Civilization III has 65 Units. While many of these are the same as they were in Civilization II, each of the game’s sixteen civilizations now has a special unit that fits in a particular era. When one of your special unit wins a combat against another Civ, a Golden Age will be triggered and will last 20 turns, during which time your cities enjoy increased production and trade. Golden Ages occur only once per game.
- Special Units (16)
- Ground Units (27)
- Air Units (9)
- Naval Units (13)
- Play the World Expansion Pack Units
- Conquests Expansion Units
Legend:
A/D/M: Attack/Defend/Move
B/R/F: Bombard/Range/Firing Rate
Special Units (16):
Unit Graphic |
Unit Name |
Nationality |
Replaces |
Cost |
A/D/M (B/R/F) |
Requirements |
![](/images/civ3/units/small_gif/civ3_legionary.gif) |
Legionary |
Roman |
Swordsman |
30 |
3/3/1 |
Iron |
![](/images/civ3/units/small_gif/civ3_hoplite.gif) |
Hoplite |
Greek |
Spearman |
20 |
1/3/1 |
– |
![](/images/civ3/units/small_gif/civ3_panzer.gif) |
Panzer |
German |
Tank |
100 |
16/8/3 |
Oil, Rubber |
![](/images/civ3/units/small_gif/civ3_rider.gif) |
Rider |
Chinese |
Knight |
70 |
4/3/3 |
Horses, Iron |
![](/images/civ3/units/small_gif/civ3_samurai.gif) |
Samurai |
Japanese |
Knight |
70 |
4/4/2 |
Iron |
![](/images/civ3/units/small_gif/civ3_war_elephant.gif) |
War Elephant |
Indian |
Knight |
70 |
4/3/2 |
– |
![](/images/civ3/units/small_gif/civ3_jaguar_warrior.gif) |
Jaguar Warrior |
Aztec |
Warrior |
10 |
1/1/2 |
– |
![](/images/civ3/units/small_gif/civ3_mounted_warrior.gif) |
Mounted Warrior |
Iroquois |
Horseman |
30 |
3/1/2 |
Horses |
![](/images/civ3/units/small_gif/civ3_war_chariot.gif) |
War Chariot |
Egyptian |
Chariot |
20 |
2/1/2 |
Horses |
![](/images/civ3/units/small_gif/civ3_bowman.gif) |
Bowman |
Babylonian |
Archer |
20 |
2/2/1 |
– |
![](/images/civ3/units/small_gif/civ3_cossack.gif) |
Cossack |
Russian |
Cavalry |
80 |
6/4/3 |
Horses, Saltpeter |
![](/images/civ3/units/small_gif/civ3_f15.gif) |
F15 |
American |
Jet Fighter |
100 |
8/4 (4/6/2) |
Oil, Aluminum |
![](/images/civ3/units/small_gif/civ3_musketeer.gif) |
Musketeer |
French |
Musket Man |
60 |
3/4/1 |
Saltpeter |
![](/images/civ3/units/small_gif/civ3_immortals.gif) |
Immortal |
Persian |
Swordsman |
30 |
4/2/1 |
Iron |
![](/images/civ3/units/small_gif/civ3_impi.gif) |
Impi |
Zulu |
Spearman |
20 |
1/2/2 |
– |
![](/images/civ3/units/small_gif/civ3_Man-O-War.gif) |
Man-o-War |
English |
Frigate |
60 |
3/2/4 (3/1/2) |
Iron, Saltpeter |
Ground Units: Foot (11)
Unit Graphic |
Unit Name |
Cost |
A/D/M |
Requirements |
![](/images/civ3/units/small_gif/civ3_warrior.gif) |
Warrior |
10 |
1/1/1 |
– |
![](/images/civ3/units/small_gif/civ3_spearman.gif) |
Spearman |
20 |
1/2/1 |
– |
![](/images/civ3/units/small_gif/civ3_pikeman.gif) |
Pikeman |
30 |
1/3/1 |
Iron |
![](/images/civ3/units/small_gif/civ3_archer.gif) |
Archer |
20 |
2/1/1 |
– |
![](/images/civ3/units/small_gif/civ3_longbowman.gif) |
Longbowman |
40 |
4/1/1/ |
– |
![](/images/civ3/units/small_gif/civ3_swordsman.gif) |
Swordsman |
30 |
3/2/1 |
Iron |
![](/images/civ3/units/small_gif/civ3_musketman.gif) |
Musket Man |
60 |
2/4/1 |
Saltpeter |
![](/images/civ3/units/small_gif/civ3_rifleman.gif) |
Rifleman |
80 |
4/6/1 |
– |
![](/images/civ3/units/small_gif/civ3_infantry.gif) |
Infantry |
90 |
6/10/1 |
Rubber |
![](/images/civ3/units/small_gif/civ3_paratrooper.gif) |
Paratrooper |
100 |
6/8/1 |
Oil, Rubber |
![](/images/civ3/units/small_gif/civ3_marines.gif) |
Marines |
100 |
8/6/1 |
Rubber |
Ground Units: Mounted or Vehicle (7)
Unit Graphic |
Unit Name |
Cost |
A/D/M |
Requirements |
![](/images/civ3/units/small_gif/civ3_mech_inf.gif) |
Mech Infantry |
110 |
12/18/2 |
Oil, Rubber |
![](/images/civ3/units/small_gif/civ3_chariot.gif) |
Chariot |
20 |
1/1/2 |
Horses |
![](/images/civ3/units/small_gif/civ3_horseman.gif) |
Horseman |
30 |
2/1/2 |
Horses |
![](/images/civ3/units/small_gif/civ3_knight.gif) |
Knight |
70 |
4/3/2 |
Horses, Iron |
![](/images/civ3/units/small_gif/civ3_cavalry.gif) |
Cavalry |
80 |
6/3/3 |
Horses, Saltpeter |
![](/images/civ3/units/small_gif/civ3_tank.gif) |
Tank |
100 |
16/8/2 |
Oil, Rubber |
![](/images/civ3/units/small_gif/civ3_moderm_tank.gif) |
Modern Armor |
120 |
24/16/3 |
Oil, Aluminum, Rubber |
Ground Units: Artillery (4)
All artillery units have 1 movement point.
