;
;   CIVILIZATION GAME DATA
;   Copyright (c) 1995 by MicroProse Software
;
;   Modern Ages Mod Pack 2.3 (by Dorian Credé, 1997, 1998)
;

@COSMIC
3       ; Road movement multiplier
1       ; 1 in x chance Frogmen/Terraformship lost (mod. by Terraforming) ; 2
2       ; # of food each citizen eats per turn
10      ; # of rows in food box (rows * city_size+1 = box)
10      ; # of rows in shield box
1       ; Settlers eat (govt <= Imperialism)
2       ; Settlers eat (govt >= Communism)
7       ; City size for first unhappiness at Chieftain level
14      ; Riot factor based on # cities (higher factor lessens the effect)
8       ; Aqueduct needed to exceed this size
12      ; Sewer System needed to exceed this size
10      ; Tech paradigm (higher # slows research)
20      ; Base time for engineers to transform terrain (x2)
3       ; Imperialism  pays support for all units past this
4       ; Communism pays support for all units past this ; 3
6       ; Fundamentalism pays support for all units past this ; 10
6       ; Communism is equivalent of this palace distance. ; 0
70      ; Fundamentalism loses this % of science ; 50
50      ; Percent shield penalty for production type change
10      ; Max paradrop range
90      ; Mass/Thrust paradigm (increasing slows spaceship time); 75
5       ; Max effective science rate in fundamentalism (x10, so 5 = 50%)

;
;   Civilization Advances
;
;   Ai Value, Civilized Modifier, Preq1, Preq2, Epoch, Category
;
;     Epoch = historical period
;             0 = Renaissance
;             1 = Industrial Revolution
;             2 = Modern
;             3 = Post Modern
;
;     Category = Knowledge category
;             0 = Military
;             1 = Economic
;             2 = Social
;             3 = Academic
;             4 = Applied
;
@CIVILIZE
Advanced Flight,    4,-2,  Rad, nil, 2, 4    ; AFl 
Quantum Mechanics,  4, 2,  Ato, Met, 2, 3    ; Alp ; QM  [Ato|MMa]
Amphibious Warfare, 3,-2,  Cmb, Tac, 2, 0    ; Amp
Jet Propulsion,     5,-1,  AFl, E2,  2, 4    ; Ast ; Jet
Atomic Theory,      4,-1,  ToG, Map, 1, 3    ; Ato ;     [ToG|Max]
Automobile,         6,-1,  Cmb, Too, 2, 4    ; Aut
Banking,            4, 1,  Rep, Tra, 0, 1    ; Ban 
Bridge Building,    4, 0,  nil, nil, 0, 4    ; Bri
Hydro Oxygen Energy,3, 1,  NP,  Rec, 3, 4    ; Bro ; Hox
Human Rights,       2, 2,  nil, nil, 0, 2    ; Cer ; Hum
Chemistry,          5,-1,  Uni, MT,  1, 3    ; Che ;     [Uni|Med]
Special Operations, 4,-2,  Amp, nil, 2, 0    ; Chi ; SOp
Supercomputers,     4, 1,  Las, Sup, 3, 4    ; CoL ; Scm
Combined Arms,      5,-1,  Mob, AFl, 3, 0    ; CA 
Combustion,         5,-1,  Ref, Exp, 1, 4    ; Cmb
Communism,          5, 0,  Phi, Ind, 1, 2    ; Cmn
Computers,          6, 1,  Min, MP,  2, 1    ; Cmp
Conscription,       8,-1,  Dem, Ind, 1, 0    ; Csc
Engineering,        6, 0,  nil, nil, 0, 4    ; Cst ; Eng
The Corporation,    4, 0,  Ind, Eco, 1, 1    ; Cor
Radar,              5,-1,  Chi, AFl, 2, 4    ; Cur ; Rdr [SOp|AFl]
Democracy,          5, 1,  Cer, Inv, 0, 2    ; Dem ;     [Hum|Inv]
Economics,          4, 1,  Uni, Ban, 1, 1    ; Eco
