Civilization II: Scenario Hall of Fame: 1998



Kevin Gilbert’s Website and Star Trek Modpack with several scenarios still
reigns supreme even after all this time. Yes, it is true that the graphics
are now more improved in many new scenarios, but you must consider that in
1998, it was Kevin’s idea and graphics that launched most of the Star Trek
scenario craze for Civilization anyway. Also, it is the approach to using
the units and the selection of which ones thought to create the Star Trek
environment that has set a standard for way many Star Trek scenarios. This
contribution as set in motion a wonderful beginning of some of the best scenarios
I’ve ever played. Kevin Gilbert’s Star Trek mods, and
website are highly


Visit Keven Gilbert’s Star Trek Civilization website at: Send
your thanks and appreciation to:



The Holy Wars scenario by David Morovan is a must-have scenario. It features
numerous graphics changes, new units, tech tree, icons, terrains, and just
about the kitchen sink. The Holy Wars scenario is explicitely accurate and
entails an interactive events file that guides the player through the beginning
of their crusade. As a designer, Morovan then allows the player their
own opportunity to rewrite history by knowing when to stop events. I would
also like to commend the map as being straight forward and sensible because
the scenario is objectively scored. More than just a well-orchestrated scenario,
Holy Wars is an excellent play. Civfanatics applauds David Morovan for his
fine creation.


Please send your thanks and appreciation to David Morovan via email:



We have all played the Roman scenario from Microprose and said that it needed
something. I think it needed Michael Jeszenka. One of the best scenarios
I’ve ever played, and it’s just what the doctor ordered. The Roman Empire
Scenario  by Jeszenka is a tribute to the abilities of a great
scenario designer. Jeszenka uses a sensible maps and a unique “play
only Romans” approach to the game. It is set up to begin in Gaul with Julius
Caesar’s campaign and you get to take it from there. There is nothing like
a good Roman scenario, except for the addition of many good graphics, terrains,
and units that Jeszenka gladly delivers to us in 1998. The fact that the
point of the scenario is to challenge the player to recreate the history
of Rome is an enormous goal to motivate a player to participate in.
However, the events of the scenario do just that. Also, Jeszenka is the
outstanding author of two other favorite scenarios of mine: Second Reich
and Third Reich (1999). Hats off to a veteran designer, who really knows
his stuff.


Please take the time to thank Michael Jeszenka and state your appreciation
at: Visit Michael
Jeszenka’s Website at:



I would like to give a warm welcom to the long awaited nomination of
Pauli Paananen. Folks, the TRAKORIA – the Rise of the Clavian Empire Scenario
v2.0 is one of the best Fantasy scenarios around. Just about every aspect
of the game has been modified and modeled after a popular Swedish Fantasy
story. But I would like to commend the author on the immense quality and
completeness of artwork that is featured throughout the scenario. There also
needs to be substantial recognition for the Paananen’s use of sounds. This
is probably one of the first Fantasy scenarios to rely so heavily on sounds
for its atmosphere and the author’s use of these sounds have set a precedent
for other scenarios. I wanted to express that it is without a doubt that
anyone playing this scenario will be impressed, and the Trakoria scenario
is supported by an excellent website. Moreover, there is an online manual
Special thanks to a dedicated designer!


Please send your comments and appreciation for making this scenario to: Visit the Trakoria
Website at:



By 1998, you would probably have expected most designers to have bought the
Conflicts in Civilization Scenarios CD or the Fantastic Worlds CD to make
a scenario. But not Leon Marrick. He outright said no to events and created
a scenario. Most notably, Marrick orchestrates a large volume of details
together with the historical account of Arabia in 1902 and blends it together
in one of the best middle-east scenarios ever: Arabia Awakes, v1.0. In the
author’s own words,”From the beginning, I went for fast, fluid, attack-oriented
warfare in a colorful cultural background. Whenever a more sophisticated
analysis threatened to disrupt game ‘feel’, I threw it out…I threw in a
bit of economic development to balance matters out, erected a system of political
and diplomatic relations, gave each power a very different starting situation
and/or national goals…” Marrick successfully built a very military scenario
about the most unlikely of campaigns one would expect and made it fun to
play all nations. Civfanatics recognizes the excellent contribution and ideas
of such a creative author!


Be sure to send your thanks and appreciation to Leon Marrick via email:



Obviously, I can’t pick everyone myself. There are a lot of players out there
that have their own ideas about who should be in this Hall of Fame. We need
to work together to make sure that everyone gets a fair shake. Send
me your candidates AND state their
contribution, reason or justification that qualifies them for the Hall of
Fame. Contributions to the hall of fame are always welcomed. Scenarios and
Modpacks do not need to be in English to be considered, but emails for
nominations have to be. Be advised, I will play their modpack, scenario or
creation just because I want to.


Be sure to send the link to their website
if they have one!

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