;
; Events text for "Spartacus" Part-I
; Copyright(c) 1998, Alex The Magnificent.
; English version by Captain Nemo 

@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=Rome
@THEN
@ENDIF

@IF
NOSCHISM
defender=Gladiators
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Rome
talkertype=HumanOrComputer
listener=Gladiators
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Gladiators
talkertype=HumanOrComputer
listener=Rome
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
UNITKILLED
unit=SPARTACUS
attacker=Rome
defender=Gladiators
@THEN
TEXT
Spartacus is dead! The rebellion has failed! The game is lost!
ENDTEXT
DESTROYACIVILIZATION
whom=Gladiators
@ENDIF

@IF
UNITKILLED
unit=ANOMAI
attacker=Rome
defender=Gladiators
@THEN
TEXT
Anomai is slain by Romans. Do You think Spartacus can win without him?
It was not time for him to die yet!
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Prefect
attacker=Gladiators
defender=Rome
@THEN
TEXT
The Prefect of Pompei is captured by the gladiators. He begs Spartacus to spare his life.
The leader of the rebels is generous and lets him go in exchange for a ransom of 100 talents.
ENDTEXT
CHANGEMONEY
receiver=Gladiators
amount=100
JUSTONCE
HASTRIGGERED
@ENDIF

@IF
UNITKILLED
unit=Flowers
attacker=Gladiators
defender=Rome
@THEN
TEXT
WHAT IS THIS?  There is a letter under these flowers.
It only says: "Leader, my heart belongs to You!
Take these 100 talents as my contribution to freedom! "
^^E.
ENDTEXT
CHANGEMONEY
receiver=Gladiators
amount=100
PLAYWAVEFILE
FLOWER.WAV
@ENDIF

@IF
UNITKILLED
unit=Villa
attacker=Gladiators
defender=Rome
@THEN
TEXT
Gladiators plunder a Roman villa. The owner flees
to Rome in panic. Loot amounts to 50 talents!
ENDTEXT
CHANGEMONEY
receiver=Gladiators
amount=50
PLAYWAVEFILE
SABOTAGE.WAV
@ENDIF

@IF
CITYTAKEN
city=Pompei
attacker=Gladiators
defender=Rome
@THEN
TEXT
As the gladiators enter Pompei, the young but resolute
Roman military tribune, Titus Servilian, marches against them
from Capua with two cohorts of the city's garrison.
ENDTEXT
CREATEUNIT
unit=Servilian
owner=Rome
veteran=yes
homecity=NONE
locations
82,46
81,47
endlocations
JUSTONCE
HASTRIGGERED
@ENDIF

@IF
CITYTAKEN
city=Pompei
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=no
homecity=NONE
locations
81,47
82,46
endlocations
JUSTONCE
HASTRIGGERED
@ENDIF

@IF
CITYTAKEN
city=Pompei
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=no
homecity=NONE
locations
82,44
80,44
83,45
endlocations
JUSTONCE
HASTRIGGERED
@ENDIF

@IF
UNITKILLED
unit=Servilian
attacker=Gladiators
defender=Rome
@THEN
TEXT
Titus Servilian fought in the first line of his cohorts, but finally
was routed. He died like a simple soldier, with sword in hand.
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Peasants
attacker=Gladiators
defender=Rome
@THEN
TEXT
Rebels rob and murder a loyal Roman peasant for a mere 10 talents!
Seeking vengeance, some of his household join the Roman cavalry forces.
ENDTEXT
CREATEUNIT
unit=Cavalry
owner=Rome
veteran=yes
homecity=NONE
locations
66,28
endlocations
CHANGEMONEY
receiver=Gladiators
amount=10
@ENDIF

@IF
TURN
turn=8
@THEN
TEXT
The peaceful Roman province is alarmed. The squad of armed slaves, lead by
Spartacus, has pitched their camp on the slopes of Mount Vesuvius. For two years
Spartacus has planned this... Now, the time has come. Spartacus organizes his men
in small cohorts, points his sword at the unprotected Pompei and says: "Before
the Romans understand that we are a force to be reckoned with, let's plunder this rich city!
ENDTEXT
PLAYWAVEFILE
CUSTOM1.WAV
@ENDIF

