@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
WIN.WAV
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=0
@THEN
TEXT
After capturing a number of fotresses in Upper Hungary, Matthias offers his adversary the great
Warlord Giskra, 40,000 gold and a high postition if he would disband his troops and have them
join the Magyar army as mercenaries. Giskra, with his troops weaken, gladly accept this 
offer.With the joining of these mercenaries, the foundation for Matthias' famous "Black Army" are 
set. The troops are currently  recovering from battle in Upper Hungary. Matthias secretly plans to
invade Turkish occupied Bosnia.
ENDTEXT
CHANGEMONEY
receiver=Magyars
amount=-40
@ENDIF

@IF
TURN
turn=8
@THEN
TEXT
War is declared between the Ottoman Turks and the Magyar Kingdom!
ENDTEXT
MAKEAGGRESSION
who=Ottoman Turks
whom=Magyars
@ENDIF

@IF
TURN
turn=16
@THEN
TEXT
Holy Roman Emperor Frederick III hands the Holy Crown of Hungary to Matthias for 80,000
gold and the promise that if Matthias dies without a male heir then Frederick III shall inherit the
throne.
ENDTEXT
CREATEUNIT
unit=Matthias
owner=Magyars
veteran=yes
homecity=None
locations
51,63
endlocations
PLAYWAVEFILE
CRWDBUGL.WAV
@ENDIF

@IF
UNITKILLED
unit=Plunder
attacker=ANYBODY
defender=Ottoman Turks
@THEN
TEXT
100,000 gold robbed!
ENDTEXT
CHANGEMONEY
receiver=Magyars
amount=100
@ENDIF

@IF
UNITKILLED
unit=Treasurey
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
The Royal Treasurey is robbed! 1,000,000 gold stolen!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=1000
@ENDIF

@IF
UNITKILLED
unit=Monks
attacker=Ottoman Turks
defender=ANYBODY
@THEN
TEXT
Devout Christians refuse to bow down before the false Islamic god. Th Turks ship the Christians
far away into Turkey to work as slaves.
ENDTEXT
CREATEUNIT
unit=Slaves
owner=Ottoman Turks
veteran=no
homecity=None
locations
125,111
endlocations
PLAYWAVEFILE
KILLED.WAV
@ENDIF

@IF
UNITKILLED
unit=Bishop
attacker=Ottoman Turks
defender=ANYBODY
@THEN
TEXT
The Bishop choses to live as a slave abused by all then to convert to Islam. The Bishop is thrown
away into the Turkish mountains never to be heard from again.
ENDTEXT
CREATEUNIT
unit=Slaves
owner=Ottoman Turks
veteran=no
homecity=None
locations
125,111
endlocations
PLAYWAVEFILE
KILLED.WAV
@ENDIF

@IF
CITYTAKEN
city=Nándorfehérvár
attacker=Ottoman Turks
defender=Magyars
@THEN
TEXT
Nándorfehérvár is mercilessly sacked by the treacherous Turks. Many Magyars are beat,
abusived, raped, and murdered. The survives have two choices. Some convert to Islam while
others are sold on the slave market in Istanbul.
ENDTEXT
CREATEUNIT
unit=Slaves
owner=Ottoman Turks
veteran=no
homecity=None
locations
101,103
endlocations
CHANGEMONEY
receiver=Ottoman Turks
amount=100
PLAYWAVEFILE
KILLED.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Nándorfehérvár
attacker=Ottoman Turks
defender=Magyars
@THEN
CREATEUNIT
unit=Muslims
owner=Ottoman Turks
veteran=no
homecity=NOne
locations
101,103
endlocations
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=Ottoman Turks
defender=ANYBODY
@THEN
TEXT
Buda is taken by the Ottoman Turks. The scenes that follow are horrible. The city is stripped of
all valuable, buildings crumble, and 100% of the Magyar pollulation on the Buda side of the river
has disapeared, the lucky ones by death. The Turks begin to destroy Hungary as the population
drastically sinks. Effects in this region exceed those of the Nazi Holocaust in the Carpathian
Basin...
ENDTEXT
PLAYWAVEFILE
KILLED.WAV
PLAYCDTRACK
2
CHANGETERRAIN
terraintype=0
maprect
53,63,57,63,57,77,53,77
@ENDIF

