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Input Requested for PolyCast Christmas Special 2015
By DanQ at 2015-11-30 19:35
Image Headed by regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn", PolyCast is approaching the conclusion to its ninth season. On December 12th, 2015, the show's annual Christmas Special is to be recorded live as have been episode recordings this calendar year. The regular co-hosts are need of questions to answer, comments to reflect on and topics to investigate to drive this celebratory stream's content: Civ in nature, strategy/computer gaming in general or even PolyCast specific inquiries are all welcome... you are not limited to just one!

To submit your questions, comments or topics for this purpose in advance, do one of the following:

a) respond accordingly to this thread;
b) send an email to;
c) leave a voicemail for free by using Skype to call the show; or
d) leave a voicemail by using your telephone to call the show: (301) 637-7659 or +44 121 288 7659.

In addition, the PolyCast team will also take them live during the recording of the 2015 Christmas Special in the chat room powered by YouTube. Help the show's regular co-hosts prepare for this event by submitting your inquiries in advance. PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy.

New Patch for CivBE Released
By leif erikson at 2015-11-30 14:52
"The team has released a new patch for Beyond Earth: Rising Tide. This new patch introduces the Wonder War, allows for Domination-focused plundering of an opponent's final city, adds additional information about Artifact rewards, expands the Black Market Covert Op, and makes additional bug fixes and UI improvements. And last but not least, we’ve updated the colors for Chungsu.
The Wonder War is a set of changes to the AI that makes it far more aggressive towards players when a Planetary Wonder is constructed. The AI is now more actively concerned with preventing a player from winning the game, and so as the player begins their endgame, the AI factions will warn with more aggressive messaging via Communiques, and then switch to actively preventing the player from completing their victory. Alliances will be sorely tested as the player asserts the right to set humanity’s future direction, and adversaries are likely to become implacable enemies from that point.

The Black Market Covert Op now has a “Sell” function as well. Assigning an agent to this op allows you to discretely unload your strategic resources in exchange for Diplomatic Capital. The more experienced an agent, the more resources they can sell. The Diplomatic Capital rate remains constant per resource sold.

Domination Plundering allows a player to use the Spoils of War system to extract the War Score difference in techs or resources after taking an opposing faction’s final city.

We have also added access to information about any rewards you’ve unlocked through researching Artifacts. There’s a “+” button in the bottom-right of the screen which will expand out to show that information.

There are some changes in this patch which will also apply back to the basic Beyond Earth. A complete list of the changes in this patch may be found below.

New Features/Changes
• “Domination Plundering” - When you take an opponent’s final city during a war, you will now see the Spoils of War screen so that you can claim you War Score difference in techs and/or yields
• “Wonder War” - AI will now be far more aggressive when players complete a Planetary Wonder, including messaging via Communiques and Confrontations
• “Black Market: Sell” - You are now able to assign an agent to “Sell” unwanted resources via the Black Market in Covert Ops
• “Artifacts Overview” - You are now be able to see what rewards you’ve unlocked by researching Artifacts (found under the + button in the bottom-right of the screen)
• Updated colors for Chungsu sponsor

• Fixed an issue that could cause Victory quests to not progress correctly when performing quest steps out of order
• Moving a water city to claim Frigid minor Marvel nodes will now properly grant Geothermal (assuming “Ice and Conquest” was completed)
• Aquatic units will no longer change to embarked version when Completing “Point of No Return Null” quest with aquatic city
• Fixed an issue that could inappropriately cause “An Elemental Fate” to fail if an aquatic alien nest was used
• Fixed an issue that would cause “Solid State Citizen” to complete before all objectives were met
• Fixed multiple quests so they will no longer ask players to build land-only buildings in water cities

• You will no longer gain or lose respect when you declare war due to an alliance
• Fixed an issue that could break Diplomacy screen on Windows 10 machines with certain settings

• Fixed an issue that could cause tile improvements to disappear in base Beyond Earth
• Fixed an issue where affinity quest pop-ups would have the incorrect image displayed
• Outposts will now show correctly in Combat Preview
• Added support to show alternate colored civ icons in Trade Route

• Fixed an issue where a sponsor’s model would not appear if the city banner was selected while still in the process of meeting them
• Brought Rising Tide’s Alien Nest icon to base Beyond Earth

• Reduced yield strength for internal city trade routes
• Increased values of international city trade routes
• Fixed Pioneer Spirit city plot culture modification to match text as intended
• Fixed Alien Preserve quest reward now properly matches text
• Submarines are now included correctly in ‘Bonus vs Naval Ranged’ unit perk

• Fixed an issue that allowed workers to build roads or magrails on water city tiles
• Fixed text overlap issue in some tutorials
• Fixed an issue where the Gene Vault would not produce Worker units appropriately
• Damage preview shows correct value for embarked units"


Please join the discussion here.
Thanks to Veras for the information.

