empire.zip v.1.7   updated 05-20-97
Galactic Empire Mod Pack for Civilization 2 by Dan Kaleta
All rights reserved by the Author


This is my second mod pack, and the first that made any real changes to
the game. I have changed all of the units, the tech tree, and the wonders
of the world. I have created 4 brand new units: the Dark Jedi Master,
the AT-PT, the biker scout, and the Imperial Gunboat (which I didn't
have any room for, but I included it in case anyone can use it).

HOW TO INSTALL:
-If you have Matt MacLeod's Mod pack manager, install this like any 
other mod pack.

-If you don't have it, download it. (it's only 10 or 11 K)

-If you don't want to download the mod pack manager, follow these steps:
1. Create a subdirectory in your civ2 directory and label it "backup".

2. Copy the following files to your backup directory: cities.gif,
icons.gif, people.gif, terrain1.gif, terrain2.gif, units.gif,
advice.txt, city.txt, game.txt, labels.txt, menu.txt, rules.txt, aircombt.wav,
biggun.wav, boatsink.wav, catapult.wav, cavalry.wav, custom1.wav,
custom2.wav, divcrash.wav, divebomb.wav, elephant.wav, engnsput.wav,
fire---.wav, helishot.wav, infantry.wav, jetbomb.wav, jetcombt.wav,
jetcrash.wav, jetsputr.wav, mchnguns.wav, medgun.wav, navbttle.wav,
swordfgt.wav, swrdhors.wav, and torpedos.wav.

3. Unzip empire15.zip into your root civ2 directory. 

4. Unzip sounds15.zip to your sound directory.

Please email me at dkaleta@icontech.com with any questions, comments,
suggestions, complaints, or bugs.

THANKS TO:
Michael McCart at Civ2 Heaven for graphics files,
Jeff Head and everyone else at The rocky Mountain Home for Civ2 for
graphics and icons,
Frederic Meunié for the space shuttle graphic,
Ryan Mannion for a sound clip
and of course, Topher Kersting, who gave me a huge amount of help by 
recording the sounds I couldn't find from the movies,
and anyone I may have inadvertantly forgot to mention.

Star Wars is a trademark of Lucasfilm

Updates for version 1.7:
-Switched the position of the stormtrooper and dark trooper so dark 
 troopers don't pop out of conquered cities.
-Made the VSD stronger, and it no longer expires (that was a mistake)
-changed the unit graphic for the firespray patrol craft
-Made the Dreadnought slightly more powerful (so firesprays dont eat
 the dreadnoughts alive)