Release: 1.10 (06/22/97)
* Added a new feature.  It now keeps a saved library of your favorite units.  On the
  units screen there is a menu to display, add units to, and copy units from this saved
  library.  It saves the units in a text file called unitsdb.sav.  It is a little crued
  right now, but I wanted this function and it works.  I plan to improve it in the future.

Release: 1.02 (06/20/97)
* Fixed a bug with the writing of the GOVERNMENT section.

Release: 1.01 (06/16/97)
* Fixed a problem when trying to paste an image from the clipboard that
  was copied by a program other than CIVRules.

Release: 1.00 (06/09/97)
* Finally!  All the remaining sections were added.
* Updated the Goverments form to allow the government name to be edited.

Release: 0.93 (06/03/97)
* One more bug fix.  I think this occured when changing from Delphi 2 to Delphi 3.
  The values for the checkboxes where not being saved for each unit.
* Note: Although not implemented yet, I have received several good suggestions for
  improvements which I hope to add.  Please keep the ideas coming.

Release: 0.92 (05/31/97)
* Geesh!  Another bug found.  This was preventing the unit name from being
  changed.

Release: 0.91 (05/29/97)
* Oops!  Fixed a bug that was not allowing the GIF file to be updated.

Release: 0.90 (05/27/97)
* Added the terrain section to the editting.
* changed the layout of some of the forms to reduce the clutter of forms.
* Fixed the tab order on a couple forms.
* Added Government section.
* Fixed a bug that messed up the output file if the rules file was loaded more than
  once before quitting the program.

Release: 0.80 (05/25/97)
* Added the ability to load a units GIF file in addition to the a rules file. The
  Edit screen for units shows its corresponding picture from the GIF file, plus the
  picture can be copied to and from the clipboard.  This will allow the picture to
  be easily brought into a paint program for editing.  Ultimately, I hope to create
  "libraries" of favorite images to make it easier for the non-artistic people, to
  assemble the units.gif file.  Right now I am using someone else's GIF routine, 
  which is works well, but the save process slow.  Plus keeping the pallet straight
  was a major pain.  I have plans someday to enhance or replace the GIF handling, but
  until then it works.
* Since the rules and units files can potentially be loaded from different locations
  I added the path and file name of each to the main form.

Release: 0.75
* First public release.