<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Alex Mantzaris (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- UnitClass Schema -->
<Civ4UnitClassInfos xmlns="x-schema:CIV4UnitSchema.xml">
	<UnitClassInfos>
		<UnitClassInfo>
			<Type>UNITCLASS_LION</Type>
			<Description>TXT_KEY_UNIT_LION</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_LION</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_HURRICANE</Type>
			<Description>Ocean Storm</Description>
			<iMaxGlobalInstances>3</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_HURRICANE</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_BEAR</Type>
			<Description>TXT_KEY_UNIT_BEAR</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_BEAR</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_PANTHER</Type>
			<Description>TXT_KEY_UNIT_PANTHER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_PANTHER</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_WOLF</Type>
			<Description>TXT_KEY_UNIT_WOLF</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_WOLF</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_SETTLER</Type>
			<Description>TXT_KEY_UNIT_SETTLER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SETTLER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_WORKER</Type>
			<Description>TXT_KEY_UNIT_WORKER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_WORKER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SLAVE</Type>
			<Description>Slave</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SLAVE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_FRONTIER1</Type>
			<Description>Trapper</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_FRONTIER1</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_TRADEGOODS1</Type>
			<Description>Boxes of Treasure</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>4</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_TRADEGOODS1</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_GOVERNOR</Type>
			<Description>Colonial Warlord</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>4</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_GOVERNOR</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CHIEF</Type>
			<Description>Chief</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>6</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CHIEF</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SHAMAN</Type>
			<Description>Shaman</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SHAMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_TRADEGOODS2</Type>
			<Description>Boxes of Rare Goods</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>4</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_TRADEGOODS2</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SCALLYWAG</Type>
			<Description>Scallywag</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SCALLYWAG</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_EXPLORER</Type>
			<Description>TXT_KEY_UNIT_EXPLORER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_EXPLORER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CAVALRY</Type>
			<Description>Mounted Soldiers</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CAVALRY</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_ZULUCAV1</Type>
			<Description>Mounted Soldiers</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ZULUCAV1</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_INDIANBRAVE</Type>
			<Description>American Cavalry</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_INDIANBRAVE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_INDIANSCOUT</Type>
			<Description>TXT_KEY_UNIT_EXPLORER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_INDIANSCOUT</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SPY</Type>
			<Description>TXT_KEY_UNIT_SPY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SPY</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SWORDSMAN</Type>
			<Description>TXT_KEY_UNIT_SWORDSMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SWORDSMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_ZMACE</Type>
			<Description>Zulu Heavy</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ZMACE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_MERC_SWORDSMAN</Type>
			<Description>Mercenary Swordsman</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_MERC_SWORDSMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_PIRATE</Type>
			<Description>Aye!!!</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_PIRATE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SPEARMAN</Type>
			<Description>TXT_KEY_UNIT_SPEARMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SPEARMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_PIKEMAN</Type>
			<Description>TXT_KEY_UNIT_PIKEMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_PIKEMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_ZULUPIKEMAN</Type>
			<Description>Zulu Heavy Lancers</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ZULUPIKEMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_LONGBOWMAN</Type>
			<Description>TXT_KEY_UNIT_LONGBOWMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_LONGBOWMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_ARQUEBUS</Type>
			<Description>Squad of Arquebus</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ARQUEBUS</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_MUSKETMAN</Type>
			<Description>TXT_KEY_UNIT_MUSKETMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_MUSKETMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_MUSKETGUARD</Type>
			<Description>Local Militia</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_MUSKETGUARD</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_RIFLEMAN</Type>
			<Description>TXT_KEY_UNIT_RIFLEMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_RIFLEMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_GRENADIER</Type>
			<Description>TXT_KEY_UNIT_GRENADIER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_GRENADIER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CUIRASSIER</Type>
			<Description>TXT_KEY_UNIT_CUIRASSIER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CUIRASSIER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CROSSBOWMAN</Type>
