Storm sounds, see the 'INSTALLING SOUNDS' section.






INSTALLING THE GAME
- INSTALLING SOUNDS - PLAYING D.S. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




INSTALLING DESERT STORM SOUND FILES
To experience the FULL Deset Storm kill-fest, you're going to need to install the associate sound files. Here's how it's done:

* First, find the subdirectory of your Civilization 2 directory called 'Sounds'. Make back-up copies of ALL files in this directory.

* Next, copy ALL of the files included in the ds-sound.zip file into this directory, overwriting ALL files which are already in there [these files won't be lost because you've just backed them up].
If you haven't downloaded the ds-sound.zip file, don't worry! You can get a free copy of it from the Desert Storm website.

* Now you're ready to rumble! If you decide later that you want to play with the original Civilization 2 sounds [unlikely], then simply re-copy the files you backed-up back into your 'sounds' directory.




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




PLAYING DESERT STORM
Desert Storm plays pretty much the same as the original Civilization 2, with a few exceptions:

Diplomatic attitudes have been changed to refelect the more warlike-bloodthirst attitudes of the middle-east, encouraging more fighting & less talking.
Many new units have been added to the game, and these of course have a large effect on player strategies in different situations.
Since the game is now located purely in the desert, terrain values have also been altered. Locating oasis areas which provide much needed food for cities is now extremely important, as is irrigating existing terrain.

RECOMMENDED GAME SETTINGS:
To get the most out of Desert Storm, it's recommended that you use these in-game settings:

Don't use the Civilization 2 CD-Rom music! It won't add anything to the tough desert atmosphere.
Play on a medium or large scale map.
Use a difficulty setting of Sergeant or harder.
Set as much Rebel [barbarian] activity as you dare! [refelects the hostile/volatile desert environment]
Always choose bloodlust [no spaceships]
Under Game Options, disable Advice and Tutorial help [these are no longer relevant]
Disable ALL graphic options [these no longer relate to the new Desert Storm units or graphics]

For more in-depth information on new features in the game, read the 'NEW FEATURES' section, or visit the Desert Storm website.




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




NEW GAME FEATURES
Aside from the all new graphics & sounds of Desert Storm, this section focuses on the alterations to military units & gameplay changes:

GENERAL RULE CHANGES: Engineers take a little longer to transform terrain, cities can now grow more without needing an aqueduct/sewer system, researching city improvements/advancements is now completed faster, & paradropping units can now paradrop up to 14 squares.

CITY IMPROVEMENTS CHANGES: Many City Improvement cost & upkeep values have been changed. View the in-game Civilopedia for detailed stats on these.

TERRAIN CHANGES: Many terrain values have been altered to reflect the Desert environment, with many terrain types having less of a slowing effect on unit movement. Enemy [computer] countries will now irrigate sooner. In addition, it is now much more important to find oasis areas to build cities near, since these areas produce large amounts of food, in an otherwise low-food landscape.

ENEMY LEADER CHANGES: Most enemy leaders/countries are now more hostile, and will seek to expand their countries faster.

MILITARY UNIT CHANGES: Apart from the graphics, name & attack/defese/movement changes of almost all units, here are some of the important changes to keep in mind:

Fistly, many units will now be allowed by achieving different civilization advancements than before [or at least in a different order].

Both Paratroopers AND Special Forces can now use the paradrop ability [up to 14 squares].

3 Units [Mobile AA Structure, Heavy AA Launcher & Mobile AA Launcher] can now attack airborne units. These are especially usesful against some of the more expensive aircraft.

Several ground units can spot submarines.

The Experimental Aircraft [while looking like a normal air fighter] can actually move without returning to base every turn - similar to a helicopter in this way.

A new missile has been added, the Bio-weapon. It's similar to a normal [non-nuclear] missile, except that it has extra range, attack strength & firepower, making it more deadly.

There are 3 different types of troop-carrying ships, each with more armour & the ability to carry more troops than the last.




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




DESERT STORM HINTS
This section is intended to give you a few brief hints/tips to help you obliterate your hated enemies in Desert Storm!

Always try to build your cities near oasis areas - these provide large amounts of food for your citizens/military units.

Paratroopers & Special Forces can be extremely effective thanks to the increased paradrop range.

Recon Jeeps are great in the middle stages of a game for covering/defending large amounts of territory with a minimum of units.

Once your enemies have developed Experimental Aircrafts, positioning AA units between your cities and theirs can be useful in attempting to repel these units before they can attack your bases.

