Civ IV Hall of Fame Updated

By | June 25, 2018

The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update.

Congratulations to @Lazybones for the highest Firaxis score of the update with a Large, Quick, Noble, Conquest game for 104,718 points.

@swordnboard was the most active player during this update, submitting 6 games.

No player was brave enough to take on Deity this update.

The new Challenge Series “Rise of the English” has been announced.

** Current Gauntlets **

G-Minor 232 – Conquest, Warlord, Ancient, Standard, Epic, Pangaea, (check options)

G-Major 158 – Score, Immortal, Ancient, Tiny, Marathon, Big and Small, – High Score Wins! (check options)

G-Major 159 – Cultural, Monarch, Ancient, Standard, Normal, Hemispheres, (check options)

>> Civ IV HOF
>> Full Update Details
>> Discussion Thread

NobleZarkon

Civilization Players Leagues News Update

By | June 24, 2018

Civilization Addicts, At CivPlayers, we have been busy over the spring.  We just had a Clan Championship Cup with 6 Clans, and over 120 players, taking place and a great deal of fun was had by all players!

We have also been busy with creating a Better Balanced Game Mod, the aim of this mod is to make all of the Civs equally playable and able to win a game with them, and to balance out some of the game mechanics.  While this mod is designed for us competitive MP players, it’s equally enjoyable for the casual MP player, Co-op player or single player!  So come have a look.

Better Balance Mod

You can comment on the steam page, or come to our discord, main chat and discuss the mod https://discord.gg/uBEpu3u

And for those not totally happy with the Firaxis fix for start positions, we also have our Better Balance Start Fix

Better Balanced Start Fix

We also have a monthly CPL Challenge, much like other GOTM Challenges, however the CPL Challenge is based on settings normal to competitive MP games, only now we are playing the AI, and the winner is who ever satisfies the win condition in the fewest turns!  Come check it out here https://discord.gg/BHy2yp

And finally, no matter your background, everyone is welcome to come to CivPlayers Leagues Discord and try out a game, we have a “Play Civ6” Zone for casual players, that only requires you link your Steam ID.  Or you can jump right into games that are recorded on Myleague for all posterity!  We welcome players from all backgrounds and skill levels!  Our friendly staff will help get you setup to play!

https://discord.gg/ubwTNdd  Our Welcome channel

CanuckSoldier

PolyCast Episode 310: “Pothole Repair Season”

By | June 24, 2018

PolyCast Sinkholes may follow. The three hundred-and-tenth episode of PolyCast, “Pothole Repair Season“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with returning guest Jason “NewEarthRelic”. It carries a runtime of 59m59s.

The summary of topics is as follows:

03m48s | Forum Talk
Evaluating the frontloading of tasks Civilization VI imposes on the player, the usefulness of government Legacy Policy Cards (15m44s), what the priorities for the game’s next patch should be (31m13s) and from the methodology to the madness surrounding the game’s inclusion of analytics software (42m30s).

Intro/Outro | Assorted
Nickname advantage, and mixing a unique blend of protein and dairy.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

Civ VI on sale – up to 60% off!

By | June 21, 2018

Civ6 Box Art

The Steam summer sale has begun and Civ VI is included!

  • Regular & Deluxe versions are 60% off.
  • First six DLC’s are bundled together @ 47% off, or can be purchased individually @ 33% off each.
  • Rise & Fall is 25% off.

https://store.steampowered.com/app/289070/Sid_Meiers_Civilization_VI/

 

NobleZarkon

ModCast Episode 77: “Really Latch On”

By | June 17, 2018

ModCast Hold on tight. The seventy-seventh episode, and tenth season premiere, of ModCast entitled “Really Latch On“, is now netcasting. Lead co-host Rob “Rob (R8XFT)” Riley is joined by fellow regular co-host ”vicevirtuoso” in this 35m50s outing.

The summary of topics is as follows:

00m28s | Artist Sketchpad
A runthrough of new civilizations for Civilization VI: “CIVITAS Normandy” by Chimpan’G, “Merrick’s Palmyra” by Merrick and “Sengoku Monogatari” by Homusubi.
07m07s | Code Corner
The appeal of “Renaming Cities” by CeilingCat (recorded for Episode 73), the usefulness of “Better Reports” (10m56s; recorded for Episode 76) and the allure of “Starting Free Cities” by HandyVac (13m24s; recorded for Episode 76).
16m16s | Modding Spotlight
Vicevirtuoso on his anime works in Civilization VI to date.
25m47s | Miscellaneous
What Civilization V MOD the panelists would like to see brought into VI.