@IF
TURN
turn=20
@THEN
TEXT
Matthias recruits more mercenaries for his "Black Army".
ENDTEXT
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
55,57
endlocations
CHANGEMONEY
receiver=Magyars
amount=-100
PLAYWAVEFILE
CHEERS3.WAV
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
60,54
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
67,51
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
55,57
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
60,54
endlocations
@ENDIF

@IF
TURN
turn=20
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
67,51
endlocations
@ENDIF

@IF
UNITKILLED
unit=Stronghold
attacker=Magyars
defender=Ottoman Turks
@THEN
TEXT
A Turkish stronghold has been captured by the Magyars. Prisoners have been freed and have 
joined the "Black Army".
ENDTEXT
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
55,57
endlocations
PLAYWAVEFILE
CHEERS3.WAV
PLAYCDTRACK
3
@ENDIF

@IF
UNITKILLED
unit=Stronghold
attacker=Magyars
defender=Ottoman Turks
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
60,54
endlocations
@ENDIF

@IF
UNITKILLED
unit=Stronghold
attacker=Magyars
defender=Ottoman Turks
@THEN
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
67,51
endlocations
@ENDIF

@IF
UNITKILLED
unit=Guard Tower
attacker=Ottoman Turks
defender=ANYBODY
@THEN
TEXT
Turks take Christian captives. The fate of the survivors are slavary or conversion to the Islamic 
religon.
ENDTEXT
CREATEUNIT
unit=Slaves
owner=Ottoman Turks
veteran=no
homecity=None
locations
101,103
endlocations
PLAYWAVEFILE
KILLED.WAV
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Guard Tower
attacker=Ottoman Turks
defender=Magyars
@THEN
CREATEUNIT
unit=Muslims
owner=Ottoman Turks
veteran=no
homecity=None
locations
101,103
endlocations
@ENDIF

@IF
CITYTAKEN
city=Breslau
attacker=Magyars
defender=ANYBODY
@THEN
TEXT
A combined Polish-Czech army sets out to wipe Matthias of the face of the earth!
ENDTEXT
CREATEUNIT
unit=Swordmen
owner=Poles
veteran=no
homecity=None
locations
37,35
endlocations
PLAYWAVEFILE
FANFARE5.WAV
MAKEAGGRESSION
who=Poles
whom=Magyars
@ENDIF

@IF
CITYTAKEN
city=Breslau
attacker=Magyars
defender=ANYBODY
@THEN
CREATEUNIT
unit=Musketeers
owner=Bohemians
veteran=no
homecity=None
locations
38,34
endlocations
@ENDIF

@IF
CITYTAKEN
city=Breslau
attacker=Magyars
defender=ANYBODY
@THEN
CREATEUNIT
unit=Crossbows
owner=Poles
veteran=no
homecity=None
locations
39,33
endlocations
@ENDIF

@IF
CITYTAKEN
city=Breslau
attacker=Magyars
defender=ANYBODY
@THEN
CREATEUNIT
unit=Swordmen
owner=Bohemians
veteran=no
homecity=None
locations
40,34
endlocations
@ENDIF

@IF
CITYTAKEN
city=Breslau
attacker=Magyars
defender=ANYBODY
@THEN
CREATEUNIT
unit=Swordmen
owner=Poles
veteran=no
homecity=None
locations
41,35
endlocations
@ENDIF

@IF
TURN
turn=0
@THEN
TEXT
Matthias has stationed troops in the suburbs around Budapest in order to prevent angry nobles 
from  causing troubles in the royal court. "Sire, we advise you to keep the troops there."
ENDTEXT
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Swordmen
owner=Nobles
veteran=no
homecity=None
locations
52,64
endlocations
PLAYCDTRACK
13
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Swordmen
owner=Nobles
veteran=no
homecity=None
locations
50,62
endlocations
@ENDIF

