;Events for Alba de América, Oct 10
;
@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYCDTRACK
15
@ENDIF

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=anybody
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=spanish
whom=custom people
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=custom people
whom=spanish
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=spanish
whom=incas
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=incas
whom=spanish
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=spanish
whom=aztecs
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=aztecs
whom=spanish
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=spanish
whom=maya
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=maya
whom=spanish
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=portuguese
whom=custom people
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=custom people
whom=portuguese
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=portuguese
whom=incas
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=incas
whom=portuguese
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=portuguese
whom=aztecs
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=aztecs
whom=portuguese
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=portuguese
whom=maya
@ENDIF

@IF
TURN
turn=-1
@THEN
MAKEAGGRESSION
who=maya
whom=portuguese
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
MAKEAGRESSION
who=English
whom=Spanish
@ENDIF

@IF
NEGOTIATION
talker=aztecs
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN
makeaggression
who=aztecs
whom=anybody
@ENDIF
@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=aztecs
listenertype=HumanOrComputer
@THEN
makeaggression
who=anybody
whom=aztecs
@ENDIF
@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=maya
listenertype=HumanOrComputer
@THEN
makeaggression
who=Anybody
whom=maya
@ENDIF
@IF
NEGOTIATION
talker=maya
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN
makeaggression
who=maya
whom=anybody
@ENDIF
@IF
NEGOTIATION
talker=incas
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN
makeaggression
who=incas
whom=anybody
@ENDIF
@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=incas
listenertype=HumanOrComputer
@THEN
makeaggression
who=Anybody
whom=incas
@ENDIF
@IF
NEGOTIATION
talker=custom people
talkertype=humanorcomputer
listener=anybody
listenertype=humanorcomputer
@THEN
makeaggression
who=custom people
whom=anybody
@ENDIF
@IF
NEGOTIATION
talker=anybody
talkertype=humanorcomputer
listener=custom people
listenertype=humanorcomputer
@THEN
makeaggression
who=anybody
whom=custom people
@ENDIF

@IF
NEGOTIATION
talker=spanish
talkertype=humanorcomputer
listener=portuguese
listenertype=humanorcomputer
@THEN
@ENDIF
@IF
NEGOTIATION
talker=portuguese
talkertype=humanorcomputer
listener=spanish
listenertype=humanorcomputer
@THEN
@ENDIF
@IF
NEGOTIATION
talker=portuguese
talkertype=humanorcomputer
listener=english
listenertype=humanorcomputer
@THEN
@ENDIF
@IF
NEGOTIATION
talker=english
talkertype=HumanOrComputer
listener=portuguese
listenertype=HumanOrComputer
@THEN
@ENDIF
@IF
NEGOTIATION
talker=english
talkertype=HumanOrComputer
listener=spanish
listenertype=HumanOrComputer
@THEN
@ENDIF
@IF
NEGOTIATION
talker=spanish
talkertype=HumanOrComputer
listener=english
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=incas
amount=100
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=aztecs
amount=100
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=custom people
amount=-666
@ENDIF

@IF
RANDOMTURN
denominator=800
@THEN
CREATEUNIT
unit=war galley
owner=english
veteran=yes
homecity=none
locations
86,26
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=500
@THEN
CREATEUNIT
unit=privateers
owner=english
veteran=yes
homecity=none
locations
39,15
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=500
@THEN
CREATEUNIT
unit=privateers
owner=english
veteran=yes
homecity=none
locations
46,32
endlocations
@ENDIF

@IF
TURN
Turn=2
@THEN
CREATEUNIT
unit=emperor
owner=aztecs
veteran=yes
homecity=none
locations
19,45
endlocations
@ENDIF
@IF
TURN
Turn=2
@THEN
CREATEUNIT
unit=sapa inca
owner=incas
veteran=yes
homecity=none
locations
50,110
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=75
@THEN
CREATEUNIT
unit=peasants
owner=incas
veteran=no
homecity=none
locations
50,110
endlocations
@ENDIF

@IF
UNITKILLED
unit=emperor
attacker=anybody
defender=aztecs
@THEN
CREATEUNIT
unit=emperor
owner=aztecs
veteran=yes
homecity=none
locations
19,45
endlocations
CHANGEMONEY
receiver=triggerattacker
amount=5252
@ENDIF

@IF
UNITKILLED
unit=sapa inca
attacker=anybody
defender=incas
@THEN
CREATEUNIT
unit=sapa inca
owner=incas
veteran=yes
homecity=none
locations
50,110
endlocations
CHANGEMONEY
receiver=triggerattacker
amount=5252
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
^"At this time I have seen and put in study to look into all the 
^Scriptures, cosmography, histories, chronicles and philosophy and 
^other arts, so that it became clear to me that it was feasible to
^navigate from here to the Indies, and Our Lord unlocked within me 
^the determination to execute the idea...." 
^^Christopher Columbus to Queen Isabella
ENDTEXT
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
^^ALBA DE AMERICA
^^Chronicles of an Era of Idealism, Illusion, Courage, Cruelty, and Greed.
^^Designed by Jesús Balsinde
^
^^Contributors: 
^^Alfredo Barriocanal, Miguel Blázquez, Michael Daumen, Peter Delaney,
^^Andrew Hoekzema, Gerrie Hoost, Chris Schlobach, and Harlan Thompson.
^^Thank you guys!
ENDTEXT
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
^Rumors that Quetzalcóatl has returned to take over his kingdom 
^circulate throughout all Mesoamerican cities and villages. People 
^talk about large watercraft, "temples of the seas", that have been 
^sighted along Mexico's eastern litoral. Other rumors tell about 
^bearded white strangers, perhaps messengers of Quetzalcóaltl, bearing
^in their hands the thunder and the lightning.
ENDTEXT
@ENDIF

@IF
TURN
turn=63
@THEN
TEXT
^Rumors circulate of the existence of a magic kingdom far down to the 
^south that holds enormous amounts of gold and silver... Eldorado!
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=tlaxcala
attacker=spanish
defender=anybody
@THEN
JUSTONCE
CREATEUNIT
unit=hernán cortés
owner=spanish
veteran=yes
homecity=none
locations
19,45
endlocations
@ENDIF

@IF
CITYTAKEN
city=cajamarca
attacker=spanish
defender=anybody
@THEN
JUSTONCE
CREATEUNIT
unit=f. pizarro
owner=spanish
veteran=yes
homecity=none
locations
50,110
endlocations
@ENDIF

@ENDEVENTS
