			       Civilization II
				
    NEW Lunar- Apollo Mission SCENARIO: Ver.1.0, Rules, Updates & New Units
			   for Fantastice Worlds

				Release 1.0
			      Dated: 18 Aug 00

	        For Civilization II - version 1.08 thru 2.62 
                           by Author, John Valdez
		with special thanks to Frederic MEUNIE author of 
                   the Original Moonland Patch Release 3.0  


                     -----------+DISCLAIMERS+------------

I make no promises toward the validity of this modpack. Use
of the modpack and any files, utilities, or information within
is done at the user's own risk.
---------------------------------------------------------------------

HOW TO INSTALL:

This modpack has been tested with Civilization II: Fantastic Worlds, 
and works perfectly. I highly recommend keeping all of your orginal files
and directories the way Fantastic Worlds installs it on the default setup.
I cannot guarantee the performance of this patch with weird configurations.	
You may feel free to use the batch file I created or you can follow these
steps if the batch file doesn't work:

STEP 1: The simplest way to install this patch is to create a folder/
directory called C:\MPS\CIV2\SCENARIO\LUNAR. 

STEP 2: Then, unzip LUNA-FW.ZIP to directly to C:\MPS\CIV2\SCENARIO\LUNAR.

STEP 3: Next, create a folder/directory called C:\MPS\CIV2\SCENARIO\LUNAR\SOUND.

STEP 4: FINALLY, unzip all sound files (LUNA-FW1.ZIP, LUNA-FW2.ZIP) to your 
sound directory (**note: some sound files are in LUNA-FW.ZIP; you will need to 
copy these files into your sound c:\mps\civ2\scenario\lunar folder/directory to
get all the sounds! 
		    
GENERAL INFO:

After unzipping, you should have the following 18 main files: rules.txt, labels.txt,
pedia.txt, game.txt, units.gif, terrain2.gif, terrain1.gif, (various .wav files not
counted), advice.txt, tutorial.txt, menu.txt, people.gif, cities.gif, city.txt,
city.gif, icons.gif, events.txt, and ReadThis.txt. 

This patch contains replacement files for 58 pre-existing files in your
Civ II directory. Most of these files are sound files that will need to be
copied into your sound directory only if you are NOT USING THE MODPACK 
MANAGER. Seven additional custom sound files have been included, in case you
want to create or manipulate your own sounds.

You should have a total of 60 files when you unzip.

**IMPORTANT: Make sure you back up the files before you
install this patch into your Civ II directory if you would like to go back
to the original setup (of course, you'll have these same files on your Civ2
CD-ROM anyway!).  This patch is NOT supported by MicroProse, but 
has been play-tested, and will run without error.

IMPORTANT:

You MUST have AT LEAST version 1.08 of Civ II for this patch to run properly.
Versions later than 1.08 of Civ II will all run without error.  If you do not
know what version of Civ II you are running, select the "GAME" column from
the pull down menu and select "Game Options" (or "CTRL O").  This will list
your version of Civ II.  If you need to update your version of Civ II, go to
the MicroProse website at http://www.microprose.com or on CompuServe go to 
the Game Publishers Forum, keyword "Go Gambpub." Be sure that you take the time
to download the current version of Civ II, so this patch will run correctly.

Note: As far as I know, this is the only LUNAR: APOLLO MISSION Patch as 
well as the only version of it. If you have some other version at this time, I'm 
not the AUTHOR! Just start a new game, or wait to install this patch!

WHAT IS THE LUNAR- APOLLO MISSION SCENARIO?

The Lunar-Apollo Mission Scenario is a test of "What if we colonized the Moon?".
It starts out with 7 nations which attempt to work together to colonize the 
Lunar surface. But, as fate would have it, something goes wrong-- and no one 
can communicate with Earth! Trapped and panicked and tensions and feelings of 
isolation cause bases to withdraw from each other. Some dissident humans break
off from these bases and form their own base calling themselves the "Lunarites".
It is your job to re-unite these bases or re-establish communication with Earth
by obtaining the technology to do so...before the Lunarites do something crazy!

