

			Second Best ModPack V2.0
		   Copyright (C)1998 St. Leo Inc.


	Thank you for downloading this modpack. It makes several
changes to your original files, so they should be backed up. It
changes CivII interface a bit, making it less dull. It also contains
several new sounds and graphics. If I violated any copyrights,
please let me know at st-leo@geocities.com and I will either remove
the violation or give proper credit. The file citypref.txt may have
to be placed in the game directory, it contains the autobuild instuctions.
I obtained the information about the procedure in patch.txt on Civ II CD-ROM.

	New units include:

	Unit		Description					Upgrades To

	Ballista	This is a missile unit. It is less		Cannon
			powerful than a Catapult, but has
			higher defense rating because of
			its ability of firing at point-blank
			range.Historically, it was used in
			firing on masses of troups, causing
			disorder and death. The graphic has
			been taken from Microsoft Age of
			Empires. It replaces the crusader.

	Dreadnought	This is a ship unit. It is less			Battleship
			powerful than a Destroyer and more
			powerful than an Ironclad. Historically,
			it appeared right before WWI. It took
			part in the arms race between Britain
			and Germany during the prelude to WWI.
			The graphic was taken from the Fascism
			Mod. It replaces the AEGIS Cruiser.

	Carrier Fleet	This is a transport unit. It has a high		NONE
			defense rating because of the several
			battle ready ships escorting it. It is based
			on the protective formation used to defend
			carriers and other sensitive ships during
			a journey across a dangerous area. The
			graphic has been taken from some obscure
			CivII site. It replaces the Carrier.

	Scramjet	This is an air unit. It is very powerful.	NONE
			It replaces the Cruise Missile. The graphic
			has been taken from Tour Eiffel CivII site.

	Battering Ram	This is a siege unit. It is very powerful. It	Artillery(May just dissapear)
			was added to make war more realistic. It was
			used in middle ages to knock down doors of
			castles and walled cities, making them an
			easy target to the escorting troops. It was
			designed to be light and transported in parts,
			or made on the spot. This made these legions
			very mobile. I probably got the graphic from
			the ancient world collection.

	Mounted Police	This is a mounted defence unit. In some countries,
			like Canada, it was used in internal conflicts.
			Your Battering Rams are very vulnerable to
			these units when they happen to be in a city.
			I made the graphic myself.

	Heavy Jeep	This is an armor unit. It is best used in an	Portable
			attack strategy. I got the graphic from Tour
			Eiffel CivII site. It replaces Mech. Infantry.

	Portable	This is an advanced armor unit. The ultimate
			in attack, it is available after the discovery
			of Global Hamlet. I got the graphic from High
			Tech ModPack (I think).

	Flying Fortress	This is the ULTIMATE air unit. Its futuristic design
			becomes available with the advance of Quantum Computing.

	New Techs are Global Hamlet(Portable), DNA Computing, and Quantum
Computing(Flying Fortress).

Computers	\
		->Global Hamlet	->DNA Computing	->Quantum Computing
Labour Union	/


	Spies, Caravans, and Freights can now make paradrops. I originally
added that ability to Engineers as well, but it was removed for two reasons:
one couldn't clean up pollution at a hit of a button, and it messed up
the auto-settler.

	General Strategies

	1) Expand as fast as possible. Exploration isn't as important, just
	exchange maps with your enemies.

	2) Attack in mass and attack cities, not units(except partisans). Use
	Battering Rams in early warfare, Jeeps and Portables later. After getting an
	important city, build a Mounted Police as fast as possible.

	3) Attack, Make Peace(Cease Fire), and betray. Forget about your
	rating, it doesn't matter when you are the supreme power.

	4) Launch Spaceships, don't conquer the world. After you
	eliminated your major opponents, become a peaceful civilization,
	a techologist.

	5) This would be a great Mod for the Multiplayer patch. Its race to
	Portables and Flying Fortresses would be exciting and breakneck.

	If you think this is The Best Mod, email me at st-leo@geocities.com
. After 20 emails, I will remain this mod to the The Best Mod.


				Changes from V1.5

	Battering Ram and Mounted Police toned down somewhat, Portable made more
expensive. Plains now produce 2f/1s/2t instead of 2f/2s/2t.

	Visit SimParliament at http://www.geocities.com/TimesSquare/Realm/4002/
			and enjoy my wonderful pages.


	St. Leo (C)1998
People are welcome to borrow ideas. For graphics, credit is required in the Readme.
I should be notified of the use of the expression "Global Hamlet".

