Before I introduce this Civilization II Mod Pack to you, I have a
few acknowledgments I wish make.

Firstly to Dwingert@ic.net -for the inspiration ( as you can see, this Mod
Pack was an inspiration from the Master of Magic Mod) It was the foundation
of my creation!!!!

Michael D. McCart (mccartm@up.net) -for the really cool graphics!

To all the Civ fans out (with all the cool web sites.) I wouldn’t have begun
creating this mod if no  there was no one to fuel this ‘essence’

Sorry to those I haven’t acknowledged...I kind of took a bit out of here
and there so couldn’t recall all the names. If you want to be acknowledged,
e-mail me to make the adjustment or change this readme.txt file yourself.

Well, this Civilization II Modification Package is one of my first creations!
(Hopefully it won’t suck to much to be my last!) I haven’t really taken very
much time in making this so there would likely be some mistakes I haven’t
picked up when modifying and correcting. As I said earlier on in my
acknowledgments, this mod pack was inspired by the Master of Magic mod so
there would definitely be quite a few similarities. The difference is that
I have added new graphics and different rules into the game! Even the
governments have changed names just for the purpose of confusing you even
more!

I have yet to think up a name to call this mod pack...in the meantime, call
it what ever you like...maybe something exotic...to give sensationalism to
it! (When you begin playing this game, you will soon discover that I am not
very good at giving names to things. You’ll be perplexed by the names I
give to some of the technologies.)

Anyway, I won’t write too much in here...I know not very many people derive
joy from reading readme.txt files. You’d be shocked at how many people
get headaches reading this stuff. So, I’ll leave you to the game....
....well, enjoy!

By the way, I have also created a few scenarios to come with this pack!


-Lance Paladis
johntsao@bit.net.au
