<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Ed Piper (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Interface art path information -->
<Civ4ArtDefines xmlns="x-schema:CIV4ArtDefinesSchema.xml">
	<InterfaceArtInfos>
		<InterfaceArtInfo>
			<Type>BUTTON_HILITE_SQUARE</Type>
			<Path>Art/Interface/Buttons/Button_SELECT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_ANCIENT_BATTLEGROUND</Type>
			<Path>Art/Interface/Screens/Civilopedia/AncientBattlefield/AncientBattlefield.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_WATER_ENVIRONMENT</Type>
			<Path>Art/Interface/Screens/Civilopedia/WaterEnvironment/WaterEnvironment.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CIVILOPEDIA_AMPHIB_ENVIRONMENT</Type>
			<Path>Art/Interface/Screens/Civilopedia/Amphibious/AmphibiousBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CURSORS_SELECTION_UNIT</Type>
			<Path>Art/Interface/Cursors/SelectionCursor.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_GAMEFONT</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/GameFont.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_MONOCONSOLE</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/MonoSpacedConsoleFont.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_NUMBERFONT</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/NumberFont-Sylfaen64px.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FONTS_SMALLFONT</Type>
			<!-- keep here and unpakked -->
			<Path>res/Fonts/GameFont_75.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_WARNING</Type>
			<Path>Art/Interface/Buttons/General/Warning_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_POPUPBUTTON_PRODUCTION</Type>
			<Path>Art/Interface/Buttons/General/Production_popup.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ANGRYCITIZEN_TEXTURE</Type>
			<Path>Art/Interface/MainScreen/CityScreen/Angry_Citizen.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CANCEL</Type>
			<Path>Art/Interface/Game Hud/Actions/cancel_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_AUTOMATE</Type>
			<Path>Art/Interface/Game Hud/Actions/automate_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CITYSELECTION</Type>
			<Path>,Art/Interface/Buttons/Unit_Resource_Colonization_Atlas.dds,7,17</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_CREATEGROUP</Type>
			<Path>Art/Interface/Game Hud/Actions/create_unit_group_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_GOVERNOR</Type>
			<Path>Art/Interface/MainScreen/CityScreen/automate_citizens.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_NOPRODUCTION</Type>
			<Path>Art/Interface/Buttons/Builds/NO_PRODUCTION.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUTTONS_SPLITGROUP</Type>
			<Path>Art/Interface/Game Hud/Actions/split_unit_group_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_CAPITAL_GLOW</Type>
			<Path>Art/Interface/CityBar/CityBar_Glow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_CAPITAL_TEXTURE</Type>
			<Path>Art/Interface/CityBar/CityBar_Star.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_MODEL</Type>
			<Path>Art/Interface/CityBar/CityBar.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_PRODUCTION_ICON_BEVEL</Type>
			<Path>Art/Interface/CityBar/ProductionIconBevel.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_PRODUCTION_ICON_MASK</Type>
			<Path>Art/Interface/CityBar/ProductionIconMask.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_REGULAR_GLOW</Type>
			<Path>Art/Interface/CityBar/CityBar_Glow_no_star.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BAR_REGULAR_TEXTURE</Type>
			<Path>Art/Interface/CityBar/CityBar_Circle.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STRATEGY_BAR_MODEL</Type>
			<Path>Art/Interface/CityBar/Strategy_Billboard.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_QUESTIONMARK</Type>
			<Path>Art/Interface/Buttons/General/QUESTIONMARK.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_CIVILOPEDIA_ICON</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Civlopedia.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_MENU_ICON</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Main_Menu.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_TURNLOG_ICON</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Event_Log.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GENERAL_DIPLOMACY</Type>
			<Path>Art/Interface/Game Hud/Actions/diplomacy_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MINIMAP_PING</Type>
			<Path>Art/Interface/Buttons/General/Ping.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_ARROW</Type>
			<Path>Art/Interface/PlotPicker/PickerArrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_BORDER_BEVEL32</Type>
			<Path>Art/Interface/PlotPicker/PickerBorderBevel32.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_OVERLAY</Type>
			<Path>Art/Interface/PlotPicker/PlotPikerOverlay.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_ALPHAOVERLAY</Type>
			<Path>Art/Interface/PlotPicker/PlotPikerOverlayAlpha.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_BORDER_BEVEL64</Type>
			<Path>Art/Interface/PlotPicker/PickerBorderBevel64.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_BORDER_MASK32</Type>
