This is "Baum's" entry for the second Civilization 2 Scenario League contest.  Because of anonymity concerns and the nature of the scenario I have left much out of this file.  The Civilopedia is fully detailed and contains all necessary information about units, improvements, and techs.  Some wonder descriptions contain flavor text only, but they may provide some insight on your situation.

I will offer the following suggestions:

1.  If your nation does not own a coastal city, take one over at all costs or settle a new one.

2.  If you feel your civilization is weak, concentrate on retaking some of the cities overrun by those souls unable to avoid exposure to radiation.

3.  Keep up research as much as possible.  

4.  You will be provided with trade units; use them to the fullest.

5.  Don't count on your AI-controlled Vault buddies to do anything right.  It's all up to you.

6.  If you're still stumped check out the spoilers file, cheater.

NB.  Even though I am stuck with the goofiest pseudonym of the contest (there are a few other science fiction authors whose names start with B -- even if limited to four-letter names!), there are a bunch of references to my favorite works in the genre (and a relevant computer game).  Extra credit if you get them all; I can't remember the whole list.

Enjoy!