Unit:		Armored Infantry
Creator:	Marc Angstadt  Kinboat
Contact Info:	angstadt@ptd.net
Tools Used:	Poser 4 and Jasc PSP7...  Moenir's Flicster and Steph's Storyboard Creator

Included Files:
	Civilopedia Large and Small
	JinRoh_Units_32.pcx



Notes:		An idea from a Japanese Animation (Jin Roh The Wolf Brigade).  Sort of an advanced infantry with body armor and a light machine gun.  The story is set in post-war Japan in which the reconstruction hasn't gone so great.  A special military force is created to suppress the insurection (the Metropolitan Security Police).  However a group forms within the MSP that wants to take total control of the country... The Wolf Brigade.  Anyway enough backstory.  I have this vague notion of an alternate history in which WW1 never ended.  Attempts at peace fell through and the world continued to fight for decades.  I have a WW1 infantry soldier(which would be a slight advancement from the Infantry original to the game) on my list of units to do.  This unit would be an upgrade to that.  After many years of war the weapons keep getting more deadly and body armor begins to catch up.  Hence we get this unit.  Call it whatever you wish.  Enjoy...

Credits:	Well credit obviously goes to Firaxis for the game, and Moenir for making Flicster.  And now Steph and his wonderful Storyboard Creator, without which I might never have gotten the time or energy to paste this together.


About the ALT Files:
There are three basic ways to set this unit up by swapping the INI files.
First 	--> JinRohFortify.flc --> JinRohAttack.flc
		The Basic setup... Standing fire repeats

Second 	--> JinRohFortify.flc --> JinRohAttack_Alt.flc --> JinRohAttack_AltB.flc
		Standing fire once then kneeling fire repeats

Third	--> JinRohFortify_Alt.flc --> JinRohAttack_AltB.flc
		Kneeling fire repeats

I also set it up this way so there could be a multi-unit with a kneeling front row.  The front row would use the third option for it's fortify and attack while the back row would use the first option.