[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=R2Default.flc
WALK=R2Run.flc
RUN=R2Run.flc
ATTACK1=R2attack.flc
ATTACK2=
ATTACK3=
DEFEND=
DEATH=R2Death.flc
DEAD=
FORTIFY=R2Fortify.flc
FORTIFYHOLD=
FIDGET=R2victory.flc
VICTORY=R2victory.flc
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=R2road.flc
MINE=R2mine.flc
IRRIGATE=R2irrigate.flc
FORTRESS=R2fort.flc
CAPTURE=
JUNGLE=R2cut.flc
FOREST=R2cut.flc
PLANT=R2plant.flc
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=R2run.wav
RUN=R2run.wav
ATTACK1=R2attack.wav
ATTACK2=
ATTACK3=
DEFEND=
DEATH=R2death.wav
DEAD=
FORTIFY=R2fortify.wav
FORTIFYHOLD=
FIDGET=R2victory.wav
VICTORY=R2victory.wav
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=R2run.wav
MINE=R2attack.wav
IRRIGATE=R2run.wav
FORTRESS=R2attack.wav
CAPTURE=
JUNGLE=R2cut.wav
FOREST=R2cut.wav
PLANT=R2plant.wav
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
[Palette]
PALETTE=
