[Speed]
Normal Speed=250
Fast Speed=250

[Animations]
BLANK=
DEFAULT=WorkbeeDefault.flc
WALK=
RUN=WorkbeeRun.flc
ATTACK1=
ATTACK2=
ATTACK3=
DEATH=workbeeDeath.flc
DEAD=
FORTIFY=
FIDGET=
VICTORY=
BUILD=
ROAD=WorkbeeWorkA.flc
MINE=WorkbeeWorkA.flc
IRRIGATE=WorkbeeWorkA.flc
FORTRESS=
CAPTURE=
JUNGLE=WorkbeeWorkA.flc
FOREST=WorkbeeWorkA.flc
PLANT=
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000
PauseROAD=0.500000
PauseMINE=0.500000
PauseIRRIGATE=0.500000
JUNGLE=0.500000
PauseJungle=0.500000
FOREST=0.500000
PauseFOREST=0.500000
PLANT=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=..\Jet Fighter\JetFighterRun.wav
ATTACK1=
ATTACK2=
ATTACK3=
DEFEND=
DEATH=..\Jet Fighter\JetFighterDeath.wav
DEAD=
FORTIFY=
FORTIFYHOLD=
FIDGET=
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=Docking.wav
MINE=Repair.wav
IRRIGATE=Repair.wav
JUNGLE=Docking.wav
FOREST=Docking.wav
FORTRESS=Repair.wav
CAPTURE=
PLANT=Repair.wav
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
[Palette]
PALETTE=