Unit Graphic |
Unit Name |
Cost |
B/R/F |
Requirements |
![](/images/civ3/units/small_gif/civ3_catapult.gif) |
Catapult |
20 |
4/1/1 |
– |
![](/images/civ3/units/small_gif/civ3_cannon.gif) |
Cannon |
40 |
8/1/2 |
Iron, Saltpeter |
![](/images/civ3/units/small_gif/civ3_artillery.gif) |
Artillery |
80 |
12/2/2 |
– |
![](/images/civ3/units/small_gif/civ3_radar_artillery.gif) |
Radar Artillery |
120 |
16/2/2 |
Aluminum |
Ground Units: Non-Combat (5):
Unit Graphic |
Unit Name |
Cost |
A/D/M |
Population Cost |
![](/images/civ3/units/small_gif/civ3_settler.gif) |
Settler |
30 |
0/0/1 |
2 |
![](/images/civ3/units/small_gif/civ3_worker.gif) |
Worker |
10 |
0/0/1 |
1 |
![](/images/civ3/units/small_gif/civ3_scout.gif) |
Scout |
10 |
0/0/2 |
– |
![](/images/civ3/units/small_gif/civ3_explorer.gif) |
Explorer |
20 |
0/0/2 |
– |
![](/images/civ3/units/small_gif/civ3_great_leader.gif) |
Great Leader |
– |
0/0/3 |
– |
Air Units (9) :
Unit Graphic |
Unit Name |
Cost |
A/D |
B/R/F |
Carries |
Requirements |
![](/images/civ3/units/small_gif/civ3_fighter.gif) |
Fighter |
80 |
4/2 |
2/4/1 |
– |
Oil |
![](/images/civ3/units/small_gif/civ3_jetfighter.gif) |
Jet Fighter |
100 |
8/4 |
2/6/1 |
– |
Oil, Aluminum |
![](/images/civ3/units/small_gif/civ3_stealth_fighter.gif) |
Stealth Fighter |
120 |
0/0 |
4/6/2 |
– |
Oil, Aluminum |
![](/images/civ3/units/small_gif/civ3_bomber.gif) |
Bomber |
100 |
0/2 |
8/6/3 |
– |
Oil |
![](/images/civ3/units/small_gif/civ3_stealth_bomber.gif) |
Stealth Bomber |
240 |
0/0 |
8/8/3 |
– |
Oil, Aluminum |
![](/images/civ3/units/small_gif/civ3_helicopter.gif) |
Helicopter * |
80 |
0/2 |
– |
1 |
Oil, Rubber |
![](/images/civ3/units/small_gif/civ3_cruisemissle.gif) |
Cruise Missile |
60 |
0/0 |
16/2/3 |
– |
Aluminum |
![](/images/civ3/units/small_gif/civ3_tatical_nuke.gif) |
Tactical Nuke |
300 |
0/0 |
– |
– |
Aluminum, Uranium |
![](/images/civ3/units/small_gif/civ3_ICBM.gif) |
ICBM |
600 |
0/0 |
– |
– |
Aluminum, Uranium |
* Helicopter’s range is 4.
Naval Units (13) :
Unit Graphic |
Unit Name |
Cost |
A/D/M |
B/R/F |
Carries |
Requirements |
![](/images/civ3/units/small_gif/Civ3_galley.gif) |
Galley |
30 |
1/1/3 |
– |
2 |
– |
![](/images/civ3/units/small_gif/civ3_caravel.gif) |
Caravel |
40 |
1/2/3 |
– |
3 |
– |
![](/images/civ3/units/small_gif/civ3_galleon.gif) |
Galleon |
60 |
1/2/4 |
– |
4 |
– |
![](/images/civ3/units/small_gif/civ3_transport.gif) |
Transport |
100 |
1/4/5 |
– |
8 |
Oil |
![](/images/civ3/units/small_gif/civ3_privateer.gif) |
Privateer |
60 |
2/1/3 |
– |
– |
Iron, Saltpeter |
![](/images/civ3/units/small_gif/civ3_frigate.gif) |
Frigate |
60 |
2/2/4 |
2/1/2 |
– |
Iron, Saltpeter |
![](/images/civ3/units/small_gif/civ3_ironclad.gif) |
Ironclad |
80 |
4/4/4 |
4/1/2 |
– |
Coal, Iron |
![](/images/civ3/units/small_gif/civ3_sub.gif) |
Submarine |
100 |
8/4/3 |
– |
– |
Oil |
![](/images/civ3/units/small_gif/civ3_nuclear_sub.gif) |
Nuclear Sub. |
120 |
6/4/3 |
– |
1 |
Uranium |
![](/images/civ3/units/small_gif/civ3_destroyer.gif) |
Destroyer |
120 |
12/8/5 |
6/1/2 |
– |
Oil |
![](/images/civ3/units/small_gif/Civ3_aegis_cruiser.gif) |
AEGIS Cruiser |
160 |
12/10/5 |
4/2/2 |
– |
Aluminum, Uranium |
![](/images/civ3/units/small_gif/civ3_battleship.gif) |
Battleship |
200 |
18/12/5 |
8/2/2 |
– |
Oil |
![](/images/civ3/units/small_gif/civ3_carrier.gif) |
Carrier |
180 |
1/8/4 |
– |
4 |
Oil |
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