
             World War 3: Global Apocalypse Scenario
             ***************************************
                                     By: Mathieu Pinsonnault

The year is 1999 and the world is on the edge of war. Terrorism
is at an all time high. The world is fully industrialized and the it's
resources are being depleted rapidily. The world has been divided into
seven factions, each scrambling to protect it's own natural resources.
Never has the world been threatned with it's destruction since the 
Cuban Missile Crisis. Prepare for the chaos of a global apocalypse.

Here's a briefing of each faction:

New CIS: The former Soviet Union has allied themselves to defend 
         themselves from the threat to the south. Russia is on the
         verge of economic collapse and it's army nothing but shambles.
         In the future war it will most likely suffer the most.
         Capital: Moscow

Pacific Rim Consortium: As the final friendly faction that holds the
                        last share of petroleom and fossil fuels, the
                        PRC has vast economic wealth and many friends.
                        It is the most technologically advanced faction
                        however what it has in money it lacks in it's
                        defense. Capital: Tokyo

Europeon Union: The Europeons have united their forces and financial
                resources to brace against the opposing ECB. They have
                moderate forces and money. Capital: Paris

Neutral Nations Coalition: Africa and S. America have joined together
                           in hopes of avoiding involement in the 
                           upcoming conflict. They choose to remain
                           neutral and have the lowest in money, 
                           defenses and technology. Capital: Nairobi

Americans: The Americans feel confident about their global status and
           choose to unite with no one. They have above average money
           and defenses. Capital: Washington 

British Commenwealth: England alligned itself with it's former colonies
                      and combined their resources to repel any hostile
                      aciton taken against them. The have about the 
                      same resources as the Americans. Capital: London

Eastern Communist Bloc: The ECB has the largest population, land area
                        army and spy network. They have large amounts
                        of money as well. They were responsible for 
                        countless deaths and brutal acts of terrorism
                        (including the Mir Nuclear Explosion incident
                        in which over 100,000 people died from 
                        resulting nuclear winter). They have 80% of the
                        world's remaining fossil fuels and are on the
                        verge to take the remaining 20%. 
                        Capital: Beijing

        It took about 70 hours to make this scenario and I put a lot of
detail into this. One turn can take up to 1/2 hour. There are no MODs 
in this scenario. Here are a few tips to help you out. 

-Use standerd sieging techniques to takeover cities. And make sure
 to have extra forces surrounding the city to lower the number of
 partisans. Try having fighters wait around the cities before you take
 the city over.

-Use nukes to your discretion. Sure they get rid of all of a city's 
 defenses and surrounding forces but they kill a lot of people and
 starve even more. If you are a ruthless conqueror knock yourself out
 otherwise invest in SDI and use nukes as a last resort.

-Playing as the protaganist (ECB) can be challenging if your not 
 careful. But if your resourceful and clever you can conquer the world
 in no time. Playing the new C.I.S. is equally a challenge but is not 
 impossible. N.N.C., if you make quick streads with diplomacy, can
 be easy if your equally prudent. The same thing with the PRC.
 All the other factions should be easy.

-For some reason if the computer descends to try to nuke a city 
 guarded with SDI, it will constantly waste its nukes on that city.
 Must be a glitch with the programming so just bear with it.

-The U.S. has three fleets in the east pacific. If you play the ECB
 and find the fleets you can cause some serious damage early on.

-In the first turn you'll get some rude warnings saying that there
 are too many units. This is because I maxed out all the units and 
 cities. After the first turn when the casualties pile up it should go
 away. 

-DON'T BUILD ANY MORE CITIES! As I said earlier maxed that out as well.

-As the KCB you should take advantage of all the spies in enemy 
 territory. That is if they don't kill them first. I personally
 use them to plant nukes in the cities. 

-You should use your spies to take out the city walls. Then use 
 howitzers to take out the Mech. Inf. then use your armor to occupy
 the city.

