Category Archives: Old World

Old World patch #74, October 13

By | October 14, 2021

The developers of Old World have released a new patch, which includes 14 new events, performance improvements, and other balance changes and bug fixes. You can find the whole log here: https://mohawkgames.com/2021/10/13/old-world-update-74/ Discuss this patch in our forum here: https://forums.civfanatics.com/threads/old-world-patch-74-october-13.673702/

Old World designer notes #10: Soren Johnson on diplomacy

By | October 8, 2021

Soren Johnson has published another blog post about the development of Old World, this time discussing diplomacy. He talks about how the systems in Civ3 and Civ4 were independently flawed: In Civ3 the AIs would simply trade techs with each other no matter what, letting them get ahead of the player. In Civ4, this was fixed, but your… Read More »

PCGamesN: Old World will come to Steam and GOG in spring, also expansion announced

By | October 7, 2021

PCGamesN has an article today, telling that Old World will come to both Steam and GOG in spring, while it is still exclusive to the Epic store right now. The article also says that an addon will follow, although it says that there is nothing known besides that there will be an “expansion campaign”. Read the article from… Read More »

Old World patch #73, October 6

By | October 6, 2021

The creators of Old World have released a new patch. This update includes 7 new events, and otherwise mostly balancing and graphical changes. The full change log can be found here: https://mohawkgames.com/2021/10/06/old-world-update-73/ Discuss this patch in our forum here: https://forums.civfanatics.com/threads/old-world-patch-73-october-6.673586/

Old World designer notes #9: Soren Johnson on events

By | October 1, 2021

Soren Johnson has published a new blog post, this time about “events”, have a read here. Soren this time writes about how the random events in Civ4 were a necessesity to allow scripted actions happen, and that they were missed from Civ2, since they allowed great story mods there. He didn’t want to repeat them in Old World,… Read More »

Old World patch #72, September 29

By | September 29, 2021

The creators of Old World have released a new patch. This update includes 2 new events, and otherwise mostly balancing changes. The full change log can be found here: https://mohawkgames.com/2021/09/29/old-world-update-72/ Discuss this patch in our forum here: https://forums.civfanatics.com/threads/old-world-patch-72-september-29-2021.673469/

Old World patch #71, September 22

By | September 22, 2021

The creators of Old World have released a new patch. This update includes 29 new events, a new map script, new music, and more! The full change log can be found here: https://mohawkgames.com/2021/09/22/old-world-update-71/ Discuss this patch in our forum: https://forums.civfanatics.com/threads/old-world-patch-71-september-22.673381/

Old World designer notes #8: Soren Johnson on opinions

By | September 16, 2021

Soren Johnson has published a new blog post, this time about “Opinions”, have a read here. This blog post is mostly about how in the Civ games, you would mainly need to deal with threats from the outside, and the only thing which internally is causing issues is unhappiness and related concepts. This is a very simple mechanic,… Read More »