              Age of the Vikings v 1.01 for civilization 2.62
                     a scenario (my first) by Joel André
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This Scenario is about the viking era from that Lindisfarne was plunderd 793, untill
the battle of Hastings 1066, each turn is one year. It's made to play as the vikings
in first hand, but all civs can be played. The scenario is made for conflicts in 
civilization II, but it can be plyed without it(?). All units, wonders and improvements 
have been changed. Government changing and tech by conquest is forbidden.
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                            Civilizations:

Vikings: The vikings are to be played with in first case. They have a small country
with a quite small army, but their superior naval technologies are a great advantage.

France: The French king has no power outside the palace gate and all maght is in the 
hands of the nobels. France's chanses to win the scenario are practically nil.

Abbasids: The Abbasids are the mightiest civ. They are ruled by the caliph Ibn az-Zybayar,
Formally the leader of all muslims. He wants to unite and expand the arab empire.

Byzantians: The Byzantians, the rest of the once glorious roman empire are the weakest
of the three powerfull empires, and are on their way down. However they are the most 
advanced civilization.

German-Roman Empire: The German-Roman empire or as the vikings called it Saxland are the 
rests of Charles the greats crusaides. It's curently in war with the Byzantians. The Saxians 
are not as advanced as the Bysantians or the Abbasids, but they are second in power only to 
the Abbasids.

Al-Andalus: The Andalusians are the arab state in Spain it is inofficially ruled by the warlord
abu-Amir Ma'afari, also called Al-Manzur, wich means the victorius. Al-Manzur has prosoned the 
caliph, and are batteling a constant war agains the christian kings in north Spain.

England: England are ruled by the weak king Edgar, who must take care of the problems whith
plundering vikings. England are an easy target for the viking longships and their chances to
win are not big.

Neutrals: Neutral cities are played by the barbarians.

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                             Units:
Unit            Attack Defend Move Fire. Hitp.   Builder(research needed)      Special
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Hirdmen           2      2     1    1     1      Vikings                       Amphibius      
Skutil Svennar    4      2     1    1     1      Vikings                       Amphibius   
Berserkers        8      1     1    1     1      Vikings                       Amphibous     
LIght Infantry    1      2     1    1     1      Mideaval civs.                 
Heavy Infantry    4      2     1    1     1      Mideaval civs.           
Heavy cavalry     5      1     2    1     1      Mideaval civs.             
Knigts            5      2     1    1     1      Mideaval civs.             
Legion            4      2     1    1     1      Byzantins                  
Nobels            4      1     2    1     1      Byzantins                 
Scouts            3      1     2    1     1      Arabs
Desert Riders	  4      1     2    1     1      Arabs
Muslim Warriors   4      2     1    1     1      Arabs                     
Cammel Riders     5      1     2    1     1      Arabs                    
Worshippers       1      2     1    1     1      Arabs                       
Pikemen           1      2     1    1     1      Arabs                          2xvs Horse
Peasants          0      2     1    1     2      All                        
Militia           1      1     1    1     1      All 
Pikemen           1      2     1    1     1      Mideaval, Byzantians           2xvs Horse
Archers           3      2     1    1     1      All                    
Horsemen          2      2     1    1     1      All                   
Horse Archers     4      2     1    1     1      All                            
Cavalry           3      1     2    1     1      All 
Merchants         0      1     2    1     1      All                            Trader
Diplomat          0      0     2    1     1      All                            Diplomat
Catapult          6      1     1    1     1      All
Ballista          6      1     1    1     1      All                            Amphibius
Battering ram     5      1     1    1     1      All                            Ignores city walls
King (Warrior)    6      4     1    1     1      None
King (nerd)       0      0     1    1     1      None
Calif             6      4     1    1     1      None   
Bichop            0      0     1    1     1      None 
Monks             0      2     1    1     1      None
Pope              0      0     1    1     1      None
Varangians        6      3     2    1     1      None                          Amphibous, Alpine, Ignore zones
Assasin           2      0     1    1     8      All                           Ign. zone, Alpine 

Greek Fire        6      0     1    1     1      All                           Destroyed after attacking, only move one round

                            Naval
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Lonship           4      2     4    1     2      Vikings              Carry 2
Knarr             0      2     4    1     2      Vikings              Carry 4   
Trireme           1      1     2    1     1      Byzantians, Arabs    Carry 2, Coastal
Galley            2      2     3    1     1      Byzantians, Arabs    Carry 3
Dromund           4      3     3    1     1      Byzantians, Arabs    Carry 1
Kogg              0      1     2    1     1      Mideaval civs.       Carry 2, Coastal
European ship     2      2     3    1     1      Mideaval civs.       Carry 3
Fire Galley       0      2     3    1     1      All                  Carry Greek Fire




Any comments cab be sent to me at af_Ulm@hotmail.com









