<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Soren Johnson (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Tech Infos -->
<Civ4TechInfos xmlns="x-schema:CIV4TechnologiesSchema.xml">
	<TechInfos>
		<TechInfo>
			<Type>TECH_MYSTICISM</Type>
			<Description>TXT_KEY_TECH_MYSTICISM</Description>
			<Civilopedia>TXT_KEY_TECH_MYSTICISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MYSTICISM</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>100</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MYSTICISM</Quote>
			<Sound>AS2D_TECH_MYSTICISM</Sound>
			<SoundMP>AS2D_TECH_MP_MYSTICISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Mysticism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MEDITATION</Type>
			<Description>TXT_KEY_TECH_MEDITATION</Description>
			<Civilopedia>TXT_KEY_TECH_MEDITATION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MEDITATION</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>160</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>9</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MEDITATION</Quote>
			<Sound>AS2D_TECH_MEDITATION</Sound>
			<SoundMP>AS2D_TECH_MP_MEDITATION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Meditation.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_POLYTHEISM</Type>
			<Description>TXT_KEY_TECH_POLYTHEISM</Description>
			<Civilopedia>TXT_KEY_TECH_POLYTHEISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_POLYTHEISM</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>200</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_POLYTHEISM</Quote>
			<Sound>AS2D_TECH_POLYTHEISM</Sound>
			<SoundMP>AS2D_TECH_MP_POLYTHEISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Polytheism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PRIESTHOOD</Type>
			<Description>TXT_KEY_TECH_PRIESTHOOD</Description>
			<Civilopedia>TXT_KEY_TECH_PRIESTHOOD</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PRIESTHOOD</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>120</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>9</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MEDITATION</PrereqTech>
				<PrereqTech>TECH_POLYTHEISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PRIESTHOOD</Quote>
			<Sound>AS2D_TECH_PRIESTHOOD</Sound>
			<SoundMP>AS2D_TECH_MP_PRIESTHOOD</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Priesthood.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MONOTHEISM</Type>
			<Description>TXT_KEY_TECH_MONOTHEISM</Description>
			<Civilopedia>TXT_KEY_TECH_MONOTHEISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MONOTHEISM</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>240</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_POLYTHEISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MASONRY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MONOTHEISM</Quote>
			<Sound>AS2D_TECH_MONOTHEISM</Sound>
			<SoundMP>AS2D_TECH_MP_MONOTHEISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Monotheism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MONARCHY</Type>
			<Description>TXT_KEY_TECH_MONARCHY</Description>
			<Civilopedia>TXT_KEY_TECH_MONARCHY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MONARCHY</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>600</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PRIESTHOOD</PrereqTech>
				<PrereqTech>TECH_MONOTHEISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MONARCHY</Quote>
			<Sound>AS2D_TECH_MONARCHY</Sound>
			<SoundMP>AS2D_TECH_MP_MONARCHY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Monarchy.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_LITERATURE</Type>
			<Description>TXT_KEY_TECH_LITERATURE</Description>
			<Civilopedia>TXT_KEY_TECH_LITERATURE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_LITERATURE</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>400</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ALPHABET</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_POLYTHEISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_LITERATURE</Quote>
			<Sound>AS2D_TECH_LITERATURE</Sound>
			<SoundMP>AS2D_TECH_MP_LITERATURE</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Literature.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CODE_OF_LAWS</Type>
			<Description>TXT_KEY_TECH_CODE_OF_LAWS</Description>
			<Civilopedia>TXT_KEY_TECH_CODE_OF_LAWS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CODE_OF_LAWS</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>700</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PRIESTHOOD</PrereqTech>
				<PrereqTech>TECH_CURRENCY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_WRITING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CODE_OF_LAWS</Quote>
			<Sound>AS2D_TECH_CODE_OF_LAWS</Sound>
			<SoundMP>AS2D_TECH_MP_CODE_OF_LAWS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Code of Laws.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DRAMA</Type>
			<Description>TXT_KEY_TECH_DRAMA</Description>
			<Civilopedia>TXT_KEY_TECH_DRAMA</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_DRAMA</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>600</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible>
				<bFlexible>0</bFlexible>
				<bFlexible>0</bFlexible>
				<bFlexible>1</bFlexible>
			</CommerceFlexible>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ALPHABET</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_DRAMA</Quote>
			<Sound>AS2D_TECH_DRAMA</Sound>
			<SoundMP>AS2D_TECH_MP_DRAMA</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Drama.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FEUDALISM</Type>
			<Description>TXT_KEY_TECH_FEUDALISM</Description>
			<Civilopedia>TXT_KEY_TECH_FEUDALISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_FEUDALISM</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>1400</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MONARCHY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_WRITING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FEUDALISM</Quote>
			<Sound>AS2D_TECH_FEUDALISM</Sound>
			<SoundMP>AS2D_TECH_MP_FEUDALISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Feudalism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_THEOLOGY</Type>
			<Description>TXT_KEY_TECH_THEOLOGY</Description>
			<Civilopedia>TXT_KEY_TECH_THEOLOGY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_THEOLOGY</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1000</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>11</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MONOTHEISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_WRITING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_THEOLOGY</Quote>
			<Sound>AS2D_TECH_THEOLOGY</Sound>
			<SoundMP>AS2D_TECH_MP_THEOLOGY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Theology.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,12</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MUSIC</Type>
			<Description>TXT_KEY_TECH_MUSIC</Description>
			<Civilopedia>TXT_KEY_TECH_MUSIC</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MUSIC</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1200</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>UNITCLASS_ARTIST</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LITERATURE</PrereqTech>
				<PrereqTech>TECH_DRAMA</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MUSIC</Quote>
			<Sound>AS2D_TECH_MUSIC</Sound>
			<SoundMP>AS2D_TECH_MP_MUSIC</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Music.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CIVIL_SERVICE</Type>
			<Description>TXT_KEY_TECH_CIVIL_SERVICE</Description>
			<Civilopedia>TXT_KEY_TECH_CIVIL_SERVICE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CIVIL_SERVICE</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1600</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>1</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
				<PrereqTech>TECH_FEUDALISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_CIVIL_SERVICE</Quote>
			<Sound>AS2D_TECH_CIVIL_SERVICE</Sound>
			<SoundMP>AS2D_TECH_MP_CIVIL_SERVICE</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Civil Service.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_GUILDS</Type>
			<Description>TXT_KEY_TECH_GUILDS</Description>
			<Civilopedia>TXT_KEY_TECH_GUILDS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_GUILDS</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>1800</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>8</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MACHINERY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_FEUDALISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_GUILDS</Quote>
			<Sound>AS2D_TECH_GUILDS</Sound>
			<SoundMP>AS2D_TECH_MP_GUILDS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Guilds.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DIVINE_RIGHT</Type>
			<Description>TXT_KEY_TECH_DIVINE_RIGHT</Description>
			<Civilopedia>TXT_KEY_TECH_DIVINE_RIGHT</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_DIVINE_RIGHT</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>9</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs>