As with normal Civilization, don't underestimate the importance of Secret Agents.

Once Mechanized Caravans are available, use them often. The further away the city you're trading with is from the Caravan's support city, the more money you'll make.

If anyone would like to add their own Desert Storm hints/tips to later releases of this manual [and to the Desert Storm website], send your strategies/tips etc. to Nick Smith for consideration!




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF



DESERT STORM MULTIPLAYER GAMES
One of the only common gripes with the original Civilization 2 game was the lack of multiplayer [modem, internet, LAN] capabilities.

Thankfully, players who want to play Desert Storm against human opponents over the internet, via modem, etc. now have a solution! A small freeware multiplayer Civilization 2 program has been released, allowing multiple players to attack each other, gang up on the computer, trade units & cities, hold diplomacy between human players, etc. effectively bringing Civilization 2 up to date with other latest-release PC multiplayer games!

You can find links to the multiplayer program download site at the Desert Storm website.

Another issue is internet multiplayer Civ 2 servers running Desert Storm for multiplayer contests. Currently, there are no servers performing this function at present
[Desert Storm is a very new modpack].

However, if any Civ2 players out there are interested in setting up a Desert Storm server for multiplayer games via the web, please e-mail Nick Smith to express your intentions/interest.

All multipayer Desert Storm web servers will be FULLY publicised both in later releases of this manual, and also on the Desert Storm website.

So let's get some online kill-fests happening!!




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




MORE DESERT STORM INFORMATION
While this manual is intended to be pretty thorough, its understandable that many players will want even more information about the mother-of-all kill-fests....Desert Storm.

For more in-depth content & latest updates, changes, downloads, etc. your best bet for everything Desert Storm is to visit the Desert Storm website. There you can download the latest versions as they are released, suggest improvements, etc. etc. etc.




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




DESERT STORM CREDITS
Desert Storm, and all its encompassed text files, dialogue, ideas, concepts, sounds have been designed and put together by Nick Smith.

All sound samples are courtesy of the Earthstation1 website.

While some graphics have been by Nick Smith, most have been taken from various websites offering icons/unit graphics for Civ2 mod designers (particualarly The Great Icon Library), and as a result - most of the graphics have in effect been designed by a range of designers out there.

Unfortunately, tracking down the details of various icon designers would have been an ALMIGHTY task, so due to time pressures, it hasn't been done as yet. However, If you feel that some of your graphic work has been represented in this modpack without credit paid to you, then firstly.... apologies. Secondly, designers in this situation should e-mail Nick Smith and explain the situation, after which FULL CREDIT will be paid to the designers in question, both in later releases of this manual, in the mod itself, and on the Desert Storm website. Thank you.




INSTALLING THE GAME - INSTALLING SOUNDS - PLAYING THE GAME. - NEW FEATURES
GAME HINTS - MULTIPLAYER GAMES - MORE INFORMATION - CREDITS - LEGAL STUFF




LEGAL JARGON FOR THOSE WHO READ THIS SORT OF THING
Desert Storm is the intellectual property of Nick Smith, and may not be distributed, altered [and then re-distributed] or provided on another website for download without permission.
Nick Smith will not be held responsible for computer crashes, programs not working, game not living up to expectations, dissappointment, loss of sleep due to frantic gameplay, increased sexual arousal when killing enemy units, or any forseeable or non-forseeable problems which arise because of this game, or because of someone downloading this game. Civilization 2 is designed, produced and distributed [i think] by Microprose software, Civilization is a trademark of Microprose software. Any potentially offensive language used in the game is not the problem of Nick Smith, and Nick Smith will not be held responsible. Any persons playing Desert Storm and then committing violence acts do so at their own responsibility, Nick Smith will not be held responsible. Fear, anger, & tension caused by people playing this game is not the problem of Nick Smith either. Nick Smith will not be held responsible for ANYTHING bad, unwanted or considered problamtic that happens as a result of this game. This game is intended as a free download and may not be sold for profit [even if it is to stop world hunger]. If anyone objects to any of this then I have this to say to them: "frankly I don't care! I've done my best to produce a great Civ2 free modpack, and if you don't like it then don't play my game.". Geez I hate writing these boring legal thingies! Oh, and one more thing......In answer to any questions you may have - I will not be held responsible! After saying all of that however....I hope everyone loves this game as much as I do! :)


Remember the Desert Storm motto....
KILL! KILL! KILL!