Refreshing. The sixty-seventh episode of [url=http://thepolycast.net/modcast]ModCast[/url] is now netcasting. Entitled “[url=http://thepolycast.net/modcast/season8.php#mcepisode67]Newborn Smell[/url]” with a runtime of 48m00s, features regular co-hosts [url=http://forums.civfanatics.com/member.php?u=20480]Rob “Rob (R8XFT)” Riley[/url], [url=http://forums.civfanatics.com/member.php?u=243820]Jett “TPangolin”[/url] and [url=http://forums.civfanatics.com/member.php?u=145352]Scott “AlphaShard” Dirk[/url].
The summary of topics is as follows:
– [i]01m58s[/i] | [b]First Game Impressions[/b]
The release of [i]Civilization VI[/i] brings about first impressions of the game itself.
– [i]14m39s[/i] | [b]First Modding Thoughts[/b]
The same release leads to first thoughts on the potential scope of the game’s modding.
– [i]29m41s[/i] | [b]First Wants[/b]
Modding and gameplay mesh in consideration of first wants for [i]CivVI[/i].
[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.