;   CIV II EVENTS - ANCIENT EMPIRES SERIES #2 (3500 BC)
;   "Seeds of Greatness - The Early Empires" Scenario, v1.1 (5/00)
;   (Hittite Events)
;
;
;@DEBUG
@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
ae-3500b.wav
@ENDIF

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
citytaken
city=Hattusas
attacker=anybody
defender=Hittites
@THEN
justonce
text
O how ye mighty have fallen! Once invincible Hattusas
lies sacked and looted!
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
citytaken
city=Ur
attacker=anybody
defender=Babylonians
@THEN
justonce
text
Behold! "Ur of the Chaldees" has fallen to the enemy!
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
citytaken
city=Nineveh
attacker=anybody
defender=Assyrians
@THEN
justonce
text
The fires of Nineveh mount up to the skies. A terrible
retribution is visited upon her! 
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
citytaken
city=Memphis
attacker=anybody
defender=Egyptians
@THEN
justonce
text
Alas, mighty Memphis lies crushed beneath the invader's heel!
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
citytaken
city=Ecbatana
attacker=anybody
defender=Persians
@THEN
justonce
text
No longer protected by her mountainous redoubt, Ecbatana
feels the sting of the conqueror's lash!
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
citytaken
city=Mycenae
attacker=anybody
defender=Greeks
@THEN
justonce
text
Sacked and burned, "Golden Mycenae" meets with the fate of Troy!
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
citytaken
city=Knossos
attacker=anybody
defender=Minoans
@THEN
justonce
text
In the end, the seas prove to be a poor safeguard. Knossos burns!
endtext
changemoney
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
citysack.wav
@ENDIF

@IF
TURN
turn=150
@THEN
TEXT
^The "Great Bull", Minos, ascends to the throne of Crete.
^Truly, the Minoans now rule the seas!
ENDTEXT
CREATEUNIT
unit=Minos
owner=Minoans
veteran=yes
homecity=none
locations
23,47
24,46
25,47
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=171
@THEN
TEXT
^The great "law-giver", Hammurabi ascends to the throne of Babylon.
^Behold the first of the "Great Kings"!
ENDTEXT
CREATEUNIT
unit=Hammurabi
owner=Babylonians
veteran=yes
homecity=none
locations
143,75
144,72
145,73
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=190
@THEN
TEXT
^A mighty emperor, Mursilis I, claims the throne of Hatti.
^Tremble all ye nations!
ENDTEXT
CREATEUNIT
unit=Mursilis I
owner=Hittites
veteran=yes
homecity=none
locations
75,15
74,14
76,18
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=218
@THEN
TEXT
^A mighty emperor, Ramesses II ascends to the throne of Egypt.
^His chariots shall shake the Earth!
ENDTEXT
CREATEUNIT
unit=farmers
owner=minoans
veteran=true
homecity=none
locations
64,48
66,48
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=283
@THEN
TEXT
^A great king, Ashurbanipal, ascends to the throne of Assyria.
^His armies shall descend upon ye like locusts!
ENDTEXT
CREATEUNIT
unit=Ashurbanipal
owner=Assyrians
veteran=yes
homecity=none
locations
112,34
113,33
114,32
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=294
@THEN
TEXT
^A mighty warrior, Cyrus II ascends to the throne of Persia.
^None may withstand his power and wisdom!
ENDTEXT
CREATEUNIT
unit=Cyrus II
owner=Persians
veteran=yes
homecity=none
locations
145,45
146,46
145,47
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=315
@THEN
TEXT
^The great conqueror, Alexander, ascends to the throne of Greece.
^The World lies prostrate before him!
ENDTEXT
CREATEUNIT
unit=Alexander
owner=Greeks
veteran=yes
homecity=none
locations
8,30
8,34
6,32
endlocations
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
UNITKILLED
unit=Mursilis I
attacker=anybody
defender=Hittites
@THEN
TEXT
^Weep ye People of Hatti! Mursilis I has been slain in battle!
^The Hittite Army redeems his body for 500 Gold!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Hammurabi
attacker=anybody
defender=Babylonians
@THEN
TEXT
^Tremble O' Babylon! Hammurabi has been slain in battle!
^The victors scavenge 500 Gold from the field of battle!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Ashurbanipal
attacker=anybody
defender=Assyrians
@THEN
TEXT
^Woe unto Assyria! Ashurbanipal has been slain in battle!
^The victors ransom his battered corpse for 500 Gold!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Ramesses II
attacker=anybody
defender=Egyptians
@THEN
TEXT
^Ramesses II is slain in battle! Who will defend ye now, O Egypt?
^The victors loot 500 Gold from the Egyptian camp!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Cyrus II
attacker=anybody
defender=Persians
@THEN
TEXT
^A shudder sweeps across the Persian Empire! Cyrus II has been slain in battle!
^The exultant enemy loot 500 Gold from the battlefield!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Alexander
attacker=anybody
defender=Greeks
@THEN
TEXT
^A disaster of incomprehensible magnitude! Alexander has been slain in battle!
^The mournful Greek Army ransoms his body for 500 Gold!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Minos
attacker=anybody
defender=Minoans
@THEN
TEXT
^A terrible naval defeat claims the life of Minos of Crete!
^Enemy mariners find 500 Gold aboard his captured flagship!
ENDTEXT
CREATEUNIT
unit=farmers
owner=minoans
veteran=true
homecity=none
locations
21,15
28,20
endlocations
changemoney
receiver=TRIGGERATTACKER
amount=500
@ENDIF

