Civilization III introduces two new new resource types, luxury resources and strategic resources, in addition to the bonus resources in Civilization II. Luxury resources are goods that improve the happiness of your cities.Strategic resources are needed to make certain military units (iron, for example, is needed to make the Swordsman or Roman Legion units). Bonus resources are resources like gold that simply produce extra food, commerce, or shields.Resources can be depleted, although it doesn’t happen often. You can trade any excess resource with other Civs.
There are 25 different resources in Civ3:
|Aluminum||0/2/0||Rocketry||Modern Armor, Radar Artillery, Cruise Missile, Aegis Cruiser, Jet Fighter, F-15, Stealth Fighter, Stealth Bomber, Tactical Nuke, ICBM|
|Horses||0/0/1||The Wheel||Chariot, War Chariot, Horseman, Mounted Warrior, Knight, Rider, Cavalry, Cossack|
|Iron||0/1/0||Iron Working||Pikeman, Swordsman, Legionary, Immortal, Knight, Samurai, Rider, Cannon, Privateer, Frigate, Man-O-War, Ironclad|
|Oil||0/1/2||Refining||Paratrooper, Mech Infantry, all tanks, Transport, Carrier, Submarine, Destroyer, Battleship, and all air units|
|Rubber||0/0/2||Replaceable Parts||Infantry, Paratrooper, Marines, Mech Infantry, all tanks, Helicopter|
|Uranium||0/2/3||Fission||Nuclear Sub, Aegis Cruiser, Tactical Nuke, ICBM|
|Saltpeter||0/0/1||Gunpowder||Musketman, Musketeer, Cavalry, Cossack, Cannon, Privateer, Frigate, Man-O-War|
Detailed info about resource related game concepts are available in the Civilization III Info Center.