				<PrereqTech>TECH_THEOLOGY</PrereqTech>
				<PrereqTech>TECH_MONARCHY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_DIVINE_RIGHT</Quote>
			<Sound>AS2D_TECH_DIVINE_RIGHT</Sound>
			<SoundMP>AS2D_TECH_MP_DIVINE_RIGHT</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Divine Right.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_NATIONALISM</Type>
			<Description>TXT_KEY_TECH_NATIONALISM</Description>
			<Civilopedia>TXT_KEY_TECH_NATIONALISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_NATIONALISM</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>10</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_DIVINE_RIGHT</PrereqTech>
				<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CIVIL_SERVICE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_NATIONALISM</Quote>
			<Sound>AS2D_TECH_NATIONALISM</Sound>
			<SoundMP>AS2D_TECH_MP_NATIONALISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Nationalism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CONSTITUTION</Type>
			<Description>TXT_KEY_TECH_CONSTITUTION</Description>
			<Civilopedia>TXT_KEY_TECH_CONSTITUTION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CONSTITUTION</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>11</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_NATIONALISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CONSTITUTION</Quote>
			<Sound>AS2D_TECH_CONSTITUTION</Sound>
			<SoundMP>AS2D_TECH_MP_CONSTITUTION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Constitution.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_LIBERALISM</Type>
			<Description>TXT_KEY_TECH_LIBERALISM</Description>
			<Civilopedia>TXT_KEY_TECH_LIBERALISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_LIBERALISM</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>1</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>11</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_LIBERALISM</Quote>
			<Sound>AS2D_TECH_LIBERALISM</Sound>
			<SoundMP>AS2D_TECH_MP_LIBERALISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Liberalism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FASCISM</Type>
			<Description>TXT_KEY_TECH_FASCISM</Description>
			<Civilopedia>TXT_KEY_TECH_FASCISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_FASCISM</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3600</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>1</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>26</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ASSEMBLY_LINE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_NATIONALISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FASCISM</Quote>
			<Sound>AS2D_TECH_FASCISM</Sound>
			<SoundMP>AS2D_TECH_MP_FASCISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Fascism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_COMMUNISM</Type>
			<Description>Communism</Description>
			<Civilopedia>Communism</Civilopedia>
			<Help/>
			<Strategy>Communism</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>1</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>25</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_METHOD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_LIBERALISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_COMMUNISM</Quote>
			<Sound>AS2D_TECH_COMMUNISM</Sound>
			<SoundMP>AS2D_TECH_MP_COMMUNISM</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Communism.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FISHING</Type>
			<Description>TXT_KEY_TECH_FISHING</Description>
			<Civilopedia>TXT_KEY_TECH_FISHING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_FISHING</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>80</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>1</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_FISHING</Quote>
			<Sound>AS2D_TECH_FISHING</Sound>
			<SoundMP>AS2D_TECH_MP_FISHING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Fishing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_THE_WHEEL</Type>
			<Description>TXT_KEY_TECH_THE_WHEEL</Description>
			<Civilopedia>TXT_KEY_TECH_THE_WHEEL</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_THE_WHEEL</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>120</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_THE_WHEEL</Quote>
			<Sound>AS2D_TECH_THE_WHEEL</Sound>
			<SoundMP>AS2D_TECH_MP_THE_WHEEL</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/The Wheel.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,12</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_AGRICULTURE</Type>
			<Description>TXT_KEY_TECH_AGRICULTURE</Description>
			<Civilopedia>TXT_KEY_TECH_AGRICULTURE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_AGRICULTURE</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>120</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_AGRICULTURE</Quote>
			<Sound>AS2D_TECH_AGRICULTURE</Sound>
			<SoundMP>AS2D_TECH_MP_AGRICULTURE</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Agriculture.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_POTTERY</Type>
			<Description>TXT_KEY_TECH_POTTERY</Description>
			<Civilopedia>TXT_KEY_TECH_POTTERY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_POTTERY</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>160</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_AGRICULTURE</PrereqTech>
				<PrereqTech>TECH_FISHING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_THE_WHEEL</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_POTTERY</Quote>
			<Sound>AS2D_TECH_POTTERY</Sound>
			<SoundMP>AS2D_TECH_MP_POTTERY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Pottery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SAILING</Type>
			<Description>TXT_KEY_TECH_SAILING</Description>
			<Civilopedia>TXT_KEY_TECH_SAILING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SAILING</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>200</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>2</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades>
				<TerrainTrade>
					<TerrainType>TERRAIN_COAST</TerrainType>
					<bTerrainTrade>1</bTerrainTrade>
				</TerrainTrade>
			</TerrainTrades>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_FISHING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_SAILING</Quote>
			<Sound>AS2D_TECH_SAILING</Sound>
			<SoundMP>AS2D_TECH_MP_SAILING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Sailing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,7</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WRITING</Type>
			<Description>TXT_KEY_TECH_WRITING</Description>
			<Civilopedia>TXT_KEY_TECH_WRITING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_WRITING</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>240</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>1</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PRIESTHOOD</PrereqTech>
				<PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech>
				<PrereqTech>TECH_POTTERY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_WRITING</Quote>
			<Sound>AS2D_TECH_WRITING</Sound>
			<SoundMP>AS2D_TECH_MP_WRITING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Writing.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,12</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MATHEMATICS</Type>
			<Description>TXT_KEY_TECH_MATHEMATICS</Description>
			<Civilopedia>TXT_KEY_TECH_MATHEMATICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MATHEMATICS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>500</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>6</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_WRITING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MATHEMATICS</Quote>
			<Sound>AS2D_TECH_MATHEMATICS</Sound>
			<SoundMP>AS2D_TECH_MP_MATHEMATICS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Mathematics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ALPHABET</Type>
			<Description>TXT_KEY_TECH_ALPHABET</Description>
			<Civilopedia>TXT_KEY_TECH_ALPHABET</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ALPHABET</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>600</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>1</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_WRITING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_ALPHABET</Quote>
			<Sound>AS2D_TECH_ALPHABET</Sound>
			<SoundMP>AS2D_TECH_MP_ALPHABET</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Alphabet.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CALENDAR</Type>
			<Description>TXT_KEY_TECH_CALENDAR</Description>
			<Civilopedia>TXT_KEY_TECH_CALENDAR</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CALENDAR</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>700</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>1</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SAILING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CALENDAR</Quote>
			<Sound>AS2D_TECH_CALENDAR</Sound>
			<SoundMP>AS2D_TECH_MP_CALENDAR</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Calendar.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CURRENCY</Type>
