@BEGINEVENTS

@if
ScenarioLoaded
@THEN
NoSchism
PlayCDTrack
2
@EndIf

@IF
NEGOTIATION
talker=Anybody
talkertype=humanorcomputer
listener=Neutrals
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Neutrals
talkertype=humanorcomputer
listener=Anybody
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=France
talkertype=humanorcomputer
listener=Central Powers
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Central Powers
talkertype=humanorcomputer
listener=France
listenertype=humanorcomputer
@THEN
@ENDIF

@IF
Turn=12
@THEN
makeaggression
who=Italians
whom=Central Powers
changemoney
receiver=Italians
amount=5000
TEXT
^After signing the secret London Treaty, Italy declares war on Central Powers. It was apparently promised all sorts of great things such as what is now former Yugoslavia, Corsica, Nice, a Tunis. Italy never actually saw any of them, but hey, who knows?
^
^Italy gains 5000 gold.
ENDTEXT
@ENDIF

@IF
Turn=11
@THEN
makeaggression
who=Ottoman Empire
whom=British Empire
changemoney
receiver=Italians
amount=2000
TEXT
^Ottoman Empire formally announces its alliance with the Central Powers. Ottoman Empire gains 2000 gold.
ENDTEXT
@ENDIF

@IF
Turn=11
@THEN
makeaggression
who=Ottoman Empire
whom=France
@ENDIF

@IF
citytaken
city=Paris
attacker=Central Powers
defender=France
@THEN
justonce
text
^The city of lights is sacked by the Central Powers and priceless relics sold off!
^
^Central Powers gain 1000 gold.
endtext
changemoney
receiver=Central Powers
amount=1000
@ENDIF

@IF
citytaken
city=Rome
attacker=Central Powers
defender=Italians
@THEN
justonce
text
^The Eternal City is no more, for a foreigner now sits on the papal throne!
^
^Central Powers gain 1000 gold.
endtext
changemoney
receiver=Central Powers
amount=1000
@ENDIF


@IF
citytaken
city=London
attacker=Central Powers
defender=British Empire
@THEN
justonce
text
^Pax Britanica is no more, for London has fallen to the enemy!
^
^Central Powers gain 10000 gold.
endtext
changemoney
receiver=Central Powers
amount=10000
@ENDIF

@IF
citytaken
city=Constantinople
attacker=anybody
defender=Ottoman Empire
@THEN
justonce
text
^A cross has appeared over Hagia Sophia for the first time in centuries!
^
^The conqueror of Instanbul gains 2000 gold.
endtext
changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
citytaken
city=Belgrade
attacker=Barbarians
defender=Neutrals
@THEN
justonce
text
^Belgrade has been swept into the war by the partisans!
endtext
@ENDIF

@IF
citytaken
city=Belgrade
attacker=Central Powers
defender=Barbarians
@THEN
justonce
text
^Serbia has been rendered sterile by the brutality 0f the Central Powers!
endtext
@ENDIF

@IF
citytaken
city=Berlin
attacker=anybody
defender=Central Powers
@THEN
justonce
text
^The German peoples suffer as their beautiful capital falls!
^
^The conqueror gains 10000 gold.
endtext
changemoney
receiver=triggerattacker
amount=10000
@ENDIF

@IF
citytaken
city=Vienna
attacker=anybody
defender=Central Powers
@THEN
justonce
text
^The Austrian peoples mourn the fall of their capital!
^
^The conqueror gains 1000 gold.
endtext
changemoney
receiver=triggerattacker
amount=1000
@ENDIF

@IF
citytaken
city=Moscow
attacker=Central Powers
defender=Russian Empire
@THEN
justonce
text
^Kremlin is ablaze as the conqueror loots its secret treasuries!
^
^Central Powers recieve 2000 gold.
endtext
changemoney
receiver=Central Powers
amount=2000
@ENDIF

@IF
citytaken
city=Moscow
attacker=Ottoman Empire
defender=Russian Empire
@THEN
justonce
text
^The churches of Moscow are redesigned into mosques, and unnecessary accessories sold off!
^
^Ottoman Empire gains 2000 gold.
endtext
changemoney
receiver=Ottoman Empire
amount=2000
@ENDIF

