The devs have posted the patch notes for the ongoing testing (the workshop), which give us some interesting insights what is to come for Civ7. This includes on details how while playing a continuous civs you get boni outside the civs age, how tall vs. wide empires will be tweaked and how the victory system is getting reworked. Interested in the details? Read them here!
The Polycast team is releasing some of their old episodes, which were not previously published due to circumstances with the editing. You can now download the PolyCast #425, which is from August 2023. The thread for this episode is here.
Firaxis Games has released a new behind-the-scenes video exploring how the award-winning music of Civilization VII was brought to life.
The feature offers a look at the creative process behind Civ VII’s sweeping score, crafted by the Firaxis audio team alongside composer Christopher Tin. Tin is no stranger to the franchise — his composition “Baba Yetu” for Civilization IV made history as the first video game track to win a Grammy Award. For Civ VII, Tin composed the main theme “Live Gloriously,” continuing the series’ tradition of culturally rich, era-spanning soundtracks.
Sound and music have always been central to the Civilization experience, helping players feel the weight of different time periods and cultures as their empires evolve across the Ages. The video dives into how the audio team approaches that challenge and the passion they bring to the work.
For fans who want to take the music home, the Civilization VII soundtrack is also available on vinyl as a box set featuring tracks from across all three Ages.
Artovision3d, a company which specializes in collectible art pieces, has now both Civ6 and Civ7 collectibles available. They are made with acrylic, and come with a certificate of authenticity. The prices are hefty ($39 to $159), but look magnificent. In case you want to get any of these, you can them at the website of artovision3d here, and you can discuss these collectibles with us here.
The Polycast team is releasing some of their old episodes, which were not previously published due to circumstances with the editing. You can now download the PolyCast #424, which is from July 2023. The thread for this episode is here.
FreecivWorld.net has relaunched Freeciv3D in 2026! Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Just like Sid Meier’s Civilization games a Freeciv game commences in prehistory and your mission is to lead your tribe from the Stone Age to the Space Age. Freeciv can be played online for free in your web-browser with 3D WebGL graphics with squares or hexes against the Freeciv AI or in a multiplayer game. So hop over and give it a try here, and join us here for the discussion.
The guys from GamingOnLinux have a series which started with building a retro computer for gaming on Linux, and in the meantime they’re at part 50. After building their machine, they’re now looking at various old games, and it turns out that “Civilization: Call to Power” was maybe the first commercially sold computer game for Linux. The author therefore has a look on how it feels to again play CtP, starts with the Romans and crushing your enemies. Obviously he runs into the limits of the technoloy, and reminiscents about what CtP did right, and what could have been done better. If you want to have a look at the short article, then click here, and you can discuss it with us here.
The Polycast team is releasing some of their old episodes, which were not previously published due to circumstances with the editing. You can now download the PolyCast #423, which is from June 2023. The thread for this episode is here.