Civilization IV Hall of Fame Updated

By | May 12, 2018

The Civilization IV Hall of Fame has been updated – 10 games were accepted since the previous update.

Congratulations to @Anysense for the highest score of the update with a Small, Normal, Deity, Space Colony game for 364,277 points.

@Anysense was the most active player during this update, submitting 2 games.
@enKage was the most active player during this update, submitting 2 games.
@Noble Zarkon was the most active player during this update, submitting 2 games.
@Lazybones was the most active player during this update, submitting 2 games.

Only 2 players were brave enough to take on Deity this update:
@Anysense – 1480 AD, Small, Normal, Deity, Space Colony game for 364,277 points.
@Pious_Pete – 1815 AD, Tiny, Quick, Deity, Cultural game for 18,947 points.

A reminder of the current gauntlets:-

G-Major 157 – Space Race, Emperor, Ancient, Any Map Size, Normal, Continents

G-Minor 230 – Conquest, Immortal, Any Era, Small, Any Speed, Great Plains, Celt (check options)

BTS Beta 13 – Time, Any Difficulty, Any Era, Tiny, Any Speed, Big and Small, – High Score Wins! (check options)

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.632335]Discussion Thread[/url]

TurnCast Episode 95: “Background Fuzz”

By | May 6, 2018

TurnCast Coming into focus. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-fifth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode95]Background Fuzz[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to invite self, crap start, pinning self, aggressive declaration and appreciate emphasis.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 307 Topics List

By | May 3, 2018

PolyCast This Saturday, May 05th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]ninth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+307+Recording&iso=20180505T12&p1=188&ah=2]timezone converter[/url]), Episode 307’s topics list is set as follows:

[b]Forum Talk[/b]
– Are Coastal Cities Actually Less Defensible? ([i]Civilization VI: Rise & Fall[/i])
[url]https://forums.civfanatics.com/threads/are-coastal-cities-actually-less-defensible.631764[/url]
– Reveal Military Emergency Target Cities
[url]https://forums.civfanatics.com/threads/military-emerg-target-cities-should-be-revealed.631918[/url]
– Perpetual Loyalty Loop
[url]https://forums.civfanatics.com/threads/perpetual-loyalty-loop.631400[/url]
– Proposal for New Victory Conditions
[url]https://forums.civfanatics.com/threads/proposal-for-new-victory-conditions.631736[/url]
– [i]CivVI[/i] “18 Months Later”
[url]https://forums.civfanatics.com/threads/18-months-later-how-is-civ-vi.631704[/url]
– Downloadable Content (DLC) Model “Hurting” 2K/Firaxis
[url]https://forums.civfanatics.com/threads/dlc-business-model-hurting-your-company-2k-firaxis.631519[/url]

[b]Intro/Outro[/b]
– Spring 2018 Update… Update?
[url]https://forums.civfanatics.com/threads/spring-patch-info.631293/page-47#post-15118754[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | May 2, 2018
The Civilization V Hall of Fame has been updated. 24 games were accepted since the previous update.
Congratulations to vadalaz for the highest Firaxis score of the update with a Prince, Time, Standard, Tiny, Lakes, India (Gandhi) [BNW] game for 17079 points.
zlither was the most active player during this update, submitting 6 games.
Only 1 player was brave enough to take on Deity this update:
zlither – 2640 BC, Turn 34, 3516 points, Deity, Domination, Standard, Duel, Great Plains Plus, Mongolia (Genghis Khan) [BNW]
Gauntlet Results:
G-Major LXXXIX – Science, Immortal, Standard, Continents, Standard, China (Wu Zetain)
1st zlither – 1925 AD T-345
2nd aafritz17 – 1955 AD T-375
3rd tagger2013 – 1982 AD T-402
G-Minor CXLXVII – Domination, Prince, Standard, Fractal, Standard, Sweden (Gustavus Adolphus)
1st zlither – 960 AD T-158
2nd billybgame – 1635 AD T-237
** New Gauntlets Starting **
G-Major XC – Culture, Deity, Standard, Ice Age, Standard, Any Leader
G-Minor CXLXVIII – Science, Prince, Small, Fractal, Quick, Songhai (Askia)
>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.631986]Discussion Thread[/url]

PolyCast Episode 306: “Up To Interpretation”

By | April 29, 2018

PolyCast Over to you. The three hundred-and-sixth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode306]Up To Interpretation[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guest [url=https://twitter.com/UberMarklar]Michael “UberMarklar” Bryant[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m34s[/i] | [b]News[/b]
The “Spring 2018 Developer Update” for [i]Civilization: Rise and Fall[/i] [url=https://www.youtube.com/watch?v=jb278q5X9v4]arrived[/url], but not the patch it highlights… not yet.
– [i]26m25s[/i] | [b]Open Mic[/b]
For [url=https://forums.civfanatics.com/threads/polycast-episode-305-civ-fanatics-are-people-too.631435]all the conversation[/url] about one topic on [url=http://thepolycast.net/polycast/season12.php#episode305]Episode 305[/url], the bit on another is what takes centre stage.
– [i]33m03s[/i] | [b]Forum Talk[/b]
Getting to [url=https://forums.civfanatics.com/threads/unfair-trading-what-is-this-madness.630401]the bottom of[/url] inconsistent, even conflicting, trading practices by [i]CivVI: R&F[/i]’s Artificial Intelligence (AI) and dealing with getting war declared on you by an ally (44m26s) lead, understanding [url=https://forums.civfanatics.com/threads/ai-double-attacks.630904]joint attacks[/url] from AI for divergent or even no discernible reason follows (46m59s).

