Civ IV Hall of Fame

By | October 30, 2018

The Civilization IV Hall of Fame has been updated – 15 games were accepted since the previous update.

Congratulations to @Anysense for the highest Firaxis score of the update with a Tiny, Quick, Deity, Conquest game for 280,676 points.

@Major Tom was the most active player during this update, submitting 3 games.

@Fractal Spiral was the most active player during this update, submitting 3 games.

Only 2 players were brave enough to take on Deity this update:

    @Anysense – 1490 AD, Small, Quick, Deity, Conquest game for 246,905 points.
    @Anysense – 440 AD, Tiny, Quick, Deity, Conquest game for 280,676 points.
    @fizbankovi – 1909 AD, Standard, Normal, Deity, Espionage game for 36,964 points.

A number of players gained number one positions on harder difficulty levels:

@Anysense with a 1490 AD, Small, Quick, Deity, Conquest game for 246,905 points.

A number of players gained a composite table High Score (i.e. Any Condition):
@Anysense with a 440 AD, Tiny, Quick, Deity, game for 280,676 points.
@Anysense with a 1490 AD, Small, Quick, Deity, game for 246,905 points.

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

NobleZarkon

PolyCast Episode 322: “The Dulcet Tones”

By | October 28, 2018

PolyCast Audibly hypnotized. The three hundred-and-twenty-second episode of PolyCast, “The Dulcet Tones“, features regular co-hosts Daniel “DanQ” Quick and and Jason “MegaBearsFan” Grade with returning guests Scott “AlphaShard” Dirk, ”Timothy001″ and first-time guest ”SeelingCat”. It carries a runtime of 59m59s.

The summary of topics is as follows:

03m53s | Forum Talk
Differing takes on the challenge of not having strategic resources in Civilization VI, how to redress the current status of the game’s Battering Ram unit (15m53s) and quantifying one’s choice of civilizations by quality of being “go to” (25m12s; recorded for Episode 319).
45m51s | Theatre
Setting the stage for future exploits, Amani the Governor for Loyalty pressure and an Artificial Intelligence taking to the skies.

Intro/Outro | Assorted
Feline hierarchical structure and ensuring more that is different than similar.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

CivPlayers Clan Championship Cup #4

By | October 25, 2018

Civilization Players Leagues is very pleased to announce that all weekend, starting tomorrow(Friday), we have some of the best multiplayer players in the world battling each other 24/7 for 3 days!

You can watch all our exciting streams on the following channels

CanuckSoldier – https://www.youtube.com/c/CivPlayersLeagues/live

Codenaugh – http://www.twitch.tv/codenaugh

Harambe – http://www.twitch.tv/harambesdragonballrevival

Michael – http://www.twitch.tv/OnSpotTV

Sarnith – http://www.twitch.tv/sarnith

VonHolio http://www.twitch.tv/vonholio

And of course all this fun is taking place in our Discord Server  https://discord.gg/ubwTNdd

CanuckSoldier

PolyCast Episode 321: “Not Just a Lame Clip Show XXVII”

By | October 21, 2018

PolyCast Say it again. The three-hundred-and-twenty-first episode of Civilization strategy podcast PolyCast, “Not Just a Lame Clip Show XXVII“, features regular co-hosts Daniel “DanQ” Quick, ”Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with four guest co-hosts in the twenty-seventh compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

00m37s | Forum Talk
A comprehensive consideration of a proposal for new Victory Conditions in the Civilization series (recorded for Episode 307) leads a call for custom civilizations in VI (37m35s; recorded for Episode 310).
42m40s | Miscellaneous
On a Civilization board game that plays first like a board game, then like Civ: A New Dawn (recorded for Episode 303).

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay. Episode 322 of PolyCast, the show’s latest recorded outing in 2018, is to be published on October 28th.

DanQ

PolyCast Episode 322 Topics List

By | October 18, 2018

PolyCast This Saturday, October 20th, 2018 is to see the ninteenth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 322’s topics list is set as follows:

Forum Talk
– Difficulty (Civilization VI)
https://forums.civfanatics.com/threads/difficulty.637053
– Strategic Resources “Woefully Lacking”
https://forums.civfanatics.com/threads/strategic-resources-woefully-lacking.637325
– The Capital (Buff the Palace!)
https://forums.civfanatics.com/threads/the-capital-buff-the-palace.637492
– “Better Off” Without Battering Rams?
https://forums.civfanatics.com/threads/would-life-be-better-without-battering-rams.637173

Research Lab
– An Idea for Agendas
https://forums.civfanatics.com/threads/an-idea-for-agendas.636466

Theatre
– Recent Civilization VI Gameplay Experiences

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 320: “Random Other Stuff”

By | October 14, 2018

PolyCast Mishmash. The three hundred-and-twentieth episode of PolyCast, “Random Other Stuff“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with first-time guest Laura “WillowBrook”. It carries a runtime of 59m59s.

The summary of topics is as follows:

02m34s | Forum Talk
Taking in the suggestion that only building Warriors is the way to go at the outset of a Civilization VI game, responding to the assertion that Appeal is “irrelevant” (11m03s) and pushing back on how Unique Improvements are destroyed upon capture (17m20s); then, proposing a meshing of Era Score, Alliances and shared victories (24m33s; recorded for Episode 308) and dozens of pages and tens of thousands of pageviews later: ”all quiet” on the Civ front… or is it? (28m30s)
30m21s | Theatre
Past peaceful expansion for present conquest and declaring war on one’s self in an Emergency clash?
41m50s | Open Mic
Asks “etsharry” during of the show: “[do] you guys mind[,] and I think I heard before you do[,] if there was even more micro/speed required in Civ to be a good player” (recorded for Episode 319).
46m00s | News
First the iPad, and now the iPhone: Civilization VI arrives on the cellular mobile platform.

Intro/Outro | Assorted
Breaking the ice and cause for hesitation.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Sample PolyCast (Civ Strategy Podcast) with “Promo 29”

By | October 10, 2018

PolyCast Regular co-hosts Daniel “DanQ” Quick, ”Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade discuss Civilization strategy on PolyCast, a bi-weekly podcast. The first episode sampler from its twelfth season is now available for listening. Targeting both would-be and current listeners to get a sense of the content and atmosphere of the show, it runs for 04m59s.

Recording live before a listening audience every other Saturday throughout the year, PolyCast is an every-other-week audio production in an ongoing effort to give the Civilization community an interactive voice on game strategy; its Season 11 Blooper Reel is to be released on January 6th. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

TurnCast Episode 101: “Always A Trap”

By | October 7, 2018

TurnCast Default circumstance. Regular players Daniel “DanQ” Quick, ”Makahlua”, Steve “WarningU2” Warner and Matthieu “GrimVek” are joined alongside fellow co-operative Civilization VI multiplaying gamers in the milestone one hundredth episode of TurnCast (TC). Entitled “Always A Trap“, it carries a runtime is 09m59s. Snippets include but are not limited to like bread, to spite, big question, much better and all even.

TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick and Makahlua serve as regular co-hosts; fellow sibling ModCast focusing on Civ modding was the first.

DanQ