Inspired by Frederic Meunie's Moonland Modpack, this scenario explores the moon as the next
and most challenging civ game yet. Technologies have been revised and changed from
Moonland---as well as: units, terrain, govts., graphics, resources, etc. to reflect the new 
and innovated approach to conquering the moon! You can either conquer all other civs or 
discover the tech that sends you back to Earth. If you liked or are familiar with The 
Mars Now! scenario you'll love this one!


WHAT'S NEW IN THIS APOLLO MISSION SCENARIO FW RELEASE?


QUITE a few graphics changes. Some graphics are from the Mars Scenario (FW),
some are from X-Com (FW), some are from Starwars (internet), some are from 
the Original Moonland 3.0 release, and some are my own graphics! New units 
include: Expedition (settlers), Lunar Module, Lunar Lander, and Eagle.   Numerous 
other units have been added and upgraded or slightly changed and are further 
discussed as you read on. In addition, numerous tech changes have occurred and 
I am just going to paste them into the next section so you can see them!

Finally, terrains, people, and the city screen have changed. I've added darker 
territories called "Cliffs" to replace the trees, jungles, and forests! I've also
changed the color of the roads to be darker, and the villages are no longer on the
moon (instead, they are little bases or camps that have pointed radio towers!). 
Also, I should mention that I have used graphics for resources from the Mars 
scenario for the terrain and renamed all the terrain squares so that they refect
a moon environment! The penquins have been replaced with mining cars and "grasslands"
renamed to "powder". There are no more trees on the moon and irrigation is from Mars 
scenario as well. In addition, the city people are from the Mars scenario and I just
couldn't resist and I thank all the people at Microprose for making such wonder
people graphics for a space scenario- the graphics are truly remarkable and I 
would strongly encourage everyone to buy FANTASTIC WORLDS if you don't have it 
already! I've included a city screen that is darker and more space or moonlike 
in my opinion. Simply a modification you can make if you want to and just a personal 
preference...use it if you like!  



IN CASE YOU'RE WONDERING:

This has been playtested with Fantastic Worlds rules with units implemented, 
and plays well.  This patch will probably run with other versions of Fantastic
Worlds but not Test of Time. I may release a new version of the Lunar Mission 
Patch, so feel free to contact me if you think it's time! Also, there is a  
regular CivII Modpack for LUNAR MISSIONS available at www.civfanatics.com just go to the websit to download
and while you're at check out some of the other great modpacks that other 
authors have made!  


Of course all concievable actions can't possibly be covered, so if for 
some reason you find a glitch, let me know and I'll attempt to fix it!  Also, 
if any ideas or comments on this patch come to mind, let me know, my E-mail
address is at the end of this text file.  Not all aspects of the game 
mechanics could be changed without completely reworking the game code.  


CREDITS:

Special thanks to Frederic Meunie whose Moonland modpack served as
the start from which this modpack was created. It was Meunie's concept, 
which for me, served as the start for which many ideas and modifications 
spawned. I want to be sure to let you know that many of the terrains and
units probably would not have been possible, including the cities and 
other graphics had it not been for the contributions of Frederic Meunie.

Special thanks to Andrew Coates and Chris Eyre for their city screen graphic.

The only credit I take for this work is by putting together and innovating
a modpack already designed by Frederic Meunie. The point is that I did not 
start from scratch, but at the same time, I did significant work redesigning
many aspects of the modpack; the modpack now plays with some different graphics,
units, rules.txt, terrain changes, and instead of just the moon environment 
it's a matter of survival! Graphics were replaced and enhanced, along with 
sounds, techs, units, icons, and playability. 

Special thanks to Steven Strayer for his ReadThis.txt format.

Cities from OUTPOST (Sierra already formatted for use, from Moonland v.3.0. 

Special thanks goes to Kevin Gilbert for his scanner graphic.

Special thanks again to Frederic Meunie for making some of the terrain 
graphics available on the web!

Some resource graphics, and icons are taken from the Mars Scenario,
Civ2: Fantastic Worlds, Microprose.

I would also like to acknowledge the many artists whose work that 
went into graphics that I do not know the names of. I have made every 
effort to include everyone, but in the course of making this patch, 
it is possible that I have missed someone. So, if by chance you see 
anything that even resembles the work of others, please, please email 
me so that I may include their name for the proper credit!