			<Path>Art/Interface/PlotPicker/PickerIconMask32.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PLOTPICKER_BORDER_MASK64</Type>
			<Path>Art/Interface/PlotPicker/PickerIconMask64.tga</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_LOS</Type>
			<Path>Art/Interface/Screens/TechTree/Water_Sight.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>LIGHTING_MECHLIGHT</Type>
			<Path>Art/Terrain/Lights/mechlight.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>LIGHTING_SUNLIGHT</Type>
			<Path>Art/Terrain/Lights/SunLight.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>LIGHTING_UNITS</Type>
			<Path>Art/Terrain/Lights/UnitLight.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_LOAD</Type>
			<Path>Art/Interface/Screens/Loading/LoadingScreenBG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_SLIDESHOW_LOAD</Type>
			<Path>Art/Interface/Screens/Loading/LoadingScreenBGslideshow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_LOAD_BTS</Type>
			<Path>Art/Interface/Screens/Loading/LoadingScreenBGBeyondtheSword.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_SLIDESHOW_LOAD_BTS</Type>
			<Path>Art/Interface/Screens/Loading/LoadingScreenBGBeyondtheSword.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTRO_LOGOS</Type>
			<Path>Art/Interface/Screens/Credits/Logos.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_SCENE</Type>
			<Path>Art/Interface/Main Menu/CIV4MainMenuBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_FORTIFY</Type>
			<Path>Art/Interface/Buttons/Units/Medallion_Fortify.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_HASMOVED</Type>
			<Path>Art/Interface/Buttons/Units/Medallion_HasMoved.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_MOVE</Type>
			<Path>Art/Interface/Buttons/Units/Medallion_CanMove.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>OVERLAY_NOMOVE</Type>
			<Path>Art/Interface/Buttons/Units/Medallion_CantMove.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>POPUPS_BACKGROUND_TRANSPARENT</Type>
			<Path>Art/Interface/Popups/PopUpBackgroundTRANS.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>POPUPS_RADIOBUTTON</Type>
			<Path>Art/Interface/Popups/PopupRadioButton.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG</Type>
			<Path>Art/Interface/Screens/Civilopedia/CivilopediaBG2.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG_OPAQUE</Type>
			<Path>Art/Interface/Screens/Civilopedia/CivilopediaBG2-OPAQUE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG_MAP_SADDLE_FAR_RIGHT</Type>
			<Path>Art/Interface/Game Hud/Background_segments/textured_bkgd_far_right.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG_MAP_SADDLE_RIGHT</Type>
			<Path>Art/Interface/Game Hud/Background_segments/textured_bkgd_right.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG_MAP_SADDLE_MIDDLE</Type>
			<Path>Art/Interface/Game Hud/Background_segments/textured_bkgd_middle.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG_MAP_SADDLE_LEFT</Type>
			<Path>Art/Interface/Game Hud/Background_segments/textured_bkgd_left.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_BG_MAP_SADDLE_FAR_LEFT</Type>
			<Path>Art/Interface/Game Hud/Background_segments/textured_bkgd_far_left.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_MINI_MAP_RING</Type>
			<Path>Art/Interface/Game Hud/map_frame_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_END_TURN_RING</Type>
			<Path>Art/Interface/Game Hud/end_turn_ring.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_DATE_BOX</Type>
			<Path>Art/Interface/Game Hud/turn_bar.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCREEN_GOLD_PILE</Type>
			<Path>Art/Interface/Game Hud/Gold_stack.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_BG</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/FF_BG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_PROGRESS_BAR_START</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/ProgBarSTART.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_PROGRESS_BAR_FILL</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/ProgBarMIDfill.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_PROGRESS_BAR_EMPTY</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/ProgBarMID.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_PROGRESS_BAR_MEDALLION</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/ProgBarMEDALLION.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_PROGRESS_BAR_INDICATOR</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/ProgBarINDICATOR.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_PROGRESS_BAR_DOT</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/ProgBarINDdot.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_LEFT_BOX</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/TextField002.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_SCREEN_TITLE</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/FF_TitleBar.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_SCREEN_TAB_OFF</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/FF_TabOFF.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_SCREEN_TAB_ON</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/FF_TabMID.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_SCREEN_TAB_START</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/FF_TabSTART.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_SCREEN_TAB_END</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/FF_TabEND.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>FATHER_RIGHT_BOX</Type>