@IF
NEGOTIATION
talker=Magyars
talkertype=HumanOrComputer
listener=Nobles
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Nobles
talkertype=HumanOrComputer
listener=Magyars
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Bohemians
talkertype=Computer
listener=Poles
listenertype=Computer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Poles
talkertype=Computer
listener=Bohemians
listenertype=Computer
@THEN
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
TEXT
Dissident nobels plan to overthrow Matthias
ENDTEXT
CREATEUNIT
unit=Palladins
owner=Nobles
veteran=yes
homecity=None
locations
54,64
55,63
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
UNITKILLED
unit=Giskra
attacker=ANYBODY
defender=Magyars
@THEN
TEXT
The great Warlord Giskra is killed in battle. Matthias and fellow mercenaries go into mourning.
ENDTEXT
PLAYWAVEFILE
KILLED.WAV
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Matthias
attacker=ANYBODY
defender=Magyars
@THEN
TEXT
Matthias is dead, and justice has gone with him...
ENDTEXT
PLAYWAVEFILE
KILLED.WAV
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Dracula
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Drakul the Turncoat has recieved his punishment for betraying the Magyars.
ENDTEXT
PLAYWAVEFILE
CHEERS3.WAV
PLAYCDTRACK
3
@ENDIF

@IF
UNITKILLED
unit=Sultan
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Sultan Mehmed II the Conquerer has been killed! The Turkish Empire collapses.
ENDTEXT
PLAYWAVEFILE
CWRDBULG.WAV
PLAYCDTRACK
3
DESTROYACIVILIZATION
whom=Ottoman Turks
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=Ottoman Turks
defender=ANYBODY
@THEN
CHANGETERRAIN
terraintype=0
maprect
46,64,49,65,49,73,46,74
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=Ottoman Turks
defender=ANYBODY
@THEN
CHANGETERRAIN
terraintype=0
maprect
60,70,65,71,65,79,60,78
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=Ottoman Turks
defender=ANYBODY
@THEN
PLAYWAVEFILE
VOLCANO.WAV
CHANGETERRAIN
terraintype=8
maprect
58,64,61,63,61,67,58,68
@ENDIF

@IF
TURN
turn=60
@THEN
TEXT
Matthias marries Princess Beatrix from Aragonia, daughter of the Neapolitan king. Together they 
begin to spread the Renaissance to Eastern Europe.
ENDTEXT
CHANGEMONEY
receiver=Magyars
amount=200
PLAYWAVEFILE
CHEERS3.WAV
@ENDIF

@IF
TURN
turn=116
@THEN
TEXT
Matthias dies in 1490. He is remembered as Matthias the Just. The common phrase throughout 
the Magyar kingdom is "Matthias is dead and justice has gone with him".
ENDTEXT
PLAYWAVEFILE
KILLED.WAV
@ENDIF

@IF
TURN
turn=100
@THEN
TEXT
1486, Matthias issued a printed Code of Laws to bring equal justice to all. This code becomes an 
example for the rest of Europe to follow and brings prosperity to the country. The economy is 
strenghtend and legal system has never functioned better. People are have never been richer and 
more happier, even though they are paying more taxes than ever before. Matthias spends the 
remaining years of his life touring the kingdom to see pulic opinion is in his favor.
ENDTEXT
PLAYWAVEFILE
CRWDBUGL.WAV
@ENDIF

@IF
CITYTAKEN
city=Wien
attacker=Magyars
defender=Holy Romans
@THEN
TEXT
Matthias finally conquers Vienna in hopes of becomming the Holy Roman Emperor. However, 
Ferdinand III's son, Maximillian, has already been to chosen as the heir. The Germans have his 
approval because they would rather be ruled by a fellow German than a Magyar.
ENDTEXT
PLAYWAVEFILE
CRWDBUGL.WAV
@ENDIF