			<Description>TXT_KEY_TECH_CURRENCY</Description>
			<Civilopedia>TXT_KEY_TECH_CURRENCY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CURRENCY</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>800</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>1</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>1</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_CURRENCY</Quote>
			<Sound>AS2D_TECH_CURRENCY</Sound>
			<SoundMP>AS2D_TECH_MP_CURRENCY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Currency.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PHILOSOPHY</Type>
			<Description>TXT_KEY_TECH_PHILOSOPHY</Description>
			<Civilopedia>TXT_KEY_TECH_PHILOSOPHY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PHILOSOPHY</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1600</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>8</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CODE_OF_LAWS</PrereqTech>
				<PrereqTech>TECH_DRAMA</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MEDITATION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PHILOSOPHY</Quote>
			<Sound>AS2D_TECH_PHILOSOPHY</Sound>
			<SoundMP>AS2D_TECH_MP_PHILOSOPHY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Philosophy.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PAPER</Type>
			<Description>TXT_KEY_TECH_PAPER</Description>
			<Civilopedia>TXT_KEY_TECH_PAPER</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PAPER</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1200</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>1</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>9</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_THEOLOGY</PrereqTech>
				<PrereqTech>TECH_CIVIL_SERVICE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PAPER</Quote>
			<Sound>AS2D_TECH_PAPER</Sound>
			<SoundMP>AS2D_TECH_MP_PAPER</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Paper.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BANKING</Type>
			<Description>TXT_KEY_TECH_BANKING</Description>
			<Civilopedia>TXT_KEY_TECH_BANKING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BANKING</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1400</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>9</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_GUILDS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CURRENCY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_BANKING</Quote>
			<Sound>AS2D_TECH_BANKING</Sound>
			<SoundMP>AS2D_TECH_MP_BANKING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Banking.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_EDUCATION</Type>
			<Description>TXT_KEY_TECH_EDUCATION</Description>
			<Civilopedia>TXT_KEY_TECH_EDUCATION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_EDUCATION</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>10</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PAPER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_EDUCATION</Quote>
			<Sound>AS2D_TECH_EDUCATION</Sound>
			<SoundMP>AS2D_TECH_MP_EDUCATION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Education.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PRINTING_PRESS</Type>
			<Description>TXT_KEY_TECH_PRINTING_PRESS</Description>
			<Civilopedia>TXT_KEY_TECH_PRINTING_PRESS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PRINTING_PRESS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>10</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PAPER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MACHINERY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PRINTING_PRESS</Quote>
			<Sound>AS2D_TECH_PRINTPRESS</Sound>
			<SoundMP>AS2D_TECH_MP_PRINTPRESS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Printing Press.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ECONOMICS</Type>
			<Description>TXT_KEY_TECH_ECONOMICS</Description>
			<Civilopedia>TXT_KEY_TECH_ECONOMICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ECONOMICS</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>UNITCLASS_MERCHANT</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>11</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_BANKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ECONOMICS</Quote>
			<Sound>AS2D_TECH_ECONOMICS</Sound>
			<SoundMP>AS2D_TECH_MP_ECONOMICS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Economics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SCIENTIFIC_METHOD</Type>
			<Description>TXT_KEY_TECH_SCIENTIFIC_METHOD</Description>
			<Civilopedia>TXT_KEY_TECH_SCIENTIFIC_METHOD</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SCIENTIFIC_METHOD</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3600</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>24</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_VACCINATIONS</PrereqTech>
				<PrereqTech>TECH_CHEMISTRY</PrereqTech>
				<PrereqTech>TECH_HOT_AIR_BALLOON</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SCIENTIFIC_METHOD</Quote>
			<Sound>AS2D_TECH_SCIMETHOD</Sound>
			<SoundMP>AS2D_TECH_MP_SCIMETHOD</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Scientific Method.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,7</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PHYSICS</Type>
			<Description>TXT_KEY_TECH_PHYSICS</Description>
			<Civilopedia>TXT_KEY_TECH_PHYSICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PHYSICS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4800</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>UNITCLASS_SCIENTIST</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>25</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_METHOD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_ASTRONOMY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PHYSICS</Quote>
			<Sound>AS2D_TECH_PHYSICS</Sound>
			<SoundMP>AS2D_TECH_MP_PHYSICS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Physics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BIOLOGY</Type>
			<Description>TXT_KEY_TECH_BIOLOGY</Description>
			<Civilopedia>TXT_KEY_TECH_BIOLOGY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BIOLOGY</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>1</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>25</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_METHOD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CHEMISTRY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_BIOLOGY</Quote>
			<Sound>AS2D_TECH_BIOLOGY</Sound>
			<SoundMP>AS2D_TECH_MP_BIOLOGY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Biology.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MEDICINE</Type>
			<Description>TXT_KEY_TECH_MEDICINE</Description>
			<Civilopedia>TXT_KEY_TECH_MEDICINE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MEDICINE</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>5200</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>26</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BIOLOGY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_OPTICS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MEDICINE</Quote>
			<Sound>AS2D_TECH_MEDICINE</Sound>
			<SoundMP>AS2D_TECH_MP_MEDICINE</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Medicine.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ELECTRICITY</Type>
			<Description>TXT_KEY_TECH_ELECTRICITY</Description>
			<Civilopedia>TXT_KEY_TECH_ELECTRICITY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ELECTRICITY</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>5600</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>26</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PHYSICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_ELECTRICITY</Quote>
			<Sound>AS2D_TECH_ELECTRICITY</Sound>
			<SoundMP>AS2D_TECH_MP_ELECTRICITY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Electricity.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_COMBUSTION</Type>
			<Description>TXT_KEY_TECH_COMBUSTION</Description>
			<Civilopedia>TXT_KEY_TECH_COMBUSTION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_COMBUSTION</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4800</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>6</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>26</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_RAILROAD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_COMBUSTION</Quote>
			<Sound>AS2D_TECH_COMBUSTION</Sound>
			<SoundMP>AS2D_TECH_MP_COMBUSTION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Combustion.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FLIGHT</Type>
			<Description>TXT_KEY_TECH_FLIGHT</Description>
			<Civilopedia>TXT_KEY_TECH_FLIGHT</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_FLIGHT</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>6000</iCost>
			<Era>ERA_MODERN</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>48</iAsset>
			<iPower>8</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>26</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs>
				<PrereqTech>TECH_PHYSICS</PrereqTech>
				<PrereqTech>TECH_HOT_AIR_BALLOON</PrereqTech>
				<PrereqTech>TECH_COMBUSTION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_FLIGHT</Quote>