@IF
TURN
turn=16
@THEN
TEXT
A stranger wrapped in a cloak enters Spartacus' camp. He brings important
news from Artorix, who is spying in the capital on behalf of the rebels.
Artorix reports that the SENATE shows little concern for the slave uprising.
All attention in Rome is focused on Spain, where the Prefect Sertorus leads
a rebellion against Rome. But most of all, Rome is alarmed by the war with
Pontiacan king Mitridat. Artorix writes that Pompey the Great has left for
Spain with a great army and that the remaining forces in Italy will soon
march against Mitridat under Lucellus' command.
With no Roman army in Italy to oppose them, the rebels will have free hands
to pillage and strengthen their army!
ENDTEXT
CREATEUNIT
unit=Spy
owner=Gladiators
veteran=yes
homecity=NONE
locations
78,48
77,45
77,47
endlocations
@ENDIF

@IF
TURN
turn=12
@THEN
TEXT
Spartacus instructs his commanders to send small squads of light troops in
different directions to liberate more slaves and to spread rebellion among
the peasants, who are oppressed by the arrogant Roman aristocracy.
^^(You have 10 turns to replenish your gold and build army reserves)
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Peasant
attacker=Gladiators
defender=Rome
@THEN
TEXT
Poor peasants join the rebels' army to fight
against the tyranny of the Roman aristocracy.
ENDTEXT
CREATEUNIT
unit=Armed Peasant
owner=Gladiators
veteran=no
homecity=NONE
locations
78,48
77,45
77,47
endlocations
@ENDIF

@IF
UNITKILLED
unit=Slaves
attacker=Gladiators
defender=Rome
@THEN
TEXT
A group of slaves, liberated by the rebels, joins their army !
ENDTEXT
CREATEUNIT
unit=Rebels
owner=Gladiators
veteran=no
homecity=NONE
locations
78,48
78,50
79,49
endlocations
@ENDIF

@IF
UNITKILLED
unit=Libeon
attacker=Gladiators
defender=Rome
@THEN
TEXT
Being captured, the cowardly prefect of Capua, Mettius Libeon, offers
Spartacus a "deal": He will liberate all gladiators locked in the prison of
Capua in exchange for his life. Spartacus agrees to the deal and lets him go.
Among the freed gladiators is his best friend, Anomai. But Libeon reneged!
He released only some of the prisoners and sent a letter to the SENATE with
a request to send troops to the rebelling province.
ENDTEXT
CREATEUNIT
unit=Mettius
owner=Rome
veteran=yes
homecity=NONE
locations
82,40
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
TEXT
Your first mission is completed, 10 turns are over.
Return your troops to the Camp.
ENDTEXT
@ENDIF

@IF
TURN
turn=21
@THEN
TEXT
Slaves, escaped from Capua, inform Spartacus that city prefect Mattius Libeon
has recruited militia from all the nearby towns. He is preparing to attack. A part of
his forces, under command of his nephew, legate Marcellus, will try to flank the
gladiators' forces from Neapoli.
^^(You have 8 turns to crush Libeon's cohorts)
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Marcellus
attacker=Gladiators
defender=Rome
@THEN
TEXT
Roman legat Marcellus is killed by rebels !
ENDTEXT
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=no
homecity=NONE
locations
78,44
79,45
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=yes
homecity=NONE
locations
81,45
81,47
80,46
82,46
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Libeon
owner=Rome
veteran=yes
homecity=NONE
locations
80,46
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Marcellus
owner=Rome
veteran=yes
homecity=NONE
locations
82,52
83,53
81,51
83,51
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=yes
homecity=NONE
locations
81,51
83,51
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=yes
homecity=NONE
locations
83,51
81,51
83,53
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=yes
homecity=NONE
locations
80,52
81,53
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=no
homecity=NONE
locations
78,46
80,52
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Militia
owner=Rome
veteran=no
homecity=NONE
locations
78,46
80,46
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Rome
maprect
81,51,83,51,83,53,82,52
moveto
80,47
numbertomove=1
CREATEUNIT
unit=Militia
owner=Rome
veteran=yes
homecity=NONE
locations
82,52
83,53
endlocations
@ENDIF

@IF
UNITKILLED
unit=Libeon
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Gladiator
owner=Gladiators
veteran=no
homecity=NONE
locations
78,48
78,50
79,49
endlocations
@ENDIF

@IF
UNITKILLED
unit=Libeon
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Gladiator
owner=Gladiators
veteran=no
homecity=NONE
locations
78,48
78,50
79,49
endlocations
@ENDIF

