ModCast Episode 79: “Ball of Twine and Duct Tape”

By | September 23, 2018

ModCast Holding. The seventy-ninth episode, and tenth season premiere, of ModCast entitled “Ball of Twine and Duct Tape“, is now netcasting. Lead co-host Rob “Rob (R8XFT)” Riley is joined by fellow regular co-hosts John “Neirai” den Otter and Lee “LeeS” Shipp with first-time guest ”p0kiehl” in this 45m09s outing.

The summary of topics is as follows:

02m19s | Miscellaneous
The state of modding with Civilization VI post Rise and Fall expansion pack as compared to CivV and its first expansion, Gods & Kings preceeds thanks and wishes for CivVI modding editing tools (11m38s).
16m37s | Modding Spotlight
Evolution and reflections on “Religion Expanded“, “Ancient Egyptian Pantheons” and “Vibrant Waters” amongst others for Civilization VI.
26m39s | Cartography Room
Works of Natural Wonders, notably “Sukritact’s Great Blue Hole” and “Terra Mirabilis” by Deliberator and Chimpan’G, highlights what it brings to CivVI and what there isn’t for CivV, followed by the constitution of “Sukritact’s Vercingetorix (Gaul)” civilization (36m07s).

ModCast is the first spin-off of the Civ strategy-centric PolyCast; fellow sibling TurnCast focuses on Civ multiplay.

DanQ

PolyCast Episode 319 Topics List

By | September 20, 2018

PolyCast This Saturday, September 22nd, 2018 is to see the seventeenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 319’s topics list is set as follows:

Open Mic
– Episode 318 Feedback
https://forums.civfanatics.com/threads/polycast-episode-318-the-point-of-no-return.636512

Forum Talk
– Darker Dark Ages (Civilization VI)
https://forums.civfanatics.com/threads/darker-dark-ages.631672
– Great Felons
https://forums.civfanatics.com/threads/great-felons.635080
– Your “Go-to” Civs
https://forums.civfanatics.com/threads/your-go-to-civs-civ-6.636276

Theatre
– Recent Civilization VI Gameplay Experiences

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 318: “The Point of No Return”

By | September 16, 2018

PolyCast Imminent. The three hundred-and-eighteenth episode of PolyCast, “The Point of No Return“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua” and Jason “MegaBearsFan” Grade with returning guests ”CanusAlbinus” and Jason “NewEarthRelic”. It carries a runtime of 59m59s.

The summary of topics is as follows:

01m34s | News
Soon to play on the Nintendo Switch is Civilization VI, though the announcement appears to have been premature.
08m47s | Forum Talk
Using the Shift-and-Enter key combination to bank CivVI production, science and culture is questioned for strategy and suitability; then, the purpose and process of the various district projects (1/2/3/4/5/6/7/8) in the game (18m04s) and what effects to give to Future Technology and Civics (24m06s).
34m36s | Senate
In light of the Loyalty mechanic used in the Rise and Fall expansion pack for Civilization VI, what is the present status of an Archer rush.
45m21s | Miscellaneous
A call that more games like CivVI are “need”ed on the iPad.

Intro/Outro | Assorted
Sky water and port access.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

TurnCast Episode 100: “Make That Noise”

By | September 9, 2018

TurnCast Does a body good. Regular players Daniel “DanQ” Quick, ”Makahlua”, Steve “WarningU2” Warner and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the milestone one hundredth episode of TurnCast (TC). Entitled “Make That Noise“, it carries a runtime is 09m59s. Snippets include but are not limited to good nothing, write message, you too, get out and life choice.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; fellow sibling ModCast focusing on Civ modding was the first.

