[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=Default.flc
WALK=
RUN=Run.flc
ATTACK1=AttackA.flc
ATTACK2=AttackB.flc
ATTACK3=
DEFEND=
DEATH=Death.flc
DEAD=
FORTIFY=Fortify.flc
FORTIFYHOLD=
FIDGET=Fidget.flc
VICTORY=Victory.flc
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=..\Musketman\MusketmanRun.amb
ATTACK1=..\Musketman\MusketmanAttack.amb
ATTACK2=..\Swordsman\SwordmanAttackA.amb
ATTACK3=
DEFEND=
DEATH=..\Musketman\MusketmanDeath.wav
DEAD=
FORTIFY=..\Musketman\MusketmanFortify.wav
FORTIFYHOLD=
FIDGET=..\Musketman\MusketmanFidget.wav
VICTORY=..\Musketman\MusketmanFidget.wav
TURNLEFT=
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
[Palette]
PALETTE=
