Category Archives: Civilization VII

News relating to Sid Meier’s Civilization VII

Civ7: Workshop round 2 – patch notes from the devs

By | February 18, 2026

The devs have posted the patch notes for the ongoing testing (the workshop), which give us some interesting insights what is to come for Civ7. This includes on details how while playing a continuous civs you get boni outside the civs age, how tall vs. wide empires will be tweaked and how the victory system is getting reworked.… Read More »

PolyCast 425: Era Studies and Rants

By | February 17, 2026

The Polycast team is releasing some of their old episodes, which were not previously published due to circumstances with the editing. You can now download the PolyCast #425, which is from August 2023. The thread for this episode is here. The four-hundred-and-twenty-fifth episode of PolyCast, “Era Studies and Rants“ is now available for streaming on the PolyCast YouTube… Read More »

Behind the Music of Civilization VII

By | February 16, 2026

Firaxis Games has released a new behind-the-scenes video exploring how the award-winning music of Civilization VII was brought to life. The feature offers a look at the creative process behind Civ VII’s sweeping score, crafted by the Firaxis audio team alongside composer Christopher Tin. Tin is no stranger to the franchise — his composition “Baba Yetu” for Civilization… Read More »

Civ6 and Civ7 box art pieces now available

By | February 15, 2026

Artovision3d, a company which specializes in collectible art pieces, has now both Civ6 and Civ7 collectibles available.They are made with acrylic, and come with a certificate of authenticity.The prices are hefty ($39 to $159), but look magnificent.In case you want to get any of these, you can them at the website of artovision3d here, and you can discuss… Read More »

Play the new Civ7 “Game Of The Month” #16

By | February 5, 2026

We have the next challenge for Civ7 for you available: The “Game Of The Month”, #16. If you dare to, we challenge you to play a better game than any civ-fanatic with the provided starting savegame. In the savegame, you play as the new Gilgamesh of the Han people on a standard size “Terra Icognita” map on Deity… Read More »

PCGamer: Moroccan pirate queen Sayyida al-Hurra was largely omitted from history books, but now she’s in Civilization 7 thanks to a professor’s curiosity and years of research

By | February 4, 2026

We have already heard a lot about Firaxis has worked with the Shawnee, and we’ve also gotten interesting insights from Firaxis chief historian, but now PCGamer has published an interesting article about another new addition in Civ7: Sayyida al-Hurra. In the article PCGamer writes about how Firaxis stumbled upon her by accident due to academic research by a… Read More »

Civ7: Patch 1.3.2 released, and Gilgamesh available

By | February 3, 2026

Today we got the next Civ7 patch, 1.3.2. It seems our last announcement was wrong though, as the very big changes will only be coming in the future. In this patch you get nested tooltips, a new appeal lense, together with a range of minor fixes for the AI and UI, as well as civ re-balancing. Also interesting… Read More »

Civilization VII Devs Detail Massive “Test of Time” Update in Ars Technica Interview

By | February 3, 2026

Ed Beach and Dennis Shirk sat down with Ars Technica for a deep dive into Civ VII’s upcoming “Test of Time” update. One civ through all three ages, legacy paths replaced with triumphs, victories starting from Antiquity, hot seat confirmed, and more. Other highlights include a city connections view in the works, and a new community workshop program… Read More »