======================================================================
   ***HERE'S YOUR CHANCE TO TRY FREDERIC MEUNIE'S STONEHENGE PATCH***

LOG ONTO THE INTERNET AND GO TO:

                          WWW.TOUREIFFLE.COM

  ***LIKE THIS MODPACK? WANT TO KNOW MORE ABOUT CIVILIZATION?***

GET NEWS, DOWNLOADS, AND SCENARIOS AT:

			WWW.CIVFANATICS.COM


*****************************************************************************
NEW ModPacks AVAILABLE!

Star Trek TOS MOD!			Play the Federation and colonize the planet before
					your enemies build a transwarp ship!

Star Trek TNG MOD!		        Not just for Trekkers, this mod sends you into the 
					next generation with new units, terrains, and rules that
					transcend STTOS! If you liked STTOS, STTNG 							Colonies is the modpack for you!

Mars MOD!				Really play another planet! More units, techs, and 
					terrains than FW: Mars Now! Scenario, this patch 
					brings the red planet to life!

Planets MOD!				Play an alien planet that really is alien! What are you 
					waiting for?

Ice Planet II MOD!			Terrains you've never seen before and rule changes from 					make this a great patch for anyone who likes the 
					Ice Planet Scenario from FW.

Desert Planet MOD!			A dry barren planet beckens for you to rise to the 
					challenge of building your society. It's hostile, waterless
					and hard to irrigate. Only the truly brave dare to 
					survive!

Star Wars Colonies MOD!		        Create your own Star Wars Trilogy with this mod! New 
					units including C-3PO help to make this patch more 						than a glorified scenario. Changes in the rule.txt file 
					make the ships play differently than you would expect!

Theocracy Govt. MOD!			What if the Aztecs never fell? What if the Vatican took 						over the world? Well, let's find out! Fundamentalism is 						out, but to protect the church...build liberators and 
					over the world with missionaries...then CONVERTED the 
					infidels!
 
Water World MOD!			Just think of playing a world where there is no land! You
					get to terraform, build bridges, and hydroponics, 						hopefully before your enemies discover vertical flight 						and stomp you into oblivion!

"New!" PLANET OF THE APES MOD!

This patch is meant to capture the POTA theme and match humans against other apes and 
primates. Will humans win and retake the Earth? You decide! (IN PROGRESS!)

**NOW AVAILABLE!---ICE PLANET II - FW UPGRADE!

If you like your Fantastic Worlds: Ice Planet Scenario, then you are going to love this upgrade.
New terrains and rules makes this a "must have" upgrade! (DOWNLOAD NOW!)


**Coming Soon---VOLCANO WORLD MOD!

Still on the drawing board but terrains are nearly finished. Play a waterless world, that has 
massive caverns that are underground and nothing but volcanoes and lava above! If all goes well, 
specialized units, such as a boring machine, will determine your success and wealth in 
a world of molten rock! (IN PROGRESS!)

**Coming Soon---MAD MAX MOD!

Not a scenario, BUT a real modpack that has new terrains with quicksand and even radioactive 
badlands that you need to clean up before you can build anything! This one is still on the drawing
board and was only recently conceived as a possible mod, but several files have already been
prepared for this patch including the new terrains! (IN PROGRESS)

**Future Projects--FANTASTIC WORLDS UPGRADES

No other current projects for FW are in production other than the Lunar Apollo Mission. Expected projects 
may include, STTOS, STTNG, STAR WARS, MARS II, WATER WORLD , LUNAR II, MAD MAX,
POTA, AND VOLCANO WORLD. Most FW upgrades are expected to be released by 
December, 2000. All new FW Scenarios are expected to be released some time in 2001. 

----------------------------------------------------
FOR INFORMATION REGARDING THIS PATCH 
OR OTHER PATCHS, PLEASE CONTACT:

John Valdez
Designer - LUNAR "Apollo Mission" Scenario for Fantastic Worlds

E-mail comments to me at:

JValdezToo@yahoo.com
       



       