			<Sound>AS2D_TECH_FLIGHT</Sound>
			<SoundMP>AS2D_TECH_MP_FLIGHT</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Flight.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HUNTING</Type>
			<Description>TXT_KEY_TECH_HUNTING</Description>
			<Civilopedia>TXT_KEY_TECH_HUNTING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_HUNTING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>80</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>2</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_HUNTING</Quote>
			<Sound>AS2D_TECH_HUNTING</Sound>
			<SoundMP>AS2D_TECH_MP_HUNTING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Hunting.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MINING</Type>
			<Description>TXT_KEY_TECH_MINING</Description>
			<Civilopedia>TXT_KEY_TECH_MINING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MINING</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>100</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>2</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>1</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MINING</Quote>
			<Sound>AS2D_TECH_MINING</Sound>
			<SoundMP>AS2D_TECH_MP_MINING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Mining.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ARCHERY</Type>
			<Description>TXT_KEY_TECH_ARCHERY</Description>
			<Civilopedia>TXT_KEY_TECH_ARCHERY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ARCHERY</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>120</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>6</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>7</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_HUNTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_ARCHERY</Quote>
			<Sound>AS2D_TECH_ARCHERY</Sound>
			<SoundMP>AS2D_TECH_MP_ARCHERY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Archery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,4,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MASONRY</Type>
			<Description>TXT_KEY_TECH_MASONRY</Description>
			<Civilopedia>TXT_KEY_TECH_MASONRY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MASONRY</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>160</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>13</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MINING</PrereqTech>
				<PrereqTech>TECH_MYSTICISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MASONRY</Quote>
			<Sound>AS2D_TECH_MASONRY</Sound>
			<SoundMP>AS2D_TECH_MP_MASONRY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Masonry.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANIMAL_HUSBANDRY</Type>
			<Description>TXT_KEY_TECH_ANIMAL_HUSBANDRY</Description>
			<Civilopedia>TXT_KEY_TECH_ANIMAL_HUSBANDRY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ANIMAL_HUSBANDRY</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>200</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>2</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>2</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_HUNTING</PrereqTech>
				<PrereqTech>TECH_AGRICULTURE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_ANIMAL_HUSBANDRY</Quote>
			<Sound>AS2D_TECH_ANIMALHUSB</Sound>
			<SoundMP>AS2D_TECH_MP_ANIMALHUSB</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Animal Husbandry.dds,Art/Interface/Buttons/TechTree_Atlas.dds,3,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BRONZE_WORKING</Type>
			<Description>TXT_KEY_TECH_BRONZE_WORKING</Description>
			<Civilopedia>TXT_KEY_TECH_BRONZE_WORKING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BRONZE_WORKING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>240</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>8</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MINING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_BRONZE_WORKING</Quote>
			<Sound>AS2D_TECH_BRONZEWORK</Sound>
			<SoundMP>AS2D_TECH_MP_BRONZEWORK</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Bronze Working.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HORSEBACK_RIDING</Type>
			<Description>TXT_KEY_TECH_HORSEBACK_RIDING</Description>
			<Civilopedia>TXT_KEY_TECH_HORSEBACK_RIDING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_HORSEBACK_RIDING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>500</iCost>
			<Era>ERA_ANCIENT</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>10</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>3</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_HORSEBACK_RIDING</Quote>
			<Sound>AS2D_TECH_HORSERIDING</Sound>
			<SoundMP>AS2D_TECH_MP_HORSERIDING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Horseback Riding.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_IRON_WORKING</Type>
			<Description>TXT_KEY_TECH_IRON_WORKING</Description>
			<Civilopedia>TXT_KEY_TECH_IRON_WORKING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_IRON_WORKING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>400</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>10</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BRONZE_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_IRON_WORKING</Quote>
			<Sound>AS2D_TECH_IRONWORK</Sound>
			<SoundMP>AS2D_TECH_MP_IRONWORK</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Iron Working.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_METAL_CASTING</Type>
			<Description>TXT_KEY_TECH_METAL_CASTING</Description>
			<Civilopedia>TXT_KEY_TECH_METAL_CASTING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_METAL_CASTING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>900</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>4</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BRONZE_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_POTTERY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_METAL_CASTING</Quote>
			<Sound>AS2D_TECH_METALCAST</Sound>
			<SoundMP>AS2D_TECH_MP_METALCAST</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Metal Casting.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,5</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_COMPASS</Type>
			<Description>TXT_KEY_TECH_COMPASS</Description>
			<Civilopedia>TXT_KEY_TECH_COMPASS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_COMPASS</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>800</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>5</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_IRON_WORKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SAILING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_COMPASS</Quote>
			<Sound>AS2D_TECH_COMPASS</Sound>
			<SoundMP>AS2D_TECH_MP_COMPASS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CONSTRUCTION</Type>
			<Description>TXT_KEY_TECH_CONSTRUCTION</Description>
			<Civilopedia>TXT_KEY_TECH_CONSTRUCTION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CONSTRUCTION</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>700</iCost>
			<Era>ERA_CLASSICAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>16</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>1</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_RELIGION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MATHEMATICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MASONRY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CONSTRUCTION</Quote>
			<Sound>AS2D_TECH_CONSTRUCTION</Sound>
			<SoundMP>AS2D_TECH_MP_CONSTRUCTION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Construction.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,9</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MACHINERY</Type>
			<Description>TXT_KEY_TECH_MACHINERY</Description>
			<Civilopedia>TXT_KEY_TECH_MACHINERY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MACHINERY</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>1400</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>8</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>6</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_METAL_CASTING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MACHINERY</Quote>
			<Sound>AS2D_TECH_MACHINERY</Sound>
			<SoundMP>AS2D_TECH_MP_MACHINERY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Machinery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,10</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ENGINEERING</Type>
			<Description>TXT_KEY_TECH_ENGINEERING</Description>
			<Civilopedia>TXT_KEY_TECH_ENGINEERING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ENGINEERING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1800</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CONSTRUCTION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MACHINERY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ENGINEERING</Quote>
			<Sound>AS2D_TECH_ENGINEERING</Sound>
			<SoundMP>AS2D_TECH_MP_ENGINEERING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Engineering.dds,Art/Interface/Buttons/TechTree_Atlas.dds,7,3</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_OPTICS</Type>
			<Description>TXT_KEY_TECH_OPTICS</Description>
