 |
America |
George Washington |
Manifest Destiny: Land Military Units gain +1 sight. Gold cost of purchasing Tiles reduced by 50%. |
B17 |
Minuteman (UU) |
 |
Arabia |
Harun Al-Rashid |
Trade Caravans: +1 Gold from each Trade Route and Oil Resources provide double quantity. |
Camel Archers |
Bazaar |
 |
Aztecs |
Montezuma I |
Sacrificial Captives: Gains Culture from each enemy unit killed. |
Jaguar |
Floating Gardens |
 |
Babylon (DLC) |
Nebuchadnezzar II |
Ingenuity: Receive a free Great Scientist when you discover Writing. Earn Great Scientists 50% faster. |
Babylonian Bowman |
Walls of Babylon |
 |
China |
Wu Zetain |
Art of War: Birth Rate of Great Generals increased by 50%. Great General Combat Bonus increased by 15%. |
Cho-Ko-Nu |
Paper Maker |
 |
Denmark (DLC) |
Harald Bluetooth |
Viking Fury: Embarked units have +1 movement and pay just 1 movement point to move from sea to land. Melee units don't spend movement points when pillaging. |
Beserker |
Norwegian Ski Infantry |
 |
Egypt |
Ramesses II |
Monument Builders: +20% Production towards Wonder construction. |
War Chariot |
Burial Tomb |
 |
England |
Elizabeth |
Sun Never Sets: +2 Movement for all naval units. |
Longbowman |
Ship of the Line |
 |
France |
Napoleon Bonaparte |
Ancien Regime: +2 Culture per turn from Cities before discovering Steam Power. |
Foreign Legion |
Musketeer |
 |
Germany |
Otto von Bismarck |
Furor Teutonicus: Upon defeating a Barbarian unit inside an encampment, there is a 50% chance you earn 25 Gold and they join your side. Land Unit maintenance reduced by 25%. |
Landsknecht |
Panzer |
 |
Greece |
Alexander the Great |
Hellenic League: City-State Influence degrades at half and recovers at twice the normal rate. |
Companion Cavalry |
Hoplite |
 |
Incas (DLC) |
Pachacuti |
Great Andean Road: Units ignore terrain costs when moving into any tile with Hills. No maintenance costs for improvements in Hills; half cost elsewhere. |
Slinger |
Terrace Farm |
 |
India |
Mahatma Gandhi |
Population Growth: Unhappiness from number of Cities doubled, Unhappiness from number of Citizens halved. |
War Elephant |
Mughal Fort |
 |
Iroquois |
Hiawatha |
The Great Warpath: Units move through Forest and Jungle in friendly territory as if it is Road. These tiles can be used to establish trade routes. |
Mohawk Warrior |
Longhouse |
 |
Japan |
Oda Nobunaga |
Bushido: Units fight as though they were at full strength even when damaged. |
Samurai |
Zero |
 |
Korea (DLC) |
Sejong |
Scholars of the Jade Hall: +2 Science from all specialists and GP Tile Improvements - Science boost each time a science building or wonder is built in the Capital. |
Hwacha |
Turtle Ship |
 |
Mongolia (DLC) |
Genghis Khan |
Mongol Terror: Units fighting City States receive a +30% combat bonus. All mounted units receive +1 movement. |
Keshik |
Khan |
 |
Ottoman |
Suleiman Kanuni |
Barbary Corsairs: 50% Chance of converting a Barbarian naval unit to your side and earning 25 Gold. Pay only one-third the usual cost for naval unit maintenence |
Janissary |
Sipahi |
 |
Persia |
Darius the Great |
Archaemenid Legacy: Golden Ages last 50% longer. During a Golden age, units recieve +1 movement and have +10% combat strength |
Immortal |
Satrap's Court |
 |
Polynesia (DLC) |
King Kamehameha I |
Wayfinding: Can embark over ocean tiles immediately. +1 sight for embarked units. +10% combat strength when within 2 tiles of a Moai. |
Maori Warrior |
Moai |
 |
Rome |
Augustus Caesar |
The Glory of Rome: 25% Production towards any buildings that already exist in the Capital |
Ballista |
Legion |
 |
Russia |
Catherine the Great |
Mother Russia: Strategic Resources provide +1 Production and Horse, Iron and Uranium Resources provide double quantity. |
Cossack |
Krepost |
 |
Siam |
Ramkhamhaeng |
Father Governs Children: Food and Culture from friendly City-States increased by 50%. |
Naresuan’s Elephant |
Wat |
 |
Songhai |
Askia Muhammad I |
River Warlord: Receive triple Gold from Barbarian encampments and pillaging Cities. Embarked units can defend themselves. |
Mandekalu Cavalry |
Mud Pyramid Mosque |
 |
Spain (DLC) |
Isabela |
Seven Cities of Gold: Gold bonus for discovering a Natural Wonder (bonus enhanced if first to discover it). Culture, happiness, and tile yields from Natural Wonders doubled. |
Conquistador |
Tercio |