@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=J Infantry
owner=Japanese
veteran=no
homecity=Hiroshima
locations
50,38
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=Chinese
veteran=no
homecity=NONE
locations
18,28
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=Chinese
veteran=no
homecity=NONE
locations
17,17
endlocations
@ENDIF

@IF
TURNINTERVAL
interval=6
@THEN
CREATEUNIT
unit=Soviet Fighter
owner=Russians
veteran=no
homecity=NONE
locations
3,7
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Destroyer
owner=Americans
veteran=no
homecity=NONE
locations
104,56
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Destroyer
owner=Americans
veteran=no
homecity=NONE
locations
104,56
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Cruiser
owner=Americans
veteran=no
homecity=NONE
locations
104,56
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=U.S. Gi's
owner=Americans
veteran=yes
homecity=NONE
locations
43,115
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=U.S. Gi's
owner=Americans
veteran=no
homecity=NONE
locations
43,115
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=U.S. Gi's
owner=Americans
veteran=no
homecity=NONE
locations
43,115
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=U.S. Gi's
owner=Americans
veteran=no
homecity=NONE
locations
43,115
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Transport
owner=Americans
veteran=yes
homecity=NONE
locations
43,115
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Flattop
owner=Americans
veteran=no
homecity=NONE
locations
115,83
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Spitfire
owner=Americans
veteran=no
homecity=NONE
locations
115,83
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Spitfire
owner=Americans
veteran=no
homecity=NONE
locations
115,83
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=B-42
owner=Americans
veteran=no
homecity=NONE
locations
115,83
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Cruiser
owner=Americans
veteran=yes
homecity=NONE
locations
43,115
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Infantry
owner=British Commonwealth
veteran=no
homecity=NONE
locations
2,48
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Spitfire
owner=British Commonwealth
veteran=no
homecity=NONE
locations
2,48
endlocations
@ENDIF

@IF
UNITKILLED
unit=Infantry
attacker=Japanese
defender=ANYBODY
@THEN
CREATEUNIT
unit=Labor Force
owner=Japanese
veteran=no
homecity=NONE
locations
50,38
endlocations
@ENDIF

@IF
UNITKILLED
unit=Zero
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Kamakazies
owner=Japanese
veteran=no
homecity=NONE
locations
53,37
endlocations
@ENDIF

@IF
TURN
turn=38
@THEN
GIVETECHNOLOGY
receiver=Americans
technology=93
@ENDIF

@ENDEVENTS
