Coming into focus. Regular players Daniel “DanQ” Quick, ”Makahlua”, Steve “WarningU2” Warner and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the ninety-fifth episode of TurnCast (TC). Entitled “Background Fuzz“, it carries a runtime is 09m59s. Snippets include but are not limited to invite self, crap start, pinning self, aggressive declaration and appreciate emphasis.
This Saturday, May 05th, 2018 is to see the ninth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 307’s topics list is set as follows:
– Are Coastal Cities Actually Less Defensible? (Civilization VI: Rise & Fall)
– Reveal Military Emergency Target Cities
– Perpetual Loyalty Loop
– Proposal for New Victory Conditions
– CivVI “18 Months Later”
– Downloadable Content (DLC) Model “Hurting” 2K/Firaxis
– Spring 2018 Update… Update?
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.
Over to you. The three hundred-and-sixth episode of PolyCast, “Up To Interpretation“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with returning guest Michael “UberMarklar” Bryant. It carries a runtime of 59m59s.
The summary of topics is as follows:
– 02m34s | News
The “Spring 2018 Developer Update” for Civilization: Rise and Fall arrived, but not the patch it highlights… not yet.
– 26m25s | Open Mic
For all the conversation about one topic on Episode 305, the bit on another is what takes centre stage.
– 33m03s | Forum Talk
Getting to the bottom of inconsistent, even conflicting, trading practices by CivVI: R&F‘s Artificial Intelligence (AI) and dealing with getting war declared on you by an ally (44m26s) lead, understanding joint attacks from AI for divergent or even no discernible reason follows (46m59s).
– Intro/Outro | Assorted
Herding sheeple and coffee dunking.
PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.
The Civilization IV Hall of Fame has been updated – 21 games were accepted since the previous update.
Congratulations to @Anysense for the highest Firaxis score of the update with a Standard, Normal, Deity, Space Colony game for 440,691 points.
@Sun Tzu Wu was the most active player during this update, submitting 5 games.
Only 5 players were brave enough to take on Deity this update:
@Anysense – 1490 AD, Standard, Normal, Deity, Space Colony game for 440,691 points.
@Anysense – 1710 AD, Standard, Normal, Deity, Space Colony game for 164,965 points.
@Dhoomstriker – 970 AD, Duel, Epic, Deity, Diplomatic game for 250,818 points.
@fizbankovi – 1930 AD, Standard, Normal, Deity, Domination game for 57,563 points.
@Noble Zarkon – 3040 BC, Duel, Marathon, Deity, Conquest game for 54,839 points.
@Sun Tzu Wu – 2480 BC, Duel, Marathon, Deity, Domination game for 60,549 points.
@Sun Tzu Wu – 1970 BC, Duel, Marathon, Deity, Domination game for 105,933 points.
@Sun Tzu Wu – 2360 BC, Duel, Marathon, Deity, Domination game for 110,511 points.
@Sun Tzu Wu – 2080 BC, Duel, Marathon, Deity, Domination game for 71,342 points.
@Sun Tzu Wu – 2310 BC, Duel, Marathon, Deity, Domination game for 123,464 points.
A number of players gained number one positions on harder difficulty levels:
@Anysense with a 1490 AD, Standard, Normal, Deity, Space Colony game for 440,691 points.
@Dhoomstriker with a 970 AD, Duel, Epic, Deity, Diplomatic game for 250,818 points.
@Fractal Spiral with a 1250 AD, Small, Epic, Emperor, Diplomatic game for 34,920 points.
A number of players gained a composite table High Score (i.e. Any Condition):
All coming together. The seventy-sixth episode, and tenth season premiere, of ModCast entitled “Fall Into Place“, is now netcasting. Lead co-host Rob “Rob (R8XFT)” Riley is joined by fellow regluar co-hosts John “Neirai” den Otter and Lee “LeeS” Shipp in this 40m32s outing.
The summary of topics is as follows:
– 06m15s | Modder’s Spotlight
The three regular panelists present give updates on their latest Civilization VI-based projects: first, ”Neirai” followed by LeeS (13m18s), then ”Rob (R8XFT)” (26m02s).
– 33m03s | Miscellaneous
What things each panelist would like to have to help them modify CivVI.
– Civilization VI: Rise and Fall “Spring 2018 Developer Update”
– Unfair Trading: What Is This Madness?
– AI Double Attacks [(CivVI: R&F)]
– Missed Opportunity: Inflicting Negative Era Score
– What Is The Most Versatile Civilization?
– How “Regions” Could Add a Lot to the Civ Franchise
– Episode 305 Feedback
This past Friday, April 13th at 9 PM EST was the 26th CivPlayers League Podcast. Here’s what we talked about in the past week!
Co-Hosts TheMysteriousX and KingLewie, and guest Co-Host Hannah bring you this weeks topics.
• This week TheMysteriousX leads the Podcast into our new format, still with KingLewie holding down the fort.
• The ADCP is still ongoing and the panel covers the current standings and competition.
• We are still learning the in’s and out’s of Rise and Fall 2 month’s later and the panel discusses many of the changes and how they effect MP games we love to play!
• Be sure to be active in chat! We do watch and are happy to answer your questions!
• Do you have ideas you’d like to see brought up on the podcast? Make sure to post your thoughts and suggestions in the comment section!
CivPlayers Podcasts are recorded live on TheMysteriousX’s Twitch Live every Friday at 9pm EST https://www.twitch.tv/themysteryx
Watch this Episode here https://www.youtube.com/watch?v=8j6Iw4-ysf8
You can watch all Podcasts as well as other CivPlayers events at our YouTube page CivPlayers Youtube Channel