Wonders of the World are as important as ever. Civ3 has most of the Wonders in Civ2, plus several new ones. Some old wonders function in new ways.There is a brand new set of Wonders called "Small Wonders". While Great Wonders can be constructed only once in the world, Small Wonders can be built by every civilization. Another difference is that Great Wonders can be made obsolete by new technologies, Small Wonders cannot.
An interesting feature is Great Wonders are associated with one or more of the Civilization strengths. If the attributes of the Wonders you’ve completed match your Civ’s strengths, you will trigger a Golden Age.
There are 24 Great Wonders and 10 Small Wonders.
|Heroic Epic||200||4||A victorious army||Increases the likelihood of leaders appearing|
|Iron Works||300||2||Coal and iron in city radius||Doubles shield output of city|
|Forbidden Palace||300||3||8 cities on a standard map||Lowers corruptions as if it were a second capital|
|Military Academy||400||1||A victorious army||Can build armies in city without a leader|
|Pentagon||400||1||3 armies in the field||Armies can contain an extra unit|
|Wall Street||400||2||5 Banks||Earns 5% interest on treasury each turn (maximum of 50)|
|Intelligence Agency||400||1||Espionage||Allows espionage missions|
|Apollo Program||500||3||Space Flight||Allows spaceship construction|
|SDI Defense||500||1||5 SAM Batteries||75% chance of intercepting ICBM attacks|
|Battlefield Medicine||500||1||5 Hospitals||Units can heal in enemy territory|
Detailed info about Wonders of the World related game concepts are available in the Civilization III Info Center.