@IF
UNITKILLED
unit=Warriors
attacker=Hittites
defender=Barbarians
@THEN
TEXT
Another town is added to the Hittite Empire! The defeated
survivors are enslaved and sent to till the fields of Hattusas.
The High King takes 50 gold as his share of the booty!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=50
CREATEUNIT
unit=Farmers
owner=Hittites
veteran=yes
homecity=none
locations
74,14
75,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Palace Guard
attacker=Hittites
defender=Barbarians
@THEN
TEXT
A powerful enemy city-state is conquered at last!
The sack adds 100 gold to Hittite coffers,
and the victorious General is promoted to Royal Envoy!
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=100
CREATEUNIT
unit=Royal Envoy
owner=Hittites
veteran=yes
homecity=none
locations
74,14
75,19
endlocations
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=Hittites
defender=anybody
@THEN
TEXT
A caravan is destroyed! The attackers pillage 80 gold from the wreckage.
ENDTEXT
changemoney
receiver=TRIGGERATTACKER
amount=80
@ENDIF

@IF
UNITKILLED
unit=Farmers
attacker=Hittites
defender=anybody
@THEN
TEXT
^Foreign peasants are captured by the Hittites! They are enslaved and
^shipped off to Hattusas!
ENDTEXT
CREATEUNIT
unit=Farmers
owner=Hittites
veteran=yes
homecity=none
locations
74,14
75,19
endlocations
@ENDIF

@IF
TURN
turn=46
@THEN
TEXT
A mighty storm assails Hattusas, while within her walls
the people tremble in fear! Thus begins the worship of
Teshub, Storm God and Chief Deity of the Hittites.
ENDTEXT
CREATEUNIT
unit=storm
owner=barbarians
veteran=false
homecity=none
locations
74,18
73,19
endlocations
PLAYWAVEFILE
storm.wav
@ENDIF

@IF
TURN
turn=48
@THEN
TEXT
Fear of the Storm God proves to be a powerful recruitment tool!
Young men flock to join a new Chariot Regiment!
ENDTEXT
CREATEUNIT
unit=Early Chariot
owner=Hittites
veteran=true
homecity=none
locations
71,15
72,16
endlocations
@ENDIF

