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PCGamesN Investigates Civilization VI Modding

By | February 26, 2020

With the provoking title “Civilization VI modders are losing interest over its uncertain future”, PCGamesN’s Robert Zak reports on the state of modding for Civilization VI, with considerable contributions by CivFanatics forum participants and modders. The article examines the good and the bad of the current modding situation from great graphics capabilities to frustration at not knowing if the DLL source code will ever be released. Some discussion for the article occurred in this forum thread.

WillowBrook

PolyCast 357: Everything is OP

By | March 31, 2020

The three hundred-and-fifty-seventh episode of PolyCast, “Everything is OP“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ. Topics for this episode include:

Forum Talk
00h01m40s | Are Mountains OP?
00h33m57s | Most OP building – Walls
01h09m22s | Government Plaza Dilemma

PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.

CanusAlbinus

PolyCast 356: Working as Intended

By | March 25, 2020

The three hundred-and-fifty-sixth episode of PolyCast, “Working as Intended“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ. Topics for this episode include:

Senate
00h01m21s | Episode 354 Feedback
00h04m50s | Governors
01h01m35s | [Gathering Storm] Ottoman unique governor
01h06m30s | Victory conditions

PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.

Please bear with us, as PolyCast is undergoing a lot of transition at the moment, and (as you all know) the whole world is kind of in chaos right now. As such, a lot of episode postings have been delayed. We’re working to get back onto a regular schedule, including live broadcasts and prompt release of episodes on the website.

CanusAlbinus

PolyCast 355: Expansion Primer

By | March 21, 2020

The three hundred-and-fifty-fifth episode of PolyCast, “Expansion Primer“, features regular co-hosts Stephanie “Makahlua” and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following:

Senate
00h02m00s | Governments and Policies
00h37m45s | [R&F] Era Score, Golden Ages, and Dark Ages
01h01m25s | [GS] Disasters and Climate Change

PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.

Please bear with us, as PolyCast is undergoing a lot of transition at the moment, and (as you all know) the whole world is kind of in chaos right now. As such, a lot of episode postings have been delayed. We’re working to get back onto a regular schedule, including live broadcasts and prompt release of episodes on the website.

We should be back this morning (noon, eastern) for live recording of episode 357, and I am hoping to have 356 on the website by the end of the weekend.
Stay safe, stay healthy, and happy Civ-ing!

CanusAlbinus

PolyCast 354: The Third Primer

By | February 27, 2020

The three hundred-and-fifty-fourth episode of PolyCast, “The Third Primer“, features regular co-hosts Stephanie “Makahlua”, Philip “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following:

Senate
00h01m11s | Using Spies
00h37m55s | Navies and Naval Wars
00h59m38s | Air Forces and Airports

PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding. 

CanusAlbinus

Civ IV Hall of Fame updated

By | February 27, 2020

The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update.

Congratulations to @Noble Zarkon for the highest Firaxis score of the update with a Duel, Marathon, Noble, Domination game for 385,137 points.

@Noble Zarkon

was the most active player during this update, submitting 6 games.

Only 2 players were brave enough to take on Deity this update:

    @Anysense – 1495 BC, Tiny, Marathon, Deity, Domination game for 134,365 points.
    @fizbankovi – 1545 AD, Standard, Normal, Deity, Domination game for 200,269 points.

A number of players gained number one positions on harder difficulty levels:

A number of players gained a composite table High Score (i.e. Any Condition):

@Noble Zarkon

with a 1378 AD, Duel, Marathon, Noble, game for 385,137 points.

Civ IV HOF

Full Update Details
NobleZarkon

PolyCast 353: Back to Console School

By | February 13, 2020

The three hundred-and-fifty-third episode of PolyCast, “The Road Goes Ever On“, features regular co-hosts Stephanie “Makahlua”, Philip “TheMeInTeam”, and Jason “MegaBearsFan” Grade with guest co-host DanQ and discusses the following:

Senate
– 00h03m25s | Districts and their Discontents
– 00h28m30s | Technology and Civic Trees
– 00h42m26s | Wars and Loyalty
– 01h20m26s | Grievances and Warmonger Penalties

PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.

The next live recording is scheduled for February 22, 2020.

CanusAlbinus

Napoléon I – Released for Civ2 ToTPP

By | February 11, 2020

Tootall and Knighttime have released a new scenario for the Civ2 Test of Time Patch Project: Napoléon I. It is available for download at The Scenario League.

This scenario follows the campaigns of Napoleon from the War of the Third Coalition in 1805 through his eventual defeat in 1815. Can you do better than the brilliant strategist?

Napoléon I takes significant advantage of lua event scripting. Please see the video below for more details, or visit the scenario’s creation thread here. Note that this scenario requires the Civ2 Test of Time Patch Project to play.

JPetroski