@IF
citytaken
city=St. Petersburg
attacker=anybody
defender=Russian Empire
@THEN
justonce
text
^The city founded by Peter the Great falls!
endtext
@ENDIF

@IF
citytaken
city=Alexandria
attacker=anybody
defender=British Empire
@THEN
justonce
text
^The capital of the Egyptian civilization falls!
^
^The new rulers gain 2000 gold.
endtext
changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
citytaken
city=Baghdad
attacker=British Empire
defender=Ottoman Empire
@THEN
justonce
text
^The past glories of Baghdad are forgotten, and the great monuments melted down and sold off!
^
^Attacker gains 1000 gold in addition to the new colony.
endtext
changemoney
receiver=British Empire
amount=1000
@ENDIF

@IF
RandomTurn
Denominator=9
@THEN
CreateUnit
unit=Infantry
owner=Barbarians
veteran=false
homecity=none
locations
80,90
endlocations
@ENDIF

@IF
RandomTurn
Denominator=8
@THEN
CreateUnit
unit=Partisans
owner=Barbarians
veteran=true
homecity=none
locations
80,90
endlocations
@ENDIF

@IF
RandomTurn
Denominator=8
@THEN
TEXT
^Reinforcements from Canada have arrived to the Great Britain!
ENDTEXt
CreateUnit
unit=Cavalry
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
RandomTurn
Denominator=9
@THEN
TEXT
^Reinforcements from Africa have arrived to the British Isles!
ENDTEXt
CreateUnit
unit=Cavalry
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
RandomTurn
Denominator=10
@THEN
TEXT
^Reinforcements from India have arrived to the British Isles!
ENDTEXt
CreateUnit
unit=Cannon
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
RandomTurn
Denominator=12
@THEN
TEXT
^An experimental Tank is to be tested in combat by Great Britain!
ENDTEXt
CreateUnit
unit=Early Tank
owner=British Empire
veteran=true
homecity=none
locations
38,62
33,59
35,55
107,133
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Transport
owner=British Empire
veteran=true
homecity=London
locations
38,62
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=12
@THEN
CreateUnit
unit=Transport
owner=British Empire
veteran=true
homecity=Belfast
locations
29,49
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=3
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
51,61
54,60
59,61
63,59
68,60
73,59
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
51,61
54,60
59,61
63,59
68,60
73,59
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
73,59
68,60
63,59
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=12
@THEN
CreateUnit
unit=Submarine
owner=Central Powers
veteran=true
homecity=NONE
locations
51,61
54,60
59,61
63,59
68,60
73,59
endlocations
@eNDiF

@IF
RandomTurn
Denominator=8
@THEN
TEXT
^New Central Powers' voluntiers plan to gallop over the French.
ENDTEXt
CreateUnit
unit=Cavalry
owner=Central Powers
veteran=true
homecity=none
locations
65,69
72,80
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RandomTurn
Denominator=9
@THEN
TEXT
^Central Powers' recruitment effort culminate in a new Cavalry regiment.
ENDTEXt
CreateUnit
unit=Cavalry
owner=Central Powers
veteran=true
homecity=none
locations
65,69
72,80
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RandomTurn
Denominator=10
@THEN
TEXT
^Ruhr chunks out some Cannon pieces.
ENDTEXt
CreateUnit
unit=Cannon
owner=Central Powers
veteran=true
homecity=none
locations
50,68
53,71
52,66
endlocations
@eNDiF

@IF
RandomTurn
Denominator=12
@THEN
TEXT
^Tinkerers in Ruhr come up with an ingenious Tank prototype.
ENDTEXt
CreateUnit
unit=Early Tank
owner=Central Powers
veteran=true
homecity=none
locations
50,68
53,71
52,66
endlocations
@eNDiF

@IF
TURNINTERVAL
interval=6
@THEN
CreateUnit
unit=Dreadnought
owner=British Empire
veteran=true
homecity=NONE
locations
43,35
38,62
29,49
33,63
endlocations
@eNDiF

@ENDEVENTS