Electricity,        6, 0,  SE,  Map, 1, 4    ; E1  ;     [ SE|Max]
Electronics,        4, 1,  E1,  Cor, 2, 4    ; E2 
Telecommunications, 4, 0,  Cur, Cmp, 3, 1    ; Eng ; Tel [Rdr|Cmp] 
Environmentalism,   3, 1,  Bro, SFl, 3, 2    ; Env ;     [Hox|SFl]
Espionage,          3,-1,  Cmn, Dem, 2, 0    ; Esp
Explosives,         5, 0,  Cst, Che, 1, 4    ; Exp 
Neoliberalism,      3, 1,  Fun, Lab, 3, 2    ; Feu ; Neo
Flight,             4,-1,  U1,  ToG, 2, 0    ; Fli
Fundamentalism,     3,-2,  Rep, Csc, 2, 2    ; Fun
Fusion Power,       3, 0,  U3,  NP,  3, 3    ; FP  ;     [PMT|NP ]
Genetic Engineering,3, 2,  The, Plu, 3, 3    ; Gen ;     [NMe|BiT]
Guerrilla Warfare,  4, 1,  Cmn, Tac, 2, 0    ; Gue
Robotic Warfare,    6,-2,  U2,  Rob, 3, 0    ; Gun ; Rwa [GPS|Rob]
Clone Technology,   6,-2,  Gen, Feu, 3, 4    ; Hor ; Clo [Gen|Neo]
Industrialization,  7, 0,  RR,  Ban, 1, 1    ; Ind
Invention,          6, 0,  Cst, Phi, 0, 4    ; Inv 
Biochemistry,       3,-1,  Che, Ldr, 1, 3    ; Iro ; BiC [Che|Bio]
Labor Union,        4,-1,  MP,  Rad, 2, 2    ; Lab
Laser,              4, 0,  NP,  Alp, 3, 3    ; Las ;     [ NP|QM ]
Biology,            4, 0,  MT,  Phi, 0, 3    ; Ldr ; Bio [Med|Phi]
New World Order,    2, 0,  Feu, Pot, 3, 2    ; Lit ; NWO [Neo|Vir]
Machine Tools,      4,-2,  Stl, Tac, 2, 4    ; Too
Free Press,         5, 2,  Rep, Phi, 0, 2    ; Mag ; Pre
Maxwell Equations,  3, 2,  Phy, Mat, 0, 3    ; Map ; Max
Global Trade,       4, 2,  MP,  Rfg, 2, 1    ; Mas ; GT
Mass Production,    7, 0,  Aut, E2,  2, 4    ; MP  
Mathematics,        4,-1,  nil, nil, 0, 3    ; Mat 
Mass Media,         3, 0,  Mag, Eng, 3, 2    ; Med ; Mss [Pre|Tel]
Modern Mathematics, 3, 0,  Uni, Map, 1, 3    ; Met ; MMa [Uni|Max]
Miniaturization,    4, 1,  Too, E2,  2, 1    ; Min 
Mobile Warfare,     8,-1,  Aut, Gue, 2, 0    ; Mob 
Imperialism,        5, 1,  nil, nil, 0, 2    ; Mon ; Imp
Medicine,           6, 0,  nil, nil, 0, 1    ; MT  ; Med
Tourism,            3, 1,  Ast, Mas, 3, 2    ; Mys ; Tou [Jet|GT ]
x,                  0, 0,  no,  no,  0, 0    ; Nav
Nuclear Fission,    6,-2,  Ato, MP,  2, 3    ; NF 
Nuclear Power,      5, 0,  NF,  Cmp, 3, 3    ; NP 
Philosophy,         6, 1,  nil, nil, 0, 2    ; Phi 
Physics,            4,-1,  nil, nil, 0, 3    ; Phy 
Plastics,           4, 1,  Plu, SFl, 3, 4    ; Pla ;     [BiT|SFl]
Biotechnolgy,       3, 1,  Rec, Iro, 3, 3    ; Plu ; BiT [Rec|BiC]
Antigravitation,    3, 2,  Whe, Gun, 3, 3    ; PT  ;  AG [AmE|Rwa]
Virtual Reality,    4, 1,  CoL, Med, 3, 3    ; Pot ; Vir [Scm|Mss]
Radio,              5,-1,  Fli, E1,  2, 4    ; Rad ;     [Pre|E1 ]
Railroad,           6, 0,  SE,  Bri, 1, 1    ; RR  
Recycling,          2, 1,  MP,  Dem, 2, 2    ; Rec
Refining,           4, 0,  Che, Cor, 1, 4    ; Ref
Refrigeration,      3, 1,  E1,  San, 2, 1    ; Rfg
The Republic,       5, 1,  Mon, nil, 0, 2    ; Rep ;     [Imp|nil]
Robotics,           5,-2,  Cmp, CA,  3, 4    ; Rob
Rocketry,           6,-2,  Ast, Min, 2, 0    ; Roc ;     [Jet|E2 ]
Sanitation,         4, 2,  MT,  Cst, 1, 1    ; San ;     [Med|Cst]