			<Description>TXT_KEY_UNIT_CROSSBOWMAN</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CROSSBOWMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_INDIANCROSSBOWMAN</Type>
			<Description>Indian Crossbow</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_INDIANCROSSBOWMAN</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CANNON</Type>
			<Description>TXT_KEY_UNIT_CANNON</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CANNON</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_MORTAR</Type>
			<Description>Early Siege Engine</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_MORTAR</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_WORKBOAT</Type>
			<Description>Fishing Boat</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_WORKBOAT</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CANOE</Type>
			<Description>Dugout</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CANOE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_GREATLAKECANOE</Type>
			<Description>Large Canoe</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_GREATLAKECANOE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CARAVEL</Type>
			<Description>TXT_KEY_UNIT_CARAVEL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CARAVEL</DefaultUnit>
		</UnitClassInfo>


		<UnitClassInfo>
			<Type>UNITCLASS_CARRACK2</Type>
			<Description>TXT_KEY_UNIT_CARAVEL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CARRACK2</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_BRIG</Type>
			<Description>Heavy Caravel</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_BRIG</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_COG</Type>
			<Description>Light Trader</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_COG</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_BLOCKADERUNNER</Type>
			<Description>Blockade Runner</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_BLOCKADERUNNER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_FRIGATE</Type>
			<Description>Frigate</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_FRIGATE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_SHIPOFTHELINE</Type>
			<Description>Frigate</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SHIPOFTHELINE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_GALLEON</Type>
			<Description>TXT_KEY_UNIT_GALLEON</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_GALLEON</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CORSAIR</Type>
			<Description>Corsair</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CORSAIR</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_PIRATESKIFF</Type>
			<Description>Pirates</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_PIRATESKIFF</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_CORVETTE</Type>
			<Description>Fast Armed Vessal</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CORVETTE</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_MANOFWAR</Type>
			<Description>Man of War</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_MANOFWAR</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_PRIVATEER</Type>
			<Description>TXT_KEY_UNIT_PRIVATEER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_PRIVATEER</DefaultUnit>
		</UnitClassInfo>

		<UnitClassInfo>
			<Type>UNITCLASS_PROPHET</Type>
			<Description>TXT_KEY_UNIT_GREAT_PROPHET</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_PROPHET</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_ARTIST</Type>
			<Description>TXT_KEY_UNIT_GREAT_ARTIST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ARTIST</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_SCIENTIST</Type>
			<Description>TXT_KEY_UNIT_GREAT_SCIENTIST</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_SCIENTIST</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_MERCHANT</Type>
			<Description>TXT_KEY_UNIT_GREAT_TYCOON</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_MERCHANT</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_ENGINEER</Type>
			<Description>TXT_KEY_UNIT_GREAT_ENGINEER</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ENGINEER</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_GREAT_GENERAL</Type>
			<Description>TXT_KEY_UNIT_GREAT_GENERAL</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_GREAT_GENERAL</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_GREAT_SPY</Type>
			<Description>TXT_KEY_SPECIALIST_GREAT_SPY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>-1</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_GREAT_SPY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_JEWISH_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_JEWISH_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_JEWISH_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_CHRISTIAN_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_CHRISTIAN_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CHRISTIAN_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_ISLAMIC_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_ISLAMIC_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_ISLAMIC_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_HINDU_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_HINDU_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_HINDU_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_BUDDHIST_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_BUDDHIST_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_BUDDHIST_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_CONFUCIAN_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_CONFUCIAN_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_CONFUCIAN_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
		<UnitClassInfo>
			<Type>UNITCLASS_TAOIST_MISSIONARY</Type>
			<Description>TXT_KEY_UNIT_TAOIST_MISSIONARY</Description>
			<iMaxGlobalInstances>-1</iMaxGlobalInstances>
			<iMaxTeamInstances>-1</iMaxTeamInstances>
			<iMaxPlayerInstances>3</iMaxPlayerInstances>
			<iInstanceCostModifier>0</iInstanceCostModifier>
			<DefaultUnit>UNIT_TAOIST_MISSIONARY</DefaultUnit>
		</UnitClassInfo>
	</UnitClassInfos>
</Civ4UnitClassInfos>