			<Civilopedia>TXT_KEY_TECH_OPTICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_OPTICS</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>1200</iCost>
			<Era>ERA_MEDIEVAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>24</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>1</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>7</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MACHINERY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_COMPASS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_OPTICS</Quote>
			<Sound>AS2D_TECH_OPTICS</Sound>
			<SoundMP>AS2D_TECH_MP_OPTICS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Optics.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,6</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_GUNPOWDER</Type>
			<Description>TXT_KEY_TECH_GUNPOWDER</Description>
			<Civilopedia>TXT_KEY_TECH_GUNPOWDER</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_GUNPOWDER</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>12</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>11</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>9</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_GUILDS</PrereqTech>
				<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_GUNPOWDER</Quote>
			<Sound>AS2D_TECH_GUNPOWDER</Sound>
			<SoundMP>AS2D_TECH_MP_GUNPOWDER</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Gunpowder.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,4</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_REPLACEABLE_PARTS</Type>
			<Description>TXT_KEY_TECH_REPLACEABLE_PARTS</Description>
			<Civilopedia>TXT_KEY_TECH_REPLACEABLE_PARTS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_REPLACEABLE_PARTS</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>11</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PRINTING_PRESS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_BANKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_REPLACEABLE_PARTS</Quote>
			<Sound>AS2D_TECH_REPLACE_PARTS</Sound>
			<SoundMP>AS2D_TECH_MP_REPLACE_PARTS</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Replaceable Parts.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,7</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STEAM_POWER</Type>
			<Description>TXT_KEY_TECH_STEAM_POWER</Description>
			<Civilopedia>TXT_KEY_TECH_STEAM_POWER</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_STEAM_POWER</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3600</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>50</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>24</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_COTTON_GIN</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_STEAM_POWER</Quote>
			<Sound>AS2D_TECH_STEAMPOWER</Sound>
			<SoundMP>AS2D_TECH_MP_STEAMPOWER</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Steam Power.dds,Art/Interface/Buttons/TechTree_Atlas.dds,1,12</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STEEL</Type>
			<Description>TXT_KEY_TECH_STEEL</Description>
			<Civilopedia>TXT_KEY_TECH_STEEL</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_STEEL</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>4800</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>24</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>6</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CHEMISTRY</PrereqTech>
				<PrereqTech>TECH_PIG_IRON_SMELTER</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_STEEL</Quote>
			<Sound>AS2D_TECH_STEEL</Sound>
			<SoundMP>AS2D_TECH_MP_STEEL</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Steel.dds,Art/Interface/Buttons/TechTree_Atlas.dds,2,12</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ASSEMBLY_LINE</Type>
			<Description>TXT_KEY_TECH_ASSEMBLY_LINE</Description>
			<Civilopedia>TXT_KEY_TECH_ASSEMBLY_LINE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ASSEMBLY_LINE</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>5200</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>8</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>25</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_STEAM_POWER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CORPORATION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ASSEMBLY_LINE</Quote>
			<Sound>AS2D_TECH_ASSEMBLINE</Sound>
			<SoundMP>AS2D_TECH_MP_ASSEMBLINE</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Assembly Line.dds,Art/Interface/Buttons/TechTree_Atlas.dds,6,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_RAILROAD</Type>
			<Description>TXT_KEY_TECH_RAILROAD</Description>
			<Civilopedia>TXT_KEY_TECH_RAILROAD</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_RAILROAD</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>25</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_STEEL</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_STEAM_POWER</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_RAILROAD</Quote>
			<Sound>AS2D_TECH_RAILROAD</Sound>
			<SoundMP>AS2D_TECH_MP_RAILROAD</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Railroad.dds,Art/Interface/Buttons/TechTree_Atlas.dds,8,11</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ARTILLERY</Type>
			<Description>TXT_KEY_TECH_ARTILLERY</Description>
			<Civilopedia>TXT_KEY_TECH_ARTILLERY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ARTILLERY</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_INDUSTRIAL</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>40</iAsset>
			<iPower>10</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>26</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SEMAPHORE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_RIFLING</PrereqTech>
				<PrereqTech>TECH_STEEL</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ARTILLERY</Quote>
			<Sound>AS2D_TECH_ARTILLERY</Sound>
			<SoundMP>AS2D_TECH_MP_ARTILLERY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Artillery.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,1</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ART</Type>
			<Description>TXT_KEY_TECH_ART</Description>
			<Civilopedia>TXT_KEY_TECH_ART</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ART</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>12</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MUSIC</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_ART</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_LUTHERISM</Type>
			<Description>TXT_KEY_TECH_LUTHERISM</Description>
			<Civilopedia>TXT_KEY_TECH_LUTHERISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_LUTHERISM</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>12</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CONSTITUTION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_LUTHERISM</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SYPHILLIS</Type>
			<Description>TXT_KEY_TECH_SYPHILLIS</Description>
			<Civilopedia>TXT_KEY_TECH_SYPHILLIS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SYPHILLIS</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>12</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_EDUCATION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_SYPHILLIS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_WORLD_GLOBE</Type>
			<Description>TXT_KEY_TECH_WORLD_GLOBE</Description>
			<Civilopedia>TXT_KEY_TECH_WORLD_GLOBE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_WORLD_GLOBE</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>12</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LIBERALISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_WORLD_GLOBE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SCIENTIFIC_PROOF</Type>
			<Description>TXT_KEY_TECH_SCIENTIFIC_PROOF</Description>
			<Civilopedia>TXT_KEY_TECH_SCIENTIFIC_PROOF</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SCIENTIFIC_PROOF</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>12</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LIBERALISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SCIENTIFIC_PROOF</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MONS_MEG</Type>
			<Description>TXT_KEY_TECH_MONS_MEG</Description>
			<Civilopedia>TXT_KEY_TECH_MONS_MEG</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MONS_MEG</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>12</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_GUNPOWDER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MONS_MEG</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PROTESTANT</Type>
			<Description>TXT_KEY_TECH_PROTESTANT</Description>
			<Civilopedia>TXT_KEY_TECH_PROTESTANT</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PROTESTANT</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>13</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LUTHERISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PROTESTANT</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SURGICAL_BOOKS</Type>
			<Description>TXT_KEY_TECH_SURGICAL_BOOKS</Description>
			<Civilopedia>TXT_KEY_TECH_SURGICAL_BOOKS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SURGICAL_BOOKS</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>13</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SYPHILLIS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_PROOF</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SURGICAL_BOOKS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ASTRONOMY</Type>
