PolyCast Episode 289 Topics List

By | August 31, 2017

This Saturday, September 2nd, 2017 is to see the seventeenth recording of Civilization strategy podcast PolyCast‘s eleventh season. Beginning at 12PM ET North America (timezone converter), Episode 289’s topics list is set as follows:

Forum Talk
– Strategic Value to Naval Melee Units? (Civilization VI)
https://forums.civfanatics.com/threads/is-there-any-strategic-value-to-naval-melee-units.615596
– Time to Stop Requiring Units to Need Resources
https://forums.civfanatics.com/threads/its-time-to-stop-requiring-units-to-need-resources.621781
– Make Tall Valid, Pop Matter: Increase Science/Culture Per Population
https://forums.civfanatics.com/threads/make-tall-valid-make-pop-matter-increase-science-culture-per-population.621124
– Rate Great Engineers
https://civ6.gamepedia.com/Great_Engineer
– Rate Great Generals
https://civ6.gamepedia.com/Great_General
– Rate Great Merchants
https://civ6.gamepedia.com/Great_Merchant
– Rate Great Musicians
https://civ6.gamepedia.com/Great_Musician

Research Lab
– Casus Belli Idea: War on Terror

Casus Belli Idea: War on Terror from civ


– Border Expansion Points (CivVI)
https://forums.civfanatics.com/threads/border-expansion-points.621554

Open Mic
– Episode 288 Feedback
https://forums.civfanatics.com/threads/polycast-episode-288-a-lot-of-clicks.621689

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://

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