@IF
UNITKILLED
unit=Libeon
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=ANOMAI
owner=Gladiators
veteran=no
homecity=NONE
locations
78,48
78,50
79,49
endlocations
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
"Now we must liberate our brothers in Capua, says Spartacus when the
battle is over; but to capture such a well protected city we need siege machines.
Therefore, we will march on Neapoli, where our spies have found a big
storehouse of siege equipment. Prepare for a hard battle, my friends !
^^(You have 10 turns to capture Neapoli).
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Neapoli
attacker=Gladiators
defender=Rome
@THEN
TEXT
Neapoli has fallen. The mayor flees to Rome. In the huge city warehouse several
siege machines are found. All Roman ships have left port except one. The
captain asks to be lead to Spartacus.
^"Hi, glorious leader,- he said.- My name is Farnak. I bring you
greetings from my master - the great king of Pontus Euxinus and Asia Minor,
MITRIDAT EUPATOR. He suggests that we join our efforts against our mutual
enemy - Rome. Take this money, 100 talents, as a sign of our friendship.
And also, this transport ship is now at your service. Let me stay at your
headquarters as an ambassador.
^Spartacus warmly embraces him.
ENDTEXT
CREATEUNIT
unit=Trade Ship
owner=Gladiators
veteran=no
homecity=NONE
locations
82,58
endlocations
PLAYWAVEFILE
CRWDBUGL.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Neapoli
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Siege Tower
owner=Gladiators
veteran=yes
homecity=None
locations
82,58
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Neapoli
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Ram
owner=Gladiators
veteran=yes
homecity=NONE
locations
82,58
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Neapoli
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Ram
owner=Gladiators
veteran=yes
homecity=NONE
locations
82,58
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Neapoli
attacker=Gladiators
defender=Rome
@THEN
TEXT
After the gladiators have captured Neapoli, a war bireme slips
into port and drops anchor. The captain demands to see Spartacus.
He has scarred face, only one eye and a golden ear-ring.
^"Hi, glorious leader,- says the captain .- My name is Tigran,
I am a Cilician pirate, and I bring you greetings from our pirates'
«brotherhood». We both have a common interest in Italy. You like
to plunder Roman cities and villas, we like to plunder their ships.
Let me stay at your headquarters as a naval advisor. My war bireme
is now at your service. I also had 100 talents as a gift from our
«brotherhood» but I lost them during a storm, he-he...
^"Shall I cut off his head ? -asks Anomai.
^But Spartacus lets Tigran stay among the rebels.
ENDTEXT
CREATEUNIT
unit=Birema
owner=Gladiators
veteran=yes
homecity=NONE
locations
82,58
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=33
@THEN
TEXT
A spy arrives from Rome with fresh news from Artorix. He writes that
Mitridat's fleet carrying his army has approached the Greek coast.
The Roman fleet has sailed to intercept him. Both fleets are now drifting
in an unknown direction.
^"It seems that the SENATE suspects me of being a spy"
^- writes Artorix at the end of his message.
ENDTEXT
@ENDIF

@IF
TURN
turn=41
@THEN
TEXT
This day Anomai is drunk and angry.
^"What are we waiting for?- he shouts -Forward, to Capua! To save our
brothers!"
^"Be patient my friend, -answers Spartacus. - We will march, IMMEDIATELY!
^^(You have 10 turns to capture CAPUA)
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Mettius
attacker=Gladiators
defender=Rome
@THEN
TEXT
The prefect of Capua, Mettius Libeon, is slightly wounded during the siege. In deep horror, he
abandons his brave soldiers and flees to Rome. Soon he arrives to the capital, where he
shouts at the senators and shows them his wounds.
Only now does the Great Rome finally understand that the Republic faces a new War.
ENDTEXT
CREATEUNIT
unit=Mettius
owner=Rome
veteran=yes
homecity=NONE
locations
66,28
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=CAPUA
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Gladiator
owner=Gladiators
veteran=no
homecity=NONE
locations
82,40
81,45
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=CAPUA
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Gladiator
owner=Gladiators
veteran=no
homecity=NONE
locations
82,40
81,43
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Birema
attacker=Rome
defender=Gladiators
@THEN
TEXT
TIGRAN:
This Birema was not a gift, just a loan! You need to compensate me for this loss
Give me 200 talents!
ENDTEXT
CHANGEMONEY
receiver=Gladiators
amount=-200
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=CAPUA
attacker=Gladiators
defender=Rome
@THEN
TEXT
CAPUA surrenders! Many gladiators locked
in prison join their comrades-in-arms.
ENDTEXT
PLAYWAVEFILE
CRWDBUGL.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=CAPUA
attacker=Gladiators
defender=Rome
@THEN
TEXT
Artorix arrives in the gladiators' headquarters!
^(Now Spartacus has a very good SPY!)
^"I was uncovered and had to run away from Rome.-he says.
But just before I left, I had heard that the SENATE,
alarmed by the Capua siege, has decided to send a legion
into the rebellious province. These forces are lead by pretor
Claudius Glabur. He is an old soldier and cunning fox .
^Beware, Spartacus!
ENDTEXT
CREATEUNIT
unit=Artorix
owner=Gladiators
veteran=no
homecity=NONE
locations
78,46
77,45
77,47
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Artorix
attacker=Rome
defender=Gladiators
@THEN
TEXT
Romans try to capture Artorix, but he is too smart and evades them!
ENDTEXT
CREATEUNIT
unit=Artorix
owner=Gladiators
veteran=yes
homecity=NONE
locations
78,46
77,45
77,47
endlocations
@ENDIF

