Civilization III: Play the World comes with lots of new units. Each of the eight new Civs has its own special unit. There are also 24 new ruler units for the regicide short game mode. Other new in-game units include a Princess unit for the Capture the Princess short game mode and two units that are available to all Civs: medieval infantry and guerilla.
In addition, there are dozens of new units from the unit packs. There are 17 units in the Medieval Japan unit pack, 12 units in the Pre-historic (Dinosaurs) unit pack, and 24 units in the World War II unit pack.
- Civ-Specific Units (8)
- Common Units (2)
- King Units (24)
- Princess Unit (1)
- Medieval Japan Unit Pack (17)
- Pre-historic Unit Pack (12)
- World War II Unit Pack (24)
The total number of new units in Play the World is 88!
B/R/F: Bombard/Range/Firing Rate
|Unit Graphic||Unit Name||Nationality||Replaces||Cost||A/D/M (B/R/F)||Requirements|
|Ansar Warrior||Arabs||Knight||60||4/2/3||Horses, Iron|
|NOTES: Conquistador treats all terrain as if it were a road. Keshik can cross mountains as if they were grasslands. Berserk can launch amphibious attacks on enemy units or structures.|
These units are available to all Civs. Swordsman can now upgrade to medieval infantry, then to Guerilla.
|Unit Graphic||Unit Name||Cost||A/D/M||Requirements|
In the new Regicide mode, your ruler is represented as a unit on the map. The objective is to capture the other king, thereby eliminating that player from the game. All king units can move two squares per turn and are only as strong as a Warrior in attack and defense.
|Unit Graphic||Unit Name||Nationality||A/D/M|
The Princess functions as the flag in the Capture the Princess short game mode.
|Unit Graphic||Unit Name||Cost||A/D/M|