TurnCast Episode 64: "Ready Made Excuse"
By DanQ at 2015-11-28 15:10
Image There for the taking. Regular players Daniel "DanQ" Quick, "Makahlua", Scott "AlphaShard" Dirk and "UberMarklar" are accompanied by fellow co-operative Civilization V multiplayer players in the sixty-fourth episode of TurnCast (TC). Entitled "Ready Made Excuse", its runtime is 09m59s. Snippets include but are not limited to talking about, feeling vindication, never mind, know secret and how brought.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast, covers Civ on social media.

Civ Series Autumn Sales
By Camikaze at 2015-11-26 17:48
All games in the Civ series are currently on sale.

Steam has the following deals, running until December 2:
Gamesplanet also features Beyond Earth for 58% off, Rising Tide for 30% off, and Civilization 5 Complete for 75% off.

If you see any additional deals, please comment below.

HOF Civ4 Update
By Denniz at 2015-11-26 08:37
Image The Civilization IV Hall of Fame has been updated. 29 games were accepted since the previous update.

Congratulations to Mad2rix for the highest score of the update with a Large, Marathon, Settler, Domination game for 928926 points.

the reverend was the most active player during this update, submitting 10 games.

Only 2 players were brave enough to take on Deity this update:
Mad2rix - 3595 BC, Duel, Marathon, Deity, Conquest game for 32031 points
NobleZarkon - 1856 AD, Duel, Quick, Deity, Espionage game for 29891 points
** New Gauntlets Starting **
G-Major 141 - Domination, Emperor, Ancient, Standard, Epic, Rain Forest

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

One More Turn Episode 309: "Breaking Point"
By DanQ at 2015-11-25 19:49
Image Caleb and Max disagree with each other, both with Nora and all with Avery. The ninth episode of dramedy podcast One More Turn's (OMT) third season is now available. Entitled "Breaking Point", it has a runtime of 08m46s. A story set in the near future, OMT features geeks deal with non-geeky problems. One can follow the show on Twitter and check out its YouTube channel for caption capability.

OMT features the voice talents of Civilization strategy-centric podcast PolyCast regular co-hosts Daniel "DanQ" Quick and Stephanie "Makahlua" among others; Quick is also the show's writer and creator. Selections of American music and soundtrack composer Kevin MacLeod's work is included throughout the series.

Civ4 Games of the Month Poll - A few days left to vote!
By DynamicSpirit at 2015-11-25 06:23
ImageCiv4 Game of the Month players - there's just a few days left to vote on how you want GOTM to evolve in the future. Should we change anything? For example, more BtS and fewer vanilla games? Shorter or longer games? Or are you happy with the games as they are? Poll closes on Nov 30.

Vote here

BOTM 96 - Willem van Oranje
By DynamicSpirit at 2015-11-24 15:52
ImageFancy playing a fast-ish Civ4 game on a watery map with dikes and a financial Civ? For BtS game of the month 96, you play as Willem van Oranje at Prince level, on a small map size (Medium & Small map script), against 4 AI - which should make this a pretty fast game to play (Normal speed). Submissions close 15 Dec 2015

Details and pregame discussion here.

Download the starting saves here.

Remember that to enter the GOTM competition, you must not replay any turns - your entry must be your first attempt to play the game.

PolyCast Episode 242: "Should We Start?"
By DanQ at 2015-11-21 12:58
Image A question no one is looking for an answer to. The two-hundred-and-forty-second episode of PolyCast, "Should We Start?", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with first-time guest co-host Brian "Drusain" Zabell. It carries a runtime of 59m59s.

The summary of topics is as follows:

- 03m08s | Open Mic
Getting started with listener feedback with Episode 241, then revisiting Episode 240 in a substantial way (09m52s).
- 25m32s | Senate
How Virtues, and secondarily Affinities, have been impacted by the Rising Tide expansion for Civilization: Beyond Earth.
- 35m58s | News
What starts as a review of the open beta dates for Civilization Online springboards into balancing fantasy with strategy, open conflict with cooperation, profit with popularity and its place within the Civ brand.

- Intro/Outro | Miscellaneous
Target acquired, this not that podcast, mumbling and uncertain meaning.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

2K Would Like to Hear From You!
By leif erikson at 2015-11-19 09:59
Got something on your mind concerning the Civilization series and/or 2K?

Please let them know by taking their survey.

You can find it by clicking here.


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