Headed by regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url], [url=http://thepolycast.net/polycast]PolyCast[/url] is approaching the conclusion to its landmark [url=http://thepolycast.net/polycast/season10.php]tenth season[/url]. On December 10th, 2016, the show’s annual Christmas Special is to be [url=https://www.youtube.com/user/thepolycast/live]recorded live[/url] as have been episode recordings this calendar year. The regular co-hosts are need of questions to answer, comments to reflect on and topics to investigate to drive this celebratory stream’s content: [i]Civ[/i] in nature, strategy/computer gaming in general or even [u]PolyCast[/u] specific inquiries are all welcome… you are not limited to just one!
To submit your questions, comments or topics for this purpose in advance, do one of the following:
a) respond accordingly to this post;
b) send an email to firstname.lastname@example.org;
c) leave a voicemail for free by using [url=http://www.skype.com]Skype[/url] to [url=skype:thepolycast?call]call the show[/url]; or
d) leave a voicemail by using your telephone to call the show: (301) 637-7659 or +44 121 288 7659.
In addition, the [url=http://thepolycast.net/polycast]PolyCast[/url] team will also take them live during [url=https://www.youtube.com/user/thepolycast/live]the recording[/url] of the 2016 Christmas Special in the chat room powered by [b]YouTube[/b]. Help the show’s regular co-hosts prepare for this event by submitting your inquiries in advance. [url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy.
hey I was think you guy’s could talk about ways to make air units more fun to use in Civ 6 I hope that Civ 6 would go back to a Civ 2 style of using air units at some point I think if that was done in the right way it would make air units more useful in Civ 6 in general.
Thank you for your reply, Ari.
This special has [url=http://thepolycast.net/polycast/season10.php#christmas2016]been published[/url]. Thanks to all who contributed material for it; note that some not included in this production has been archived for use in 2017.