Terraforming,       6, 2,  Ref, Too, 2, 4    ; Sea ; Ter [Ref|Too]
Space Flight,       4, 1,  Rob, Roc, 3, 4    ; SFl
Stealth,            3,-2,  Ast, Rob, 3, 0    ; Sth ;     [Jet|Rob]
Steam Engine,       4,-1,  Phy, Cst, 1, 3    ; SE  ;     [Phy|Eng]
Steel,              4,-1,  E1,  Ind, 1, 4    ; Stl
Superconductor,     4, 1,  Cmp, Alp, 3, 3    ; Sup ;     [Cmp|QM ]
Tactics,            6,-1,  Exp, Csc, 1, 0    ; Tac 
Nuclear Medicine,   4, 0,  NP,  MT,  3, 2    ; The ; NMe
Theory of Gravity,  4, 0,  Uni, Inv, 1, 3    ; ToG 
Trade,              4, 2,  nil, nil, 0, 1    ; Tra
University,         6, 1,  Mat, Phi, 0, 3    ; Uni 
Theory of Relativity,4, 0, ToG, Met, 1, 3    ; War ; ToR [ToG|MMa]
Antimatter Energy,  5, 0,  FP,  Wri, 3, 4    ; Whe ; AmE [ FP|ARo]
Advanced Rocketry,  6,-2,  U2,  SFl, 3, 0    ; Wri ; ARo [GPS|SFl]
Future Technology,  1, 0,  PT,  Pla, 3, 3    ; ...
Ballooning,         6,-1,  Cmb, nil, 1, 4    ; U1
GPS Navigation,     4,-1,  Esp, Sth, 3, 4    ; U2  ; GPS [Esp|Sth]
The (+-) Theory,    3, 0,  Sup, War, 3, 3    ; U3  ; PMT [Sup|ToR]
;
;
;  City Improvements
;
;   cost(x10), upkeep, preq
;
@IMPROVE
Nothing,                  1,  0,    nil,
Government Building,      12, 0,    nil,
Barracks,                 4,  1,    nil,
Granary,                  6,  1,    nil,
Park,                     4,  1,    Cer, ; [Hum]
Marketplace,              8,  1,    nil,
University,               8,  3,    Uni,
Courthouse,               8,  1,    nil,
Defence Facilities,       8,  1,    nil,
Aqueduct,                 8,  2,    nil,
Bank,                     12, 3,    Ban,
Hospital,                 12, 3,    MT,  ; [Med]
Internet,                 16, 3,    Eng, ; [Tel]
Mass Transit,             16, 4,    MP,
Stadium,                  10, 4,    Rad,
Factory,                  20, 4,    Ind,
Manufacturing Plant,      32, 6,    Rob,
SDI Defense,              54,10,    Las,
Recycling Center,         20, 2,    Rec,
Power Plant,              16, 4,    Ref,
Hydro Plant,              24, 4,    E2,
Nuclear Plant,            16, 2,    NP,
Stock Exchange,           16, 4,    Eco,
Sewer System,             12, 2,    San,
Supermarket,               8, 3,    Rfg,
Superhighways,            20, 5,    Aut,
Research Lab,             16, 3,    Cmp,
SAM Missile Battery,      10, 2,    Roc,
Coastal Fortress,          8, 1,    nil,
Solar Plant,              32, 4,    Env,
Harbor,                    6, 1,    nil,
Offshore Platform,        16, 3,    Min,
Airport,                  16, 3,    Rad,
Police Station,            6, 2,    Cmn,
Port Facility,            10, 3,    Amp,
SS Structural,            16, 0,    Pla,
SS Component,             32, 0,    CoL, ; [Scm]
SS Module,                64, 0,    Whe, ; [AmE]
(Capitalization),         60, 0,    Cor,
EU Food Surplus,          60, 0,    Mas, ; [GT]
Genome Project,           60, 0,    Plu, ; [BiT]
Golden Gate Bridge,       30, 0,    Aut,
Panama Canal,             30, 0,    Exp,
Global Internet,          60, 0,    Eng, ; [Tel]
Disneyland,               30, 0,    Mys, ; [Tou]
x,                        30, 0,    no,  ; [???]