			<Description>TXT_KEY_TECH_ASTRONOMY</Description>
			<Civilopedia>TXT_KEY_TECH_ASTRONOMY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ASTRONOMY</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>4</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>1</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>13</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades>
				<TerrainTrade>
					<TerrainType>TERRAIN_OCEAN</TerrainType>
					<bTerrainTrade>1</bTerrainTrade>
				</TerrainTrade>
			</TerrainTrades>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>7</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>5</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_WORLD_GLOBE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ASTRONOMY</Quote>
			<Sound>AS2D_TECH_ASTRONOMY</Sound>
			<SoundMP>AS2D_TECH_MP_ASTRONOMY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_RIFLING</Type>
			<Description>TXT_KEY_TECH_RIFLING</Description>
			<Civilopedia>TXT_KEY_TECH_RIFLING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_RIFLING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>2200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>12</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>13</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MONS_MEG</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_PROOF</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_RIFLING</Quote>
			<Sound>AS2D_TECH_RIFLING</Sound>
			<SoundMP>AS2D_TECH_MP_RIFLING</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANGLICAN</Type>
			<Description>TXT_KEY_TECH_ANGLICAN</Description>
			<Civilopedia>TXT_KEY_TECH_ANGLICAN</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ANGLICAN</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>14</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PROTESTANT</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_ASTRONOMY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ANGLICAN</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SURGICAL_SALVE</Type>
			<Description>TXT_KEY_TECH_SURGICAL_SALVE</Description>
			<Civilopedia>TXT_KEY_TECH_SURGICAL_SALVE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SURGICAL_SALVE</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>14</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SURGICAL_BOOKS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_SURGICAL_SALVE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ANATOMY</Type>
			<Description>TXT_KEY_TECH_ANATOMY</Description>
			<Civilopedia>TXT_KEY_TECH_ANATOMY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ANATOMY</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>14</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SURGICAL_BOOKS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_ANATOMY</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MERCATOR_MAPS</Type>
			<Description>TXT_KEY_TECH_MERCATOR_MAPS</Description>
			<Civilopedia>TXT_KEY_TECH_MERCATOR_MAPS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MERCATOR_MAPS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>14</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ASTRONOMY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MERCATOR_MAPS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MILITARY_TRADITION</Type>
			<Description>TXT_KEY_TECH_MILITARY_TRADITION</Description>
			<Civilopedia>TXT_KEY_TECH_MILITARY_TRADITION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MILITARY_TRADITION</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>10</iAITradeModifier>
			<iCost>2400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>1</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>14</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>10</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GROWTH</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_RIFLING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_NATIONALISM</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MILITARY_TRADITION</Quote>
			<Sound>AS2D_TECH_MILITARY_TRADITION</Sound>
			<SoundMP>AS2D_TECH_MP_MILITARY_TRADITION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_THEATRE</Type>
			<Description>TXT_KEY_TECH_THEATRE</Description>
			<Civilopedia>TXT_KEY_TECH_THEATRE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_THEATRE</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2600</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>15</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ART</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_ANGLICAN</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_THEATRE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_GALLEONS</Type>
			<Description>TXT_KEY_TECH_GALLEONS</Description>
			<Civilopedia>TXT_KEY_TECH_GALLEONS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_GALLEONS</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2600</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>15</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MERCATOR_MAPS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_GALLEONS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_TINDERBOX</Type>
			<Description>TXT_KEY_TECH_TINDERBOX</Description>
			<Civilopedia>TXT_KEY_TECH_TINDERBOX</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_TINDERBOX</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2600</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>15</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MILITARY_TRADITION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_TINDERBOX</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MODERN_BANKING</Type>
			<Description>TXT_KEY_TECH_MODERN_BANKING</Description>
			<Civilopedia>TXT_KEY_TECH_MODERN_BANKING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MODERN_BANKING</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>16</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_THEATRE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MODERN_BANKING</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BAPTISM</Type>
			<Description>TXT_KEY_TECH_BAPTISM</Description>
			<Civilopedia>TXT_KEY_TECH_BAPTISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BAPTISM</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>16</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ANGLICAN</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_BAPTISM</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_ELECTROMAGNETISM</Type>
			<Description>TXT_KEY_TECH_ELECTROMAGNETISM</Description>
			<Civilopedia>TXT_KEY_TECH_ELECTROMAGNETISM</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_ELECTROMAGNETISM</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>16</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_GALLEONS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_PROOF</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_ELECTROMAGNETISM</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STARS_AND_ORBITS</Type>
			<Description>TXT_KEY_TECH_STARS_AND_ORBITS</Description>
			<Civilopedia>TXT_KEY_TECH_STARS_AND_ORBITS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_STARS_AND_ORBITS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>16</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_GALLEONS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_PROOF</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_STARS_AND_ORBITS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_FLINTLOCK</Type>
			<Description>TXT_KEY_TECH_FLINTLOCK</Description>
			<Civilopedia>TXT_KEY_TECH_FLINTLOCK</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_FLINTLOCK</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>2800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>16</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_TINDERBOX</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_FLINTLOCK</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_COFFEE_HOUSE</Type>
			<Description>TXT_KEY_TECH_COFFEE_HOUSE</Description>
			<Civilopedia>TXT_KEY_TECH_COFFEE_HOUSE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_COFFEE_HOUSE</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MODERN_BANKING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_COFFEE_HOUSE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PRESBYTERIAN</Type>
			<Description>TXT_KEY_TECH_PRESBYTERIAN</Description>
			<Civilopedia>TXT_KEY_TECH_PRESBYTERIAN</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PRESBYTERIAN</Strategy>
			<Advisor>ADVISOR_RELIGION</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BAPTISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PRESBYTERIAN</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_REASONNING</Type>
			<Description>TXT_KEY_TECH_REASONNING</Description>
			<Civilopedia>TXT_KEY_TECH_REASONNING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_REASONNING</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BAPTISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_ANATOMY</PrereqTech>