ModCast is the first spin-off of the Civ strategy-centric PolyCast; fellow sibling TurnCast focuses on Civ multiplay.

DanQ

PolyCast Episode 310 Topics List

By | June 14, 2018

PolyCast This Saturday, June 16th, 2018 is to see the twelfth recording of Civilization strategy podcast PolyCast‘s twelfth season. Beginning at 12PM ET North America (timezone converter), Episode 310’s topics list is set as follows:

Forum Talk
– Does Civilization VI ‘Front Load’ Too Much?
https://forums.civfanatics.com/threads/does-civ-%E2%80%9Cfront-load%E2%80%9D-too-much.633200
– On Legacy Policy Cards
https://forums.civfanatics.com/threads/legacy-policy-cards.632912
– Time for a Custom Civ Option?
https://forums.civfanatics.com/threads/is-it-time-for-a-custom-civ-option.633442
– Next Patch to Fall When, and Its Priorities
https://forums.civfanatics.com/threads/when-do-you-expect-next-patch-fall-and-what-could-be-its-priorities.633394
– On Analytics Software Inclusion
https://forums.civfanatics.com/threads/fyi-civ6-contains-red-shell-analytics-software.633277

Research Lab
– Bring Back Corporations, Vassal States and Introducing Trade Nodes to CivVI
https://forums.civfanatics.com/threads/bringing-back-corporations-vassal-states-and-introducing-trade-notes-to-civ-vi.633112
– Weapon Trading
https://forums.civfanatics.com/threads/weapon-trading.632662
– “After Rise & Fall” Suggestions Series
https://www.reddit.com/r/civ/comments/7txub2/after_rise_fall_pt1_resources_and_energy
https://www.reddit.com/r/civ/comments/7u6qpm/after_rise_fall_pt2_envoys_and_diplomacy
https://www.reddit.com/r/civ/comments/7uekih/after_rise_fall_pt3_city_works
https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments
https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter and subscribe to its YouTube channel. Episode topics list is subject to change. Sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

PolyCast Episode 309: “Stepping Stones”

By | June 10, 2018

PolyCast Watch your step. The three hundred-and-ninth episode of PolyCast, “Stepping Stones“, features regular co-hosts Daniel “DanQ” Quick, Stephanie “Makahlua”, Philip “TheMeInTeam” Bellew and Jason “MegaBearsFan” Grade with returning guest Martin “Martin Alvito” Alvito. It carries a runtime of 59m59s.

The summary of topics is as follows:

01m47s | News
Following the most lead time between announcement and release in recent Civilization series history, the Spring 2018 patch for the game’s sixth iteration has arrived with many an addition, balancing, bug fixing and more.
31m02s | Forum Talk
Pushing for late-game science yields from ice tiles leads to an off-shoot conversation about conceptualizing the game map as a sphere and the impact it would have on city placement and unit pathing (34m06s).
45m32s | Miscellaneous
Civilization VI developer is looking for an “Online Services Engineer”: part of future Civ development or not?

Intro/Outro | Assorted
Hot with cold, sneezing collateral damage and unexpected phrasings.

PolyCast is a bi-weekly audio production recording live every other Saturday throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding, TurnCast on Civ multiplay.

DanQ

HOF Civ5 Update

By | June 5, 2018
The Civilization V Hall of Fame has been updated. 26 games were accepted since the previous update.
Congratulations to zlither for the highest Firaxis score of the update with a Settler, Domination, Marathon, Duel, Great Plains, Huns (Attila) [BNW] game for 50200 points.
Sclb was the most active player during this update, submitting 4 games.nyika13 was the most active player during this update, submitting 4 games.
Only 1 player was brave enough to take on Deity this updat:
blatc – 1300 AD, Turn 190, 4450 points, Deity, Science, Standard, Standard, Great Plains, Babylon (Nebuchadnezzar II) [BNW]
Gauntlet Results:
G-Minor CXLXVIII – Science, Prince, Small, Fractal, Quick, Songhai (Askia)
1st dinanipedro – 1725 AD T-170
2nd zlither – 1858 AD T-199
3rd aafritz17 – 1902 AD T221
** New Gauntlets Starting **
G-Minor CXLXIX – Culture, Chieftain, Standard, Ice Age, Standard, Russia (Catherine)
Denniz