PolyCast Episode 293: “Play Out in Practice”

By | November 5, 2017

PolyCast Start it up. The two-hundred-and-ninety-third episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode293]Play Out in Practice[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=88650]Ben “Ozbenno” Collins[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m35s[/i] | [b]News[/b]
The Fall 2017 patch, and new Downloadable Content (DLC), [url=https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now]has[/url] [url=https://www.facebook.com/civ/posts/10155666961070359]arrived[/url] [url=https://forums.civfanatics.com/threads/autumn-2017-patch-general-discussion.623539]for[/url] [i]Civilization VI[/i].
– [i]27m26s[/i] | [b]Open Mic[/b]
The second installment in an effort to fulfill a [url=https://forums.civfanatics.com/threads/input-requested-for-polycast-christmas-special-2016.606772/#post-14595691]listener request[/url] for coverage as part of the [url=http://thepolycast.net/polycast/season10.php#christmas2016]2016 Christmas Special[/url] through a [i]Civ[/i] community forum thread [url=https://forums.civfanatics.com/threads/redesigning-the-civ-vi-civs.622990]on the very topic[/url] of re-designing [i]CivVI[/i]’s base civilization set.

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Pandering avoidance, purposeful avoidance and no avoidance.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.