			<Path>Art/Interface/Screens/Founding_Fathers/TextField001.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_DOWN_CTR</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarDOWN_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_THUMB_VERT</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarTHUMB_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_TILE_VERT</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarTileVERT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WIDGET_SCROLLBAR_UP_CTR</Type>
			<Path>Art/Interface/ScrollBar/ScrollBarUP_ctr.kfm</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_CITY_EDIT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Palette_City.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_MOUNTAIN</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Mountain.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_HILL</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Hill.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_PLAINS</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Plains.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_PLOT_TYPE_OCEAN</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Plot_Type_Ocean.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_RIVER_PLACEMENT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/River_Placement.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_LOAD</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Extra_LoadWorld.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_SAVE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Extra_SaveWorld.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_EXIT</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Exit_WorldBuilder.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_ERASE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Extra_Erase.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_CHANGE_ALL_PLOTS</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/Change_All_Plots.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_LANDMARK_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/LandMarks.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_NORMAL_MAP_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/NORMAL_MAP_MODE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_NORMAL_UNIT_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/NORMAL_PLAYER_MODE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TOGGLE_CITY_EDIT_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/TOGGLE_CITY_EDITMODE_ON.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_TOGGLE_UNIT_EDIT_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/TOGGLE_UNIT_EDITMODE_ON.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_REVEAL_TILE_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/REVEALED_TILE_MODE.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_REVEAL_ALL_TILES</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/REVEAL_ALL.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_UNREVEAL_ALL_TILES</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/UNREVEAL_ALL.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>WORLDBUILDER_DIPLOMACY_MODE</Type>
			<Path>Art/Interface/Buttons/WorldBuilder/DIPLOMACY_MODE.dds</Path>
		</InterfaceArtInfo>
		<!-- globeview ui art -->
		<!-- GlobeLayer icons -->
		<InterfaceArtInfo>
			<Type>INTERFACE_TUTORIAL_HIGHLIGHT_LARGE</Type>
			<Path>Art/Interface/Widgets/AreaHilite256.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_UP_ARROW</Type>
			<Path>Art/Interface/Buttons/up_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>SCROLL_DOWN_ARROW</Type>
			<Path>Art/Interface/Buttons/down_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>CULTURE_BUTTON</Type>
			<Path>Art/Interface/Buttons/Process/ProcessCulture.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BLACK</Type>
			<Path>Art/Interface/Screens/Black.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EVENT_UNAVAILABLE_BULLET</Type>
			<Path>,Art/Interface/Buttons/Beyond_the_Sword_Atlas.dds,7,5</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_AUTOMATE</Type>