Prussian Academy,         40, 0,    Tac,
British Industrial Boom,  40, 0,    Ind,
CNN World Wide,           20, 0,    Med, ; [Mss]
The Red Cross,            60, 0,    MT,  ; [Med]
Gaussian School,          30, 0,    Met, ; [Mma]
Naval Control System,     40, 0,    U2,  ; [GPS]
Hollywood,                30, 0,    Med, ; [Mss]
Edison's Workshop,        40, 0,    Inv,
Olympic Games,            40, 0,    Dem,
Einstein's Tower,         40, 0,    War, ; [ToR]
World Bank,               40, 0,    Eco,
Darwin's Voyage,          40, 0,    RR,
Statue of Liberty,        40, 0,    Cer, ; [Hum]
Eiffel Tower,             30, 0,    SE,
Women's Suffrage,         60, 0,    Ind,
Assuan Dam,               60, 0,    E2,
Manhattan Project,        60, 0,    NF,
United Nations,           60, 0,    Cmn,
Apollo Program,           60, 0,    SFl,
CERN,                     60, 0,    Sup,
Cure for Cancer,          60, 0,    Gen,
;
; Expiration advancements for Wonders of the World
;
@ENDWONDER
nil,        ; EU Food
nil,        ; Genome
nil,        ; Golden
Mas,        ; Panama
nil,        ; Internet
nil,        ; Disney
Sea,        ; ???
Gun,        ; Prussian
nil,        ; British
nil,        ; CNN
nil,        ; Red Cross
CoL,        ; Gaussian
nil,        ; Naval System
nil,        ; Hollywood
Cmp,        ; Edison
nil,        ; Olympia
nil,        ; Einstein
nil,        ; World Bank
Eng,        ; Darwin
Feu,        ; Statue of Liberty
nil,        ; Eiffel Tower
nil,        ; Womens' Suffrage
Bro,        ; Assuan Dam
nil,        ; Manhattan Project
Lit,        ; United Nations
nil,        ; Apollo
nil,        ; CERN
nil,        ; Cure for Cancer

;
;    Unit Types
;
; until, domain,  move,rng,  att,def  hit,firepwr  cost,hold,  role, preq,  flags
;
; until       = Civ advance which renders unit obsolete
; Move        = Movement rate (spaces per turn)
; Range       = # of turns fuel carried (0 for non-air units)
;
; att         = Attack factor (chance to score hit attacking)
; def         = Defense factor (chance to score hit defending)
; hit         = Hit points (damage x10 which can be taken before elimination)
; firepwr     = # damage points caused per hit scored on enemy.