DanQ

PolyCast Episode 318 Topics List

By | September 6, 2018

PolyCast This Saturday, September 8th, 2018 is to see the sixteenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 318’s topics list is set as follows:

News
Civilization VI Coming to Nintendo Switch Announced, Then Removed
https://forums.civfanatics.com/threads/civilization-vi-coming-to-nintendo-switch-november-16.636167

Forum Talk
– Shift-Enter to “Bank” Production, Science and Culture
https://forums.civfanatics.com/threads/shift-enter-allows-you-to-bank-production-science-and-culture.635057
(https://forums.civfanatics.com/threads/1-0-0-220-gameplay-bug-unlimited-production-overflow-stacks-while-skipping-turns.629872)
– Profiling CivVI District Projects
http://civilization.wikia.com/wiki/Campus_Research_Grants_(Civ6)
http://civilization.wikia.com/wiki/Commercial_Hub_Investment_(Civ6)
http://civilization.wikia.com/wiki/Bread_and_Circuses_(Civ6)
http://civilization.wikia.com/wiki/Encampment_Training_(Civ6)
http://civilization.wikia.com/wiki/Harbor_Shipping_(Civ6)
http://civilization.wikia.com/wiki/Holy_Site_Prayers_(Civ6)
http://civilization.wikia.com/wiki/Industrial_Zone_Projects_(Civ6)
http://civilization.wikia.com/wiki/Theater_Square_Performances_(Civ6)
– On Future Technology Effects
https://forums.civfanatics.com/threads/future-tech-and-future-civ.628031

Senate
– Is Archer Rush Still Viable?
https://forums.civfanatics.com/threads/is-archer-rush-still-viable.635503

Miscellaneous
– More Games Like CivVI “Need”ed on iPad
https://appleinsider.com/articles/18/08/22/hands-on-there-need-to-be-more-games-like-civilization-vi-on-ipad

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Civilization Players Leagues Update!

By | September 3, 2018

The summer has been a busy time for everyone.  And we at CivPlayers have a couple updates between playing many many MP games!

We have Version 6 of the Better Balance Game Mod released Sept 2, 18  you can download or just have a read of the latest changes to this great mod here.  https://steamcommunity.com/sharedfiles/filedetails/?id=1368312893

Or discuss the mod in our discord channel, https://discord.gg/MfEM8nJ

We also have the Sept CPL Challenge Save up, this month it is a Russia Culture Victory challenge!  https://discord.gg/MzWe6Sp

And of course we invite anyone interested in playing the best multiplayer games to come visit Civplayers Discord and see what the excitement is all about  https://discord.gg/ubwTNdd

 

CanuckSoldier

PolyCast Episode 317: “The Letters ‘F’ and ‘O'”

By | September 2, 2018

PolyCast Select combinations. The three hundred-and-seventeenth episode of PolyCast, “The Letters ‘F’ and ‘O’“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with first-time guest Brian “Mr. Shadows”. It carries a runtime of 59m59s.

The summary of topics is as follows:

02m35s | Forum Talk
Wondering why Irrigation technology in Civilization VI is an underwhelming dead-end, one’s typical ratio of Barracks to Stables in Encampment districts (10m03s), identifying the shortcomings of the game’s map and whether to bring back Corporations, Vassal States — if so, how — while adding the idea of Trade Nodes in the process (29m21s; recorded for Episode 310).
43m53s | Theatre
A religious strategy for CivVI Poland is first up, followed by revising a strategy for the game full-stop stemming from a difference in combat mechanics found in Civilization V (45m39s).
49m02s | Miscellaneous
A notable eight jobs now available at Civ developer Firaxis Games seem to jive with its owner, publisher 2K Games, looking to add a new series to its property’s gaming line-up (53m27s).

Intro/Outro | Assorted
Silhouette counting and grammatical instruction.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Civ IV Hall of Fame updated

By | August 29, 2018

The Civilization IV Hall of Fame has been updated – 21 games were accepted since the previous update.

Congratulations to @WastinTime for the highest Firaxis score of the update with a Huge, Marathon, Deity, Domination game for 582,668 points.

@WastinTime was the most active player during this update, submitting 6 games.

Only 2 players were brave enough to take on Deity this update:

    @fizbankovi – 1808 AD, Standard, Normal, Deity, Domination game for 178,126 points.
    @WastinTime – 1270 BC, Huge, Marathon, Deity, Domination game for 582,668 points.

A number of players gained number one positions on harder difficulty levels:

@WastinTime with a 1270 BC, Huge, Marathon, Deity, Domination game for 582,668 points.

@Fractal Spiral with a 1500 AD, Huge, Normal, Immortal, Diplomatic game for 26,990 points.
@Fractal Spiral with a 1450 AD, Large, Normal, Immortal, Diplomatic game for 30,090 points.

A number of players gained a composite table High Score (i.e. Any Condition):

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

NobleZarkon