We got another developer diary from the new Paradox game Millennia!This time the diary is about the economy in the game. The devs explain that many things are managed on a regional level, similar to the cities of civ, like food and health, whereas others are managed more on a global level. In total where will be 130… Read More »
The developers of Millennia have run a Q&A on their official discord, and they are now reporting back the results. Some of the questions relate back to Civ, e.g. Question: Will the terrain change with ages? Like finding new ores in civ. And are they influenced by the kind of age? Like the age of plague making fresh… Read More »
The strategy streamer GamerZakh has made a new video, about all the amazing new 4X games which have been released this year.The video covers many games of interest for us, e.g. Songs Of Conquest, a HoMM like game, Revival: Recolonization, a post-apocalyptic Civ game, Yield, a cute-looking post-Roman-Era 4X, Ara, Millennia, and many others. He also speculates about… Read More »
We got another developer diary from the new Paradox game Millennia!This time the diary is about the combat in the game. The combat is different to civ games, as you can group multiple units into armies (a bit similar to Civ3), but multiple armies will fight each other in a simulated battle, on which you have no influence… Read More »
A new video about Millennia has been released.This video is about national spirits, essentially themes, which shape your nation, and give specific bonuses. So your nation will develop through the game to have a unique combiation of traits, which can determine your playstyle and make each game unique. Come join us here to discuss this video.
We got another developer diary from the new Paradox game Millennia!This time the diary is about the internal and external politics of your nation. It describes how you manage vassals, how minor nations (similar to city states) work in Millenia, and gives some details about governments too. For all details please check our thread.
We got another developer diary from the new Paradox game Millennia!The lead programmer describes how regions, borders and your empire work.You upgrad the capital of a region with buildings, like in a normal civ game, and you also build farms, camps and other improvements in the surrounding. In addition you can have vassals like in Civ4, and outposts… Read More »
Paradox Games has announced today their new game “Millennia”: In contrast to most previous Paradox games it is a turn-based game, very much civ-like, but set in a different universe with an alternative history. While going through 10 ages like the stone age or the iron age, you can discover new technologies, of which some lead you to… Read More »