;
; cost        = Cost (# of shield rows, usually of 10 shields each)
; hold        = # of holds on ship (for carrying units)
;
; role        = AI role (Generally affects the way in
;               which computer players use the unit, but
;               roles >= 5 will actually affect abilities
;               of the unit)
;               0 = Attack
;               1 = Defend
;               2 = Naval Superiority
;               3 = Air Superiority
;               4 = Sea Transport
;               5 = Settle
;               6 = Diplomacy
;               7 = Trade
;
;   000000000000001 = Two space visibility
;   000000000000010 = Ignore zones of control
;   000000000000100 = Can make amphibious assaults
;   000000000001000 = Submarine advantages/disadvantages
;   000000000010000 = Can attack air units (fighter)
;   000000000100000 = Ship must stay near land (trireme)
;   000000001000000 = Negates city walls (howitzer)
;   000000010000000 = Can carry air units (carrier)
;   000000100000000 = Can make paradrops
;   000001000000000 = Alpine (treats all squares as road)
;   000010000000000 = x2 on defense versus horse (pikemen)
;   000100000000000 = Free support for fundamentalism (fanatics)
;   001000000000000 = Destroyed after attacking (missiles)
;   010000000000000 = x2 on defense versus air (AEGIS)
;   100000000000000 = Unit can spot submarines
;
@UNITS
Terraformship,nil, 2,  2.,0,  0a,2d,  2h,1f,  4,0,  5, Sea, 000000000100000
Engineers,    nil, 0,  2.,0,  0a,2d,  2h,1f,  4,0,  5, nil, 000000000000000
Tank,         Mob, 0,  2.,0,  8a,4d,  3h,1f,  7,0,  0, Too, 000000000000000
Armor,        Gun, 0,  3.,0, 10a,5d,  3h,1f,  8,0,  0, Mob, 000000000000000
Cannon,       Too, 0,  1.,0,  8a,1d,  2h,1f,  4,0,  0, nil, 000000000000000
Cybersoldiers,nil, 0,  2.,0,  5a,6d,  4h,1f,  5,0,  1, Hor, 000000000000001
Frogmen,      nil, 2,  4.,0,  6a,1d,  1h,3f,  4,0,  0, Chi, 100000000100000
Infantry,     Tac, 0,  1.,0,  3a,3d,  1h,1f,  3,0,  1, nil, 000010000000000
Fanatics,     nil, 0,  1.,0,  4a,4d,  2h,1f,  2,0,  1, Fun, 000100000000000
Partisans,    nil, 0,  1.,0,  3a,4d,  2h,1f,  4,0,  1, Gue, 000001000000010
Alpine Troops,Hor, 0,  1.,0,  5a,5d,  2h,1f,  5,0,  1, Tac, 000001000000000
Riflemen,     Feu, 0,  1.,0,  5a,4d,  2h,1f,  4,0,  1, Csc, 000000000000000
Marines,      Wri, 0,  1.,0,  8a,5d,  2h,1f,  6,0,  0, Amp, 000000000000100
Paratroopers, nil, 0,  1.,0,  6a,4d,  2h,1f,  6,0,  1, CA,  000000100000000
Mech. Infant.,nil, 0,  3.,0,  6a,6d,  3h,1f,  5,0,  1, Lab, 000000000000000
Atomic Bomb,  Wri, 1,  8.,1, 99a,0d,  1h,1f, 12,0,  0, Roc, 001000000000000
ICBM,         nil, 1, 32.,1, 99a,0d,  1h,1f, 16,0,  0, Wri, 001000000000001
Stinger Sold.,nil, 0,  1.,0,  6a,1d,  1h,3f,  4,0,  0, Las, 000000000010000
Fighter,      Ast, 1, 10.,1,  4a,3d,  2h,2f,  6,0,  3, AFl, 000000000010001
Bomber,       Ast, 1,  8.,2, 10a,2d,  2h,2f, 12,0,  0, AFl, 000000000000001