			<Path>Art/Interface/Game Hud/Actions/automate_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_GRID_TOGGLE</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/Grid_toogle_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_INFO</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/info_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_LIST</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/List_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_SHOW_WORLD</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/Show_world_toogle_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_UNIT</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/Unit_toogle_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_YIELD</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/Yield_toogle_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_ZOOM</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/Zoom_high_res.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CONTINENTAL_CONGRESS</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Continental_congress.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_DOMESTIC_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Domestic_Advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Europe.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_FOREIGN_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Foreign_Advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_FOUNDING_FATHER</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Founding_Fathers.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_REVOLUTION_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/revolution_advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_VICTORY_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Victory_advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_INFO</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Info_screen.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MILITARY_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Military_Advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_DISABLED_BUTTON</Type>
			<Path>Art/Interface/Game Hud/Actions/disabled.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_HIGHLIGHTED_BUTTON</Type>
			<Path>Art/Interface/Game Hud/Actions/action_button_highlight.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_BACKGROUND</Type>
			<Path>Art/Interface/Screens/Europe/background.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_SHADOW_BOX</Type>
			<Path>Art/Interface/Screens/Europe/box_black_shaded.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_SAIL</Type>
			<Path>Art/Interface/Screens/Europe/sail_to_newland.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_BOX_CARGO</Type>
			<Path>Art/Interface/Screens/Europe/box_cargo.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_BOX_PRICE</Type>
			<Path>Art/Interface/Screens/Europe/box_prices.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_IN_PORT_BOX</Type>
			<Path>Art/Interface/Screens/Europe/box.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_OUT_BOUND_BOX</Type>
			<Path>Art/Interface/Screens/Europe/box_arrow_outbound.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_IN_BOUND_BOX</Type>
			<Path>Art/Interface/Screens/Europe/box_arrow.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_REVOLUTION_BG</Type>
			<Path>Art/Interface/Screens/Revolution/RevolutionBG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_REVOLUTION_GOLD_BUTTON</Type>
			<Path>Art/Interface/Screens/Revolution/GoldButton.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_REVOLUTION_BROWN_BUTTON</Type>
			<Path>Art/Interface/Screens/Revolution/BrownButton.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CONGRESS_BG</Type>
			<Path>Art/Interface/Screens/ContinentalCongress/ContinentalCongressBG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CONGRESS_BOX</Type>
			<Path>Art/Interface/Screens/ContinentalCongress/TextField001cc.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBEVIEW_CULTURE</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/toggle_culture.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_GLOBEVIEW_STRATEGY</Type>
			<Path>Art/Interface/Game Hud/Map Buttons/show_strategy.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_SCROLL_BG</Type>
			<Path>Art/Interface/Screens/City_Management/ScrollBG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_LEFT_ARROW</Type>
			<Path>Art/Interface/Screens/City_Management/ArrowLEFT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_RIGHT_ARROW</Type>
			<Path>Art/Interface/Screens/City_Management/ArrowRIGHT.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_MAP_FRAME</Type>
			<Path>Art/Interface/Screens/City_Management/MapBox.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BG_LEFT</Type>
			<Path>Art/Interface/Screens/City_Management/CM_BGleft.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BG_LOW</Type>
			<Path>Art/Interface/Screens/City_Management/CM_BGrightLOW.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BG_RIGHT</Type>
			<Path>Art/Interface/Screens/City_Management/CM_BGleftHI.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BG_TOP</Type>
			<Path>Art/Interface/Screens/City_Management/CM_BGtop.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUILD_PROGRESS_BAR</Type>
			<Path>Art/Interface/Screens/City_Management/ProgBarFrame260.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_REBEL_PROGRESS_BAR</Type>
			<Path>Art/Interface/Screens/City_Management/ProgBarFrame554.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_WORKER_BOX</Type>
			<Path>Art/Interface/Screens/City_Management/WorkerBox.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_WIDE_BOX</Type>
			<Path>Art/Interface/Screens/City_Management/ButtonBoxWIDE2.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BUILD_BOX</Type>
