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Civilization V: Civilizations
By JoeBlabbah at 2010-03-15 13:15

There are 25 civilizations in Civ5, each with its own leader and unique unit. In addition, every leader has a semi-unique "personality", consisting of traits that determine their in-game behavior.

For example, Elizabeth of the English, a historical naval power, emphasizes a pursuit of naval dominance and the choices she makes reflects this desire. However, in order to prevent leaders from becoming too-predictable, these traits have the potential to be changed slightly and weighted differently before a new game begins, keeping diplomacy fresh.

 

Image Civilization Leader Unique Ability Unique Unit Unique Component #2
America George Washington Manifest Destiny: Land Military Units gain +1 sight. Gold cost of purchasing Tiles reduced by 50%. B17 Minuteman (UU)
Arabia Harun Al-Rashid Trade Caravans: +1 Gold from each Trade Route and Oil Resources provide double quantity. Camel Archers Bazaar
Aztecs Montezuma I Sacrificial Captives: Gains Culture from each enemy unit killed. Jaguar Floating Gardens
Babylon (DLC) Nebuchadnezzar II Ingenuity: Receive a free Great Scientist when you discover Writing. Earn Great Scientists 50% faster. Babylonian Bowman Walls of Babylon
China Wu Zetain Art of War: Birth Rate of Great Generals increased by 50%. Great General Combat Bonus increased by 15%. Cho-Ko-Nu Paper Maker
Denmark (DLC) Harald Bluetooth Viking Fury: Embarked units have +1 movement and pay just 1 movement point to move from sea to land. Melee units don't spend movement points when pillaging. Beserker Norwegian Ski Infantry
Egypt Ramesses II Monument Builders: +20% Production towards Wonder construction. War Chariot Burial Tomb
England Elizabeth Sun Never Sets: +2 Movement for all naval units. Longbowman Ship of the Line
France Napoleon Bonaparte Ancien Regime: +2 Culture per turn from Cities before discovering Steam Power. Foreign Legion Musketeer
Germany Otto von Bismarck Furor Teutonicus: Upon defeating a Barbarian unit inside an encampment, there is a 50% chance you earn 25 Gold and they join your side. Land Unit maintenance reduced by 25%. Landsknecht Panzer
Greece Alexander the Great Hellenic League: City-State Influence degrades at half and recovers at twice the normal rate. Companion Cavalry Hoplite
Incas (DLC) Pachacuti Great Andean Road: Units ignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere. Slinger Terrace Farm
India Mahatma Gandhi Population Growth: Unhappiness from number of Cities doubled, Unhappiness from number of Citizens halved. War Elephant Mughal Fort
Iroquois Hiawatha The Great Warpath: Units move through Forest and Jungle in friendly territory as if it is Road. These tiles can be used to establish trade routes. Mohawk Warrior Longhouse
Japan Oda Nobunaga Bushido: Units fight as though they were at full strength even when damaged. Samurai Zero
Korea (DLC) Sejong Scholars of the Jade Hall: +2 Science from all specialists and GP Tile Improvements - Science boost each time a science building or wonder is built in the Capital. Hwacha Turtle Ship
Mongolia (DLC) Genghis Khan Mongol Terror: Units fighting City States receive a +30% combat bonus. All mounted units receive +1 movement. Keshik Khan
Ottoman Suleiman Kanuni Barbary Corsairs: 50% Chance of converting a Barbarian naval unit to your side and earning 25 Gold. Pay only one-third the usual cost for naval unit maintenence Janissary Sipahi
Persia Darius the Great Archaemenid Legacy: Golden Ages last 50% longer. During a Golden age, units recieve +1 movement and have +10% combat strength Immortal Satrap's Court
Polynesia (DLC) King Kamehameha I Wayfinding: Can embark over ocean tiles immediately. +1 sight for embarked units. +10% combat strength when within 2 tiles of a Moai. Maori Warrior Moai
Rome Augustus Caesar The Glory of Rome: 25% Production towards any buildings that already exist in the Capital Ballista Legion
Russia Catherine the Great Mother Russia: Strategic Resources provide +1 Production and Horse, Iron and Uranium Resources provide double quantity. Cossack Krepost
Siam Ramkhamhaeng Father Governs Children: Food and Culture from friendly City-States increased by 50%. Naresuan’s Elephant Wat
Songhai Askia Muhammad I River Warlord: Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. Mandekalu Cavalry Mud Pyramid Mosque
Spain (DLC) Isabela Seven Cities of Gold: Gold bonus for discovering a Natural Wonder (bonus enhanced if first to discover it). Culture, happiness, and tile yields from Natural Wonders doubled. Conquistador Tercio

 
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