	The War to End All Wars V2.0 FW
	   Copyright (C)1998 St. Leo
		petrazi@sprint.ca


Thanks for downloading my WWI scenario. As of October 3, 1998, I
am planning to update it further in several key areas; however,
it's quite good right now.

I used my based the scenario on my modpack, SBM, with some
modifications. All the wonders are new, and are fully historical.

	*** Players ***

I recommend playing this scenario as the Central Powers(lots of war)
or Italians(some war later in the game). Since I went for playability
rather than historical accuracy, the theater of war will be quite
mobile.

As Central Powers, you are assaulting Belgium, Netherlands, France
and Russia at the beginning of the scenario. Once you conquer the
first three and amputate some cities from Russia, your attention
should turn on the British Isles. Once those are annexed, you can
do whatever you want.

As Italy, you should improve the land and establish trade routes
(caravans & freight can make paradrops with a large range). Once
your economy is up and running, you should try conquering Trieste
and then the whole coast towards Greece. If you get finished early
and want blood, you can always cancel the alliance with France or
the peace treaty with the neutrals and restore the glories of the
Ancient Roman Empire.

	*** Main Bugs ***

The computer player wants to build cities once there are too many
of those and you get annoying messages.

	*** Future Developments ***

-more changes to the wonder system
-better city names and ownership
-an overhauled game.txt
-a WWI tech tree
-more air units and ships
-a WWII scenario based on this(unlikely)