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Herding sheeple and coffee dunking.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame Updated

By | April 26, 2018

The Civilization IV Hall of Fame has been updated – 21 games were accepted since the previous update.

Congratulations to [b]@Anysense[/b] for the highest Firaxis score of the update with a Standard, Normal, Deity, Space Colony game for 440,691 points.

[b]@Sun Tzu Wu[/b] was the most active player during this update, submitting 5 games.

Only 5 players were brave enough to take on Deity this update:

[b]@Anysense[/b] – 1490 AD, Standard, Normal, Deity, Space Colony game for 440,691 points.
[b]@Anysense[/b] – 1710 AD, Standard, Normal, Deity, Space Colony game for 164,965 points.
[b]@Dhoomstriker[/b] – 970 AD, Duel, Epic, Deity, Diplomatic game for 250,818 points.
[b]@fizbankovi[/b] – 1930 AD, Standard, Normal, Deity, Domination game for 57,563 points.
[b]@Noble Zarkon[/b] – 3040 BC, Duel, Marathon, Deity, Conquest game for 54,839 points.
[b]@Sun Tzu Wu[/b] – 2480 BC, Duel, Marathon, Deity, Domination game for 60,549 points.
[b]@Sun Tzu Wu[/b] – 1970 BC, Duel, Marathon, Deity, Domination game for 105,933 points.
[b]@Sun Tzu Wu[/b] – 2360 BC, Duel, Marathon, Deity, Domination game for 110,511 points.
[b]@Sun Tzu Wu[/b] – 2080 BC, Duel, Marathon, Deity, Domination game for 71,342 points.
[b]@Sun Tzu Wu[/b] – 2310 BC, Duel, Marathon, Deity, Domination game for 123,464 points.

A number of players gained number one positions on harder difficulty levels:

[b]@Anysense[/b] with a 1490 AD, Standard, Normal, Deity, Space Colony game for 440,691 points.
[b]@Dhoomstriker[/b] with a 970 AD, Duel, Epic, Deity, Diplomatic game for 250,818 points.

[b]@Fractal Spiral[/b] with a 1250 AD, Small, Epic, Emperor, Diplomatic game for 34,920 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.631784]Discussion Thread[/url]

ModCast Episode 76: “Fall Into Place”

By | April 22, 2018

ModCast All coming together. The seventy-sixth episode, and tenth season premiere, of [url=http://thepolycast.net/modcast]ModCast[/url] entitled “[url=http://thepolycast.net/modcast/season10.php#mcepisode76]Fall Into Place[/url]”, is now netcasting. Lead co-host [url=https://forums.civfanatics.com/members/rob-r8xft.20480]Rob “Rob (R8XFT)” Riley[/url] is joined by fellow regluar co-hosts [url=https://forums.civfanatics.com/members/neirai.248017]John “Neirai” den Otter[/url] and [url=https://forums.civfanatics.com/members/lees.247111]Lee “LeeS” Shipp[/url] in this 40m32s outing.

The summary of topics is as follows:

– [i]06m15s[/i] | [b]Modder’s Spotlight[/b]
The three regular panelists present give updates on their latest [i]Civilization VI[/i]-based projects: first, [url=https://steamcommunity.com/profiles/76561198030610777]”Neirai”[/url] followed by [url=https://forums.civfanatics.com/members/lees.247111]LeeS[/url] (13m18s), then [url=https://forums.civfanatics.com/members/rob-r8xft.20480]”Rob (R8XFT)”[/url] (26m02s).
– [i]33m03s[/i] | [b]Miscellaneous[/b]
What things each panelist would like to have to help them modify [i]CivVI[/i].

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

PolyCast Episode 306 Topics List

By | April 19, 2018

[b]News[/b]
– [i]Civilization VI: Rise and Fall[/i] “Spring 2018 Developer Update”

([url]https://forums.civfanatics.com/threads/spring-patch-info.631293[/url])

[b]Forum Talk[/b]
– Unfair Trading: What Is This Madness?
[url]https://forums.civfanatics.com/threads/unfair-trading-what-is-this-madness.630401[/url]
– AI Double Attacks [([i]CivVI: R&F[/i])]
[url]https://forums.civfanatics.com/threads/ai-double-attacks.630904[/url]
– Missed Opportunity: Inflicting Negative Era Score
[url]https://forums.civfanatics.com/threads/missed-opportunity-inflicting-negative-era-score.630067[/url]
– What Is The Most Versatile Civilization?
[url]https://forums.civfanatics.com/threads/what-is-the-most-versatile-civilization.628690[/url]

[b]Research Lab[/b]
– How “Regions” Could Add a Lot to the [i]Civ[/i] Franchise
[url]https://forums.civfanatics.com/threads/how-regions-could-add-a-lot-to-the-civ-franchise.630856[/url]

[b]Open Mic[/b]
– Episode 305 Feedback
[url]https://forums.civfanatics.com/threads/polycast-episode-305-civ-fanatics-are-people-too.631435[/url]