Acquisition flexible. The two-hundred-and-seventy-third episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode273]Moving Target[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url]. It carries a runtime of 59m59s.
The summary of topics is as follows:
– [i]02m57s[/i] | [b]News[/b]
The [url=https://blog.aspyr.com/2017/01/09/sid-meiers-civilization-vi-coming-soon-linux]confirmation[/url] [url=https://www.facebook.com/civ/posts/10154758161740359]announcement[/url] of [i]Civliization VI[/i] to come to Linux and what’s now aligned and still not following the [url=https://blog.aspyr.com/2017/01/11/civilization-vi-winter-update-live-mac-steam-someone-say-dlc]release[/url] [url=https://www.facebook.com/civ/posts/10154764168805359]the[/url] “Winter 2016” patch for the game on the Mac (06m26s).
– [i]08m36s[/i] | [b]Open Mic[/b]
Taking in [url=https://www.civfanatics.com/2016/12/24/polycast-2016-christmas-special-we-wish-you-a-merry-civmas/#comments]more feedback[/url] from the show’s 2016 Christmas Special, the gambit of comments in response to its Listener Feedback Survey for the same year (26m09s) and the [url=https://forums.civfanatics.com/threads/input-requested-for-polycast-christmas-special-2016.606772/#post-14590881]first suggestion[/url] for the former not covered on it: the optimum use of [i]CivVI[/i] districts (39m46s).
– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Be [url=https://www.facebook.com/civ/posts/10154789363950359]happy[/url] not contrary, liquid corollary and what, and how, to anticipate future game content.
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.