[Speed]
Normal Speed=250
Fast Speed=250

[Animations]
BLANK=
DEFAULT=Default.flc
WALK=
RUN=Run.flc
ATTACK1=Attack.flc
ATTACK2=
ATTACK3=
DEFEND=
DEATH=Death.flc
DEAD=
FORTIFY=Default.flc
FORTIFYHOLD=
FIDGET=
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=Build.flc
MINE=Build.flc
IRRIGATE=Farm.flc
FORTRESS=Build.flc
CAPTURE=Default.flc
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000

[Sound Effects]
BLANK=
DEFAULT=
RUN=..\Worker\WorkerRun.amb
ATTACK1=
ATTACK2=
ATTACK3=
DEFEND=
DEATH=..\Worker\WorkerDeath.wav
FORTIFY=
FIDGET=
VICTORY=
BUILD=
ROAD=..\Worker\WorkerRoad.amb
MINE=..\Worker\WorkerMine.amb
IRRIGATE=..\Worker\workerIrrigate.amb
JUNGLE=..\Worker\WorkerJungle.amb
FOREST=..\Worker\WorkerForest.amb
FORTRESS=..\Worker\WorkerFortress.amb
CAPTURE=..\Worker\WorkerCapture.wav
PLANT=..\Worker\WorkerPlant.amb
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
