@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
FANFARE1.WAV
DONTPLAYWONDERS
@ENDIF

@IF
NEGOTIATION
talker=Roman Empire
talkertype=Human
listener=Germans
listenertype=Computer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Germans
talkertype=Computer
listener=Roman Empire
listenertype=Human
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Roman Empire
talkertype=HumanOrComputer
listener=Huns
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=HumanOrComputer
listener=Roman Empire
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=Computer
listener=Germans
listenertype=Computer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=Computer
listener=Germans
listenertype=Computer
@THEN
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
TEXT
Due to Julius Caesar's success in Gaul, Pompey has persuaded the senate the Caesar was an
enemy of Rome and wanted to become a dictator. The senate orders him to disband his army.
Julius has denied these instructions and prepares to march on Pompey.
ENDTEXT
PLAYWAVEFILE
FANFARE2.WAV
MAKEAGGRESSION
who=Roman Empire
whom=Roman Republic
@ENDIF

@IF
UNITKILLED
unit=Julius Caesar
attacker=ANYBODY
defender=Roman Empire
@THEN
TEXT
Caesar is assisinated on the Ides of March. Octavian is heir to the throne. However, he wins a
civil war against Marcus Antonius (Mark Antony) and becomes the first Roman Emperor. You 
can now hold a revolution and become an empire.
ENDTEXT
PLAYWAVEFILE
FANFARE5.WAV
GIVETECHNOLOGY
receiver=Roman Empire
technology=54
@ENDIF

@IF
TURN
turn=35
@THEN
MAKEAGGRESSION
who=Germans
whom=Roman Empire
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
58 B.C.
Julius Caeser begins his conquest of Gaul.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
38,72
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
38,72
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
38,72
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=59
@THEN
TEXT
Christ is born in Bethlehem. Alelujah!
ENDTEXT
PLAYWAVEFILE
FANFARE3.WAV
@ENDIF

@IF
NEGOTIATION
talker=Celts
talkertype=HumanOrComputer
listener=Roman Empire
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=Computer
listener=ANYBODY
listenertype=Computer
@THEN
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
The Germanic Tribes swarm towards Danube and Rhine rivers with renewed strength as begin to 
strike at Rome.
ENDTEXT
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
51,67
endlocations
PLAYWAVEFILE
FANFARE5.WAV
GIVETECHNOLOGY
receiver=Germans
technology=26
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
52,68
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
53,69
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
54,70
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
61,73
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
62,74
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
63,75
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
CREATEUNIT
unit=Barbarians
owner=Germans
veteran=yes
homecity=NONE
locations
64,76
endlocations
@ENDIF

@IF
TURN
turn=100
@THEN
GIVETECHNOLOGY
receiver=Huns
technology=26
@ENDIF

@IF
TURN
turn=95
@THEN
GIVETECHNOLOGY
receiver=Huns
technology=80
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
79,113
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
79,113
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
79,113
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Galley
owner=Roman Empire
veteran=yes
homecity=NONE
locations
78,114
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Light Cavalry
owner=Roman Empire
veteran=yes
homecity=None
locations
121,133
120,132
122,132
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
121,133
120,132
122,132
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Soldiers
owner=Roman Empire
veteran=yes
homecity=NONE
locations
121,133
120,132
122,132
endlocations
@ENDIF

@IF
CITYTAKEN
city=Lutetia
attacker=Roman Empire
defender=Celts
@THEN
CREATEUNIT
unit=Roman Guards
owner=Roman Empire
veteran=yes
homecity=NONE
locations
121,133
120,132
122,132
endlocations
@ENDIF

@IF
TURN
turn=15
@THEN
TEXT
March 15, 44 BC- Juilius Caesar is assinated outside the senate house.
ENDTEXT
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
TURN
turn=11
@THEN
TEXT
Pompey is assasinated in Egypt. Could this foreshadow Caesar's death?
ENDTEXT
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
Octacian is given the title "Augustus".
ENDTEXT
PLAYWAVEFILE
FANFARE4.WAV
@ENDIF

@IF
TURN
turn=73
@THEN
TEXT
August 19, AD 14- Augustus dies in the month named after him. On September 17 the senate 
declares him a god. Tiberius is proclaimed Emperor.
ENDTEXT
PLAYWAVEFILE
FANFARE6.WAV
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
Claudius is prolcaimed Emperor.
ENDTEXT
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@ENDEVENTS