Dragoons,     Tac, 0,  2.,0,  5a,2d,  2h,1f,  5,0,  0, nil, 000000000000000
Cavalry,      Too, 0,  2.,0,  8a,3d,  2h,1f,  6,0,  0, Tac, 000000000000000
Hovertank,    nil, 0,  4.,0, 10a,5d,  4h,2f, 10,0,  0, Gun, 000000000000011
Elitetroops,  nil, 0,  6.,0,  8a,4d,  2h,1f,  6,0,  0, Wri, 000000000000110
Artillery,    Rob, 0,  1.,0, 10a,1d,  2h,2f,  5,0,  0, Too, 000000000000000
Machine Gun,  nil, 0,  1.,0, 12a,1d,  2h,2f,  5,0,  0, Min, 000000000000000
Howitzer,     nil, 0,  2.,0, 12a,2d,  3h,2f,  8,0,  0, Rob, 000000001000000
Biplane Fght.,AFl, 1,  8.,1,  3a,2d,  1h,2f,  5,0,  3, Fli, 000000000010000
Biplane Bmbr.,AFl, 1,  6.,2,  8a,1d,  1h,2f, 10,0,  0, Fli, 000000000000000
Helicopter,   nil, 1,  6.,0, 10a,3d,  2h,2f, 10,0,  0, CA,  000000000000001
Stlth Fighter,nil, 1, 16.,1,  8a,4d,  2h,2f,  8,0,  3, Sth, 000000000010001
F16 Fighter,  Sth, 1, 12.,1,  6a,3d,  2h,2f,  8,0,  3, Ast, 000000000010001
Destroyer,    Min, 2,  6.,0,  4a,4d,  3h,2f,  6,0,  2, E1,  000000000000000
Cruiser,      Wri, 2,  5.,0,  6a,6d,  3h,2f,  8,0,  2, Stl, 000000000000000
Battleship,   Rob, 2,  3.,0, 10a,10d, 4h,2f, 14,0,  2, Aut, 000000000000000
Frigate,       E1, 2,  4.,0,  4a,4d,  2h,1f,  6,3,  2, nil, 000000000000000
Carrier,      Ast, 2,  4.,0,  0a,7d,  4h,2f, 12,0,  2, AFl, 000000010000000
Torpedoship,  nil, 2,  8.,0,  5a,5d,  3h,2f,  6,0,  2, Min, 100000000000001
Stlth Frigate,nil, 2,  7.,0,  7a,7d,  3h,3f,  8,0,  2, Sth, 000000000010001
AEGIS Cruiser,nil, 2,  6.,0,  9a,9d,  3h,2f, 10,0,  2, Wri, 010000000000001
Battleship 12,nil, 2,  5.,0, 12a,12d, 4h,2f, 16,0,  2, Rob, 000000000000001
Submarine,     NP, 2,  4.,0,  8a,2d,  3h,2f,  6,0,  2, Cmb, 000000000001001
Big Carrier,  nil, 2,  6.,0,  4a,9d,  4h,2f, 16,2,  4, Ast, 000000010000001
Transport,    nil, 2,  5.,0,  0a,4d,  3h,1f,  5,6,  4, Ind, 000000000000000
V2 Rocket,    Wri, 1, 10.,1, 12a,0d,  1h,3f,  5,0,  0, Roc, 001000000000000
Cruise Msl.,  nil, 1, 16.,1, 18a,0d,  1h,3f,  6,0,  0, Wri, 001000000000000
Diplomat,     Esp, 0,  2.,0,  0a,0d,  1h,1f,  3,0,  6, nil, 000000000000010
Spy,          nil, 0,  3.,0,  0a,0d,  1h,1f,  3,0,  6, Esp, 000000000000011
Caravan,      Aut, 0,  1.,0,  0a,1d,  1h,1f,  5,0,  7, Tra, 000000000000010
Freight,      nil, 0,  2.,0,  0a,1d,  1h,1f,  5,0,  7, Aut, 000000000000010
Spy Plane,    nil, 1, 32.,4,  0a,5d,  4h,1f, 10,0,  3, U2,  100000000000001
Nuclear Sub,  nil, 2,  6.,0, 10a,3d,  4h,2f,  8,0,  2, NP,  100000000001001
Stlth Bomber, nil, 1, 14.,2, 14a,5d,  2h,2f, 14,0,  0, Sth, 000000000000001
B52 Bomber,   Sth, 1, 10.,2, 12a,3d,  2h,2f, 14,0,  0, Ast, 000000000000001
;
;  Terrain
;
;  Movecost, defense,   food, shields, trade,
;        . . .  Irrigate, bonus, #turns, ai-irrigate,
;        . . .  Mine,     bonus, #turns, ai-mine
;        . . .  Transform
;
;   defense = multiply by 50% to get % of normal combat factor defended at.