@IF
RANDOMTURN     
denominator=50
@THEN
TEXT
Kaskan raiders seek to pillage the rich lands of Hatti!
ENDTEXT
createunit
owner=Barbarians
unit=Swordsmen
veteran=true
homecity=none
locations
76,10
76,8
endlocations
@ENDIF

@IF
TURN
turn=110
@THEN
TEXT
The Kaskans grow tired of Hittite provocation and assemble an
army in the North to punish the despoilers of their country!
ENDTEXT
createunit
owner=Barbarians
unit=Chariot II
veteran=true
homecity=none
locations
76,10
76,8
endlocations
@ENDIF
@IF
TURN
turn=110
@THEN
createunit
owner=Barbarians
unit=Chariot II
veteran=true
homecity=none
locations
76,10
76,8
endlocations
@ENDIF
@IF
TURN
turn=110
@THEN
createunit
owner=Barbarians
unit=Bronze Infantry II
veteran=true
homecity=none
locations
76,10
76,8
endlocations
@ENDIF
@IF
TURN
turn=110
@THEN
createunit
owner=Barbarians
unit=Bronze Infantry II
veteran=true
homecity=none
locations
76,10
76,8
endlocations
@ENDIF

@IF
TURN
turn=111
@THEN
TEXT
The Hittites quickly gather an army to meet the Kaskan invasion.
A fearless general shall lead them!
ENDTEXT
createunit
owner=Hittites
unit=Chariot II
veteran=true
homecity=none
locations
73,15
74,14
endlocations
@ENDIF
@IF
TURN
turn=111
@THEN
createunit
owner=Hittites
unit=Royal Envoy
veteran=true
homecity=none
locations
73,15
74,14
endlocations
@ENDIF

@IF
TURN
turn=195
@THEN
TEXT
Luwian tribesmen have gathered an army to the west.
An invasion of Hatti is imminent!
ENDTEXT
createunit
owner=Barbarians
unit=Desert Raiders
veteran=true
homecity=none
locations
66,12
65,15
endlocations
@ENDIF
@IF
TURN
turn=195
@THEN
createunit
owner=Barbarians
unit=Desert Raiders
veteran=true
homecity=none
locations
66,12
65,15
endlocations
@ENDIF
@IF
TURN
turn=195
@THEN
createunit
owner=Barbarians
unit=Desert Raiders
veteran=true
homecity=none
locations
66,12
65,15
endlocations
@ENDIF
@IF
TURN
turn=195
@THEN
createunit
owner=Barbarians
unit=Light Cavalry
veteran=true
homecity=none
locations
66,12
65,15
endlocations
@ENDIF

@IF
TURN
turn=196
@THEN
TEXT
The forces of Hatti prepare to meet the Luwian invasion!
ENDTEXT
createunit
owner=Hittites
unit=Chariot III
veteran=true
homecity=none
locations
73,15
74,14
endlocations
@ENDIF

@IF
TURN
turn=200
@THEN
TEXT
Tales reach Hattusas of a shattering cataclysm!
An island in the Aegean destroyed by the Anger of the Gods!
ENDTEXT
CHANGETERRAIN
terraintype=9
maprect
30,40,30,40,30,40,30,40
PLAYWAVEFILE
volcano.wav
@ENDIF
@IF
TURN
turn=200
@THEN
CHANGETERRAIN
terraintype=10
maprect
29,41,29,41,29,41,29,41
@ENDIF

@IF
TURN
turn=212
@THEN
TEXT
A gift of gold and a surprising letter arrives from the Queen of Egypt.
Pharoah Tutanhkamen is dead, and his widow has proposed an alliance of marriage
with the Hittite Royal Family! Truly, this is a remarkable opportunity!
ENDTEXT
CREATEUNIT
unit=Royal Envoy
owner=Egyptians
veteran=yes
homecity=none
locations
72,16
73,17
71,15
endlocations
changemoney
receiver=Hittites
amount=50
@ENDIF

