PolyCast Episode 322 Topics List

By | October 18, 2018

PolyCast This Saturday, October 20th, 2018 is to see the ninteenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 322’s topics list is set as follows:

Forum Talk
– Difficulty (Civilization VI)
https://forums.civfanatics.com/threads/difficulty.637053
– Strategic Resources “Woefully Lacking”
https://forums.civfanatics.com/threads/strategic-resources-woefully-lacking.637325
– The Capital (Buff the Palace!)
https://forums.civfanatics.com/threads/the-capital-buff-the-palace.637492
– “Better Off” Without Battering Rams?
https://forums.civfanatics.com/threads/would-life-be-better-without-battering-rams.637173

Research Lab
– An Idea for Agendas
https://forums.civfanatics.com/threads/an-idea-for-agendas.636466

Theatre
– Recent Civilization VI Gameplay Experiences

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 320: “Random Other Stuff”

By | October 14, 2018

PolyCast Mishmash. The three hundred-and-twentieth episode of PolyCast, “Random Other Stuff“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with first-time guest Laura “WillowBrook”. It carries a runtime of 59m59s.

The summary of topics is as follows:

02m34s | Forum Talk
Taking in the suggestion that only building Warriors is the way to go at the outset of a Civilization VI game, responding to the assertion that Appeal is “irrelevant” (11m03s) and pushing back on how Unique Improvements are destroyed upon capture (17m20s); then, proposing a meshing of Era Score, Alliances and shared victories (24m33s; recorded for Episode 308) and dozens of pages and tens of thousands of pageviews later: ”all quiet” on the Civ front… or is it? (28m30s)
30m21s | Theatre
Past peaceful expansion for present conquest and declaring war on one’s self in an Emergency clash?
41m50s | Open Mic
Asks “etsharry” during of the show: “[do] you guys mind[,] and I think I heard before you do[,] if there was even more micro/speed required in Civ to be a good player” (recorded for Episode 319).
46m00s | News
First the iPad, and now the iPhone: Civilization VI arrives on the cellular mobile platform.

Intro/Outro | Assorted
Breaking the ice and cause for hesitation.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Sample PolyCast (Civ Strategy Podcast) with “Promo 29”

By | October 10, 2018

PolyCast Regular co-hosts Daniel “DanQ” Quick, ”Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade discuss Civilization strategy on PolyCast, a bi-weekly podcast. The first episode sampler from its twelfth season is now available for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s.

Recording live before a listening audience every other Saturday throughout the year, PolyCast is an every-other-week audio production in an ongoing effort to give the Civilization community an interactive voice on game strategy; its Season 11 Blooper Reel is to be released on January 6th. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

TurnCast Episode 101: “Always A Trap”

By | October 7, 2018

TurnCast Default circumstance. Regular players Daniel “DanQ” Quick, ”Makahlua”, Steve “WarningU2” Warner and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the milestone one hundredth episode of TurnCast (TC). Entitled “Always A Trap“, it carries a runtime is 09m59s. Snippets include but are not limited to like bread, to spite, big question, much better and all even.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; fellow sibling ModCast focusing on Civ modding was the first.

DanQ

Civilization Players Leagues Update!

By | October 5, 2018

OK everyone is back at work and school, and the Fall has been a busy time in multiplayer. And we at CivPlayers have a couple updates between playing many many MP games!

We have Version 7 of the Better Balance Game Mod released Oct 2, 18  you can download or just have a read of the latest changes to this great mod here.  https://steamcommunity.com/sharedfiles/filedetails/?id=1368312893

Or discuss the mod in our discord channel, https://discord.gg/MfEM8nJ

We also have the Oct CPL Challenge Save up, this month it is a Scotland Science Victory challenge!  https://discord.gg/MzWe6Sp

And best of all the Clan Championship Cup, with 6 top Clans competing in 3 days of exciting matches is 26-28 Oct, you can come to our Discord and chat and watch all the streamed games on our Youtube live https://www.youtube.com/c/CivPlayersLeagues/live

Or on our Twitch https://www.twitch.tv/civplayers

And of course we invite anyone interested in playing the best multiplayer games to come visit Civplayers Discord and see what the excitement is all about  https://discord.gg/ubwTNdd

CanuckSoldier

PolyCast Episode 320 Topics List

By | October 4, 2018

PolyCast This Saturday, October 06th, 2018 is to see the eighteenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 320’s topics list is set as follows:

Forum Talk
– “Better to Just Build Warriors” in Civilization VI
https://forums.civfanatics.com/threads/seems-like-its-better-just-to-build-warriors.637007
– Appeal is Irrelevant
https://forums.civfanatics.com/threads/appeal-is-irrelevant.636964
– Unique Improvements Disappearing Upon Conquest
https://forums.civfanatics.com/threads/unique-improvements-disappearing-upon-conquest.636381
– “All Quiet on the Civ Front”
https://forums.civfanatics.com/threads/all-quiet-on-the-civ-front.633171

Theatre
– Recent Civilization VI Gameplay Experiences

Intro/Outro
CivVI Now On iPhone
https://www.engadget.com/2018/10/04/civilization-vi-iphone-release
(https://forums.civfanatics.com/threads/civ6-now-on-iphone7-and-later.637073)

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 319: “What the Heck”

By | September 30, 2018

PolyCast There’s no singular response to that. The three hundred-and-nineteenth episode of PolyCast, “What the Heck“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua” and Jason “MegaBearsFan” Grade with returning guest Steve “WarningU2” Warner and first-time guest ”Scarmanga”. It carries a runtime of 59m59s.

The summary of topics is as follows:

03m52s | Open Mic
Feedback on show content, and a particular regular co-host, in response to the show’s three-hundred-and-eighteenth episode.
12m32s | Forum Talk
A call for Civilization VI Dark Ages that meaningful, measured impact on game outcomes and how the use of a Great Felon Great Person pool, or equivalent mechanism, could make managing growing and disperate populations impactful (26m37s).
39m21s | Research Lab
Incorporating regions into Civ could make for an improved capacity of gameplay choices (recorded for Episode 306).

Intro/Outro | Assorted
Stating purpose and aging gracefully.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

ModCast Episode 79: “Ball of Twine and Duct Tape”

By | September 23, 2018

ModCast Holding. The seventy-ninth episode, and tenth season premiere, of ModCast entitled “Ball of Twine and Duct Tape“, is now netcasting. Lead co-host Rob “Rob (R8XFT)” Riley is joined by fellow regular co-hosts John “Neirai” den Otter and Lee “LeeS” Shipp with first-time guest ”p0kiehl” in this 45m09s outing.

The summary of topics is as follows:

02m19s | Miscellaneous
The state of modding with Civilization VI post Rise and Fall expansion pack as compared to CivV and its first expansion, Gods & Kings preceeds thanks and wishes for CivVI modding editing tools (11m38s).
16m37s | Modding Spotlight
Evolution and reflections on “Religion Expanded“, “Ancient Egyptian Pantheons” and “Vibrant Waters” amongst others for Civilization VI.
26m39s | Cartography Room
Works of Natural Wonders, notably “Sukritact’s Great Blue Hole” and “Terra Mirabilis” by Deliberator and Chimpan’G, highlights what it brings to CivVI and what there isn’t for CivV, followed by the constitution of “Sukritact’s Vercingetorix (Gaul)” civilization (36m07s).

ModCast is the first spin-off of the Civ strategy-centric PolyCast; fellow sibling TurnCast focuses on Civ multiplay.

DanQ