;       (so 3 x 50% = 150%, meaning a strength 2 unit defends at 3).
;
;  Irrigate/Mine = yes, no, or type of terrain changed to
;  Transform     = Terrain type engineers can transform to
;
;  bonus = # extra production from that change
;
;  turns = # turns for settler to make change
;
;  ai    = Minimum govt level necessary for
;          computer player to want to perform irrigate/mine
;        0 Never
;        1 Despotism
;        2 Monarchy
;        3 Communism
;        4 Fundamentalism
;        5 Republic
;        6 Democracy
;
@TERRAIN
Desert,     1,2,  0,1,0,   yes, 1, 5, 5,   yes, 1, 5,  3,  Pln,   ; Drt
Plains,     1,2,  1,1,0,   yes, 1, 5, 1,   For, 0,15,  0,  Grs,   ; Pln
Grassland,  1,2,  2,1,0,   yes, 1, 5, 2,   For, 0,10,  0,  Oce,   ; Grs
Forest,     2,3,  1,2,0,   Pln, 0, 5, 5,   no,  0, 0,  0,  Hil,   ; For ; x
Hills,      2,4,  1,0,0,   yes, 1,10, 0,   yes, 3,10,  1,  Pln,   ; Hil
Mountains,  3,6,  0,1,0,   no,  1,10, 0,   yes, 1,10,  6,  Hil,   ; Mou
Tundra,     1,2,  1,0,0,   yes, 1,10, 1,   no,  0, 0,  0,  Drt,   ; Tun
Glacier,    2,2,  0,0,0,   no,  0, 0, 0,   yes, 1,15,  3,  Tun,   ; Gla
Swamp,      2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Grs,   ; Swa
Jungle,     2,3,  1,0,0,   Grs, 0,15, 6,   For, 0,15,  0,  Pln,   ; Jun
Ocean,      1,2,  1,0,2,   Drt, 0,25, 0,   no,  0, 0,  0,  Tun,   ; Oce ; x
Oasis,      1,2,  3,1,0,
Buffalo,    1,2,  1,3,0,
Grassland,  1,2,  2,1,0,
Pheasant,   2,3,  3,2,0,
Coal,       2,4,  1,2,0,
Gold,       3,6,  0,1,6,
Game,       1,2,  3,1,0,
Ivory,      2,2,  1,1,4,
Peat,       2,3,  1,4,0,
Gems,       2,3,  1,0,4,
Fish,       1,2,  3,0,2,
Oil,        1,2,  0,4,0,
Wheat,      1,2,  3,1,0,
Grassland,  1,2,  2,1,0,
Silk,       2,3,  1,2,3,
Wine,       2,4,  1,0,4,
Iron,       3,6,  0,4,0,
Furs,       1,2,  2,0,3,
Oil,        2,2,  0,4,0,
Spice,      2,3,  3,0,4,
Fruit,      2,3,  4,0,1,
Whales,     1,2,  2,2,3,


@GOVERNMENTS
Anarchy,        Mr.,         Ms.
Despotism,      Dictator,    Dictator
Imperialism,    King,        Queen
Communism,      Comrade,     Comrade
Fundamentalism, High Priest, High Priestess
Republic,       Canchellor,  Canchellor
Democracy,      President,   President

;
;   Leaders
;
;   leader, female, color, style, plural, adjective, ...
;           ...attack, expand, civilize, ...