@IF
RANDOMTURN
denominator=18
@THEN
TEXT
Turks plunder Bosnia!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Ottoman Turks
veteran=no
homecity=None
locations
57,91
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
RANDOMTURN
denominator=18
@THEN
TEXT
Turks plunder Serbia
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Ottoman Turks
veteran=no
homecity=None
locations
68,86
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
RANDOMTURN
denominator=18
@THEN
TEXT
Turks plunder Romania!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Ottoman Turks
veteran=no
homecity=None
locations
88,84
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
RANDOMTURN
denominator=18
@THEN
TEXT
Hungarians gather taxes collected from the kingdom in a village in Upper Hungary
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Magyars
veteran=no
homecity=None
locations
58,62
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=18
@THEN
TEXT
Hapsburg gather collected taxes from the kingdom in Wien.
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Holy Romans
veteran=no
homecity=None
locations
42,58
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=18
@THEN
TEXT
The Poles gather collected taxes from the kingdom in Warsaw.
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Poles
veteran=no
homecity=None
locations
58,18
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
TEXT
Bohemians gather taxes collected from the kingdom in Prague.
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Bohemians
veteran=no
homecity=None
locations
32,42
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nándorfehérvár
attacker=Ottoman Turks
defender=Magyars
@THEN
TEXT
Turks plunder Belgrade!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Ottoman Turks
veteran=no
homecity=None
locations
59,81
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
CITYTAKEN
city=Szeged
attacker=Ottoman Turks
defender=Magyars
@THEN
TEXT
Turks plunder Szeged!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Ottoman Turks
veteran=no
homecity=None
locations
59,75
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
CITYTAKEN
city=Budapest
attacker=Ottoman Turks
defender=Magyars
@THEN
TEXT
Turks plunder Budapest!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=Ottoman Turks
veteran=no
homecity=None
locations
51,63
endlocations
@ENDIF

@IF
CITYTAKEN
city=Pozsony
attacker=ANYBODY
defender=Magyars
@THEN
TEXT
Pressburg is plundered!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=TRIGGERATTACKER
veteran=no
homecity=None
locations
46,58
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
CITYTAKEN
city=Breslau
attacker=ANYBODY
defender=Bohemians
@THEN
TEXT
Breslau the capital of Silezia, has been plundered!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=TRIGGERATTACKER
veteran=no
homecity=None
locations
39,35
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
CITYTAKEN
city=Praha
attacker=ANYBODY
defender=Bohemians
@THEN
TEXT
Prague, the capital of Bohemia, has been plundered!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=TRIGGERATTACKER
veteran=no
homecity=None
locations
32,42
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
CITYTAKEN
city=Sarajevo
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
Sarajevo has been plundered!
ENDTEXT
CREATEUNIT
unit=Plunder
owner=TRIGGERATTACKER
veteran=no
homecity=None
locations
57,91
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
UNITKILLED
unit=Weapons Depot
attacker=Magyars
defender=Ottoman Turks
@THEN
TEXT
Hungarians sack a weapons load, giving arms to mercenaries who want to join the Black Army.
ENDTEXT
CREATEUNIT
unit=Black Army
owner=Magyars
veteran=yes
homecity=None
locations
60,54
endlocations
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Weapons Depot
owner=Ottoman Turks
veteran=no
homecity=None
locations
68,86
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Weapons Depot
owner=Holy Romans
veteran=no
homecity=None
locations
42,58
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Weapons Depot
owner=Poles
veteran=no
homecity=None
locations
62,44
endlocations
@ENDIF

@IF
UNITKILLED
unit=Plunder
attacker=ANYBODY
defender=Holy Romans
@THEN
TEXT
100,000 gold pieces robbed!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=100
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
UNITKILLED
unit=Plunder
attacker=ANYBODY
defender=Bohemians
@THEN
TEXT
100,000 gold pieces robbed!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=100
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
UNITKILLED
unit=Plunder
attacker=ANYBODY
defender=Poles
@THEN
TEXT
100,000 gold pieces robbed!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=100
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
UNITKILLED
unit=Plunder
attacker=ANYBODY
defender=Magyars
@THEN
TEXT
100,000 gold pieces plundered!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=100
PLAYWAVEFILE
FANFARE5.WAV
@ENDIF

@IF
UNITKILLED
unit=Weapons Depot
attacker=Magyars
defender=Poles
@THEN
TEXT
Hungarians sack a Polish weapon load, supplying mercenaries with arms.
ENDTEXT
CREATEUNIT
unit=Black Army
owner=TRIGGERATTACKER
veteran=yes
homecity=None
locations
60,54
55,57
endlocations
@ENDIF

@IF
UNITKILLED
unit=Weapons Depot
attacker=Magyars
defender=Holy Romans
@THEN
TEXT
Hungarians sack a Hapsburg weapon load
ENDTEXT
CREATEUNIT
unit=Black Army
owner=TRIGGERATTACKER
veteran=yes
homecity=None
locations
60,54
55,57
endlocations
@ENDIF

@ENDEVENTS
