PolyCast Episode 322: “The Dulcet Tones”

By | October 28, 2018

PolyCast Audibly hypnotized. The three hundred-and-twenty-second episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode322]The Dulcet Tones[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url] and and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guests [url=http://forums.civfanatics.com/member.php?u=145352]Scott “AlphaShard” Dirk[/url], [url=https://forums.civfanatics.com/members/timothy001.213497]”Timothy001″[/url] and first-time guest [url=https://forums.civfanatics.com/members/seelingcat.294869]”SeelingCat”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]03m53s[/i] | [b]Forum Talk[/b]
Differing takes on the challenge [url=https://forums.civfanatics.com/threads/strategic-resources-woefully-lacking.637325]of not having[/url] strategic resources in [i]Civilization VI[/i], how to redress the [url=https://forums.civfanatics.com/threads/would-life-be-better-without-battering-rams.637173]current status of[/url] the game’s Battering Ram unit (15m53s) and quantifying one’s choice of civilizations by quality of [url=https://forums.civfanatics.com/threads/your-go-to-civs-civ-6.636276]being “go to”[/url] (25m12s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode319]Episode 319[/url]).
– [i]45m51s[/i] | [b]Theatre[/b]
Setting the stage for future exploits, Amani the Governor for Loyalty pressure and an Artificial Intelligence taking to the skies.

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Feline hierarchical structure and ensuring more that is different than similar.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.