@SCENARIO
@width=700
@title=%STRING0
^
^WWII is not going well for the allies.  The Nazis conquered the entire
United Kingdom in 1957. By 1958, Gestapo Officers had stolen the final
technologies required to complete a Nuclear Bomb.  The result was the
almost complete destruction of Africa, the Middle East and most of Asia.
The Americans responded with a nuclear attack on the Nazi allies: The 
Japanese. By 1960, with the financial help of the Americans, the English
had completely relocated themselves to the Australian Continent. Canada
in turn has realligned itself with the English. In 1973, all the global
powers agreed to eliminate their nuclear missles.  Agents of the Central
American Defense report that the CIA, Gestapo and KGB are still 
researching so called "nuclear devices."  In 1979, the Nazis made a bold
invasion into North America and conquered Detroit, Dallas and Toronto.
This resulted in a Nazi alliance with the Russians and the development of
the Commu-Nazi Alliance under the leadership of Kayak Hussein. Hussein, a 
Nazi, developed the cure for radiation poisoning while conducting experiments
in Nazi Death Camps.  Through the use of this technology, he has rebuilt many
Nations that fell prey to global thermonuclear war. . . . . . . . . . . . .
The year is now 1997, the Americans have reclaimed some lands from the Nazis, 
and are poised to return Democracy to the world. . . . . . . . . . . . .
^
^Recommended: Designed for American, but, try English, Global Nazi Alliance
^Commu-Nazi Nations, (BTW, did you read the "read me" file?) 
^Challenging: United Central America, Communist Conglomerate
^
^OBJECT: Treat this as a new game with a lot of details taken care of for you.
^There are 200 turns. The player should take as many objective cities as possible.
^You should also take as many Wonders as possible. The game was designed for the 
^player to retake the world from the Global Nazi Alliance and their allies.
^
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