			<Path>Art/Interface/Screens/City_Management/ButtonBoxTHIN.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_BUILD_BUTTON</Type>
			<Path>Art/Interface/Screens/City_Management/Build.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_MAP_BUTTON</Type>
			<Path>Art/Interface/Screens/City_Management/world.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_NET_YIELD_BUTTON</Type>
			<Path>Art/Interface/Screens/City_Management/yields.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_STORES_BUTTON</Type>
			<Path>Art/Interface/Screens/City_Management/cargo_box.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_CITIZEN_BUTTON</Type>
			<Path>Art/Interface/Screens/City_Management/Dude.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_IMPORT_EXPORT_BUTTON</Type>
			<Path>Art/Interface/Game Hud/Actions/import_export.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_GOVENOR_BUTTON</Type>
			<Path>Art/Interface/Screens/City_Management/import_export.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_NEG_END</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxEND.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_NEG_MID</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxMID.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_NEG_START</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxSTART.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_POS_END</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxEND_pos.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_POS_MID</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxMID_pos.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_POS_START</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxSTART_pos.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_END</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxEND_neg.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_MID</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxMID_neg.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_BOX_START</Type>
			<Path>Art/Interface/Screens/City_Management/BottomBoxSTART_neg.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_PRODUCTION_BOX</Type>
			<Path>Art/Interface/Screens/City_Management/title_bar.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_ACTION</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_COMBAT</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_INFO</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ICON_WARNING</Type>
			<Path>Art/Interface/PlotPicker/Warning.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ROYAL_CHARTER_BG</Type>
			<Path>Art/Interface/Screens/Dawn_of_Man/DawnofMan_BG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_PURCHASE_UNIT</Type>
			<Path>Art/Interface/Screens/Europe/purchase.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_AUTOMATE_CITIZENS</Type>
			<Path>Art/Interface/Screens/City_Management/automate_guy.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_AUTOMATE_PRODUCTION</Type>
			<Path>Art/Interface/Screens/City_Management/automate_production.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITY_CITIZEN_LOCK</Type>
			<Path>Art/Interface/Game Hud/Actions/Locked.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_CITIZEN_SLOT</Type>
			<Path>Art/Interface/Screens/City_Management/Dude_Placeholder.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EMPHASIZE_LOZENGE</Type>
			<Path>Art/Interface/Screens/City_Management/gold_oval.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_DEEMPHASIZE_LOZENGE</Type>
			<Path>Art/Interface/Screens/City_Management/black_oval.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ACHIEVE_BUTTON</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Achievement.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_TRADE_ROUTES_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Trade_Routes_Advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_FINANCIAL_ADVISOR</Type>
			<Path>Art/Interface/Game Hud/Top_buttons/Financial_Advisor.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ACHIEVE_BG</Type>
			<Path>Art/Interface/Screens/Achieve/AchieveBG.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ACHIEVE_SCREEN_TITLE</Type>
			<Path>Art/Interface/Screens/Achieve/FF_TitleBar.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_ACHIEVE_SCREEN_TAB_OFF</Type>
			<Path>Art/Interface/Screens/Achieve/FF_TabOFF.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_LOAD_AOD</Type>
			<Path>Art/Interface/Screens/Loading/AoD.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_SLIDESHOW_LOAD_AOD</Type>
			<Path>Art/Interface/Screens/Loading/AoD.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>MAINMENU_SCENE_AOD</Type>
			<Path>Art/Interface/Main Menu/CIV4MainMenuBG.nif</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_SAIL_EAST</Type>
			<Path>Art/Interface/Screens/Europe/sail_to_newland_east.dds</Path>
		</InterfaceArtInfo>
		<InterfaceArtInfo>
			<Type>INTERFACE_EUROPE_SAIL_WEST</Type>
			<Path>Art/Interface/Screens/Europe/sail_to_newland_west.dds</Path>
		</InterfaceArtInfo>
	</InterfaceArtInfos>
</Civ4ArtDefines>