				<PrereqTech>TECH_STARS_AND_ORBITS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_REASONNING</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CALCULUS</Type>
			<Description>TXT_KEY_TECH_CALCULUS</Description>
			<Civilopedia>TXT_KEY_TECH_CALCULUS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CALCULUS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ELECTROMAGNETISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_CALCULUS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PENDULUM_CLOCK</Type>
			<Description>TXT_KEY_TECH_PENDULUM_CLOCK</Description>
			<Civilopedia>TXT_KEY_TECH_PENDULUM_CLOCK</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PENDULUM_CLOCK</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_ELECTROMAGNETISM</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PENDULUM_CLOCK</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_TELESCOPE</Type>
			<Description>TXT_KEY_TECH_TELESCOPE</Description>
			<Civilopedia>TXT_KEY_TECH_TELESCOPE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_TELESCOPE</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_STARS_AND_ORBITS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_TELESCOPE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MOBILE_ARMIES</Type>
			<Description>TXT_KEY_TECH_MOBILE_ARMIES</Description>
			<Civilopedia>TXT_KEY_TECH_MOBILE_ARMIES</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MOBILE_ARMIES</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>17</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_FLINTLOCK</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_MODERN_BANKING</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_MOBILE_ARMIES</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BALLET</Type>
			<Description>TXT_KEY_TECH_BALLET</Description>
			<Civilopedia>TXT_KEY_TECH_BALLET</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BALLET</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_COFFEE_HOUSE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_BALLET</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PAPER_NOTES</Type>
			<Description>TXT_KEY_TECH_PAPER_NOTES</Description>
			<Civilopedia>TXT_KEY_TECH_PAPER_NOTES</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PAPER_NOTES</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>3</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_COFFEE_HOUSE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PAPER_NOTES</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_DEMOCRACY</Type>
			<Description>TXT_KEY_TECH_DEMOCRACY</Description>
			<Civilopedia>TXT_KEY_TECH_DEMOCRACY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_DEMOCRACY</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>5</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_REASONNING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CONSTITUTION</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_DEMOCRACY</Quote>
			<Sound>AS2D_TECH_DEMOCRACY</Sound>
			<SoundMP>AS2D_TECH_MP_DEMOCRACY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CLASSICAL_MECHANICS</Type>
			<Description>TXT_KEY_TECH_CLASSICAL_MECHANICS</Description>
			<Civilopedia>TXT_KEY_TECH_CLASSICAL_MECHANICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CLASSICAL_MECHANICS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_CULTURE</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CALCULUS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SCIENTIFIC_PROOF</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CLASSICAL_MECHANICS</Quote>
			<Sound>AS2D_TECH_DEMOCRACY</Sound>
			<SoundMP>AS2D_TECH_MP_DEMOCRACY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BAROMETER</Type>
			<Description>TXT_KEY_TECH_BAROMETER</Description>
			<Civilopedia>TXT_KEY_TECH_BAROMETER</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BAROMETER</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PENDULUM_CLOCK</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_BAROMETER</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_REFRACTION</Type>
			<Description>TXT_KEY_TECH_REFRACTION</Description>
			<Civilopedia>TXT_KEY_TECH_REFRACTION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_REFRACTION</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_TELESCOPE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_REFRACTION</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SIGNALLING</Type>
			<Description>TXT_KEY_TECH_SIGNALLING</Description>
			<Civilopedia>TXT_KEY_TECH_SIGNALLING</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SIGNALLING</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>18</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MOBILE_ARMIES</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_TELESCOPE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SIGNALLING</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PIANO</Type>
			<Description>TXT_KEY_TECH_PIANO</Description>
			<Civilopedia>TXT_KEY_TECH_PIANO</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PIANO</Strategy>
			<Advisor>ADVISOR_CULTURE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>19</iGridX>
			<iGridY>1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BALLET</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PIANO</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_THERMODYNAMICS</Type>
			<Description>TXT_KEY_TECH_THERMODYNAMICS</Description>
			<Civilopedia>TXT_KEY_TECH_THERMODYNAMICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_THERMODYNAMICS</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>19</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CLASSICAL_MECHANICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_BAROMETER</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_THERMODYNAMICS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_LAW_OF_LIGHT</Type>
			<Description>TXT_KEY_TECH_LAW_OF_LIGHT</Description>
			<Civilopedia>TXT_KEY_TECH_LAW_OF_LIGHT</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_LAW_OF_LIGHT</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>19</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_REFRACTION</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_LAW_OF_LIGHT</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PARALLEL_LINES</Type>
			<Description>TXT_KEY_TECH_PARALLEL_LINES</Description>
			<Civilopedia>TXT_KEY_TECH_PARALLEL_LINES</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PARALLEL_LINES</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>19</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SIGNALLING</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_PARALLEL_LINES</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STEAM_ENGINE</Type>
			<Description>TXT_KEY_TECH_STEAM_ENGINE</Description>
			<Civilopedia>TXT_KEY_TECH_STEAM_ENGINE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_STEAM_ENGINE</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>20</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BAROMETER</PrereqTech>
				<PrereqTech>TECH_THERMODYNAMICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_STEAM_ENGINE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_THEORY_OF_GRAVITY</Type>
			<Description>TXT_KEY_TECH_THEORY_OF_GRAVITY</Description>
			<Civilopedia>TXT_KEY_TECH_THEORY_OF_GRAVITY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_THEORY_OF_GRAVITY</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>20</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_BAROMETER</PrereqTech>
				<PrereqTech>TECH_LAW_OF_LIGHT</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CLASSICAL_MECHANICS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_THEORY_OF_GRAVITY</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_BAYONET</Type>
			<Description>TXT_KEY_TECH_BAYONET</Description>
			<Civilopedia>TXT_KEY_TECH_BAYONET</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_BAYONET</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>3800</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>20</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PARALLEL_LINES</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_BAYONET</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_STOCK_EXCHANGE</Type>
			<Description>TXT_KEY_TECH_STOCK_EXCHANGE</Description>
			<Civilopedia>TXT_KEY_TECH_STOCK_EXCHANGE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_STOCK_EXCHANGE</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>21</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PAPER_NOTES</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_STOCK_EXCHANGE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_MACROECONOMICS</Type>
			<Description>TXT_KEY_TECH_MACROECONOMICS</Description>
			<Civilopedia>TXT_KEY_TECH_MACROECONOMICS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_MACROECONOMICS</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>21</iGridX>
			<iGridY>4</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_PAPER_NOTES</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_MACROECONOMICS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_PIG_IRON_SMELTER</Type>