@IF
TURN
turn=40
@THEN
TEXT
Turn limit is exhausted. Your troops must be in Neapoli by the next turn.
ENDTEXT
@ENDIF

@IF
TURN
turn=44
@THEN
TEXT
"Hi Leader!-Tigran suddenly enters Spartacus' tent.- As your naval
advisor I recommend that you load some of your light troops onboard our
two ships, which are anchored in Neapoli, and send them along the coast.
Let them foment a rebellion in others provinces! By sowing sparks, you will
reap a flame!"
^Spartacus detects a strong smell of wine from Tigran, but this seems to be
good advice. Don't YOU  think so?
ENDTEXT
@ENDIF

@IF
TURN
turn=44
@THEN
TEXT
"Yes, leader.- Farnak joins the talk.-  I do not like this Cilician scoundrel but
he is right. I recommend to take some of your troops down the coast".
ENDTEXT
@ENDIF

@IF
TURN
turn=44
@THEN
TEXT
"Who are you calling a scoundrel? - Tigran pulls his big dagger ,- One more word and you will taste
this...
ENDTEXT
@ENDIF

@IF
TURN
turn=50
@THEN
TEXT
Turn limit is exhausted. Your troops must have captured Capua at this time.
ENDTEXT
@ENDIF

@IF
TURN
turn=51
@THEN
TEXT
Spartacus assembles his council:
^Claudius Glabur with his troops are coming from Norba, what shall we do?
ENDTEXT
CREATEUNIT
unit=Centurion
owner=Rome
veteran=no
homecity=NONE
locations
75,37
77,37
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
TEXT
ANOMAI:
"March out NOW and meet him on the field!"
ENDTEXT
CREATEUNIT
unit=Legionary
owner=Rome
veteran=no
homecity=NONE
locations
75,37
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
TEXT
ARTORIX:
We are still not ready to fight regular Roman troops in battle. Remember, they are
not the weak local militia. They are the LEGION, Spartacus. We must retreat.
ENDTEXT
CREATEUNIT
unit=Legionary
owner=Rome
veteran=no
homecity=NONE
locations
77,37
75,37
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
TEXT
SPARTACUS:
^"Yes, we shall retreat but we are locked in the Capua valley. Therefore part
of our army, under the command of Anomai, will go South and lay siege to Benevent.
This city is the key to the pass over the mountains. Take as many
troops, as You need. I shall lead other forces to Neapoli, where we shall
meet Glabur. All other troops shall be evacuated.
^(You have 20 turns to capture Benevent and 3 turns to evacuate)
ENDTEXT
@ENDIF

@IF
TURN
turn=51
@THEN
TEXT
NOW LOAD PART II
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=CAPUA
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Gladiator
owner=Gladiators
veteran=no
homecity=NONE
locations
82,40
endlocations
@ENDIF

@IF
UNITKILLED
unit=Hastat
attacker=Gladiators
defender=Rome
@THEN
CREATEUNIT
unit=Hastat
owner=Rome
veteran=yes
homecity=NONE
locations
90,46
endlocations
@ENDIF

@ENDEVENTS
