[Speed]
Normal Speed=200
Fast Speed=200

[Animations]
BLANK=
DEFAULT=TieIntDe.flc
WALK=
RUN=TieIntFly.flc
ATTACK1=TieIntAt.flc
ATTACK2=
ATTACK3=
DEFEND=
DEATH=TieIntCrash.flc
DEAD=
FORTIFY=TieIntDe.flc
FORTIFYHOLD=
FIDGET=TieIntFlip.flc
VICTORY=LaserStrafe.flc
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
PauseROAD=
PauseMINE=
PauseIRRIGATE=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000
PauseROAD=0.500000
PauseMINE=0.500000
PauseIRRIGATE=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=TieRun.wav
ATTACK1=TwinLaser.wav
ATTACK2=
ATTACK3=
DEFEND=
DEATH=TieDeath.wav
DEAD=
FORTIFY=TieRun.wav
FORTIFYHOLD=
FIDGET=TieRun.wav
VICTORY=TwinLaser.wav
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
PauseROAD=
PauseMINE=
PauseIRRIGATE=
[Version]
VERSION=1
[Palette]
PALETTE=
