PolyCast Episode 314 Topics List

By | July 27, 2018

PolyCast This Saturday, July 28th, 2018 is to see the fifteenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 314’s topics list is set as follows:

News
– Goodbye Red Shell, Hello Cross-Platform Multiplayer
https://steamcommunity.com/games/289070/announcements/detail/1671283521939809101
(https://forums.civfanatics.com/threads/civ-vi-patch-red-shell-removed-and-cross-platform-pc-mac-added.634621)

Senate
Civilization VI Gameplay Guide with Multiplayer “Focus” (Governments, Districts)
https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261

Research Lab
– “After Rise & Fall” Suggestions Series (Parts 4 and 5)
https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments
https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and

Forum Talk
– Irrigation Is “Really Bad”
https://forums.civfanatics.com/threads/irrigation-is-pretty-bad-i-think.634715

Miscellaneous
– New Game from Civ Developer to be Neither Civ or XCOM
https://www.gamesindustry.biz/articles/2018-07-23-2ks-light-slate-belies-bigger-ambitions

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 313: “Appreciate the Gumption”

By | July 22, 2018

PolyCast A go-getter. The three hundred-and-thirteenth episode of PolyCast, “CAppreciate the Gumption“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua” and Jason “MegaBearsFan” Grade with returning guests ”CanusAlbinus” and Brian “Drusain”. It carries a runtime of 59m59s.

The summary of topics is as follows:

03m03s | Senate
The ‘Governors’, ‘Espionage’ and ‘Units’ in the second look of multiplay for Civilization VI.
30m56s | Forum Talk
A change to Catapult unit classification towards improving the Artificial Intelligence’s efforts to capture cities, a hypothetical approach to not chop wood makes way for practical measures to lessen its overabundance, leaving tribal villages untouched (48m53s; recorded for Episode 305) and delaying era progress (54m54s; recorded for Episode 306).

Intro/Outro | Assorted
Peace objection and plan fencing.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Civilization Players Leagues Update

By | July 21, 2018

With the recent Firaxis patch that finally gives us cross platform multiplayer, we at CivPplayers would like to finally welcome all the MAC players to the vibrant MP community.  Please feel free to join us at our Discord Server, and jump into the many games running 24/7.  CivPlayers Discord

Also our Mod Team has delivered a major update to our Better Balance Mod on July 12th.  If you have not had a look at this great Mod, I encourage you to do so, and comment in the Steam Works page.

Better Balance Mod

CanuckSoldier

PolyCast Episode 312: “Not Just a Lame Clip Show XIV”

By | July 15, 2018

PolyCast Much fun in the summertime. The three-hundred-and-twelfth episode of Civilization strategy podcast PolyCast, “Not Just a Lame Clip Show XIV“, features regular co-hosts Daniel “DanQ” Quick, ”Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with five guest co-hosts in the twenty-fourth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

00m37s | Forum Talk
On the four new global units the Civilization VI expansion Rise and Fall introduced (recorded for Episode 301), what the game’s most versatile civilization is (12m46s; recorded for Episode 306) and a call to rethink how border expansion works (26m43s; recorded for Episode 309).
40m40s | Senate
The ‘Settings’, ‘Basics’ and and ‘General Goals’ in the first look of multiplay for CivVI (recorded for Episode 311).

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay. Episode 313 of PolyCast, the show’s latest recorded outing in 2018, is to be published on July 22nd.

DanQ

PolyCast Episode 313 Topics List

By | July 12, 2018

PolyCast This Saturday, June 30th, 2018 is to see the foureenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 313’s topics list is set as follows:

Senate
Civilization VI Gameplay Guide with Multiplayer “Focus” (Governors, Governments, Units, Districts, Espionage)
https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261

Forum Talk
– Artificial Intelligence (AI): Move to Make “Twice as Good” at Capturing Cities
https://forums.civfanatics.com/threads/ai-would-be-twice-as-good-at-conquering-if-they-changed-catapults-to-support.633509
– How Would Your Gameplay Change Without Chopping?
https://forums.civfanatics.com/threads/how-would-your-game-play-without-chopping.633528
Civ Survey Emailed
https://forums.civfanatics.com/threads/civilization-survey-in-my-email.634191

Research Lab
– “After Rise & Fall” Suggestions Series (Parts 4 and 5)
https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments
https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and

Intro/Outro
Civ Steam 2018-to-Date Chart Toppings
https://store.steampowered.com/2018_so_far

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Civ IV Hall of Fame Updated

By | July 11, 2018

The Civilization IV Hall of Fame has been updated – 14 games were accepted since the previous update.

Congratulations to @Rospokadu for the highest Firaxis score of the update with a Huge, Marathon, Emperor, Domination game for 253,422 points.

@Lazybones was the most active player during this update, submitting 5 games.

Only one player was brave enough to take on Deity this update:

    @fizbankovi – 1814 AD, Standard, Normal, Deity, Cultural game for 41,398 points.

A number of players gained a composite table High Score (i.e. Any Condition):
@Lazybones with a 1160 AD, Huge, Quick, Noble, game for 174,080 points.
@Lazybones with a 1720 AD, Large, Quick, Noble, game for 134,535 points.

@Lazybones with a 840 AD, Large, Quick, Warlord, game for 120,561 points.

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

NobleZarkon

PolyCast Episode 311: “Compound Interest”

By | July 8, 2018

PolyCast Collect it all. The three hundred-and-eleventh episode of PolyCast, “Compound Interest“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with returning guest ”Sedwick”. It carries a runtime of 59m59s.

The summary of topics is as follows:

02m05s | Research Lab
The first in a two-part look at a series of suggestions on what should come Civilization VI‘s way on the heels of its Rise and Fall expansion: Resources and Energy, Envoys and Diplomacy and City Works.

Intro/Outro | Assorted
Careful preparation for precise execution and today’s forecast.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

HOF Civ5 Update

By | July 6, 2018

The Civilization V Hall of Fame has been updated. 33 games were accepted since the previous update.

Congratulations to sexten for the highest Firaxis score of the update with a Settler, Culture, Marathon, Large, Highlands, Shoshone (Pocatello) [BNW] game for 26331 points.

adityavs was the most active player during this update, submitting 10 games.

No players were brave enough to take on Deity this update.

Gauntlet Results:
G-Major XC – Culture, Deity, Standard, Ice Age, Standard, Any Leader
No takers

G-Minor CXLXIX – Culture, Chieftain, Standard, Ice Age, Standard, Russia (Catherine)
1st JoeSham – 100 BC T-111
2nd tagger2013 – 960 AD T-158
3rd aafritz17 – 1080 AD T-168

** New Gauntlets Starting **
G-Major XCI – Domination, Emperor, Standard, Inland Sea, Epic, Japan (Oda Nobunaga)
G-Minor CXLXX – Diplomacy, Prince, Standard, Fractal, Standard, Babylon (Nebuchadnezzar II)

>> Civ V HOF
>> Discussion Thread

Denniz