PolyCast Episode 278 Topics List

By | March 30, 2017

This Saturday, April 01st, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]seventh recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+278+Recording&iso=20170401T12&p1=188&ah=2]timezone converter[/url]), Episode 278’s topics list is set as follows:

[b]News[/b]
– ‘Spring 2017’ [i]CivVI[/i] Update Arrives
http://steamcommunity.com/games/289070/announcements/detail/562228356582160952
(https://forums.civfanatics.com/threads/spring-2017-patch-notes.612947)
– New [i]Civilization VI[/i] Civs Have Arrived: Macedon and Persia

[b]Senate[/b]
– On [i]Civilization VI[/i] Buildings
http://civilization.wikia.com/wiki/Buildings_(Civ6)
– Using [i]CivVI[/i] Promotions
http://civilization.wikia.com/wiki/Promotions_(Civ6)

[b]Open Mic[/b]
– Re: Episode 276 and Obsolete Units in [i]CivVI[/i]

[b]Miscellaneous[/b]
– Notes from “Absolutely No Pressure” Developer Talk on [i]Civilization VI[/i]
http://gdcvault.com/play/1024421/Absolutely-No-Pressure-Continuing-a
https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#
(https://forums.civfanatics.com/threads/notes-from-ed-beachs-civ-vi-talk-at-gdc.611383)
(http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi)

[b]Intro/Outro[/b]
– 1000 Clues You’ve Played Too Much [i]CivVI[/i]
https://forums.civfanatics.com/threads/1000-clues-you-played-too-much-civ-vi.599926

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.