@IF
TURN
turn=214
@THEN
TEXT
The Hittite Prince arrives in Egypt, bearing expensive gifts for her Queen!
ENDTEXT
makeaggression
who=Egyptians
whom=Hittites
CREATEUNIT
unit=Warriors
owner=Hittites
veteran=no
homecity=none
locations
56,86
57,87
56,88
endlocations
@ENDIF

@IF
UNITKILLED
unit=Warriors
attacker=Egyptians
defender=Hittites
@THEN
TEXT
The treacherous Egyptians have slain the young Hittite prince!
High King Suppiluliuma and all of Hatti are outraged! This means war!
ENDTEXT
CREATEUNIT
unit=farmers
owner=minoans
veteran=true
homecity=none
locations
22,28
21,27
endlocations
changemoney
receiver=TRIGGERATTACKER
amount=100
@ENDIF

@IF
TURN
turn=219
@THEN
TEXT
The armies of Hatti and Egypt meet before the walls of Kadesh!
ENDTEXT
makeaggression
who=Egyptians
whom=Hittites
CREATEUNIT
unit=Chariot III
owner=Hittites
veteran=yes
homecity=none
locations
86,46
85,45
endlocations
@ENDIF
@IF
Turn
turn=219
@THEN
makeaggression
who=Hittites
whom=Egyptians
CREATEUNIT
unit=Warriors
owner=Egyptians
veteran=yes
homecity=none
locations
86,48
87,49
endlocations
@ENDIF
@IF
TURN
turn=219
@THEN
CREATEUNIT
unit=Ramesses II
owner=Egyptians
veteran=yes
homecity=none
locations
86,50
85,49
88,50
endlocations
@ENDIF

@IF
UNITKILLED
unit=Warriors
attacker=Hittites
defender=Egyptians
@THEN
TEXT
The Ptah Division is ambushed and destroyed! Hearing of the disaster, Pharoah
Ramesses II hastens to the front. The outcome of the battle hangs in the balance!
ENDTEXT
CREATEUNIT
unit=Bronze Infantry I
owner=Hittites
veteran=no
homecity=none
locations
86,48
87,49
88,48
endlocations
@ENDIF

@IF
TURN
turn=227
@THEN
TEXT
Turmoil convulses the Ancient World! Seemingly from nowhere, the Sea Peoples
descend in a massive invasion at many points along the Mediterranean coast!
ENDTEXT
createunit
owner=Barbarians
unit=Sea Peoples
veteran=true
homecity=none
locations
77,67
74,72
endlocations
@ENDIF
@IF
TURN
turn=227
@THEN
createunit
owner=Barbarians
unit=Sea Peoples
veteran=true
homecity=none
locations
77,67
74,72
endlocations
@ENDIF
@IF
TURN
turn=227
@THEN
createunit
owner=Barbarians
unit=Sea Peoples
veteran=true
homecity=none
locations
82,34
82,40
endlocations
@ENDIF
@IF
TURN
turn=227
@THEN
createunit
owner=Barbarians
unit=Sea Peoples
veteran=true
homecity=none
locations
82,34
82,40
endlocations
@ENDIF
@IF
TURN
turn=227
@THEN
createunit
owner=Barbarians
unit=Sea Peoples
veteran=true
homecity=none
locations
32,20
32,28
endlocations
@ENDIF
@IF
TURN
turn=227
@THEN
createunit
owner=Barbarians
unit=Sea Peoples
veteran=true
homecity=none
locations
32,20
32,28
endlocations
@ENDIF

