@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=Greeks
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Greeks
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
^^ROMES HISTORY
^
^The year is 510 BC.
^The last Roman King is gone and Rome is a
^small and unknown republic city now. You are
^Praetor Maximus of Rome and your job is to
^- get peasants by attacking neutral cities.
^- get a cavalry by finding neutral horses.
^- steal all techs you cant discover by yourself
^- raise an Imperium during the next 610 years
^Now - The history is yours...
^The Senat of Rome demands you to conquer the
^etruskian city of Veji first!
ENDTEXT
PLAYWAVEFILE
MENULOOP.WAV
@ENDIF

@IF
CITYTAKEN
city=Veji
attacker=Romans
defender=Neutrals
@THEN
TEXT
^^The Senat of Rome decides
^^to allow the training of strong Legions
^^and War Trimeres to attack Tarentum!
ENDTEXT
CHANGEMONEY
receiver=Romans
amount=500
PLAYWAVEFILE
MENULOOP.WAV
GIVETECHNOLOGY
receiver=Romans
technology=32
@ENDIF

@IF
UNITKILLED
unit=City Guard
attacker=Romans
defender=Neutrals
@THEN
TEXT
Ave! We have captured new slaves from this battle!
ENDTEXT
CREATEUNIT
unit=Peasant
owner=Romans
veteran=no
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Consul
attacker=ANYBODY
defender=Romans
@THEN
TEXT
A new Consul starts his career!
ENDTEXT
CREATEUNIT
unit=Consul
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
TURN
turn=299
@THEN
TEXT
Scipio is ready to help us!
ENDTEXT
CREATEUNIT
unit=Scipio
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Scipio
attacker=ANYBODY
defender=Romans
@THEN
TEXT
Scipio is dead!
ENDTEXT
@ENDIF

@IF
TURN
turn=427
@THEN
TEXT
Pompeius is ready to help us!
ENDTEXT
CREATEUNIT
unit=Pompeius
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Pompeius
attacker=ANYBODY
defender=Romans
@THEN
TEXT
Pompeius is dead!
ENDTEXT
@ENDIF

@IF
TURN
turn=308
@THEN
TEXT
Hannibal is ready to fight against Rome!
ENDTEXT
CREATEUNIT
unit=Hannibal
owner=Carthaginians
veteran=yes
homecity=none
locations
38,96
38,100
34,102
endlocations
@ENDIF

@IF
TURN
turn=210
@THEN
TEXT
Carthago makes important science advances!
ENDTEXT
GIVETECHNOLOGY
receiver=Carthaginians
technology=23
@ENDIF

@IF
UNITKILLED
unit=Hannibal
attacker=ANYBODY
defender=Carthaginians
@THEN
TEXT
Hannibal is dead!
ENDTEXT
@ENDIF

@IF
TURN
turn=539
@THEN
TEXT
Jesus starts his campaign!
ENDTEXT
CREATEUNIT
unit=Jesus
owner=Persians
veteran=yes
homecity=none
locations
95,115
98,116
endlocations
@ENDIF

@IF
UNITKILLED
unit=Jesus
attacker=ANYBODY
defender=Persians
@THEN
TEXT
Jesus was crucified near Jerusalem!
ENDTEXT
CREATEUNIT
unit=Christus
owner=Persians
veteran=no
homecity=none
locations
95,113
97,113
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
A big storm was seen by fishermen
ENDTEXT
CREATEUNIT
unit=Storm
owner=Neutrals
veteran=yes
homecity=none
locations
56,102
58,104
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=40
@THEN
CREATEUNIT
unit=Horse
owner=Neutrals
veteran=no
homecity=none
locations
50,78
endlocations
@ENDIF

@IF
UNITKILLED
unit=Horse
attacker=Romans
defender=Neutrals
@THEN
TEXT
Ave! We have trained a Cavalry.
ENDTEXT
CREATEUNIT
unit=Cavalry
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
unit=Elephant
owner=Neutrals
veteran=no
homecity=none
locations
28,108
26,114
endlocations
@ENDIF

@IF
UNITKILLED
unit=Elephant
attacker=Carthaginians
defender=Neutrals
@THEN
TEXT
The Carthaginians have trained a War Elephant!
ENDTEXT
CREATEUNIT
unit=War Elephant
owner=Carthaginians
veteran=yes
homecity=none
locations
38,96
38,100
34,102
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
unit=Camel
owner=Neutrals
veteran=no
homecity=none
locations
136,106
138,108
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
TEXT
A Roman Senator starts his career!
ENDTEXT
CREATEUNIT
unit=Senator
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
TEXT
The Senat of Rome ordered a new Fleed!
ENDTEXT
CREATEUNIT
unit=Fleed
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=60
@THEN
TEXT
Carthage ordered a new Fleed!
ENDTEXT
CREATEUNIT
unit=Cart.Fleed
owner=Carthaginians
veteran=yes
homecity=none
locations
38,96
40,108
33,97
endlocations
@ENDIF

@IF
UNITKILLED
unit=Camel
attacker=Persians
defender=Neutrals
@THEN
TEXT
The Persians have trained a War Camel unit!
ENDTEXT
CREATEUNIT
unit=War Camel
owner=Persians
veteran=yes
homecity=none
locations
146,108
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
unit=Skyth
owner=Neutrals
veteran=yes
homecity=none
locations
146,88
145,87
144,86
endlocations
@ENDIF