			<Description>TXT_KEY_TECH_PIG_IRON_SMELTER</Description>
			<Civilopedia>TXT_KEY_TECH_PIG_IRON_SMELTER</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_PIG_IRON_SMELTER</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>21</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_STEAM_ENGINE</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_PIG_IRON_SMELTER</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HOSPITAL</Type>
			<Description>TXT_KEY_TECH_HOSPITAL</Description>
			<Civilopedia>TXT_KEY_TECH_HOSPITAL</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_HOSPITAL</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>21</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_SURGICAL_SALVE</PrereqTech>
				<PrereqTech>TECH_ANATOMY</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_HOSPITAL</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_LEYDEN_JAR</Type>
			<Description>TXT_KEY_TECH_LEYDEN_JAR</Description>
			<Civilopedia>TXT_KEY_TECH_LEYDEN_JAR</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_LEYDEN_JAR</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>21</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_STEAM_ENGINE</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_LEYDEN_JAR</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SEXTANT</Type>
			<Description>TXT_KEY_TECH_SEXTANT</Description>
			<Civilopedia>TXT_KEY_TECH_SEXTANT</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SEXTANT</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4000</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>21</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_THEORY_OF_GRAVITY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_SEXTANT</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CONESTOGA_WAGONS</Type>
			<Description>TXT_KEY_TECH_CONESTOGA_WAGONS</Description>
			<Civilopedia>TXT_KEY_TECH_CONESTOGA_WAGONS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CONESTOGA_WAGONS</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>22</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_HOSPITAL</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CONESTOGA_WAGONS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CORPORATION</Type>
			<Description>TXT_KEY_TECH_CORPORATION</Description>
			<Civilopedia>TXT_KEY_TECH_CORPORATION</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CORPORATION</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>1</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>22</iGridX>
			<iGridY>4</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_MILITARY</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>4</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>2</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_STOCK_EXCHANGE</PrereqTech>
				<PrereqTech>TECH_MACROECONOMICS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CORPORATION</Quote>
			<Sound>AS2D_TECH_CORPORATION</Sound>
			<SoundMP>AS2D_TECH_MP_CORPORATION</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SPINNING_JENNY</Type>
			<Description>TXT_KEY_TECH_SPINNING_JENNY</Description>
			<Civilopedia>TXT_KEY_TECH_SPINNING_JENNY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SPINNING_JENNY</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>22</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_MACROECONOMICS</PrereqTech>
				<PrereqTech>TECH_PIG_IRON_SMELTER</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SPINNING_JENNY</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_LIGHTNING_ROD</Type>
			<Description>TXT_KEY_TECH_LIGHTNING_ROD</Description>
			<Civilopedia>TXT_KEY_TECH_LIGHTNING_ROD</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_LIGHTNING_ROD</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>22</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LEYDEN_JAR</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_LIGHTNING_ROD</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CHRONOMETER</Type>
			<Description>TXT_KEY_TECH_CHRONOMETER</Description>
			<Civilopedia>TXT_KEY_TECH_CHRONOMETER</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CHRONOMETER</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4200</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>22</iGridX>
			<iGridY>14</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SEXTANT</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CHRONOMETER</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_SEMAPHORE</Type>
			<Description>TXT_KEY_TECH_SEMAPHORE</Description>
			<Civilopedia>TXT_KEY_TECH_SEMAPHORE</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_SEMAPHORE</Strategy>
			<Advisor>ADVISOR_MILITARY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>23</iGridX>
			<iGridY>2</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_CONESTOGA_WAGONS</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_SEMAPHORE</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_COTTON_GIN</Type>
			<Description>TXT_KEY_TECH_COTTON_GIN</Description>
			<Civilopedia>TXT_KEY_TECH_COTTON_GIN</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_COTTON_GIN</Strategy>
			<Advisor>ADVISOR_ECONOMY</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>23</iGridX>
			<iGridY>6</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_SPINNING_JENNY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_COTTON_GIN</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_VACCINATIONS</Type>
			<Description>TXT_KEY_TECH_VACCINATIONS</Description>
			<Civilopedia>TXT_KEY_TECH_VACCINATIONS</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_VACCINATIONS</Strategy>
			<Advisor>ADVISOR_GROWTH</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>23</iGridX>
			<iGridY>8</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_HOSPITAL</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
				<PrereqTech>TECH_CONESTOGA_WAGONS</PrereqTech>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_VACCINATIONS</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_CHEMISTRY</Type>
			<Description>TXT_KEY_TECH_CHEMISTRY</Description>
			<Civilopedia>TXT_KEY_TECH_CHEMISTRY</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_CHEMISTRY</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>32</iAsset>
			<iPower>6</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>23</iGridX>
			<iGridY>10</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
					<iFlavor>3</iFlavor>
				</Flavor>
				<Flavor>
					<FlavorType>FLAVOR_SCIENCE</FlavorType>
					<iFlavor>8</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LIGHTNING_ROD</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_CHEMISTRY</Quote>
			<Sound>AS2D_TECH_CHEMISTRY</Sound>
			<SoundMP>AS2D_TECH_MP_CHEMISTRY</SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HOT_AIR_BALLOON</Type>
			<Description>TXT_KEY_TECH_HOT_AIR_BALLOON</Description>
			<Civilopedia>TXT_KEY_TECH_HOT_AIR_BALLOON</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_HOT_AIR_BALLOON</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>0</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>23</iGridX>
			<iGridY>12</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs>
				<PrereqTech>TECH_LIGHTNING_ROD</PrereqTech>
				<PrereqTech>TECH_THEORY_OF_GRAVITY</PrereqTech>
			</OrPreReqs>
			<AndPreReqs>
			</AndPreReqs>
			<Quote>TXT_KEY_TECH_HOT_AIR_BALLOON</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
		<TechInfo>
			<Type>TECH_HIDDEN</Type>
			<Description>TXT_KEY_TECH_HOT_AIR_BALLOON</Description>
			<Civilopedia>TXT_KEY_TECH_HOT_AIR_BALLOON</Civilopedia>
			<Help/>
			<Strategy>TXT_KEY_TECH_HOT_AIR_BALLOON</Strategy>
			<Advisor>ADVISOR_SCIENCE</Advisor>
			<iAIWeight>0</iAIWeight>
			<iAITradeModifier>0</iAITradeModifier>
			<iCost>4400</iCost>
			<Era>ERA_RENAISSANCE</Era>
			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
			<iTradeRoutes>0</iTradeRoutes>
			<iHealth>0</iHealth>
			<iHappiness>0</iHappiness>
			<iFirstFreeTechs>0</iFirstFreeTechs>
			<iAsset>8</iAsset>
			<iPower>0</iPower>
			<bRepeat>0</bRepeat>
			<bTrade>1</bTrade>
			<bDisable>1</bDisable>
			<bGoodyTech>0</bGoodyTech>
			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
			<bMapCentering>0</bMapCentering>
			<bMapVisible>0</bMapVisible>
			<bMapTrading>0</bMapTrading>
			<bTechTrading>0</bTechTrading>
			<bGoldTrading>0</bGoldTrading>
			<bOpenBordersTrading>0</bOpenBordersTrading>
			<bDefensivePactTrading>0</bDefensivePactTrading>
			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
			<bBridgeBuilding>0</bBridgeBuilding>
			<bIrrigation>0</bIrrigation>
			<bIgnoreIrrigation>0</bIgnoreIrrigation>
			<bWaterWork>0</bWaterWork>
			<iGridX>-1</iGridX>
			<iGridY>-1</iGridY>
			<DomainExtraMoves/>
			<CommerceFlexible/>
			<TerrainTrades/>
			<Flavors>
				<Flavor>
					<FlavorType>FLAVOR_GOLD</FlavorType>
					<iFlavor>1</iFlavor>
				</Flavor>
			</Flavors>
			<OrPreReqs/>
			<AndPreReqs/>
			<Quote>TXT_KEY_TECH_HOT_AIR_BALLOON</Quote>
			<Sound></Sound>
			<SoundMP></SoundMP>
			<Button>,Art/Interface/Buttons/TechTree/Compass.dds,Art/Interface/Buttons/TechTree_Atlas.dds,5,2</Button>
		</TechInfo>
	</TechInfos>
</Civ4TechInfos>