@IF
TURN
turn=230
@THEN
TEXT
The King of Phrygia, having learned of the Sea Peoples' assault
upon the Hittite Empire, decides to strike. The Phrygian army
launches a surprise attack upon the city of Hattusas!
ENDTEXT
createunit
owner=Barbarians
unit=Iron Infantry I
veteran=true
homecity=none
locations
72,14
71,15
endlocations
PLAYWAVEFILE
citysack.wav
@ENDIF
@IF
TURN
turn=230
@THEN
createunit
owner=Barbarians
unit=Iron Infantry II
veteran=true
homecity=none
locations
72,14
71,15
endlocations
@ENDIF
@IF
TURN
turn=230
@THEN
createunit
owner=Barbarians
unit=Palace Guard
veteran=true
homecity=none
locations
71,17
72,18
endlocations
@ENDIF
@IF
TURN
turn=230
@THEN
createunit
owner=Barbarians
unit=Armored Tower
veteran=true
homecity=none
locations
72,14
71,15
endlocations
@ENDIF
@IF
TURN
turn=230
@THEN
createunit
owner=Barbarians
unit=Armored Tower
veteran=true
homecity=none
locations
72,14
71,15
endlocations
@ENDIF

@IF
turn=282
@THEN
TEXT
Hittite scouts report that a huge army of Scythian Tribesmen
has been spotted several days ride east of Hattusas!
ENDTEXT
createunit
owner=Barbarians
unit=Scythian Horde
veteran=true
homecity=none
locations
81,11
82,12
endlocations
@ENDIF
@IF
TURN
turn=282
@THEN
createunit
owner=Barbarians
unit=Scythian Horde
veteran=true
homecity=none
locations
81,11
82,12
endlocations
@ENDIF
@IF
TURN
turn=282
@THEN
createunit
owner=Barbarians
unit=Scythian Horde
veteran=true
homecity=none
locations
81,11
82,12
endlocations
@ENDIF

@IF
TURN
turn=300
@THEN
TEXT
Merchants from Greece speak of a wondrous new silver mine!
ENDTEXT
CHANGETERRAIN
terraintype=9
maprect
15,33,15,33,15,33,15,33
@ENDIF

@IF
RANDOMTURN
denominator=150
@THEN
TEXT
^The skies darken and suddenly a huge storm sweeps in from the Mediterranean!
ENDTEXT
CREATEUNIT
unit=storm
owner=barbarians
veteran=false
homecity=none
locations
34,24
34,30
33,15
endlocations
PLAYWAVEFILE
storm.wav
@ENDIF

@IF
RANDOMTURN
denominator=100
@THEN
TEXT
^On the horizon, a vast roiling cloud appears! The winds begin
^to howl and a large Sand Storm blows in from the desert!
ENDTEXT
CREATEUNIT
unit=storm
owner=barbarians
veteran=false
homecity=none
locations
102,70
96,82
endlocations
PLAYWAVEFILE
storm.wav
@ENDIF

@IF
RANDOMTURN     
denominator=120
@THEN
TEXT
Travelers from the North speak of a large Horde of Steppe
Horsemen heading south in search of cities to sack!
ENDTEXT
createunit
owner=Barbarians
unit=Scythian Horde
veteran=true
homecity=none
locations
98,14
97,15
99,17
endlocations
@ENDIF

@IF
RANDOMTURN     
denominator=70
@THEN
TEXT
With the Caravans come tales of Desert Tribes on the move!
They roam the vast deserts beneath the Fertile Crescent,
but whether they head North, East or West, none can say.
ENDTEXT
createunit
owner=Barbarians
unit=Desert Raiders
veteran=true
homecity=none
locations
98,64
97,65
102,62
endlocations
@ENDIF

@IF
TURN
turn=40
@THEN
TEXT
Minoan settlers found a new city on the wooded isle of Rhodes.
ENDTEXT
CREATEUNIT
unit=farmers
owner=minoans
veteran=true
homecity=none
locations
35,39
34,38
endlocations
@ENDIF
@IF
TURN
turn=40
@THEN
CREATEUNIT
unit=Palace Guard
owner=minoans
veteran=true
homecity=none
locations
35,39
34,38
endlocations
@ENDIF

@IF
TURN
turn=60
@THEN
TEXT
Minoan settlers found a new city on the nearby island of Karpathos.
ENDTEXT
CREATEUNIT
unit=farmers
owner=minoans
veteran=true
homecity=none
locations
34,50
33,49
endlocations
@ENDIF

@ENDEVENTS