

		     
			    REVOLT OF 3000.
				  by
			        Dietz
			  


BACKGROUND.
The Current Era, in which the Americans are the most powerful nation on
earth, continues until the year 2231. During this time, China and the E.U. 
continue to grow, and eventually form, along with the U.S., a three way
balance of power. In the late 21st century, the martian and lunar outposts
that the Big 3 established, become full fledged colonies. It is in the 21st 
that the Multi-national corporations expand, and eventually threaten the 
sovereignty of many small nations. During this time, the Big 3 are still 
secure, but in the later 22nd, larger nations  become overrun, and eventually
topple. The year 2231 marks the year of the Battle of Albany, in which the
American forces are beaten, and the Shinjo-Durst corp. takes the city of New
York. 
The Corporate Warlords era continues until the year 2513, and is considered 
to be a period of darkness, like the period following the fall of Rome, or
the destruction of the Myceneans. The corporations that, during the 20th and 
21st, advanced the scientific knowledge of the era, now stifle all continued
development, and as a result, many tecnologies that became commonplace by 
the 22nd, become archaic and unused. the tecnology that suffers the most in 
this period is the genetic tecnologies. The differing corps. of the time 
continually bickered and fought. Despite the countless deaths from the
continual warfare, births around the world rose drastically, and almost all
of the remaining wild areas dissappeared completely. 2231 also marks the 
begining of another era, as the Lunar, Martian, and fledgling Jovian colonies
assert their independance from Earth. The Corporate Warlords era ends in the
year 2513, with the ascent of Juan Hernandez to power in the small state of 
Guadalahara. 
By 2513, the state of Guadalahara in central Mexico, was a small, backwards 
state on the edge of cosmopolitan Colombia, which was a splintered and
divided land. Juan Hernandez managed to develop a strong national identity, 
as well as a strong standing army. He quickly conquered the Colombians, as 
well as the nearby Cubans, Peruvians, and the backwards Americans. In 2531 he 
moved the capital to Mexico City, and the Mexican Empire was born. By his 
death in 2563, the Empire stretched from the North pole, to the South pole, 
as well as owning Ireland, Austrailia, and parts of North Africa. In 2625, 
the empire of Hanoi came into being, as well as the Congolese and Sibirian 
Empires soon after. The Lunar colonies, due to their proximity to earth, 
gained some small teritory on the Earth, but it was a rather small portion.
This era ended in 2886, with the advent of the Interplanetary Drive.  
The Interplanetary drive allowed ships traveling from one planet to another 
to travel in such a short amount of time, that finally interplanetary trade 
was feasable. Now the other planets became involved in earth politics, and 
due to their solidarity, their power enabled them to eventually take many 
smaller nations over, until the 2 largest nations, Mexico and Hanoi, became 
tributaries of Mars and Jupiter. These nations revolted in 2935, and the 
foreign powers successfuly put down the revolt, and put a police state into
place, to control the local population. Soon after, these governments began 
to colonize Earth, planting citys in underpopulated areas. In 2987, a popular
resistance formed, and in 2999, they began their armed conflict against 
their oppressors. 

NATIONS.
* Martians
Government- Police State. (Monarchy)
Protagonist. 

* Jovians
Government- Police State. (Monarchy)

* Lunatics
Government- Autocracy. (Republic)

* Congolese
Government- Autocracy. (Republic)

* Western Insurrection
Government- Revolutionary. (Fanaticism)

* Eastern Insurrection
Government- Revolutionary, (Fanaticism)

* Silicates
Government- Cybernetic. (Communism)

INSTALLATION.

YOU NEED THE FANTASTIC WORLDS CD TO PLAY!!.
Make a directory called Ww1 in your \civ2\scenario\ directory 
and unzip all files. Now you can play it.

CHANGES.

CITIES.BMP
I've changed a few of the cities from the regular to the cities from Dirk 
Weber's Star trek scenario, except for one or two, from elsewhere.
Also, I've created all new flags for the civs. I think that the flags of the
future will be quite different than modern flags, so I created a sort of
shield-standard.
The fortress was slightly altered, as well as the fortify, which was taken 
from Harlan Thompson's WW2 scenario's, and once again altered.

PEOPLE.GIF 
From MOOjr.

ICONS.BMP
The vast majority of the icons were taken from the allicons file, or the 
standard microprose scenarios. I did draw a few myself, those being the 
Beanstalk, and the Fish Farms. In order to reflect the times, alot of 
improvements reflect a heavy government hand, such as the Tax agency, and the 
governors deed. The Beanstalk may be an unusual name, but it is a nickname 
for the space elevator, given by Arthur C. Clarke. It is unavailable to build
to reflect the necessity of placement of the beanstalks around the equator, 
and to not allow a hundred elevators sprout from the earth, in my scenario, 
Earth isn't that developed. In fact, Mars has 3 times the number of Beanstalks
that earth does. 
Some of the wonders are destroyed, and some of them are obsolete. The Pyramids
are still around, as is the Great Wall. The Contact one represents contact 
with another alien race, circling Wolf 359, however, in this case, we are 
more advanced than them. They are the only other alien race we know of. There
may be thousands of civilizations out there, but they are all quite small
compared to the vastness of space, and even 1000 years in the future, they
are hard to detect. Check the civilopedia if you have any further questions, 
yhats what it's there for.

TERRAIN.BMP
I've created the Urban terrain, and the swamp terrain has been changed to 
cratered, which I got from the allterrains file. The Factory, Chemical Plant, 
Waystation, Underground dwelling are from the anstieg game. and the tidal 
plant, vaporator, as well as the irrigation and farmland icons,are from
Alpha Centauri. The rest of the changes are from the allterrain.gif, except
for commercial, which is from the cities.gif file from the Star Trek scn.

TITLE.GIF
From the NASA archives. 

UNITS.BMP
Most of units are not mine or I have changed something and have
my initials ( NG ), please use them but donīt erase my inicials.
The other authors are:
MP. Microprose
JMF. Jesus Munoz Fernandez, from his marte scenario. I coulnd't tell who 
the original authors were.
I don't the authors of the other units. If theyare yours, send your names.
I'll credit them.

Special notes-
** Launching cannon cannot leave the city, or it will run out of gas. 
** Marines can paradrop.
** The units that are blurred are like submarines.
** The units that are shaded are new versions of old units, and their only 
change is an increased defence and the occasional ability.
** The T-rex Trooper, the Trike Trooper and the Bio-soldier are units that 
can be "upgraded", and the only change that these units have, is decreased 
cost. Due to the fact that these are cloned, it seemed a cool thing to do.
** The Leonardo's Workshop is obsolete. If you want the new abilities, you
are going to have to build them yourself.

NOTES.
** Changes of goverment are permitted.
** Diplomacy allowed.
** You're free to distribute this scenario or put in your web-pages.
   Please let me know if you do, so that I can see who likes this scenario.
   My E-mail is guentern@cadvision.com



Dietz.
September 1st, 1999.