@IF
UNITKILLED
unit=Skyth
attacker=Persians
defender=Neutrals
@THEN
TEXT
The Persians have catched Slaves from the Skyths!
ENDTEXT
CREATEUNIT
unit=Slave
owner=Persians
veteran=no
homecity=none
locations
146,108
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
CREATEUNIT
unit=Teutons
owner=Barbarian
veteran=yes
homecity=none
locations
51,37
56,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
Pirate ships seen by fishermen!
ENDTEXT
CREATEUNIT
unit=Pirate
owner=Barbarian
veteran=yes
homecity=none
locations
56,102
58,104
endlocations
@ENDIF

@IF
UNITKILLED
unit=Pirate
attacker=Romans
defender=Barbarian
@THEN
TEXT
250 gold for the Senat of Rome!
ENDTEXT
CHANGEMONEY
receiver=Romans
amount=250
@ENDIF

@IF
UNITKILLED
unit=Merchand
attacker=Romans
defender=Greeks
@THEN
TEXT
100 gold for the Senat of Rome!
ENDTEXT
CHANGEMONEY
receiver=Romans
amount=100
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
The Barbarians leave their homes in Germania!
ENDTEXT
CREATEUNIT
unit=Slave
owner=Barbarian
veteran=yes
homecity=none
locations
51,37
56,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
A Carthaginian Legat landed in Italia!
ENDTEXT
CHANGEMONEY
receiver=Carthaginians
amount=500
CREATEUNIT
unit=Legat
owner=Carthaginians
veteran=yes
homecity=none
locations
51,87
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
The Persians trained an Assassin!
ENDTEXT
CREATEUNIT
unit=Assassin
owner=Persians
veteran=yes
homecity=none
locations
146,108
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
The Greeks builded a Fire Trimere!
ENDTEXT
CREATEUNIT
unit=Fire Ship
owner=Greeks
veteran=yes
homecity=none
locations
67,91
endlocations
@ENDIF

@IF
UNITKILLED
unit=Spartacus
attacker=ANYBODY
defender=Neutrals
@THEN
TEXT
Ave! Spartacus was sentenced to death...
ENDTEXT
@ENDIF

@IF
TURN
turn=436
@THEN
TEXT
Ave! Spartacus is plundering Latium!
ENDTEXT
CREATEUNIT
unit=Spartacus
owner=Neutrals
veteran=yes
homecity=none
locations
48,74
49,75
49,77
50,76
49,73
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarentum
attacker=Romans
defender=ANYBODY
@THEN
TEXT
^^A Carthaginian Fleed was seen near Carales
ENDTEXT
CREATEUNIT
unit=Cart.Fleed
owner=Carthaginians
veteran=yes
homecity=none
locations
37,81
endlocations
MAKEAGGRESSION
who=Carthaginians
whom=Neutrals
@ENDIF

@IF
CITYTAKEN
city=Tarentum
attacker=Romans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Cart.Army
owner=Carthaginians
veteran=yes
homecity=none
locations
38,82
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarentum
attacker=Romans
defender=ANYBODY
@THEN
CREATEUNIT
unit=War Elephant
owner=Carthaginians
veteran=yes
homecity=none
locations
38,82
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarentum
attacker=Romans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Cart.Troup
owner=Carthaginians
veteran=yes
homecity=none
locations
38,82
endlocations
@ENDIF

@IF
CITYTAKEN
city=Massilia
attacker=Romans
defender=Greek Colonies
@THEN
TEXT
^^A Carthaginian Army landed in Hispania
ENDTEXT
CREATEUNIT
unit=Cart.Fleed
owner=Carthaginians
veteran=yes
homecity=none
locations
14,94
endlocations
MAKEAGGRESSION
who=Carthaginians
whom=Neutrals
@ENDIF

@IF
CITYTAKEN
city=Massilia
attacker=Romans
defender=Greek Colonies
@THEN
CREATEUNIT
unit=Cart.Army
owner=Carthaginians
veteran=yes
homecity=none
locations
12,94
endlocations
@ENDIF

@IF
CITYTAKEN
city=Massilia
attacker=Romans
defender=Greek Colonies
@THEN
CREATEUNIT
unit=War Elephant
owner=Carthaginians
veteran=yes
homecity=none
locations
12,94
endlocations
@ENDIF

@IF
CITYTAKEN
city=Massilia
attacker=Romans
defender=Greek Colonies
@THEN
CREATEUNIT
unit=Cart.Troup
owner=Carthaginians
veteran=yes
homecity=none
locations
12,94
endlocations
@ENDIF

@IF
CITYTAKEN
city=Celts
attacker=Romans
defender=Neutrals
@THEN
TEXT
^^The Barbarians will try to help their brothers!
ENDTEXT
MAKEAGGRESSION
who=Barbarian
whom=Romans
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Carthage
attacker=Romans
defender=Carthaginians
@THEN
TEXT
Persians made important science advances!
ENDTEXT
GIVETECHNOLOGY
receiver=Persians
technology=23
@ENDIF

@IF
CITYTAKEN
city=Carthage
attacker=Romans
defender=Carthaginians
@THEN
TEXT
The Roman Senat gives you the chance to become Caesar (Revolution)
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=31
@ENDIF

@IF
CITYTAKEN
city=Tarentum
attacker=Romans
defender=ANYBODY
@THEN
TEXT
The Roman Senat decides to have 2 Consuls!
ENDTEXT
CREATEUNIT
unit=Consul
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarentum
attacker=Romans
defender=ANYBODY
@THEN
CREATEUNIT
unit=Consul
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Elephant
attacker=Romans
defender=Neutrals
@THEN
CREATEUNIT
unit=War Elephant
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Camel
attacker=Romans
defender=Neutrals
@THEN
CREATEUNIT
unit=War Camel
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Skyth
attacker=Romans
defender=Neutrals
@THEN
CREATEUNIT
unit=Skyth
owner=Romans
veteran=yes
homecity=none
locations
47,79
endlocations
@ENDIF

@ENDEVENTS