;           ...govt, male, female...<repeat>
;
;   female:     0 = male           1 = female
;
;   color:  Color set (1 - 7)
;   style:  City style (0 - 3)
;           0 = Bronze Age
;           1 = Classical
;           2 = Far East
;           3 = Medieval
;
;   attack:     1 = aggressive    -1 = rational
;   expand:     1 = expansionist  -1 = perfectionist
;   civilize:   1 = civilized     -1 = militaristic
;
;   govt = government type for name replacement (0 = Anarchy, 6 = Democracy)
;
;   male, female = titles for leader of government
;
@LEADERS
Caesar,       Livia,               0, 1, 1, Romans,      Roman,       0,  1,  1,     1, Dictator, Dictator, 2, Imperator, Imperatrix
Hammurabi,    Ishtari,             0, 2, 0, Babylonians, Babylonian, -1,  0,  1,
Frederick,    Maria Theresa,       0, 3, 3, Germans,     German,      1, -1,  1,     4, Archbishop, Archbishop, 6, Chancellor, Chancellor
Ramesses,     Cleopatra,           1, 4, 0, Egyptians,   Egyptian,    0,  0,  1,     1, Pharaoh, Pharaoh, 2, Great Pharaoh, Great Pharaoh
Abe Lincoln,  E. Roosevelt,        0, 5, 1, Americans,   American,   -1,  0,  1,     4, Reverend, Reverend, 5, Speaker, Speaker
Alexander,    Hippolyta,           1, 6, 1, Greeks,      Greek,       0,  1, -1,     6, Prime Minister, Prime Minister
Mohandas Gandhi,Indira Gandhi,     0, 7, 2, Indians,     Indian,     -1, -1,  0,     2, Maharaja, Maharaja,
Lenin,        Catherine the Great, 1, 1, 3, Russians,    Russian,     1,  0, -1,     2, Czar, Czarina, 4, Patriarch, Matriarch
Shaka,        Shakala,             0, 2, 0, Zulus,       Zulu,        1,  0,  0,
Louis XIV,    Joan of Arc,         0, 3, 3, French,      French,      1,  1,  1,     4, Archbishop, Archbishop, 6, Premier, Premier
Montezuma,    Nazca,               0, 4, 0, Aztecs,      Aztec,       0, -1,  1,
Mao Tse Tung, Wu Zhao,             0, 5, 2, Chinese,     Chinese,     0,  0,  1,     3, Chairman, Chairperson
Henry VIII,   Elizabeth I,         1, 6, 3, English,     English,     0,  1,  0,     4, Lord Protector, Lady Protector, 6, Prime Minister, Prime Minister
Genghis Khan, Bortei,              0, 7, 0, Mongols,     Mongol,      1,  1, -1,
Cunobelin,    Boadicea,            1, 1, 0, Celts,       Celtic,     -1,  1,  0,     4, Druid, Druid
Tokugawa,     Amaterasu,           0, 2, 2, Japanese,    Japanese,    1, -1, -1,     2, Shogun, Shogun, 6, Prime Minister, Prime Minister
Canute,       Gunnhild,            1, 3, 3, Vikings,     Viking,      1,  1,  0,     1, Warlord, Warlord
Philip II,    Isabella,            1, 4, 3, Spanish,     Spanish,    -1,  1, -1,     4, Archbishop, Archbishop
Xerxes,       Scheherezade,        0, 5, 0, Persians,    Persian,     0, -1,  0,     2, Shah, Shah,  4, Ayatollah, Ayatollah
Hannibal,     Dido,                0, 6, 1, Carthaginians, Carthaginian, 0,  0, -1,
Sitting Bull, Sacajawea,           0, 7, 0, Sioux,       Sioux,       0,  0,  0,     1, Chief, Chief, 2, Great Chief, Great Chief

Saladin,    ...,     0, 5, Arabs,       Arab,        1,  0,  1,     4, Ayatollah, Ayatollah, 2, Sultan, Sultana
Atawallpa,  ...,     0, 1, Incas,       Inca,       -1,  1,  1,

;
;   Trading Commodities
;
@CARAVAN
Cloth,
Wool,
Spice,
Tobacco,
Salt,
Coal,
Copper,
Dye,
Wine,
Silk,
Silver,
Gas,
Gems,
Gold,
Oil,
Uranium,


@ORDERS
Fortify,            F
Fortified,          F
Sleep,              S
Build Fortress,     F
Build Road,         R
Build Irrigation,   I
Build Mine,         m
Transform,          O
Clean Pollution,    p
Build Airbase,      E
Go to,              G


@DIFFICULTY
Chieftain
Warlord
Prince
King
Emperor
Deity

@ATTITUDES
Worshipful
Enthusiastic
Cordial
Receptive
Neutral
Uncooperative
Icy
Hostile
Enraged













